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Tag: administration

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  1. Location issues

    Started by Mirviriam, 03-02-2016 01:32 PM
    administration, areas, army, bonus, castle, code, deal, domain, fortifications, fun, game, gold, group, level, locations, multiple, pdf, province, ruler, solved, speed, strategic, time, type, world
    • Replies: 3
    • Views: 2,828
    Last Post: 03-07-2016 04:01 AM
    by arpig2  Go to last post
  2. AOC Amalrics Retinue

    Started by AndrewTall, 08-21-2012 10:01 PM
    3rd, administration, allowed, amalrics, aoc, attack, blood, boy, care, casting, cold, days, dead, death, deep, diplomacy, duel, edric, evil, game, glory, holy, iron, magic, retinue, retreat, return, running, setting, spell, surprise, war, world
    • Replies: 0
    • Views: 1,186
    Last Post: 08-21-2012 10:01 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  3. Bruider Arlannis

    Started by Marco Fossati, 01-18-2012 07:40 AM
    active, administration, anuirean, arlannis, biography, bloodline, bruider, campaign, children, critical, current, damage, description, domain, feats, humanoid, knight, legacy, melee, minor, noble, silver, skills, speed, title, weapon, wiki
    • Replies: 0
    • Views: 1,213
    Last Post: 01-18-2012 07:40 AM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  4. a few things (experience for do

    Started by Kenneth Gauck, 01-15-1999 05:35 AM
    actions, administration, characters, count, diplomacy, domain, experience, focus, level, levels, mage, multi, points, proficiencies, realm, source, standard, system, time, transfer, type, vassalage, warrior, weapon, world
    • Replies: 2
    • Views: 421
    Last Post: 01-15-1999 02:28 PM
    by DKEvermore@aol.co  Go to last post
  5. Old Regency, New Hash - Allow m

    Started by Kenneth Gauck, 02-18-1999 07:05 AM
    administration, adventures, beauty, box, campaign, descriptions, heir, realms, regency, run
    • Replies: 0
    • Views: 396
    Last Post: 02-18-1999 07:05 AM
    by Kenneth Gauck  Go to last post
  6. Managing a PbEM like game

    Started by Ludovic LIEVRE, 02-09-1999 09:38 PM
    access, action, administration, adventures, art, campaign, char, color, dealing, domains, enemy, espionage, experience, game, goals, holdings, levels, moved, pbem, place, players, province, turns
    • Replies: 1
    • Views: 435
    Last Post: 02-09-1999 10:20 PM
    by Pieter Sleijpen  Go to last post
  7. Nationalism, peasant uprisings and

    Started by Kai Beste, 01-22-1999 02:58 PM
    administration, armies, armor, arms, castle, domain, family, follow, investiture, king, land, leader, lost, nobility, noble, peasant, place, point, power, powerful, rise, rulers, siege, social, state, time, war
    • Replies: 0
    • Views: 516
    Last Post: 01-22-1999 02:58 PM
    by Kai Beste  Go to last post
  8. War of the Brothers--an in depth hi

    Started by Kenneth Gauck, 01-21-1999 07:25 PM
    actions, administration, attack, blessed, bloodline, character, dead, deal, death, holding, income, king, loyalty, major, nature, news, pillaging, politics, power, realm, regency, regent, reputation, return, reunification, rule, seek, source, sword, war
    • Replies: 0
    • Views: 443
    Last Post: 01-21-1999 07:25 PM
    by Kenneth Gauck  Go to last post
  9. What kind of State? (was Smugg

    Started by Kenneth Gauck, 11-30-1998 04:54 AM
    administration, administrator, areas, army, avanil, balance, cities, city, claims, class, court, crown, farming, guilder, income, kings, law, loyalty, medieval, mix, point, project, province, public, purpose, regent, seperate, size, time, trade
    • Replies: 1
    • Views: 388
    Last Post: 12-01-1998 05:55 AM
    by JulesMrshn@aol.co  Go to last post
  10. Pacing PC`s (internal problems

    Started by Craig Greeson, 10-28-1998 01:08 PM
    administration, area, character, control, court, deal, function, generally, government, graf, master, original, prince, provinces, random, random event, realm, regent, rules, season, secrets, simple, structure, tax, visit, weather
    • Replies: 1
    • Views: 355
    Last Post: 10-28-1998 11:27 PM
    by Kenneth Gauck  Go to last post
  11. Pacing PC`s

    Started by James Knevitt, 10-28-1998 04:16 AM
    absent, actions, administration, campaign, cost, deal, decent, fast, free, goals, graf, holdings, james, modern, original, proceed, realm, regent, rival, rpg, rules, run, slow, structure, thief, throw, time
    • Replies: 4
    • Views: 547
    Last Post: 10-28-1998 01:22 PM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  12. Most Brilliant of all the Dwarv

    Started by Kenneth Gauck, 10-25-1998 03:54 AM
    3rd, administration, arcane, army, arts, critical, diplomacy, formation, friends, future, grand, guild, iron, law, level, loyalty, minor, philosophy, point, race, record, school, servant, state, strength
    • Replies: 0
    • Views: 386
    Last Post: 10-25-1998 03:54 AM
    by Kenneth Gauck  Go to last post
  13. Troop Maximums

    Started by Morg, 10-04-1998 03:56 PM
    ability, administration, America, armies, battle, battles, bonuses, control, games, general, invasion, king, leadership, lieutenants, maximum, modifier, morg, players, rule, strategy, troop, unit, units, warcard, warfare, world
    • Replies: 2
    • Views: 439
    Last Post: 10-04-1998 11:27 PM
    by BenandAmy  Go to last post
  14. Muster costs

