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Tag: unit (for units)

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  1. Artillery

    Started by arpig2, 01-07-2012 08:53 PM
    artillery, conquest, downloads, feedback, fortifications, game, heavy, mix, original, players, point, quest, rules, section, stone, system, troops, types, unit, war, wondering
    • Replies: 0
    • Views: 3,226
    Last Post: 01-07-2012 08:53 PM
    by arpig2  Go to last post
  2. Debt, Regency & Maintenance

    Started by the Falcon, 02-22-1999 12:15 PM
    armies, bloodline, death, maintenance, map, powerful, realm, realms, regency, spider, true, unit
    • Replies: 0
    • Views: 6,320
    Last Post: 02-22-1999 12:15 PM
    by the Falcon  Go to last post
  3. Debt, Regency & Maintenance

    Started by Jeff Dunnett, 02-24-1999 03:15 PM
    advantage, adventure, army, bloodline, campaign, court, free, maintenance, map, march, place, powerful, realm, realms, regency, rule, shadow, small, spider, standard, time, true, unit
    • Replies: 0
    • Views: 8,969
    Last Post: 02-24-1999 03:15 PM
    by Jeff Dunnett  Go to last post
  4. "Power" in BR (was Azrai`s Serv

    Started by Craig Greeson, 03-04-1999 01:58 PM
    3rd, ability, actions, azrai, banner, change, cooper, critical, effect, game, generic, goals, guild, intelligence, land, level, loyalty, major, monster, plan, power, powerful, powers, prince, raven, scene, setting, skills, skirmishers, spellcasters, unit
    • Replies: 0
    • Views: 9,079
    Last Post: 03-04-1999 01:58 PM
    by Craig Greeson  Go to last post
  5. Castles and siegecraft

    Started by Pieter Sleijpen, 04-05-1999 03:20 PM
    2 Pages
    1 2
    ability, actions, artillery, asset, attacking, benefit, castles, character, craft, food, fortification, free, general, level, limited, luck, nation, original, proficiency, resources, shot, side, siege, siegecraft, time, times, unit, wondering
    • Replies: 11
    • Views: 17,468
    Last Post: 04-10-1999 02:38 AM
    by Jim Cooper  Go to last post
  6. Dwarven Realms

    Started by Olesens, 04-13-1999 09:05 PM
    allowed, campaign, castle, cliff, conquering, costs, dwarven, fortifications, game, humans, level, nation, orogs, player, point, provinces, races, realm, realms, ruling, simple, small, strength, troops, unit, units
    • Replies: 4
    • Views: 8,656
    Last Post: 04-14-1999 03:30 AM
    by JulesMrshn@aol.co  Go to last post
  7. I recant (sort of)

    Started by Tim Nutting, 01-14-1999 08:20 AM
    actions, adjustment, building, city, cover, debate, el-hadid, fortified, guild, holding, imperial, level, loyal, loyalty, martial, occupation, pbem, prince, realm, rebellion, reputation, running, sin, source, spell, time, tony, unit, weak
    • Replies: 4
    • Views: 9,360
    Last Post: 01-16-1999 04:15 AM
    by Memnoch  Go to last post
  8. RE: non-magical prizes

    Started by enq@completesystems.com., 02-01-1999 03:15 AM
    action, ancient, artwork, assistance, avanil, bonus, character, courts, day, diplomacy, display, form, income, introduction, major, original, permanent, point, race, shadow, source, throne, unit, war, world
    • Replies: 0
    • Views: 8,858
    Last Post: 02-01-1999 03:15 AM
    by enq@completesystems.com.  Go to last post
  9. Dwarven Provinces

    Started by Olesens, 02-10-1999 10:53 PM
    action, andrew, attacking, attacks, bonus, costs, defensive, domains, dwarven, effect, familiar, fortification, fortified, heir, orogs, province, provinces, races, rule, siege, size, small, time, times, type, unit
    • Replies: 1
    • Views: 7,920
    Last Post: 02-17-1999 05:07 PM
    by Jeff Dunnett  Go to last post
  10. One more quick question!

    Started by Jim Cooper, 02-12-1999 09:40 AM
    accepted, attack, battle, complete, cooper, enemy, guys, heir, moment, order, power, spell, temple, throne, unit, warriors, weak, woman, women
    • Replies: 1
    • Views: 4,160
    Last Post: 02-12-1999 11:55 AM
    by Pieter Sleijpen  Go to last post
  11. Debt, Regency & Maintenance

    Started by the Falcon, 02-19-1999 02:36 PM
    army, awnshegh, chimaera, dangerous, field, fields, invest, lost, maintenance, manslayer, powerful, province, realms, regency, spider, super, true, unit
    • Replies: 0
    • Views: 7,140
    Last Post: 02-19-1999 02:36 PM
    by the Falcon  Go to last post
  12. Debt, Regency & Maintenance

    Started by Jeff Dunnett, 02-19-1999 08:12 PM
    army, awnshegh, bloodline, bloodlines, chimaera, dangerous, domains, field, fields, free, invest, lost, maintenance, manslayer, map, powerful, realm, realms, regency, spider, super, unit
    • Replies: 0
    • Views: 6,927
    Last Post: 02-19-1999 08:12 PM
    by Jeff Dunnett  Go to last post
  13. Debt, Regency & Maintenance

