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Tag: concern (for concerns)

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  1. Religion and Holy signs

    Started by ebatalis, 05-20-2013 08:51 AM
    boxset, campaign, concern, concerns, dead, empire, evil, god, gods, heir, holy, magic, morning, religion, religious, sacrifice, shield, sign, signs, sun, sword, turn, undead, variant, witch
    • Replies: 6
    • Views: 938
    Last Post: 05-25-2013 05:05 PM
    by AndrewTall  Go to last post
  2. apology

    Started by billyboy, 05-14-2013 02:29 PM
    andrew, birthright, care, class, close, community, completely, concern, early, energy, focus, games, gaming, path, pbems, player, players, public, result, time
    • Replies: 2
    • Views: 2,885
    Last Post: 05-15-2013 10:29 AM
    by Vicente  Go to last post
  3. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 07:02 PM
    ability, blood, concern, crystal, dead, earth, elemental, gem, golden, gor, magic, piece, powerful, process, quest, spells, spider, spire, time, wizards
    • Replies: 0
    • Views: 289
    Last Post: 10-28-1998 07:02 PM
    by Mark A Vandermeulen  Go to last post
  4. RE: Regarding Magic

    Started by Jonathan Picklesimer, 06-26-1998 04:22 PM
    accept, access, acquire, action, advantage, availability, casting, college, concern, formation, game, guilder, heir, influence, level, magic, money, pack, player, restriction, shop, spells, state, time, type, wizards
    • Replies: 0
    • Views: 374
    Last Post: 06-26-1998 04:22 PM
    by Jonathan Picklesimer  Go to last post
  5. Regarding Magic

    Started by Bryan Palmer, 06-26-1998 02:42 AM
    accept, acquire, action, availability, college, concern, game, guilder, heir, influence, level, magic, money, pack, player, shop, state, time, type, wizard
    • Replies: 0
    • Views: 360
    Last Post: 06-26-1998 02:42 AM
    by Bryan Palmer  Go to last post
  6. RE: Regarding Magic (fwd)

    Started by Bryan Palmer, 06-26-1998 07:29 PM
    accept, acquire, availability, casting, college, concern, folks, formation, game, guess, guilder, guy, influence, level, magic, magical, money, nature, piece, player, restriction, shop, spells, state, time, wizards
    • Replies: 0
    • Views: 283
    Last Post: 06-26-1998 07:29 PM
    by Bryan Palmer  Go to last post
  7. Warlock of the Stonecrowns

    Started by jrob6@student.monash.edu, 05-04-1998 11:35 PM
    armour, awnshegh, campaign, class, close, concern, continent, convert, formation, james, low magic, magic items, magical, modules, players, point, power, published, setting, standard, summoning, time, treasure, warlock, wizard, worlds
    • Replies: 2
    • Views: 444
    Last Post: 05-06-1998 08:52 PM
    by bloebick@juno.com (Benja  Go to last post
  8. RE: News about Relaunch

    Started by Ed Stark, 04-10-1998 06:28 PM
    brand, coast, concern, feedback, formation, future, news, prelude, time, wizards
    • Replies: 0
    • Views: 316
    Last Post: 04-10-1998 06:28 PM
    by Ed Stark  Go to last post
  9. Taxes;Unusual Class/Alignment c

    Started by Sythryc, 12-18-1997 01:57 PM
    alignment, attention, circle, class, close, concern, dealing, druids, fighting, handbook, heir, leader, nature, paladin, source, supplement, true
    • Replies: 0
    • Views: 297
    Last Post: 12-18-1997 01:57 PM
    by Sythryc  Go to last post
  10. Various empires

    Started by lyndon@pobox.com (Lyndon, 10-26-1997 02:24 AM
    3rd, application, bastard, building, cities, class, concern, conquered, cultural, culture, deal, empire, formal, gunpowder, heir, history, James, legion, legions, lord, major, moment, plunder, raise, rome, state, suitable, territories, units, war
    • Replies: 5
    • Views: 440
    Last Post: 10-29-1997 06:25 AM
    by Trizt  Go to last post
  11. Haesrien family

    Started by Agelmore, 08-04-2009 06:06 PM
    anuirean, category, civil, concern, credit, domain, enemy, family, house, houses, military, minor, motives, politics, powerful, scions, secrets, ship, spy, tale, wiki
    • Replies: 0
    • Views: 912
    Last Post: 08-04-2009 06:06 PM
    by Agelmore  Go to last post

    Wiki:
    Main

  12. Fylgia

    Started by BRadmin, 04-24-2009 05:36 AM
    animal, attacks, category, concern, curses, dependent, doom, druid, guardian, guide, heir, human, kgauck, king, lore, mighty, mortal, power, priest, project, rule, servant, soul, wandering, wiki
    • Replies: 0
    • Views: 585
    Last Post: 04-24-2009 05:36 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  13. Maelgwin Edrandson

    Started by BRadmin, 11-24-2008 10:11 PM
    adventurer, bloodline, category, claims, concern, domain, friend, heir, history, horse, house, imperial, minister, northern, original, power, powerful, realm, reputation, succession, tael, temple, thorn, wiki
    • Replies: 0
    • Views: 531
    Last Post: 11-24-2008 10:11 PM
    by BRadmin  Go to last post

