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  1. font?

    Started by Fizz, 06-26-2019 10:18 PM
    anymore, asked, bebris, birthright, computer, cover, days, discuss, free, library, line, map, mention, minister, original, process, publications, set, setting, story, system
    • Replies: 6
    • Views: 18,086
    Last Post: 05-25-2020 01:42 PM
    by sir_ladahad  Go to last post
  2. font?

    Started by Fizz, 06-26-2019 10:12 PM
    bebris, birthright, computer, line, mention, process, set, setting, system
    • Replies: 0
    • Views: 13,867
    Last Post: 06-26-2019 10:12 PM
    by Fizz  Go to last post
  3. Pathfinder - Buildings and Birthright

    Started by JakobLiar, 01-24-2015 10:36 PM
    2 Pages
    1 2
    ability, birthright, building, campaign, castles, city, community, cost, economy, fortification, game, handling, haven, holding, kingdom, law, levels, loyal, loyalty, pathfinder, process, province, rebellion, settlement, size, stack, storage, system, time, understanding, version
    • Replies: 13
    • Views: 43,104
    Last Post: 07-09-2015 04:39 PM
    by Lord_Johnny  Go to last post
  4. Birthright In Other Primes

    Started by BedLlama, 10-06-2013 11:23 PM
    birthright, bloodlines, box, building, campaign, close, consequences, content, couple, design, domain, experience, feats, games, kingdom, leader, level, map, player, primes, process, raid, run, running, setting, side, source, times
    • Replies: 7
    • Views: 9,745
    Last Post: 10-15-2013 09:13 PM
    by BedLlama  Go to last post
  5. Future of Birthright campaign

    Started by vota dc, 01-06-2013 06:16 PM
    asked, birthright, borders, campaign, characters, conversion, convert, costs, erm, fan, forge, free, heir, moment, money, pathfinder, process, public, rule, setting, sign, status, system, time, understanding, version, wotc
    • Replies: 7
    • Views: 13,976
    Last Post: 01-07-2013 08:38 PM
    by Samcurry  Go to last post
    • Replies: 0
    • Views: 4,640
    Last Post: 03-24-1999 12:14 AM
    by enq@completesystems.com.  Go to last post
  6. Religion in Role-Play

    Started by Kenneth Gauck, 02-20-1999 05:53 PM
    allowed, attention, changed, children, church, enjoyable, event, events, game, glory, god, gold, heir, historical, history, longevity, order, original, point, process, religion, religions, role-play, true, world, worship
    • Replies: 0
    • Views: 10,330
    Last Post: 02-20-1999 05:53 PM
    by Kenneth Gauck  Go to last post
  7. status of knights

    Started by Kenneth Gauck, 01-24-1999 04:55 AM
    ability, art, cash, change, class, commoners, duke, emperor, family, heir, knight, knights, military, nobles, original, plan, point, process, purpose, revised, social, status, step, world
    • Replies: 0
    • Views: 6,386
    Last Post: 01-24-1999 04:55 AM
    by Kenneth Gauck  Go to last post
  8. RE: Tighmaevril

    Started by Peter Wiyda, 01-18-1999 07:25 PM
    magical, original, process, ruins, secret, tighmaevril
    • Replies: 0
    • Views: 2,210
    Last Post: 01-18-1999 07:25 PM
    by Peter Wiyda  Go to last post
  9. birthright-digest V1998 #446

    Started by Randy Barron, 12-05-1998 04:41 PM
    blooded, bloodlines, cast, character, deity, divine, energy, formation, free, natural, power, powerful, powers, process, serve, steal, time
    • Replies: 0
    • Views: 2,123
    Last Post: 12-05-1998 04:41 PM
    by Randy Barron  Go to last post
  10. Randax on Regency, the return o

    Started by Jim Cooper, 11-05-1998 08:28 AM
    arthur, attempt, census, collection, conversion, cooper, decision, discussion, free, game, guild, king, land, mechanic, oaths, process, regency, regent, rps, rules, suggestion, throne, transfer, true, type, version
    • Replies: 1
    • Views: 6,337
    Last Post: 11-05-1998 02:34 PM
    by DKEvermore@aol.co  Go to last post
  11. Is this too real, or could this

    Started by Kenneth Gauck, 11-01-1998 05:42 PM
    2 Pages
    1 2
    actions, battle, battles, capture, commoners, court, custom, device, events, folks, game, holding, land, loyal, loyalty, medieval, money, muster, nobles, plan, player, plot, process, public, regent, reputation, rules, times, units
    • Replies: 13
    • Views: 10,675
    Last Post: 11-03-1998 11:03 AM
    by HSteiner1@aol.co  Go to last post
  12. Units

