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  1. Missing Posts

    Started by BedLlama, 10-18-2013 06:18 PM
    change, couple, future, haven, moderator, shot
    • Replies: 1
    • Views: 15,042
    Last Post: 10-18-2013 07:12 PM
    by AndrewTall  Go to last post
  2. Who holds the copyright to Birthrigth?

    Started by Kasbar, 06-06-2013 12:26 AM
    2nd, 2nd edition, allowed, baker, birthright, campaign, change, coast, Colin, community, dark sun, eberron, edition, fan, fiction, friends, future, head, knights, luck, McComb, original, paizo, published, sun, title, wizards, wotc
    • Replies: 5
    • Views: 20,970
    Last Post: 06-14-2014 09:51 AM
    by bigmac  Go to last post
  3. PnP:Liberation of Osoerde Turn Four

    Started by AndrewTall, 04-25-2013 10:11 PM
    ancient, animals, blood, change, city, days, dead, death, deep, diplomacy, evil, fun, head, hydra, inn, liberation, mage, money, monster, place, point, return, ruins, rule, search, settlement, shadow, shot, strange, war, waters
    • Replies: 0
    • Views: 4,753
    Last Post: 04-25-2013 10:11 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  4. New Map of Cerelia

    Started by aaron smith, 04-20-2013 10:19 PM
    2 Pages
    1 2
    ability, andu, artist, birthright, borders, building, campaign, Cerilia, change, cities, city, crisis, empire, expense, house, http, kingdom, major, map, pbem, photoshop, population, prints, project, province, realm, setting, source, terrain, tribute, wondering
    • Replies: 11
    • Views: 25,266
    Last Post: 05-16-2013 09:34 PM
    by AndrewTall  Go to last post
  5. Sticky Thread Sticky: Hi res map of Cerilia recreated.

    Started by Silmaril.SE, 02-27-2013 07:52 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 125,984
    Last Post: 08-10-2021 06:59 PM
    by Silmaril.SE  Go to last post
  6. PBEM rules

    Started by Arentak, 11-30-2012 03:47 PM
    allowed, blood, campaign, change, character, city, computer, direction, domain, empire, fun, game, gaming, level, pbem, player, point, purpose, rant, reign, resolution, rule, rules, ruleset, turn, twilight, war
    • Replies: 7
    • Views: 20,472
    Last Post: 01-11-2013 10:01 PM
    by DM-Isaelie  Go to last post
  7. Opinions requested re: temple interplay

    Started by Lee, 11-24-2012 06:29 PM
    animal, area, campaign, change, characters, community, cover, early, elements, game, god, heir, interplay, kingmaker, magic, natural, nature, origin, realm, request, setting, stag, temple, tradition, wondering
    • Replies: 0
    • Views: 9,614
    Last Post: 11-24-2012 06:29 PM
    by Lee  Go to last post
  8. AnunA RPG - new project i am working on

    Started by Arjan, 10-26-2012 10:24 PM
    • Replies: 8
    • Views: 12,690
    Last Post: 11-02-2012 07:26 PM
    by Arjan  Go to last post
  9. Anyone know how to use SCENED95 on W7? (Gorgon's Alliance - PC)

    Started by Morgul, 09-14-2012 07:38 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 31,361
    Last Post: 03-30-2014 07:47 AM
    by Morgul  Go to last post
  10. 2nd Edition / 3.0/3.5/4.0

    Started by Muaadeeb, 07-27-2012 07:28 AM
    2nd, 2nd edition, allowed, brcs, campaign, change, coast, community, conversion, converting, discussion, edition, formation, game, generic, library, original, projects, royal, rulebook, rules, skype, substitute, system, time, version, wizards
    • Replies: 8
    • Views: 14,330
    Last Post: 07-28-2012 04:38 PM
    by Fearless_Leader  Go to last post
  11. Happy new year

    Started by Arius Vistoon, 01-05-2012 09:31 AM
    adventures, campaign, care, change, character, current, empire, favourite, group, kingmaker, member, northern, pathfinder, pbem, peeps, pick, picking, plan, players, revive, rpg, ruins, ruins of empire, savage, setting, world
    • Replies: 7
    • Views: 24,878
    Last Post: 02-03-2012 02:54 PM
    by Rey  Go to last post
  12. Haelyn and Goblins?

