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  1. Chivalry for the last time....

    Started by Gary V. Foss, 11-03-1998 06:29 AM
    ability, armor, arthurian, battlefield, campaign, captured, code, debate, divine, earth, effects, essence, gaming, group, history, nature, philosophy, ransom, regent, sayim, ship, time, unit, warrior, women
    • Replies: 0
    • Views: 3,162
    Last Post: 11-03-1998 06:29 AM
    by Gary V. Foss  Go to last post
  2. Accesories

    Started by Pieter A de Jong, 12-17-1998 08:28 PM
    adventures, area, blooded, box, campaign, dming, domains, friends, fun, game, gaming, group, handbook, king, manual, master, move, player, rules, run, running, setting, step, time, world
    • Replies: 6
    • Views: 5,333
    Last Post: 12-21-1998 04:24 PM
    by DavTyr@aol.co  Go to last post
  3. DM-ing Birthright campaign

    Started by RocksHope@aol.co, 12-18-1998 08:07 PM
    3rd, advance, adventurers, adventures, advice, art, asks, bastard, bor, born, campaign, character, city, formation, friends, game, gaming, generally, group, kings, level, player, rare, regent, setting, south, time, village, world
    • Replies: 7
    • Views: 3,479
    Last Post: 12-19-1998 01:03 AM
    by DKEvermore@aol.co  Go to last post
  4. The Arrival of the goddess Shar

    Started by TOMMY.ASHTON@asu.ed, 01-05-1999 04:23 PM
    alignment, arts, azrai, battles, Cerilia, conflict, couple, curse, death, dieties, enemy, evil, faiths, god, group, hero, kings, leader, plague, player, power, rising, search, shadow, time, true, wondering
    • Replies: 2
    • Views: 5,746
    Last Post: 01-06-1999 05:27 AM
    by Tim Nutting  Go to last post
  5. Vassalage Arrangements

    Started by Herald Williams, 01-03-1999 07:43 PM
    2 Pages
    1 2
    action, actions, advice, allowed, benefits, bloodline, bloodline strength, campaign, collect, completely, crisis, deal, debate, domain, farm, group, holding, James, loyal, mix, points, regent, standard, strength, time, turn, vassalage, vision
    • Replies: 18
    • Views: 5,237
    Last Post: 01-05-1999 08:44 AM
    by Binagran  Go to last post
  6. A Game of Conquest!

    Started by Victor Vogt, 01-01-1999 02:56 AM
    arts, azhik, baruk, building, conquest, experience, formation, game, games, Grevesmühl, group, law, level, members, multi, proficiencies, provinces, quest, races, sword, time, transfer, tribes, turns, type, vassalage, weapon
    • Replies: 2
    • Views: 2,655
    Last Post: 01-03-1999 09:43 AM
    by Binagran  Go to last post
  7. Wraith - How to involve the Lor

    Started by MANTA, 12-28-1998 08:36 PM
    adventures, art, change, cleric, continual, cult, evil, group, heir, kingdom, leader, lord, major, paladin, players, realm, show
    • Replies: 0
    • Views: 2,136
    Last Post: 12-28-1998 08:36 PM
    by MANTA  Go to last post
  8. [none]

    Started by Hjelme, 12-28-1998 11:18 AM
    adventures, art, casting, cleric, clerics, cult, cults, deities, evil, generic, grand, group, heir, kingdom, leader, lord, major, moment, pages, paladin, players, powers, purpose, religions, spell, spells
    • Replies: 0
    • Views: 2,245
    Last Post: 12-28-1998 11:18 AM
    by Hjelme  Go to last post
  9. My new campaign

    Started by Hjelme, 12-26-1998 09:50 AM
    anuirean, art, bastard, box, campaign, campaigns, count, crisis, domain, empire, enemy, gen, group, halfling, king, leader, level, moment, new campaign, non-regent, offspring, paladin, point, priest, return, rule, run, running, shot, thief, title
    • Replies: 9
    • Views: 4,225
    Last Post: 12-28-1998 08:22 PM
    by Tim  Go to last post
  10. Cultural Progression of Cerilia

    Started by Daniel McSorley, 12-24-1998 07:20 AM
    advanced, Aebrynis, andu, anuirean, century, crossbows, cultural, device, empire, Europe, fencing, fighting, flavour, group, haven, houses, interplay, iron, magic, medieval, millen, money, overlords, performance, pirate, public, renaissance, shadow, speed, technology, time, tribes, wacky, war, weapon
    • Replies: 6
    • Views: 8,238
    Last Post: 12-30-1998 06:11 PM
    by Morg  Go to last post
  11. Everybody Rules

    Started by Binagran, 12-21-1998 09:45 AM
    actions, adventure, backgrounds, campaign, character, domain, domains, group, guess, heir, henchman, king, kingdom, player, players, regent, rule, rules, ruling, run, running, solution, time, true, turn, wizard
    • Replies: 4
    • Views: 5,754
    Last Post: 12-22-1998 04:07 AM
    by Kenneth Gauck  Go to last post
  12. Wish List

    Started by Olesens, 12-20-1998 10:38 PM
    adventure, adventures, andrew, anuirean, blood, chronicles, dming, eastern, game, games, group, moment, non-regent, pbem, players, pursuit, run, running, secret, shadows, turns, world
    • Replies: 0
    • Views: 1,574
    Last Post: 12-20-1998 10:38 PM
    by Olesens  Go to last post
  13. RE: Of Ships and the Sea