    Started by Gary V. Foss, 12-13-1998 04:03 PM
    annual, arms, battlefield, card, characters, count, creatures, damage, dead, formula, guys, horses, king, knights, level, melee, performance, power, process, shield, skirmishers, standard, unit, units, values, war, war card, world
    • Replies: 4
    • Views: 7,847
    Last Post: 12-15-1998 12:52 AM
    by Tim Nutting  Go to last post
  13. Re:[Birthright] - Stupid Elf Qu

    Started by Taragin@sprintmail.co, 10-03-1998 07:10 PM
    2 Pages
    1 2
    alter, beast, born, character, concerns, creatures, death, dungeons, earth, elf, elves, history, immortal, level, magic, mortals, myth, necromancy, original, process, race, resurrection, rule, spell, suggestion, the wizard, wizard
    • Replies: 11
    • Views: 12,795
    Last Post: 10-07-1998 10:13 PM
    by Mark A Vandermeulen  Go to last post
  14. Re:[Birthright] - Stupid Elf Questi

    Started by Pieter A de Jong, 10-02-1998 11:03 PM
    campaign, elf, elves, gen, history, level, original, process, quest, resurrection
    • Replies: 0
    • Views: 2,194
    Last Post: 10-02-1998 11:03 PM
    by Pieter A de Jong  Go to last post
  15. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 07:02 PM
    ability, blood, concern, crystal, dead, earth, elemental, gem, golden, gor, magic, piece, powerful, process, quest, spells, spider, spire, time, wizards
    • Replies: 0
    • Views: 2,246
    Last Post: 10-28-1998 07:02 PM
    by Mark A Vandermeulen  Go to last post
  16. RE: Core Rules v2.0

    Started by Kariu, 09-16-1998 09:05 PM
    bloodlines, characters, computer, core, day, loyal, original, players, process, product, project, published, rules, september, soft, time, track, usable
    • Replies: 0
    • Views: 1,713
    Last Post: 09-16-1998 09:05 PM
    by Kariu  Go to last post
  17. Core Rules v2.0

    Started by Tim Nutting, 09-16-1998 06:32 PM
    abilities, blood, blood abilities, bloodlines, characters, classes, core, dragon, loyal, map, players, powers, priest, process, product, proficiencies, project, published, rules, sword, time, track, understanding, usable, weapon
    • Replies: 4
    • Views: 3,340
    Last Post: 09-17-1998 02:13 AM
    by MylonDrow@aol.co  Go to last post
  18. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 4,191
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
  19. [RPG Industry] Won`t they EVER lear

    Started by Tim Nutting, 09-07-1998 08:06 AM
    attempt, coast, corner, decision, friends, greed, industry, market, order, process, range, rpg, rumor, shop, small, strange, wisdom, wotc
    • Replies: 0
    • Views: 2,151
    Last Post: 09-07-1998 08:06 AM
    by Tim Nutting  Go to last post
  20. RE: Core Rules v2.0

    Started by Kariu, 09-16-1998 09:05 PM
    bloodlines, characters, computer, core, day, loyal, original, players, process, product, project, published, rules, september, soft, time, track, usable
    • Replies: 0
    • Views: 1,775
    Last Post: 09-16-1998 09:05 PM
    by Kariu  Go to last post
  21. Birthright Products Listing

    Started by whines - Wes Hinesley, 08-03-1998 03:12 PM
    accessory, azhik, baruk, blood, campaign, cities, cover, crown, domain, expansion, heartless, hero, highlands, iron, kings, magecraft, naval, priestcraft, process, rpga, seas, setting, spider, sun, sword, throne, tribes, wolf
    • Replies: 2
    • Views: 6,369
    Last Post: 08-05-1998 12:23 AM
    by Sythryc@aol.co  Go to last post
  22. Seneschal...

    Started by JR Carter, 06-30-1998 09:07 AM
    anuirean, computer, couple, domains, download, dragon, follow, future, game, king, map, multi, original, plan, process, project, realms, seneschal, sequence, time, transfer, turn, type, version, wonders
    • Replies: 3
    • Views: 5,075
    Last Post: 07-03-1998 09:13 AM
    by Brett Lang  Go to last post
  23. Another new webpage of mine

    Started by darkstar, 06-13-1998 02:34 PM
    box, featured, graphics, heir, moment, pages, process, setting
    • Replies: 0
    • Views: 1,352
    Last Post: 06-13-1998 02:34 PM
    by darkstar  Go to last post
  24. RE: TSR Products

    Started by Ed Stark, 06-02-1998 03:43 PM
    adventures, articles, brand, coast, count, dungeon, formation, free, heir, magazine, march, member, membership, order, original, process, product, qadim, range, rpga, time, wizards
    • Replies: 0
    • Views: 2,000
    Last Post: 06-02-1998 03:43 PM
    by Ed Stark  Go to last post
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BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.