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  1. Rhuobhe Manslayer

    Started by Delazar, 04-01-2017 06:28 PM
    ability, anuirean, area, awnshegh, cold, creature, critical, day, dexterity, effect, fire, history, intelligence, level, manslayer, mass, melee, plan, point, shield, strength, terrain, throws, time, turn, vision, weapons
    • Replies: 1
    • Views: 6,201
    Last Post: 06-04-2018 06:23 PM
    by Elton Robb  Go to last post
  2. Introduction Drocandragh

    Started by Marco Fossati, 06-13-2016 06:39 AM
    ancient, anuirean, areas, armies, character, cities, conflicts, domains, drocandragh, eastern, elves, heir, introduction, mages, magic, nomads, powerful, realms, resolve, ruled, swords, tap, terrain, true, wizard, world
    • Replies: 0
    • Views: 5,129
    Last Post: 06-13-2016 06:39 AM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  3. (2e) Mass Combat - PC actions

    Started by Delazar, 07-07-2014 09:14 PM
    action, actions, armies, attack, attacking, battle, cast, change, combat, defense, effects, enemy, fortification, heir, mass, melee, missile, mounted, move, proficiencies, proficiency, round, rounds, terrain, unit
    • Replies: 1
    • Views: 3,953
    Last Post: 07-08-2014 05:50 PM
    by AndrewTall  Go to last post
  4. (ADnD 2e) Province Level, Cultures, and Technology Available

    Started by Delazar, 06-21-2014 01:57 PM
    2 Pages
    1 2
    adnd, allowed, campaigns, cities, couple, culture, cultures, elves, formation, general, goblins, highlands, level, levels, maximum, players, province, provinces, published, rare, season, technology, terrain, true, type
    • Replies: 18
    • Views: 8,669
    Last Post: 06-29-2014 04:11 PM
    by arpig2  Go to last post
  5. Crusader Kings II - Birthright Mod (WIP)

    Started by Alamar Kinslayer, 02-20-2014 08:05 PM
    8 Pages
    1 2 3 ... 8
    birthright, blessed, board, building, conversion, crusader, earth, experience, experts, formation, game, ground, guys, heir, http, intelligence, kings, leader, map, mod, modding, plan, png, potential, project, race, register, show, skeleton, suitable, terrain, translate, version
    • Replies: 79
    • Views: 57,790
    Last Post: 04-17-2019 11:45 PM
    by Magian  Go to last post
  6. Hex mapping, domains and provinces

    Started by Arion_Lightseeker, 12-16-2013 06:04 PM
    birthright, building, campaign, domains, features, forge, glory, hex, kingmaker, map, mapping, maps, maximum, pathfinder, population, province, provinces, rules, running, size, skill, source, terrain, ultimate, world
    • Replies: 2
    • Views: 2,992
    Last Post: 12-17-2013 05:24 PM
    by Arion_Lightseeker  Go to last post
  7. Hi Res Diemed Map - Project status

    Started by TheChamberlain, 06-12-2013 08:46 AM
    artistic, campaign, coast, completed, early, free, guys, http, land, map, mapping, new campaign, night, players, project, sea, southern, status, tale, terrain
    • Replies: 3
    • Views: 3,529
    Last Post: 06-13-2013 09:26 PM
    by TheChamberlain  Go to last post
  8. New Map of Cerelia

    Started by aaron smith, 04-20-2013 10:19 PM
    2 Pages
    1 2
    ability, andu, artist, birthright, building, campaign, Cerilia, change, cities, city, empire, expense, house, http, kingdom, major, map, pbem, photoshop, population, prints, project, province, realm, setting, source, terrain, tribute, wondering
    • Replies: 11
    • Views: 6,932
    Last Post: 05-16-2013 09:34 PM
    by AndrewTall  Go to last post
  9. Thaele

    Started by AndrewTall, 01-21-2013 11:17 AM
    aebrynis, ancient, atlas, canon, cities, climate, cold, damaged, death, deep, dragon, eastern, guild, land, route, sea, seeker, skill, south, tales, terrain, trade, tribes, turn, waters, wiki
    • Replies: 0
    • Views: 6,894
    Last Post: 01-21-2013 11:17 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

  10. Rivenrock

    Started by ga150564, 08-30-2012 08:25 AM
    copper, daily, deep, domain, fan, features, gems, iron, land, legend, peaks, province, terrain, tools, weather, winter
    • Replies: 0
    • Views: 3,108
    Last Post: 08-30-2012 08:25 AM
    by ga150564  Go to last post

    Wiki:
    Main

  11. Kvigmar city

    Started by Marco Fossati, 07-03-2012 06:42 AM
    building, city, collection, early, form, goblins, side, small, souls, terrain, town, trade, weather, world
    • Replies: 0
    • Views: 2,081
    Last Post: 07-03-2012 06:42 AM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  12. Magic potential of a province and canon data

    Started by Vicente, 01-03-2012 02:17 AM
    2 Pages
    1 2
    ancient, arcane, brcs, canon, damaged, discussion, edition, empire, formation, guilds, heir, humans, land, law, level, levels, magic, page, population, potential, product, province, provinces, realm, realms, resources, roe, rule, rules, ship, source, terrain, time, title, true, tuor, type, typo, war
    • Replies: 12
    • Views: 4,340
    Last Post: 01-04-2012 08:55 PM
    by AndrewTall  Go to last post
  13. Modifiers in Birthright