    Wiki:
    Main

  14. Niall Deadwater

    Started by BRadmin, 10-08-2008 11:55 AM
    abilities, anuirean, biography, bloodline, category, code, concern, critical, damage, description, domain, ethics, feats, house, humanoid, languages, melee, nobility, noble, rules, skills, speed, values, weapon, wiki
    • Replies: 0
    • Views: 844
    Last Post: 10-08-2008 11:55 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  15. Neutral Alignment

    Started by Kenneth Gauck, 02-21-1999 07:49 PM
    advanced, alignment, alignments, application, assassins, balancing, care, chaos, character, classic, concern, day, decision, ethical, evil, hunters, king, lawful, multi, original, public, slightly, society, transfer, true, type, values, village
    • Replies: 8
    • Views: 8,343
    Last Post: 08-15-2007 09:36 PM
    by AndrewTall  Go to last post

    Wiki:
    Category

  16. CR2

    Started by AndrewTall, 08-26-2007 02:36 PM
    category, concern, creatures, deal, folk, generally, group, level, srd, wiki
    • Replies: 0
    • Views: 398
    Last Post: 08-26-2007 02:36 PM
    by AndrewTall  Go to last post

    Wiki:
    Category

  17. CR1

    Started by AndrewTall, 08-26-2007 02:36 PM
    category, concern, creatures, deal, generally, level, srd, wiki
    • Replies: 0
    • Views: 503
    Last Post: 08-26-2007 02:36 PM
    by AndrewTall  Go to last post

    Wiki:
    Category

  18. Domain attitude

    Started by stv2brown1988, 11-18-2007 07:30 PM
    agitate, attitude, attitudes, attribute, care, coin, concern, d20, domain, forge, future, general, guild, heir, holding, holdings, loyal, loyalty, modification, modifiers, money, monster, NPC, order, province, regent, scale, size, social, tribute
    • Replies: 5
    • Views: 1,403
    Last Post: 11-21-2007 05:50 PM
    by kgauck  Go to last post
  19. A new random event/Adventure seed

    Started by Beruin, 04-17-2007 09:40 PM
    action, barony, bonus, change, concern, death, diplomacy, diplomatic, enemy, event, fairfield, feedback, form, general, history, holdings, influence, kgauck, knight, law, minor, noble, province, random, random event, realms, regent, ruler, show, solution, territory, title, warfare
    • Replies: 2
    • Views: 1,150
    Last Post: 04-18-2007 06:30 PM
    by ConjurerDragon  Go to last post
  20. Spamguard test

    Started by Arjan, 12-03-2006 12:02 PM
    board, children, concern, control, couple, day, est, house, member, members, moment, order, parent, parents, phone, rewrite, show, surprise, times, wizards
    • Replies: 4
    • Views: 1,644
    Last Post: 12-04-2006 01:44 AM
    by geeman  Go to last post
  21. Prestige Classs

    Started by Raesene Andu, 01-28-2005 02:19 PM
    atlas, class, classes, community, concern, content, couple, culture, day, draft, dwarf, dwarven, general, guard, guild, halfling, heir, human, iron, organisation, pdf, poll, prestige class, product, race, racial, simple, temple, time, vote, voting
    • Replies: 1
    • Views: 747
    Last Post: 02-02-2005 09:04 AM
    by Raesene Andu  Go to last post
  22. Ch. 5 Key Skills for Domain Actions

    Started by tcharazazel, 05-08-2004 05:10 AM
    5 Pages
    1 2 3 ... 5
    acquire, action, allowed, ambition, bard, bards, benefit, bonus, born, cast, casting, caveat, class, classes, collection, concern, copy, diplomacy, divine, domain, head, heir, holding, holdings, income, law, leader, level, multiple, nobility, point, professional, public, race, ranger, rangers, regent, royal, skill, skills, spell, spells, suitable, throne, type
    • Replies: 43
    • Views: 3,319
    Last Post: 05-19-2004 10:50 PM
    by Osprey  Go to last post
  23. Ch. 5 Asset maintenence costs

    Started by Athos69, 08-29-2004 04:22 PM
    3 Pages
    1 2 3
    annual, asset, atlas, building, cast, city, close, concern, construction, cost, costs, couple, court, difference, follow, Gorgon, income, king, landed, law, level, maintenance, production, province, provinces, realm, regent, resource, resources, round, shade, siege, spell, tribute, turn, visit, wizard
    • Replies: 24
    • Views: 1,541
    Last Post: 01-26-2005 11:06 PM
    by irdeggman  Go to last post
  24. Ch 5: Courts - for comment before sanctioning

    Started by Athos69, 09-13-2004 05:22 PM
    2 Pages
    1 2
    action, actions, allowed, benefit, character, class, concern, conduct, court, deal, decree, description, diplomacy, domain, festival, festivals, future, generally, level, major, outfitters, power, province, public, purpose, realm, regent, reputation, retinue, sanction, setting, source, staff, temple, vote
    • Replies: 11
    • Views: 1,112
    Last Post: 09-15-2004 02:35 AM
    by Osprey  Go to last post
  25. Revised Version: When?

    Started by Cruelsader, 12-17-2003 03:37 PM
    atlas, brcs, campaign, computer, concern, conversion, convert, core, couple, current, discussion, doom, formation, king, level, member, members, moment, plan, project, revise, revised, rulebook, run, running, setting, time, tribute, type, version, visit
    • Replies: 8
    • Views: 1,493
    Last Post: 01-29-2004 05:02 PM
    by Endrin Helrick  Go to last post
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