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  1. Matt Coleville's Strongholds and Followers on Kickstarter.

    Started by nickgreyden, 02-12-2018 06:13 PM
    2 Pages
    1 2
    attention, birthright, blood, campaign, combat, component, domain, experience, faq, fields, fields of blood, folks, funded, games, goal, guys, intro, kickstarter, kingdom, major, mass, pdf, pirate, plan, projects, round, rpg, rules, ruling, setting, slightly, stronghold, strongholds, supplement, tai, upcoming, version, war, witch
    • Replies: 12
    • Views: 9,367
    Last Post: 12-15-2018 06:03 AM
    by nickgreyden  Go to last post
  2. Loch Shel

    Started by Rond0017, 05-16-2016 04:44 PM
    adventurers, creature, deep, elf, fortified, king, lake, legend, loch, miles, monster, monsters, plan, province, round, seasons, small, soldat, winter
    • Replies: 0
    • Views: 2,341
    Last Post: 05-16-2016 04:44 PM
    by Rond0017  Go to last post

    Wiki:
    Main

  3. (2e) Mass Combat - PC actions

    Started by Delazar, 07-07-2014 09:14 PM
    action, actions, armies, attack, attacking, battle, cast, change, combat, defense, effects, enemy, fortification, heir, mass, melee, missile, mounted, move, proficiencies, proficiency, round, rounds, terrain, unit
    • Replies: 1
    • Views: 2,447
    Last Post: 07-08-2014 05:50 PM
    by AndrewTall  Go to last post
  4. Icemarch

    Started by Marco Fossati, 02-14-2014 06:09 PM
    adventurers, cities, description, eastern, forest, giants, holds, hunters, Icemarch, klessberg, legends, listen, northern, provinces, round, secrets, southern, tales, truth, winter
    • Replies: 0
    • Views: 6,265
    Last Post: 02-14-2014 06:09 PM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  5. Plants of Aebrynis

    Started by AndrewTall, 01-19-2013 06:43 PM
    ability, Aebrynis, category, continents, day, djapar, effects, elves, generally, gheallie sidhe, goblins, humans, lore, magic, native, plan, population, round, shadow, shadow world, strength, tribes, unknown, weak, wiki, world
    • Replies: 0
    • Views: 1,514
    Last Post: 01-19-2013 06:43 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  6. Locate Bloodsilver variation

    Started by Sorontar, 03-04-2012 01:05 AM
    ability, action, azrai, blood, blood ability, brcs, cold, dungeon, dungeon magazine, familiar, follow, free, friends, iron, locate, magazine, mix, obscure, order, power, round, scion, source, spell, tighmaevril, variation, wiki
    • Replies: 0
    • Views: 1,543
    Last Post: 03-04-2012 01:05 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  7. Domain round

    Started by Sorontar, 02-09-2012 01:57 AM
    action, brcs, category, chapter, domain, domain action, game, round, rounds, ruling
    • Replies: 0
    • Views: 3
    Last Post: 02-09-2012 01:57 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  8. Domain action round

    Started by Sorontar, 02-09-2012 01:56 AM
    action, brcs, category, chapter, domain, domain action, game, round, rounds, ruling
    • Replies: 0
    • Views: 3
    Last Post: 02-09-2012 01:56 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  9. Debt, Regency & Maintenance

    Started by Daniel McSorley, 02-20-1999 05:55 PM
    ability, animal, baker, battle, blood, blood ability, blood enemies, control, follow, forest, gnolls, goblins, maintenance, mile, miles, multi, plan, point, powerful, range, regency, round, spider, state, strange
    • Replies: 0
    • Views: 1,568
    Last Post: 02-20-1999 05:55 PM
    by Daniel McSorley  Go to last post
  10. War moves and moving troops

    Started by Pieter Sleijpen, 02-04-1999 05:11 PM
    ability, action, army, attacks, campaign, cast, casting, defence, enemy, invasion, melee, moment, move, pbem, place, player, province, realm, round, rulebook, rules, scouts, spell, surprise, troop, war
    • Replies: 1
    • Views: 1,315
    Last Post: 02-04-1999 05:42 PM
    by RocksHope@aol.co  Go to last post
  11. Loyalty Rules

    Started by Sindre Berg, 01-15-1999 03:34 PM
    action, change, collected, current, landed, law, level, levels, loyal, loyalty, modifier, original, pbems, players, provinces, rare, regency, regent, rise, round, rule, rules, turn, units, warfare
    • Replies: 4
    • Views: 1,454
    Last Post: 01-17-1999 06:24 PM
    by Lee  Go to last post
  12. Those Letters to TSR...