    Started by billyboy, 12-12-2011 02:37 PM
    accepted, alliance, azrai, change, community, cultural, dead, displaced, five peaks, general, goblins, gods, humans, king, law, lawful, paladin, peaks, point, population, power, temple
    • Replies: 4
    • Views: 10,730
    Last Post: 12-29-2011 05:00 PM
    by Nicholas Harrison  Go to last post
  13. Modifiers in Birthright

    Started by Vicente, 11-16-2011 02:16 AM
    alignment, blood, building, change, computer, deities, deity, domain, evil, income, king, level, maximum, pbem, population, powers, province, return, ring, simple, source, spell, super, temple, terrain, time, tool, type
    • Replies: 6
    • Views: 15,663
    Last Post: 11-18-2011 12:28 PM
    by Vicente  Go to last post
  14. Our annual flame-fest - <sigh>

    Started by Jim Cooper, 02-28-1999 03:45 AM
    1997, America, annual, card, change, cut, dirty, eastern, fast, flame, free, fun, god, gold, house, magic, modern, point, rules, tradition, Victoria
    • Replies: 0
    • Views: 4,151
    Last Post: 02-28-1999 03:45 AM
    by Jim Cooper  Go to last post
  15. Gorgon`s Alliance CD ROM

    Started by Morg, 03-18-1999 04:21 PM
    alliance, areas, change, count, display, folks, fun, game, gorgon`s alliance, graphics, march, members, morg, multi, multiplayer, original, patches, ram, regular, setting, settings, size, small, test, transfer, type
    • Replies: 6
    • Views: 6,368
    Last Post: 03-19-1999 04:23 PM
    by Chrys murphy  Go to last post
  16. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:41 PM
    art, campaign, chain, change, character, combat, damage, defense, experience, fighter, fighting, general, guys, heir, magical, major, natural, points, powerful, rules, skills, strongest, transfer, type
    • Replies: 0
    • Views: 6,349
    Last Post: 04-18-1999 04:41 PM
    by Alaric  Go to last post
  17. bloodtheft

    Started by Ben, 02-26-1999 09:37 PM
    allowed, blood, bloodtheft, box, change, evil, weapons
    • Replies: 2
    • Views: 2,327
    Last Post: 02-26-1999 11:00 PM
    by darkstar  Go to last post
  18. RE: Training and the Tyranny of Six

    Started by John E. Raymond, 04-18-1999 09:56 AM
    advantage, change, david, death, game, health, heir, player, point, rule, training
    • Replies: 0
    • Views: 1,893
    Last Post: 04-18-1999 09:56 AM
    by John E. Raymond  Go to last post
  19. RE: (Was T&T6SD)Experience

    Started by John E. Raymond, 04-18-1999 09:41 AM
    art, chain, change, characters, combat, critical, experience, fighter, fighting, games, heir, major, monster, natural, players, powerful, rebellion, rules, run, running, series, strongest, syndrome, trilogy, wars
    • Replies: 0
    • Views: 5,317
    Last Post: 04-18-1999 09:41 AM
    by John E. Raymond  Go to last post
  20. [BIRTHRIGHT] -Metric elves

    Started by Kenneth Gauck, 02-27-1999 01:59 PM
    America, balance, change, characters, day, difference, elves, forge, form, goal, heir, kings, medieval, miles, modern, original, plane, players, size, system, time, village
    • Replies: 0
    • Views: 7,639
    Last Post: 02-27-1999 01:59 PM
    by Kenneth Gauck  Go to last post
  21. Our annual flame-fest - Good po

    Started by Jim Cooper, 02-27-1999 07:11 AM
    america, annual, change, claim, cooper, difference, flame, form, free, gold, ground, heir, point, rules, state, war
    • Replies: 3
    • Views: 8,764
    Last Post: 02-28-1999 04:25 AM
    by Daniel McSorley  Go to last post
  22. BR Official Adventures

    Started by Sindre Berg, 02-20-1999 01:55 PM
    avanil, bastard, bonus, boy, campaign, casting, change, completely, diplomacy, equipment, game, king, level, mage, major, modules, planar, power, powerful, regent, running, setting, size, spell, staff, sword, villain, war
    • Replies: 2
    • Views: 10,124
    Last Post: 02-26-1999 12:34 AM
    by Robert Trifts  Go to last post
  23. No html!!

    Started by darkstar, 02-23-1999 01:03 AM
    box, change, cut, future, request, rules
    • Replies: 0
    • Views: 1,589
    Last Post: 02-23-1999 01:03 AM
    by darkstar  Go to last post
  24. Training and the Tyranny of Six

    Started by Gary V. Foss, 04-16-1999 10:01 PM
    3 Pages
    1 2 3
    3rd, annual, asks, board, care, change, costs, creature, days, edition, friends, game, gaming, handling, human, intelligence, king, level, maximum, player, rare, rule, setting, size, skills, strength, strongest, time, training
    • Replies: 21
    • Views: 19,739
    Last Post: 04-20-1999 12:57 AM
    by Alaric  Go to last post
  25. Just what we all wanted - yet more

    Started by Jim Cooper, 03-21-1999 10:45 AM
    action, actions, azrai, change, cold, curse, death, divine, earth, effect, energy, essence, evil, gen, investiture, original, powerful, random, rising, scion, shadow, spell, strike, sun, type, vision
    • Replies: 0
    • Views: 8,277
    Last Post: 03-21-1999 10:45 AM
    by Jim Cooper  Go to last post
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