    Started by Kariu, 10-08-1998 01:40 PM
    actions, arms, artillery, battles, building, cities, class, complete, cover, damage, deep, effects, equipment, events, group, mage, modification, naval, original, player, product, race, ramming, random, river, sea, sun
    • Replies: 0
    • Views: 6,579
    Last Post: 10-08-1998 01:40 PM
    by Kariu  Go to last post
  14. Humanoid troops

    Started by Whalejudge@aol.co, 10-08-1998 05:20 AM
    army, battlefield, borders, defensive, evil, gnolls, goblins, group, guess, horde, humanoid, realm, rulebook, rules, troop, troops
    • Replies: 2
    • Views: 2,513
    Last Post: 10-10-1998 03:30 PM
    by Trizt  Go to last post
  15. Of Ships and the Sea

    Started by The Olesens, 10-08-1998 12:37 AM
    adventures, anytime, arms, blood, blood enemies, campaign, cannon, cities, combat, complete, current, dragons, encounter, equipment, god, group, highlands, naval, player, recent, sea, source, sun, weapon, weather
    • Replies: 3
    • Views: 5,227
    Last Post: 10-09-1998 11:20 PM
    by Lee  Go to last post
  16. TSR Buisiness

    Started by BenandAmy, 10-08-1998 03:21 AM
    ability, asks, box, change, cities, company, describe, expansions, experience, folder, future, gaming, group, growth, guess, lost, merchandise, money, novels, original, players, product, public, sea, time, town, true
    • Replies: 0
    • Views: 2,370
    Last Post: 10-08-1998 03:21 AM
    by BenandAmy  Go to last post
  17. RE: Alignment (Again?!)

    Started by Kariu, 10-08-1998 02:54 AM
    alignment, area, attacking, bor, born, changed, dwarf, elf, elves, enemy, evil, gheallie, goblins, group, humans, immortal, lawful, pick, race, sea, species, spelling, war, women
    • Replies: 0
    • Views: 4,514
    Last Post: 10-08-1998 02:54 AM
    by Kariu  Go to last post
  18. RE: Alignment (Again?!)

    Started by David Sean Brown, 10-07-1998 02:22 PM
    alignment, area, attacking, changed, dwarf, elves, enemy, evil, goblins, group, humans, lawful, mortal, race, species, war, women
    • Replies: 0
    • Views: 2,234
    Last Post: 10-07-1998 02:22 PM
    by David Sean Brown  Go to last post
  19. RE: Alignment (Again?!)

    Started by Kariu, 10-07-1998 02:32 AM
    alignment, area, attacking, changed, dragon, dragon magazine, dwarf, elves, enemy, evil, goblins, group, humans, lawful, magazine, mortal, powers, race, recent, skills, species, time, war
    • Replies: 0
    • Views: 2,286
    Last Post: 10-07-1998 02:32 AM
    by Kariu  Go to last post
  20. RE: Heart Pierce

    Started by enq@completesystems.com., 10-05-1998 11:48 PM
    application, balanced, blood, bloodform, bloodline, critical, damage, dead, death, deep, diplomacy, dragon, formation, game, group, magic, player, scene, scion, score, setting, speed, tales, time, true, type, war
    • Replies: 0
    • Views: 5,081
    Last Post: 10-05-1998 11:48 PM
    by enq@completesystems.com.  Go to last post
  21. Dragon Mag for Halloween

    Started by Craig Dalrymple, 10-14-1998 05:45 AM
    alignment, article, box, campaign, day, dead, deal, description, dragon, drug, est, group, historical, history, law, order, paladins, point, religious, shadow, shadow world, status, sword, trade, world
    • Replies: 1
    • Views: 2,515
    Last Post: 10-14-1998 11:46 AM
    by Tommy Ashton II  Go to last post
  22. RE: Moral Standards.

    Started by enq@completesystems.com., 10-09-1998 06:17 AM
    acquire, alignment, alignments, answer, application, campaign, church, conquer, cover, discussion, evil, fun, game, goblins, group, historical, history, human, king, modern, moment, players, races, transfer, true, type, world
    • Replies: 0
    • Views: 2,463
    Last Post: 10-09-1998 06:17 AM
    by enq@completesystems.com.  Go to last post
  23. Ancient elven realm spell

    Started by Frederic Lavallee, 10-14-1998 02:10 PM
    ancient, casting, construction, cost, effect, form, group, human, influence, king, level, maintenance, permanent, point, rare, realm, route, rps, secret, simple, source, spell, stone, structure, time, trade, transportation
    • Replies: 0
    • Views: 2,246
    Last Post: 10-14-1998 02:10 PM
    by Frederic Lavallee  Go to last post
  24. An Alliance with Lluabraight?

    Started by Tim Nutting, 10-25-1998 06:56 AM
    alliance, anuirean, anuirean empire, box, campaign, college, elves, emperor, empire, essence, federation, formation, gems, group, king, kingdom, lost, rebirth, road, ruins, run, running, sorcery, south, step
    • Replies: 1
    • Views: 2,981
    Last Post: 10-25-1998 07:17 AM
    by darkstar  Go to last post
  25. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 02:18 PM
    anuirean, blood, cast, complete, courts, creatures, day, defence, elves, evil, game, group, holdings, lawful, magic, massacre, poisoned, province, realm, regent, spell, time, town, war, wizard
    • Replies: 0
    • Views: 1,559
    Last Post: 10-28-1998 02:18 PM
    by Mark A Vandermeulen  Go to last post
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