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  1. Vs: TAXES - comment

    Started by Solmyr, 08-22-1998 08:35 PM
    care, cash, claims, collect, control, law, law holding, money, multi, order, provinces, regent, ruler, solmyr, state, task, tower, transfer, type, visit
    • Replies: 0
    • Views: 1,849
    Last Post: 08-22-1998 08:35 PM
    by Solmyr  Go to last post
  2. Taxes

    Started by Oyvind Gronnesby, 08-23-1998 02:05 PM
    actions, animals, army, campaign, control, days, dragon, Europe, feudalism, game, gold, income, king, law, medieval, military, money, nation, noble, permanent, raising, rebellion, time, title, unit, upkeep
    • Replies: 5
    • Views: 2,995
    Last Post: 08-24-1998 06:02 AM
    by Tim Nutting  Go to last post
  3. Odp: Taxes and Law

    Started by Duatha, 08-23-1998 02:47 PM
    campaign, cash, collected, credit, food, guilds, haven, holdings, king, law, level, lord, nature, order, peasant, point, season, swords, tax, taxation, terrain, time, true, urban, world
    • Replies: 2
    • Views: 2,747
    Last Post: 08-23-1998 06:55 PM
    by Gary V. Foss  Go to last post
  4. Classic Thieves guilds????

    Started by Jim Paterson, 08-24-1998 01:59 AM
    action, actions, city, classic, cover, espionage, guild, guilds, heir, holding, holdings, imperial, imperial city, law, rules, structure, thieves, time
    • Replies: 2
    • Views: 2,252
    Last Post: 08-25-1998 11:44 AM
    by Scott Koester  Go to last post
  5. Holding Level Losses

    Started by Craig Greeson, 09-15-1998 12:19 PM
    care, cost, d20, day, gold, health, heir, holding, holdings, law, level, maintenance, point, priest, regent, results, routes, rulebook, rules, ruling, score, solution, source, temple, time
    • Replies: 0
    • Views: 1,632
    Last Post: 09-15-1998 12:19 PM
    by Craig Greeson  Go to last post
  6. Paladins for Everyone (long)

    Started by James Ray, 09-21-1998 08:08 AM
    2 Pages
    1 2
    ability, alignments, allowed, ambitious, bonus, campaign, change, class, core, days, game, gaming, generally, generic, holder, holy, house, James, law, magic, oriental, philosophy, politics, school, skills, tea, tree, version, world
    • Replies: 15
    • Views: 5,879
    Last Post: 09-25-1998 12:09 AM
    by Daniel McSorley  Go to last post
  7. Available Realms in Darkstar`s PBEM

    Started by Dragon3125@aol.co, 07-07-1998 06:04 PM
    accepting, area, baron, barony, blood, campaign, cleaning, coke, copper, deal, dragon, expansion, golden, holder, isle, land, law, mage, moon, paladin, pbem, pirate, point, powerful, regent, ruler, skull, true, world
    • Replies: 0
    • Views: 2,645
    Last Post: 07-07-1998 06:04 PM
    by Dragon3125@aol.co  Go to last post
  8. Available Realms in Darkstar`s

    Started by Solmyr, 07-07-1998 07:52 PM
    law, pbem, realms, regent, solmyr, tower
    • Replies: 0
    • Views: 1,564
    Last Post: 07-07-1998 07:52 PM
    by Solmyr  Go to last post
  9. Birthright and GenCon

    Started by prtr02@scorpion.nspco.co, 07-10-1998 08:17 PM
    adventures, benefit, council, crown, events, gamer, gencon, heir, kings, law, legacy, member, modules, multiple, place, regent, request, run, sword
    • Replies: 2
    • Views: 2,637
    Last Post: 07-10-1998 10:41 PM
    by Taragin@sprintmail.co  Go to last post
  10. Taxes on Temples >6

    Started by James Ray, 07-12-1998 07:22 AM
    char, guild, holdings, law, levels, page, rulebook, taxation, temple
    • Replies: 0
    • Views: 2,059
    Last Post: 07-12-1998 07:22 AM
    by James Ray  Go to last post
  11. Law Claim Question

    Started by Vic, 07-16-1998 02:20 PM
    actions, chamberlain, city, claim, claims, domain, domian, form, gold, guild, heartland, heir, holder, holding, holdings, imperial, imperial city, land, law, law holding, lose, order, outfitters, power, province, routes, rule, tax
    • Replies: 3
    • Views: 3,082
    Last Post: 07-19-1998 12:19 PM
    by James Ray  Go to last post
  12. Worshiper Alignments (leads off of

    Started by Tim Nutting, 08-09-1998 07:26 AM
    alignments, art, attention, cleric, deity, divine, faith, god, honor, law, player, powers, spells, understanding
    • Replies: 0
    • Views: 2,143
    Last Post: 08-09-1998 07:26 AM
    by Tim Nutting  Go to last post
  13. Worshiper Alignments (leads off

    Started by Gary V. Foss, 08-09-1998 10:22 AM
    alignments, art, attention, cleric, deity, divine, evil, faith, general, god, gods, guy, holy, honor, knights, law, lawful, militant, paladins, player, roe, rulebook, spells, understanding, warriors
    • Replies: 2
    • Views: 5,982
    Last Post: 08-12-1998 12:40 PM
    by Scott Koester  Go to last post
  14. Worshiper Alignments

    Started by MANTA, 08-10-1998 01:24 PM
    alignment, alignments, aoc, attention, characters, divine, dwarven, evil, faith, follow, god, gods, heir, law, lawful, leadership, lord, miniature, mortals, rulebook, time, true, understanding, war, world, worship
    • Replies: 0
    • Views: 2,510
    Last Post: 08-10-1998 01:24 PM
    by MANTA  Go to last post
  15. Contesting sources.

