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Tag: loyalty

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  1. BR Bards

    Started by Sepsis, 01-21-1998 04:15 PM
    actions, adventurer, bard, bards, bonus, building, campaign, character, class, completely, contest, court, developed, differences, diplomacy, loyalty, origin, place, player, proficiencies, public, racial, rare, songs, test, throne, trade, true, world
    • Replies: 3
    • Views: 2,744
    Last Post: 01-22-1998 10:09 PM
    by George Koch  Go to last post
  2. Imperial Herald (new Bard kit)

    Started by HSwiftfoot, 01-22-1998 07:49 PM
    3rd, accepted, allowed, artist, bonus, campaign, chamberlain, city, class, dangerous, death, diplomacy, empire, generally, instruction, intelligence, iron, land, level, loyalty, proficiencies, purpose, regency, shield, skills, songs, suitable, sword, throne, title, training
    • Replies: 0
    • Views: 1,788
    Last Post: 01-22-1998 07:49 PM
    by HSwiftfoot  Go to last post
  3. Another `Rules` Question ...

    Started by Dan, 11-30-1997 12:00 AM
    3rd, brand, change, coast, control, cooper, domain, economy, fighter, guilder, heir, holdings, law, loyal, loyalty, medieval, province, purpose, realm, regent, results, rule, rules, ruling, state, taxation, trade, visit
    • Replies: 5
    • Views: 3,673
    Last Post: 01-27-1998 06:00 AM
    by Bryan Ruther  Go to last post
  4. Noble War?

    Started by c558382@showme.missouri., 01-26-1998 06:05 PM
    arms, benefit, country, daily, erm, history, honor, law, loyal, loyalty, nobility, noble, plane, rule, society, sun, survival, swords, tales, war
    • Replies: 1
    • Views: 3,708
    Last Post: 01-26-1998 07:08 PM
    by Daniel McSorley  Go to last post
  5. State Religions

    Started by Jim Cooper, 02-04-1998 10:19 PM
    actions, agitate, ariya, benefits, bonuses, church, cooper, curing, domain, general, god, guess, guys, heir, loyal, loyalty, members, point, religion, religions, ruler, rules, state, status, time, wondering
    • Replies: 3
    • Views: 2,623
    Last Post: 02-05-1998 11:52 AM
    by Trizt  Go to last post
  6. History of the Imperial Heralds

    Started by HSwiftfoot@aol.co, 02-07-1998 02:17 PM
    ambition, ambitious, application, board, chamberlain, city, current, deal, death, diplomacy, draft, empire, greed, iron, level, loyalty, member, place, power, purpose, regency, reputation, rule, seek, shadow, staff, strength, throne, title, training, version, world
    • Replies: 0
    • Views: 2,311
    Last Post: 02-07-1998 02:17 PM
    by HSwiftfoot@aol.co  Go to last post
  7. {Birthright}--Questions about a

    Started by voelkman, 01-15-1998 10:51 AM
    actions, advice, attention, blood, brotherhood, character, characters, couple, deal, elf, est, evil, fun, grand, group, half-elf, heir, holding, leader, loyalty, major, minor, powerful, priest, rps, trade, turn
    • Replies: 1
    • Views: 2,032
    Last Post: 01-16-1998 02:13 PM
    by DKEvermore  Go to last post
  8. Campaign Newspaper - Issue 39

    Started by Darkstar, 01-14-1998 12:27 AM
    actions, allowed, borders, campaign, churches, crown, days, decree, enforce, future, gulfport, holding, income, leader, level, liberation, loyalty, maximum, member, outfitters, pirate, plan, production, province, realm, request, retreat, rule, shadow, siege, source, surprise, sword, test, throne, title, trade, trip, vaesil, visit, world
    • Replies: 0
    • Views: 5,118
    Last Post: 01-14-1998 12:27 AM
    by Darkstar  Go to last post
  9. William the Conqueror

    Started by Martijn Buijs, 01-07-1998 05:34 PM
    arts, conquered, conqueror, control, decision, domain, duchies, europe, feudalism, games, king, kings, loyal, loyalty, mass, medieval, model, original, piece, rare, system, tribes, vassalage, war, william
    • Replies: 3
    • Views: 2,313
    Last Post: 01-09-1998 01:11 PM
    by Neil Barnes  Go to last post
  10. New Domain Action: Establish Contac

    Started by Brian Stoner, 12-04-1997 07:51 PM
    action, actions, army, bonus, cost, domain, enemy, feeding, formation, guild, law, level, loyal, loyalty, modifier, mounted, occupation, province, regent, restored, ruler, secret, source, spy, turn
    • Replies: 0
    • Views: 1,531
    Last Post: 12-04-1997 07:51 PM
    by Brian Stoner  Go to last post
  11. How to make conquered lands tol

    Started by James Ruhland, 10-26-1997 07:46 AM
    answer, application, building, campaign, care, city, class, conquering, couple, deal, death, effect, forge, god, level, liberation, loyalty, major, minor, point, power, race, rebellion, religion, ruling, suitable, territories, tribes, women, world
    • Replies: 0
    • Views: 1,889
    Last Post: 10-26-1997 07:46 AM
    by James Ruhland  Go to last post
  12. Realm info sheets(Khinasi)