    Started by Harding Nick MMUk, 08-28-1998 11:40 AM
    administration, armour, arthurian, campaign, company, cost, costs, country, death, house, house rule, income, knights, level, maximum, monument, muster, player, regent, round, rule, ruler, small, succession, world
    • Replies: 1
    • Views: 604
    Last Post: 08-28-1998 04:46 PM
    by Oyvind Gronnesby  Go to last post
  15. Opposing or supporting a domain

    Started by simong@mech.uwa.edu.au, 04-23-1998 04:04 AM
    action, actions, administration, dealing, domain, game, games, generally, guilds, holdings, law, levels, magic, phone, province, public, regency, regent, society, source, temple, the wizard, turn, type, types, wizard
    • Replies: 7
    • Views: 639
    Last Post: 04-24-1998 09:55 PM
    by Daniel McSorley  Go to last post
  16. Opposing or supporting a domain act

    Started by Bryan Palmer, 04-23-1998 03:33 AM
    action, actions, administration, conclusion, dealing, domain, game, holdings, law, levels, phone, place, province, raise, regency, regent, society, source, state, type, wizard
    • Replies: 0
    • Views: 342
    Last Post: 04-23-1998 03:33 AM
    by Bryan Palmer  Go to last post
  17. Character Generation: time for

    Started by Gabriel Eggers, 04-04-1998 02:56 AM
    action, administration, character, conduct, diplomacy, diplomatic, domain, food, free, generation, heir, kingdom, poll, proficiencies, purpose, rare, realm, skill, time, training, turn, type
    • Replies: 0
    • Views: 449
    Last Post: 04-04-1998 02:56 AM
    by Gabriel Eggers  Go to last post
  18. Skill improvement.

    Started by James Ruhland, 04-04-1998 05:14 AM
    action, administration, bonuses, cost, diplomacy, diplomatic, domain, est, food, free, games, heir, James, kingdom, level, npcs, original, purpose, scores, skill, time, track, training, turn, turns, type
    • Replies: 1
    • Views: 439
    Last Post: 04-04-1998 07:36 AM
    by Gabriel Eggers  Go to last post
  19. Adurian Empires - Dara

    Started by darkstar, 04-06-1998 08:52 AM
    ability, administration, bloodline, boy, building, children, city, couple, current, dangerous, days, evil, farming, generally, gold, head, level, magic, map, minor, paladin, pirate, place, power, realm, return, rps, ruins, skills, trade, village, worship
    • Replies: 0
    • Views: 452
    Last Post: 04-06-1998 08:52 AM
    by darkstar  Go to last post
  20. reply to Anuire City population

    Started by c558382@showme.missouri., 01-22-1998 08:59 PM
    actions, administration, alliance, campaign, chamberlain, city, converting, criminal, custom, empire, game, generation, gold, grim, guardian, holy, income, James, major, money, ottoman, pbem, point, power, production, purpose, restored, satan, source, tax, throne, trade, world
    • Replies: 7
    • Views: 833
    Last Post: 01-24-1998 07:55 AM
    by c558382@showme.missouri.  Go to last post
  21. [BIRTHRIGHT] New Character Action

    Started by Agis, 12-04-1997 07:41 PM
    action, administration, bonus, building, campaign, character, commoners, court, dirty, elves, expert, king, kingdoms, level, levels, lieutenant, lieutenants, magic, maps, players, quality, realms, regent, siegecraft, thief, weapon
    • Replies: 0
    • Views: 428
    Last Post: 12-04-1997 07:41 PM
    by Agis  Go to last post
  22. New Erhshegh, the Silver Princess

    Started by Darkstar, 11-11-1997 05:36 AM
    administration, ancient, area, diplomacy, divine, empire, energy, essence, fighting, function, god, handbook, history, human, land, level, lost, major, maximum, minor, powers, religion, staff, status, type, worship
    • Replies: 0
    • Views: 491
    Last Post: 11-11-1997 05:36 AM
    by Darkstar  Go to last post
  23. Regeneration, the Vitality of t

    Started by James Ruhland, 10-31-1997 06:54 AM
    administration, blood, campaign, care, character, city, curse, days, deal, evil, future, game, magic, novels, point, power, powerful, rant, rulebook, running, spell, temple, wand, world, worlds
    • Replies: 0
    • Views: 380
    Last Post: 10-31-1997 06:54 AM
    by James Ruhland  Go to last post
  24. A handful of questions

    Started by tbeutler@sprynet.co, 08-27-1997 03:57 PM
    1997, administration, armies, bonus, campaign, castles, cost, costs, court, fortified, guild, maintenance, money, nwp, powerful, proficiency, provinces, rulebook, skill, skills, temple, time, times, turn, units
    • Replies: 3
    • Views: 505
    Last Post: 09-02-1997 03:47 AM
    by Paul Lefebvre  Go to last post
  25. ShadowMoon/Prestige Class/Guilder

    Started by ShadowMoon, 07-30-2011 12:12 PM
    ability, actions, administration, area, bonus, brcs, class, contest, core, diplomacy, domain, feats, features, game, guilder, income, iron, level, rule, skills, trade, training, version, weapon, weapons
    • Replies: 0
    • Views: 1,205
    Last Post: 07-30-2011 12:12 PM
    by ShadowMoon  Go to last post

    Wiki:
    User

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