    Started by Gary V. Foss, 08-15-1998 08:19 AM
    building, construction, guys, hammer, heir, holding, holdings, landed, law, level, mage, province, range, regent, source, stone, strange, temple
    • Replies: 0
    • Views: 1,885
    Last Post: 08-15-1998 08:19 AM
    by Gary V. Foss  Go to last post
  16. Contesting sources (kinda long)

    Started by James Ray, 08-15-1998 12:00 PM
    action, actions, answer, beauty, building, circle, construction, game, holder, holding, law, law holding, level, mage, military, occupy, original, potential, province, regent, round, rule, rulebook, source, stone, strange, strength, temple, time
    • Replies: 3
    • Views: 2,518
    Last Post: 08-16-1998 09:58 AM
    by James Ray  Go to last post
  17. RE: Trade Routes (long winded - sor

    Started by Peter Hodge, 06-02-1998 12:25 AM
    actions, anuirean, application, army, campaign, custom, day, diplomacy, discord, domain, dragon, espionage, evil, gaming, guild, law, level, map, money, original, pbem, point, raising, realm, rulebook, trade, type, village
    • Replies: 0
    • Views: 2,200
    Last Post: 06-02-1998 12:25 AM
    by Peter Hodge  Go to last post
  18. Province level divisions

    Started by Bearcat, 11-30-1997 12:00 AM
    art, campaign, dangerous, folks, form, game, game mechanics, guild, hero, holdings, king, land, law, level, levels, major, maximum, peach, place, plan, players, plot, province, provincial, rival, settlement, source, village, visit
    • Replies: 4
    • Views: 4,008
    Last Post: 05-31-1998 09:06 PM
    by DavTyr@aol.co  Go to last post
  19. RE: Gods of the Halflings

    Started by Nathaniel Rushton, 05-29-1998 12:09 PM
    answer, bard, cultures, deities, gods, halfling, halflings, heir, law, michael, original, page, regular, religious, rulebook, shadow, shadow world, slow, tales, world, worship
    • Replies: 0
    • Views: 2,265
    Last Post: 05-29-1998 12:09 PM
    by Nathaniel Rushton  Go to last post
  20. Espoinage and Rangers

    Started by The Olesen`s, 06-04-1998 11:35 AM
    action, enemy, espionage, free, guild, law, level, modifiers, province, ranger, rangers, round, spy, troop, troops, wilder
    • Replies: 0
    • Views: 2,130
    Last Post: 06-04-1998 11:35 AM
    by The Olesen`s  Go to last post
  21. RE: Magic items in BR

    Started by Nathaniel Rushton, 06-08-1998 03:44 PM
    availability, bard, earth, general, gods, haven, law, lost, low magic, magic, magic items, michael, power, races, skill, skills, tales, world
    • Replies: 0
    • Views: 2,211
    Last Post: 06-08-1998 03:44 PM
    by Nathaniel Rushton  Go to last post
  22. Gods in general (was The Old Gods a

    Started by Nathaniel Rushton, 06-15-1998 03:45 PM
    areas, army, bard, battlefield, battles, bor, born, city, couple, creature, dead, death, faith, fire, head, human, influence, law, news, noble, power, race, return, state, tales, technology, terror, war
    • Replies: 0
    • Views: 3,717
    Last Post: 06-15-1998 03:45 PM
    by Nathaniel Rushton  Go to last post
  23. Sielwode

    Started by pwrobel@colba.ne, 06-14-1998 03:40 AM
    2 Pages
    1 2
    alliance, archers, army, azhik, baruk, borders, design, domain, empire, formation, gaming, group, holding, holdings, James, law, levels, market, nations, player, ruins, rulebook, setting, source, unique, units, wolf
    • Replies: 10
    • Views: 4,885
    Last Post: 06-16-1998 01:07 PM
    by DKEvermore@aol.co  Go to last post
  24. Priest of Moradin

    Started by pwrobel@colba.ne, 06-13-1998 05:29 PM
    abilities, advance, change, class, combat, damage, day, dead, divination, dwarven, earth, effect, elemental, fire, god, guardian, law, original, priest, supplement, turn, undead, war, warhammer, weapon
    • Replies: 5
    • Views: 3,992
    Last Post: 06-15-1998 09:30 PM
    by veryfastperson@juno.com  Go to last post
  25. Birthright: Second Edition?

    Started by TheMotive@aol.co, 06-08-1998 10:27 PM
    campaign, changed, cities, city, domain, earth, edition, holdings, holy, imperial, law, level, pbem, point, province, realm, regent, revised, rulebook, ruler, rules, setting, source, temple, version
    • Replies: 4
    • Views: 3,296
    Last Post: 06-09-1998 01:24 PM
    by Mark A Vandermeulen  Go to last post
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