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  1. Zero population province increase and rulership?

    Started by Hobilar, 01-30-2023 11:41 PM
    art, dming, domains, event, folks, game, gen, holdings, influence, investiture, level, population, priest, province, provinces, provincial, race, random, random event, regent, rule, ruled, rulership, temple, wondering
    • Replies: 8
    • Views: 2,918
    Last Post: 02-14-2023 03:04 AM
    by Hobilar  Go to last post
    • Replies: 9
    • Views: 21,539
    Last Post: 02-05-2015 11:01 PM
    by AndrewTall  Go to last post
  2. Lieutenants

    Started by JD Lail, 01-27-1999 04:37 AM
    action, actions, balance, crack, domain, enforced, event, events, fourth, lieutenant, lieutenants, original, random, random event, realm, regent, rules, strike, turn
    • Replies: 2
    • Views: 6,690
    Last Post: 01-27-1999 02:25 PM
    by the Falcon  Go to last post
  3. Pacing PC`s (internal problems

    Started by Craig Greeson, 10-28-1998 01:08 PM
    administration, area, character, control, court, deal, function, generally, government, graf, master, original, prince, provinces, random, random event, realm, rebellion, regent, rules, season, secrets, simple, structure, tax, visit, weather
    • Replies: 1
    • Views: 4,267
    Last Post: 10-28-1998 11:27 PM
    by Kenneth Gauck  Go to last post
  4. Lieutenants (hopefully the last fro

    Started by Bryan Palmer, 03-20-1998 05:19 PM
    abilities, ability, action, actions, blooded, daily, domain, domain action, erm, essence, failure, folks, kingdom, loyal, original, physical, power, purpose, random, random event, regent, round, rpg, rule, running, turn
    • Replies: 0
    • Views: 1,936
    Last Post: 03-20-1998 05:19 PM
    by Bryan Palmer  Go to last post
  5. Lieutenants (hopefully the last

    Started by Petras Astrauskas, 03-22-1998 04:02 PM
    action, actions, adventure, domain, domain action, effect, event, lieutenant, lieutenants, purpose, random, random event, regent, round, time, turn
    • Replies: 0
    • Views: 2,086
    Last Post: 03-22-1998 04:02 PM
    by Petras Astrauskas  Go to last post
  6. [Birthright] A Variant Realm Ac

    Started by Brandon Quina, 03-06-1998 02:25 PM
    action, actions, adjustment, arrow, fairfield, fan, holdings, infantry, invasion, law, level, lore, mustering, players, population, provinces, random, random event, realm, ruled, ruling, strategic, transfer, variant, wondering
    • Replies: 0
    • Views: 2,187
    Last Post: 03-06-1998 02:25 PM
    by Brandon Quina  Go to last post
  7. CR7

    Started by Sorontar, 11-12-2009 02:25 AM
    beast, category, creatures, deal, event, folk, potential, random, random event, regent, reputation, srd, wiki
    • Replies: 0
    • Views: 11,328
    Last Post: 11-12-2009 02:25 AM
    by Sorontar  Go to last post

    Wiki:
    Category

  8. Random event

    Started by BRadmin, 07-27-2009 05:59 AM
    action, brcs, category, chapter, domain, domain action, event, events, game, game mechanics, random, random event, redirect, rounds, ruling
    • Replies: 0
    • Views: 8
    Last Post: 07-27-2009 05:59 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  9. Internal domain infighting

    Started by Danip, 02-04-2005 05:38 AM
    action, actions, blood, blooded, bloodline, brcs, challenger, change, complete, conduct, contest, control, discussion, domain, espionage, est, event, family, guild, holder, holding, investiture, king, landed, leader, levels, member, military, move, NPC, occupation, player, power, public, random, random event, rebellion, regent, resolution, resolve, route, rule, ruler, ruling, running, scene, secret, simple, social, test, unblooded, unit, usurp, wondering
    • Replies: 9
    • Views: 3,832
    Last Post: 02-05-2005 06:07 AM
    by Osprey  Go to last post
  10. Keeping up with NPC regents