    Started by Mathew Howell, 01-24-1999 12:11 AM
    2 Pages
    1 2
    action, andrew, boy, building, color, cooper, couple, current, day, est, friends, gaming, king, maps, mix, money, news, pages, place, plan, round, save, setting, status, sword, time, times, title, wotc
    • Replies: 10
    • Views: 2,419
    Last Post: 01-30-1999 07:36 PM
    by greegan  Go to last post
  13. Fw: Smuggling

    Started by MANTA, 11-28-1998 04:23 PM
    alert, application, areas, armies, collect, cost, count, guess, guild, heir, level, market, maximum, military, modification, money, order, round, route, routes, rule, rules, run, trade, trade route
    • Replies: 2
    • Views: 1,242
    Last Post: 11-28-1998 09:10 PM
    by Crossfell@aol.co  Go to last post
  14. Smuggling

    Started by Gary V. Foss, 11-28-1998 12:55 AM
    2 Pages
    1 2
    action, adventure, armies, building, count, domain, domain action, envision, espionage, guys, heir, holder, land, market, maximum, military, mobile, navy, pirate, province, regent, regular, round, route, routes, rule, sea, ship, trade, trade route, witness
    • Replies: 12
    • Views: 2,637
    Last Post: 12-01-1998 10:53 PM
    by Mark A Vandermeulen  Go to last post
  15. War Seaons (Was: Muster Armies

    Started by Noah Zerbe, 11-30-1997 12:00 AM
    ability, armies, boy, campaign, cooper, costs, culture, decent, domain, farming, fields, fighting, free, games, minor, morg, move, muster, players, round, season, time, training, turn, types, varsk, war, winter
    • Replies: 3
    • Views: 1,220
    Last Post: 11-09-1998 02:39 PM
    by DKEvermore@aol.co  Go to last post
  16. Muster Armies Action

    Started by JD Lail, 11-06-1998 07:33 AM
    action, armies, attack, cost, defense, elves, equipment, familiar, game, human, level, money, muster, physical, realms, reserve, round, rules, section, skills, suggestion, title, training, unit, units
    • Replies: 1
    • Views: 990
    Last Post: 11-08-1998 03:46 PM
    by Craig Greeson  Go to last post
  17. "realistic" roleplay

    Started by prtr02@scorpion.nspco.co, 11-04-1998 10:20 PM
    board, century, contributors, cooper, disease, experience, fan, fantasy, forge, group, guys, heir, legend, moderator, news, ram, role-play, roleplay, round, rounds, sandbox, setting, side, time, type, world, worlds
    • Replies: 0
    • Views: 939
    Last Post: 11-04-1998 10:20 PM
    by prtr02@scorpion.nspco.co  Go to last post
  18. Surreptitious Spell Casting (wa

    Started by Mark A Vandermeulen, 11-02-1998 05:46 AM
    asked, bard, casting, character, dragon, form, guys, influence, intelligence, level, magical, maximum, nature, order, player, range, reward, round, skill, slave, spell, spellcasting, spells, sun, the wizard, time, wizards
    • Replies: 6
    • Views: 1,481
    Last Post: 11-12-1998 06:16 PM
    by gingerprince  Go to last post
  19. Surreptitious Spell Casting (was El

    Started by Gary V. Foss, 11-01-1998 11:54 PM
    asked, attention, casting, character, civil, couple, dragon, focus, girl, hide, holding, intelligence, mage, magic, multi, order, race, round, simple, source, species, spell, spellcasting, step, time, useless, worlds
    • Replies: 0
    • Views: 982
    Last Post: 11-01-1998 11:54 PM
    by Gary V. Foss  Go to last post
  20. Permanent Ley lines

    Started by John, 11-30-1997 12:00 AM
    action, adventure, complications, cost, dead, field, level, lost, magic, permanent, priest, purpose, race, realm, realm magic, round, rounds, rps, setting, source, spell, the wizard, time, wizard, wizards, world
    • Replies: 1
    • Views: 1,036
    Last Post: 10-01-1998 07:17 AM
    by JD Lail  Go to last post
  21. New options for fighter regents

    Started by Jonathan Ingram, 10-21-1998 05:28 AM
    action, army, battle, control, costs, fan, fashion, fighter, infantry, knight, limited, melee, missile, moved, movement, paladins, point, power, provinces, rangers, regent, round, times, units, war
    • Replies: 2
    • Views: 1,221
    Last Post: 10-22-1998 06:53 PM
    by Kenneth Gauck  Go to last post
  22. Darts!? @%#(&$...... (sort of off

    Started by Tim Nutting, 08-21-1998 08:39 AM
    benefit, combat, cover, cultures, damage, mighty, missile, round, rules, size, state, stone, warrior, weapons
    • Replies: 0
    • Views: 925
    Last Post: 08-21-1998 08:39 AM
    by Tim Nutting  Go to last post
  23. Darts!? @%#(&$...... (sort of

    Started by Sythryc@aol.co, 08-21-1998 08:58 AM
    action, boy, close, culture, forge, melee, range, round, speed, time, weapon
    • Replies: 0
    • Views: 923
    Last Post: 08-21-1998 08:58 AM
    by Sythryc@aol.co  Go to last post
  24. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-21-1998 09:43 AM
    benefit, bonus, combat, cover, cultures, damage, level, maximum, mighty, missile, round, rule, rules, size, state, stone, strength, warrior, weapon, weapons, world
    • Replies: 0
    • Views: 860
    Last Post: 08-21-1998 09:43 AM
    by Fredrik Lundberg  Go to last post
  25. [BIRTHRIGHT] Darts

    Started by breye@earthlink.net, 08-21-1998 04:07 PM
    attacks, character, cut, damage, enemy, mighty, npcs, round, side, throws
    • Replies: 1
    • Views: 898
    Last Post: 08-21-1998 04:27 PM
    by mmacgregor@statestreet.c  Go to last post
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