    Started by JulesMrshn@aol.co, 02-19-1999 09:20 PM
    advantage, adventure, army, court, maintenance, march, realm, regency, rule, shadow, small, standard, time, unit
    • Replies: 0
    • Views: 5,689
    Last Post: 02-19-1999 09:20 PM
    by JulesMrshn@aol.co  Go to last post
  14. Debt, Regency & Maintenance

    Started by Pieter A de Jong, 02-19-1999 09:32 PM
    advantage, adventure, areas, army, bloodline, campaign, court, forest, maintenance, map, march, place, player, powerful, realm, realms, regency, rule, shadow, small, standard, time, true, turns, unit
    • Replies: 0
    • Views: 5,362
    Last Post: 02-19-1999 09:32 PM
    by Pieter A de Jong  Go to last post
    • Replies: 0
    • Views: 7,417
    Last Post: 11-09-1998 11:29 PM
    by enq@completesystems.com.  Go to last post
  15. Muster Armies Action

    Started by JD Lail, 11-06-1998 07:33 AM
    action, armies, attack, cost, defense, elves, equipment, familiar, game, human, level, money, muster, physical, realms, reserve, round, rules, section, skills, suggestion, title, training, unit, units
    • Replies: 1
    • Views: 4,734
    Last Post: 11-08-1998 03:46 PM
    by Craig Greeson  Go to last post
  16. Muster Armies Action (was Merce

    Started by Craig Greeson, 11-07-1998 07:53 PM
    action, armies, arms, army, availability, building, change, conflicts, costs, device, domain, fan, follow, game, historical, mercenaries, military, morg, muster, plan, province, regent, ship, strategy, time, training, unit, units
    • Replies: 7
    • Views: 4,438
    Last Post: 11-08-1998 01:33 PM
    by Pieter Sleijpen  Go to last post
  17. Mages and magicians on the batt

    Started by Kenneth Gauck, 11-04-1998 03:18 PM
    2 Pages
    1 2
    action, battlefield, battlespells, casting, combat, costs, enemy, favor, fun, hail, house, leader, level, locate, mage, mages, magic, magician, magicians, player, point, powerful, production, purpose, realm, regent, scene, shot, super, tribute, unit, warriors
    • Replies: 16
    • Views: 9,223
    Last Post: 11-09-1998 04:42 AM
    by Jonathan Ingram  Go to last post
  18. Mages and magicians on the battlefi

    Started by Jonathan Ingram, 11-04-1998 11:19 AM
    area, battlefield, battles, blooded, casting, changed, completely, cost, discussion, effects, enemy, group, level, mage, magic, magician, rare, realm, regent, story, time, tribute, true, unit, wizard
    • Replies: 0
    • Views: 8,059
    Last Post: 11-04-1998 11:19 AM
    by Jonathan Ingram  Go to last post
  19. RPs and Real life.

    Started by Gary V. Foss, 11-03-1998 06:29 AM
    3rd, ability, asks, baker, bloodline, campaign, character, class, completely, edition, game, gaming, guild, holding, king, level, magic, maximum, province, realm, regency, regent, rewrite, strength, supernatural, unit, world
    • Replies: 2
    • Views: 5,879
    Last Post: 11-03-1998 06:34 PM
    by Gary V. Foss  Go to last post
  20. Chivalry for the last time....

    Started by Gary V. Foss, 11-03-1998 06:29 AM
    ability, armor, arthurian, battlefield, campaign, captured, code, debate, divine, earth, effects, essence, gaming, group, history, nature, philosophy, ransom, regent, sayim, ship, time, unit, warrior, women
    • Replies: 0
    • Views: 3,208
    Last Post: 11-03-1998 06:29 AM
    by Gary V. Foss  Go to last post
  21. Elf Archers vs Elven Archers

    Started by BenandAmy, 11-18-1998 09:48 PM
    archers, bonus, campaign, cards, costs, difference, elf, elves, guess, haven, knights, melee, modules, movement, rulebook, terrain, time, unit, units, values, war
    • Replies: 1
    • Views: 6,919
    Last Post: 11-19-1998 08:01 PM
    by Trizt  Go to last post
  22. Monothiests in BR?

    Started by Brian Stoner, 11-23-1998 08:03 PM
    churches, claims, community, conquer, crusade, elves, fun, game, gamer, heir, holy, paladin, physical, polytheism, powers, religions, rome, small, spells, standard, time, type, unit, war, warrior
    • Replies: 3
    • Views: 2,992
    Last Post: 11-24-1998 07:33 AM
    by Ryan Freire  Go to last post
  23. Units

    Started by Gary V. Foss, 12-13-1998 04:03 PM
    annual, arms, battlefield, card, characters, count, creatures, damage, dead, formula, guys, horses, king, knights, level, melee, performance, power, process, shield, skirmishers, standard, unit, units, values, war, war card, world
    • Replies: 4
    • Views: 7,982
    Last Post: 12-15-1998 12:52 AM
    by Tim Nutting  Go to last post
  24. Occupying Provinces

    Started by Memnoch, 01-12-1999 05:20 AM
    action, box, conquest, current, difference, enemy, foreign, formation, guild, holdings, influence, landed, law, occupation, province, provinces, quest, regency, regent, result, rulebook, ruler, taxation, unit, war
    • Replies: 0
    • Views: 5,208
    Last Post: 01-12-1999 05:20 AM
    by Memnoch  Go to last post
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