    Started by Vicente, 11-16-2011 02:16 AM
    alignment, blood, building, change, computer, deities, deity, domain, evil, income, king, level, maximum, pbem, population, powers, province, return, ring, simple, source, spell, super, temple, terrain, time, tool, type
    • Replies: 6
    • Views: 3,955
    Last Post: 11-18-2011 12:28 PM
    by Vicente  Go to last post
  14. Calling someone with artistic/carto

    Started by Olesens, 03-12-1999 10:54 PM
    artistic, city, crown, fun, games, imperial, imperial city, level, map, maps, terrain
    • Replies: 0
    • Views: 1,197
    Last Post: 03-12-1999 10:54 PM
    by Olesens  Go to last post
  15. Sources on the isle of Caelcorw

    Started by Olesens, 02-15-1999 07:16 PM
    4 Pages
    1 2 3 ... 4
    advice, albiele, benefits, bonuses, costs, current, farming, follow, forge, girl, head, holder, island, isle, level, magic, miles, millen, money, pirate, plan, portal, provinces, regent, rule, ruler, scion, source, state, terrain, transfer, village, wizard
    • Replies: 36
    • Views: 5,820
    Last Post: 02-21-1999 02:50 AM
    by JulesMrshn@aol.co  Go to last post
  16. Havens Questions

    Started by Olesens, 10-30-1998 11:46 PM
    bonus, card, class, cliff, forest, fortification, haven, level, multiple, occupy, province, system, terrain
    • Replies: 0
    • Views: 1,577
    Last Post: 10-30-1998 11:46 PM
    by Olesens  Go to last post
  17. Sea Trade Routes

    Started by Whalejudge@aol.co, 10-31-1998 11:38 PM
    cities, culture, enforce, Europe, land, level, map, move, noble, pirate, provincial, river, rivers, route, routes, sea, shot, sun, taxation, terrain, time, tolls, trade, trade route, transport, travel, type
    • Replies: 4
    • Views: 2,126
    Last Post: 11-02-1998 01:55 PM
    by DKEvermore@aol.co  Go to last post
  18. Muster Armies Action

    Started by Kenneth Gauck, 11-07-1998 09:06 PM
    abstract, action, archers, availability, change, conflicts, construction, domain, elite, enemy, experience, fan, general, mercenaries, military, muster, original, pages, plan, province, raising, score, solution, staff, terrain, time, troop, type
    • Replies: 1
    • Views: 1,422
    Last Post: 11-07-1998 10:18 PM
    by Morg  Go to last post
  19. Limiting Knight Units (offshoot

    Started by Craig Greeson, 11-07-1998 11:25 PM
    2nd, abstract, availability, cost, costs, deal, domain, empire, equipment, form, house, knight, maximum, military, point, population, province, realm, return, ruins, rule, solution, terrain, training, troop, type
    • Replies: 8
    • Views: 2,030
    Last Post: 11-09-1998 05:04 PM
    by Pieter A de Jong  Go to last post
  20. Elf Archers vs Elven Archers

    Started by BenandAmy, 11-18-1998 09:48 PM
    archers, bonus, campaign, cards, costs, difference, elf, elves, guess, haven, knights, melee, modules, movement, rulebook, terrain, time, unit, units, values, war
    • Replies: 1
    • Views: 1,628
    Last Post: 11-19-1998 08:01 PM
    by Trizt  Go to last post
  21. Diggin Time

    Started by Kenneth Gauck, 12-06-1998 07:14 PM
    andrew, attacking, avanil, cartographer, crown, days, deep, feat, forge, gold, gulf, humans, iron, level, levels, map, miles, muden, power, purpose, regent, river, sea, slave, terrain, time, war
    • Replies: 3
    • Views: 2,361
    Last Post: 12-07-1998 04:59 AM
    by Gary V. Foss  Go to last post
  22. Werespiders

    Started by Olesens, 01-10-1999 03:01 PM
    adventure, andrew, attacks, creature, cycle, damage, forest, magical, run, running, silver, terrain, throw, weapons
    • Replies: 1
    • Views: 1,315
    Last Post: 01-11-1999 08:02 PM
    by Trizt  Go to last post
  23. RE: Troop Maximums

    Started by Aaron Sanderson, 10-05-1998 03:25 AM
    America, areas, armies, battle, battlefield, battles, civil, earth, fields, free, ground, historical, hypothetical, maximum, medieval, move, multiple, place, terrain, time, transportation, troop, troops, true, wars
    • Replies: 0
    • Views: 1,410
    Last Post: 10-05-1998 03:25 AM
    by Aaron Sanderson  Go to last post
  24. Ed`s Alternate Combat System (w

    Started by Craig Greeson, 10-13-1998 11:50 PM
    allowed, alter, battles, cards, char, combat, completely, cover, decent, duke, game, lord, map, movement, playtesters, quality, regency, revised, shadow, simple, system, terrain, trilogy, unit, version, world
    • Replies: 2
    • Views: 1,634
    Last Post: 10-15-1998 02:46 PM
    by darkstar  Go to last post
  25. Shadow Moon? (Was: Ed`s Alterna

    Started by The Olesens, 10-14-1998 07:23 PM
    aglondier, allowed, azrai, battles, campaign, changed, cold, dead, evil, flame, free, handbook, land, moon, order, purpose, ranger, sandbox, seek, shadow, shield, slightly, spy, surprise, terrain, time, translate, travel, undead, world
    • Replies: 4
    • Views: 1,861
    Last Post: 10-16-1998 12:16 AM
    by Taragin@sprintmail.co  Go to last post
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