    Started by Lord Eldred, 08-19-2002 01:59 AM
    action, active, adventure, attacks, attention, board, building, campaign, castle, couple, current, deal, diplomacy, domain, eastern, erm, est, event, experience, fortification, fun, game, haven, heir, holding, lord, maintenance, military, news, NPC, npcs, original, plot, province, purpose, random event, regent, rule, state, strategies, time, turn, wizards
    • Replies: 7
    • Views: 3,209
    Last Post: 08-29-2002 02:10 AM
    by Lee  Go to last post
    • Replies: 22
    • Views: 19,114
    Last Post: 06-30-2010 10:35 AM
    by Dyark  Go to last post
  11. New Awnshegh: The Phantom

    Started by geeman, 08-02-2004 12:26 AM
    area, art, awnshegh, awnsheghlien, background, blood, board, boards, challenge, character, complete, couple, day, domain, domain level, encounter, enjoyable, game, gaming, girl, grid, guy, guys, implication, implications, intelligence, level, lonely, lost, medieval, nick, phantom, potential, random, random event, return, scarred, seek, sheghlien, tube
    • Replies: 8
    • Views: 4,678
    Last Post: 01-08-2005 07:10 AM
    by geeman  Go to last post

    Forum:
    A Bards Tale

  12. proviences and Holdings

    Started by teloft, 04-30-2004 05:30 PM
    building, construction, domain, dwarf, effect, effects, event, game, holding, holdings, pbem, province, random, random event, raw, system, translate, type, types, upkeep, vassal, witch
    • Replies: 1
    • Views: 2,835
    Last Post: 05-08-2004 09:33 AM
    by Foundry_Dwarf  Go to last post
  13. Experience For Domain Actions?

    Started by camelotcrusade, 01-05-2004 12:35 AM
    2 Pages
    1 2
    action, actions, adventure, adventures, award, awards, board, campaign, character, characters, combat, description, descriptions, diplomacy, domain, domain action, event, experience, formula, game, generally, grounds, level, nature, player, players, point, points, purpose, random, random event, result, results, rival, time, trip, turn, turns, visit
    • Replies: 11
    • Views: 4,855
    Last Post: 01-06-2004 09:01 PM
    by Lee  Go to last post
  14. Refugees

    Started by Eosin the Red, 12-27-2002 01:49 PM
    action, area, areas, building, deal, domain, formula, guess, king, levels, lost, loyal, loyalty, migrating, migration, mix, population, province, raise, raising, random, random event, regent, result, results, round, scale, ship, simple, strange, turn, variant, variation, wizards
    • Replies: 4
    • Views: 2,784
    Last Post: 12-28-2002 06:02 AM
    by darkhound  Go to last post
  15. Loyalty

    Started by goblin_khan, 01-05-2002 06:14 PM
    average, control, event, foreign, Goblin, holding, holdings, law, law holding, lawgiver, level, levies, lord, loss, loyal, loyalty, luck, maximum, province, pursuit, random, random event, result, rulebook, ship, simple, tax, taxation, war
    • Replies: 6
    • Views: 3,710
    Last Post: 01-08-2002 03:13 AM
    by Lawgiver  Go to last post
  16. A new random event/Adventure seed

    Started by Beruin, 04-17-2007 09:40 PM
    action, barony, bonus, change, concern, death, diplomacy, diplomatic, enemy, event, fairfield, feedback, form, general, history, holdings, influence, kgauck, knight, law, minor, noble, province, random, random event, realms, regent, ruler, show, solution, territory, title, warfare
    • Replies: 2
    • Views: 3,192
    Last Post: 04-18-2007 06:30 PM
    by ConjurerDragon  Go to last post
  17. Random Events

    Started by Grinster, 11-11-2009 11:26 PM
    2 Pages
    1 2
    action, actions, adventure, andrew, andrewtall, area, brwiki, complex, difference, domain, domain event, event, events, fan, focus, fun, general, generally, library, moved, movement, NPC, pick, picking, plan, random, random event, royal, rule, rules, source, wiki
    • Replies: 12
    • Views: 8,601
    Last Post: 11-18-2009 03:13 PM
    by AndrewTall  Go to last post
Results 1 to 19 of 20
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