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  1. Gods?!? Whaddya mean Gods -- we

    Started by Tommy Ashton II, 06-30-1998 06:59 PM
    avatars, battle, book of priestcraft, campaign, cast, cataclysm, claim, cooper, craft, dread, effect, eloele, fun, gods, hero, kings, native, oath, priestcraft, published, quest, realm, rule, section, spell, station, storyline, sun, visit, world
    • Replies: 6
    • Views: 5,940
    Last Post: 07-01-1998 03:04 PM
    by Pieter A de Jong  Go to last post
  2. find a way to limit # of bloodlines [BIRTH

    Started by Bearcat, 11-30-1997 12:00 AM
    2 Pages
    1 2
    access, anuirean, area, awnshegh, bastard, bloodline, bloodline strength, bloodlines, bor, born, brazil, children, death, derivation, describe, documentation, effect, heir, James, major, migration, minor, mix, native, offspring, parents, politics, power, return, rule, rules, scions, simple, strength, tainted, valid, visit
    • Replies: 15
    • Views: 6,271
    Last Post: 08-01-1998 11:33 PM
    by Gary V. Foss  Go to last post
  3. The elves shall *rise* agai

    Started by DKEvermore@aol.co, 07-02-1998 01:04 PM
    abilites, animal, cast, casting, change, direction, effect, elf, elves, familiar, form, friend, game, intelligence, luck, magic, magician, natural, rise, side
    • Replies: 2
    • Views: 5,015
    Last Post: 07-06-1998 03:42 PM
    by Pieter A de Jong  Go to last post
  4. Elves, elves, elves, the immort

    Started by prtr02@scorpion.nspco.co, 07-08-1998 06:29 PM
    allowed, blessed, born, campaign, change, character, complications, day, earth, effect, familiar, game, generic, level, magic, major, original, place, power, race, realm, rpg, score, tea, time, unblooded, version, worlds
    • Replies: 2
    • Views: 2,439
    Last Post: 07-08-1998 07:46 PM
    by prtr02@scorpion.nspco.co  Go to last post
  5. Some New Spells

    Started by The Olesens, 07-11-1998 10:43 PM
    abilities, ability, converting, effect, levels, mage, pbem, priest, psionic, purpose, realm, round, spell, spells, the wizard, throw, time, type, useless, wizard
    • Replies: 0
    • Views: 1,835
    Last Post: 07-11-1998 10:43 PM
    by The Olesens  Go to last post
  6. Contesting/Rule RPS

    Started by Robert Harper, 07-12-1998 05:33 PM
    3rd, actions, allowed, arms, cash, contest, contest action, cost, effect, est, god, holdings, house, levels, limits, minor, nations, province, races, rps, rule, ruled, social, strategy, translate
    • Replies: 1
    • Views: 2,527
    Last Post: 07-13-1998 04:09 AM
    by Morgramen the Magician  Go to last post
  7. Know Bloodline

    Started by Tim Nutting, 07-14-1998 06:49 AM
    access, bloodline, bloodlines, clerical, completely, convention, divinity, effect, free, gems, gods, level, original, power, rare, spell, spells, standard, the wizard, wizard, wizards
    • Replies: 2
    • Views: 2,200
    Last Post: 07-15-1998 09:53 AM
    by bloebick@juno.com (Benja  Go to last post
  8. Save BR Brainstorm

    Started by The Olesens, 07-23-1998 11:37 AM
    borders, box, city, content, day, dragon, dungeon, effect, feedback, form, friends, gamer, gen, king, magic, pbem, place, prints, product, professional, project, public, resurrection, rpg, save, setting, true, world, worlds
    • Replies: 2
    • Views: 2,963
    Last Post: 07-24-1998 04:29 PM
    by DKEvermore@aol.co  Go to last post
  9. Home grown rules

    Started by Jim Paterson, 08-06-1998 09:39 PM
    effect, equivalent, gold, grown, guild, holding, level, magic, map, modules, player, players, point, province, realm, route, routes, rule, rules, source, spells, the wizard, trade, winter, wizard
    • Replies: 1
    • Views: 4,241
    Last Post: 08-06-1998 09:56 PM
    by Jim Paterson  Go to last post
  10. RE: [BIRTHRIGHT] Home grown rul

    Started by Harding Nick MMUk, 08-07-1998 08:47 AM
    area, campaign, cash, drug, effect, equivalent, experience, export, forest, grown, healing, holding, holdings, level, maximum, nwp, province, routes, rules, source, the wizard, trade route, true, wizard
    • Replies: 0
    • Views: 4,472
    Last Post: 08-07-1998 08:47 AM
    by Harding Nick MMUk  Go to last post
  11. Science and Advancement in Birthrig

    Started by Jim Cooper, 08-11-1998 04:57 AM
    action, campaign, city, couple, current, domain, effect, empire, future, game, gold, history, level, major, nature, place, player, point, population, power, province, public, realm, regent, ruling, technology
    • Replies: 0
    • Views: 1,301
    Last Post: 08-11-1998 04:57 AM
    by Jim Cooper  Go to last post
  12. Science and Advancement in Birt

    Started by The Olesens, 08-12-1998 02:06 PM
    action, campaign, city, cooper, couple, current, domain, effect, empire, future, game, gold, level, major, monster, nature, place, player, point, power, production, province, public, random, realm, regent, ruling, technology
    • Replies: 1
    • Views: 4,385
    Last Post: 08-12-1998 06:31 PM
    by Jim Cooper  Go to last post
  13. Contesting

    Started by Oyvind Gronnesby, 08-15-1998 12:18 PM
    action, campaigns, churches, convert, effect, guilds, holding, level, loyal, loyalty, province, rulebook, ruler, rules, time
    • Replies: 0
    • Views: 5,226
    Last Post: 08-15-1998 12:18 PM
    by Oyvind Gronnesby  Go to last post
  14. Bloodline strength enhancement?

    Started by tduexx@students.aabc.d, 05-27-1998 10:15 AM
    2 Pages
    1 2
    bloodline, bloodline score, bloodline strength, bloodlines, campaign, Cerilia, character, copy, couple, debate, effect, enhancement, generation, gods, major, maximum, minor, offspring, original, players, points, raise, raising, rule, score, shot, source, strength, true
    • Replies: 14
    • Views: 6,073
    Last Post: 06-01-1998 09:44 PM
    by Keyplate72@aol.co  Go to last post
  15. SV: potpourri :)

    Started by tduexx@students.aabc.d, 05-29-1998 09:48 AM
    2nd, blood, bloodline, box, building, card, completely, effect, human, king, level, magic, major, place, player, power, powerful, province, race, realm, regent, rulebook, shadow, strength, timeline, valid, world
    • Replies: 0
    • Views: 5,861
    Last Post: 05-29-1998 09:48 AM
    by tduexx@students.aabc.d  Go to last post
  16. Trade Routes

    Started by Kent Troughton, 06-03-1998 10:53 PM
    2nd, application, asked, box, campaign, control, dungeons, effect, guild, handling, holding, holdings, house, original, page, pbems, point, province, regent, route, routes, rule, rules, times, trade, trade route, transfer, type
    • Replies: 7
    • Views: 3,452
    Last Post: 06-04-1998 05:45 PM
    by Clayton F. Hinton  Go to last post
  17. Mehigible and the Seas

    Started by The Olesen`s, 06-08-1998 07:13 PM
    2 Pages
    1 2
    ancient, anduria, animals, battle, battlefield, blooded, campaign, Cerilia, continent, creatures, death, divine, effect, essence, generally, gods, head, land, player, power, relic, sea, seas, side, source, stone, timelines, water, wizard
    • Replies: 14
    • Views: 9,219
    Last Post: 06-10-1998 10:01 AM
    by bloebick@juno.com (Benja  Go to last post
  18. Priest of Moradin

    Started by pwrobel@colba.ne, 06-13-1998 05:29 PM
    abilities, advance, change, class, combat, damage, day, dead, divination, dwarven, earth, effect, elemental, fire, god, guardian, law, original, priest, supplement, turn, undead, war, warhammer, weapon
    • Replies: 5
    • Views: 4,071
    Last Post: 06-15-1998 09:30 PM
    by veryfastperson@juno.com  Go to last post
  19. [FICTION] The Rohrmarch Campaign, C

    Started by darkstar, 06-14-1998 01:56 PM
    allowed, area, battles, campaign, casting, cold, collection, copper, couple, days, death, effect, equipment, greed, grown, human, iron, major, news, oster, plan, power, race, request, return, running, scene, seek, skills, sneak, tax
    • Replies: 0
    • Views: 6,975
    Last Post: 06-14-1998 01:56 PM
    by darkstar  Go to last post
  20. Everything (I`m Ranting), read

    Started by MANTA, 06-16-1998 02:08 AM
    2 Pages
    1 2
    ability, allowed, artillery, arts, asked, bastard, bonuses, cliff, combat, costs, court, damage, device, dragon, effect, energy, Europe, fighting, game, grown, intelligence, James, major, nick, score, shoot, shot, strength, suggestion, turn, variant, weapon, weapons
    • Replies: 15
    • Views: 9,483
    Last Post: 06-17-1998 09:23 PM
    by Phil Burge  Go to last post
  21. Domain Turns

    Started by TheMotive@aol.co, 06-17-1998 07:23 PM
    actions, adventure, armies, campaign, characters, control, domain, effect, focus, formation, generally, heir, kingdom, kingdoms, player, players, rules, run, running, scene, sequence, side, stone, time, turn, turns
    • Replies: 1
    • Views: 2,168
    Last Post: 06-17-1998 09:21 PM
    by Phil Burge  Go to last post
  22. New Birthright Spell

    Started by darkstar, 06-20-1998 02:34 PM
    alert, areas, attacking, box, completely, effect, effects, enemy, form, illusion, modern, nature, physical, place, power, province, provinces, seek, settlement, source, spell, the wizard, time, tree, turn, wizard
    • Replies: 0
    • Views: 1,955
    Last Post: 06-20-1998 02:34 PM
    by darkstar  Go to last post
  23. New Spells

    Started by Wrb41977@aol.co, 06-20-1998 08:31 PM
    annwn, box, cold, crack, creatures, crystal, damage, description, diamond, effect, experience, generally, glass, maximum, nwn, path, points, powerful, results, size, spell, the wizard, throws, time, wizard
    • Replies: 0
    • Views: 2,145
    Last Post: 06-20-1998 08:31 PM
    by Wrb41977@aol.co  Go to last post
  24. Another new spell

    Started by darkstar, 06-21-1998 02:21 PM
    box, cost, crystal, damage, day, effect, effects, function, magecraft, maximum, place, point, potential, power, province, rare, realm, recent, search, shoot, size, spell, time, version, wizard
    • Replies: 0
    • Views: 1,863
    Last Post: 06-21-1998 02:21 PM
    by darkstar  Go to last post
  25. A new magical Item

    Started by veryfastperson@juno.com, 06-23-1998 07:18 PM
    access, armor, attack, casting, cleric, combat, completely, damage, day, deal, effect, evil, free, gen, ground, iron, maximum, natural, permanent, point, power, powerful, powers, return, skin, staff, weapon
    • Replies: 0
    • Views: 2,293
    Last Post: 06-23-1998 07:18 PM
    by veryfastperson@juno.com  Go to last post
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