    Started by DysonE, 11-01-1997 07:58 AM
    army, bloodline, character, city, class, current, derivation, domain, formation, income, level, loyalty, race, realm, regency, regent, score, section, source, status, strength, tax, title, trade, type
    • Replies: 1
    • Views: 1,537
    Last Post: 11-02-1997 11:03 PM
    by Robert Harper  Go to last post
  13. why investing your horse is a g

    Started by James Ruhland, 11-06-1997 05:38 PM
    2nd, bloodline, cover, current, edition, fun, future, game, goals, gold, history, house, illuminati, investiture, James, land, loyalty, member, minor, mobile, plan, powerful, realm, sea, story, territories, unblooded, world
    • Replies: 1
    • Views: 2,071
    Last Post: 11-10-1997 11:29 AM
    by FRANKEN*RC  Go to last post
  14. Divesting prior death

    Started by Bearcat, 11-30-1996 12:00 AM
    action, area, blooded, bloodline, bloodlines, ceremony, couple, death, family, folks, fun, heir, influence, investiture, legacy, liberation, lieutenant, lost, loyal, loyalty, member, minor, mobile, priest, regent, true, unblooded, visit
    • Replies: 2
    • Views: 2,764
    Last Post: 11-13-1997 10:17 PM
    by James Ruhland  Go to last post
  15. Newpaper Issue 33

    Started by Darkstar, 10-06-1997 04:51 PM
    actions, battles, bint, burrows, care, completely, construction, crown, dangerous, days, decree, grown, guild, hydra, income, king, land, level, loyalty, mix, monster, outfitters, plan, point, production, province, realm, regent, retreat, return, settlement, surprise, trade, tribes, trip, vassalage, village, women, world
    • Replies: 0
    • Views: 5,921
    Last Post: 10-06-1997 04:51 PM
    by Darkstar  Go to last post
  16. Adurian Empire #2: Dunedin

    Started by Darkstar, 09-26-1997 05:50 PM
    ancestor, blessed, borders, born, building, card, city, completely, continual, crown, current, dangerous, days, death, deep, empire, farming, grown, head, human, inline, land, leader, loyalty, monster, plan, power, rare, realm, retreat, stone, throne, tree, wastes, weapons, world
    • Replies: 0
    • Views: 1,987
    Last Post: 09-26-1997 05:50 PM
    by Darkstar  Go to last post
  17. Alternate Spy Network Rules--LONG

    Started by Mark A Vandermeulen, 10-09-1997 12:15 AM
    allowed, bonus, class, completely, contest, cover, current, d20, domain, gold, guild, land, level, loyalty, player, power, province, random, realm, regency, source, status, trade, unit, war
    • Replies: 0
    • Views: 1,445
    Last Post: 10-09-1997 12:15 AM
    by Mark A Vandermeulen  Go to last post
  18. Alternate Spy Network Rules--LO

    Started by Bryon Switala, 10-09-1997 02:49 AM
    ability, building, city, class, costs, cover, domain, effect, enemy, game, gold, henchman, holder, king, land, loyalty, pbem, powerful, province, realm, regency, regent, sea, setting, temple, trade, type, unit
    • Replies: 1
    • Views: 2,793
    Last Post: 10-09-1997 07:03 PM
    by Mark A Vandermeulen  Go to last post
  19. RE: Halloween Specials?

    Started by jpicklesimer@cascade.edu, 10-22-1997 09:34 PM
    application, article, arts, days, dead, death, dungeon, evil, game, guild, king, loyalty, magazine, place, plan, power, project, province, regent, running, save, shadow, sun, type, war, world
    • Replies: 0
    • Views: 5,470
    Last Post: 10-22-1997 09:34 PM
    by jpicklesimer@cascade.edu  Go to last post
  20. Price of a PC

    Started by Mark A Vandermeulen, 10-14-1997 06:17 PM
    1997, adventure, blooded, ceremony, characters, family, game, gold, group, heir, income, land, leader, level, loyal, loyalty, money, natural, nobles, plan, public, regent, sign, thieves, time, trade, vassal
    • Replies: 2
    • Views: 2,531
    Last Post: 10-17-1997 06:34 AM
    by Lee  Go to last post
  21. Decree

    Started by Joel Parrish, 08-14-1997 09:05 PM
    action, agitate, allowed, change, contest, current, decree, domain, game, guild, holding, king, level, loyalty, mass, minor, original, pillaging, province, random, realm, rule, temple, time, type
    • Replies: 0
    • Views: 2,359
    Last Post: 08-14-1997 09:05 PM
    by Joel Parrish  Go to last post
  22. Anuirean Journal - Issue 26

    Started by Darkstar, 08-18-1997 08:25 AM
    3rd, allowed, artillery, battles, burrows, city, dangerous, days, death, guild, iron, land, liberation, loyalty, magic, major, monster, plan, project, race, regent, source, stone, sword, trade, vaesil, war, waters, weapons, women
    • Replies: 0
    • Views: 4,920
    Last Post: 08-18-1997 08:25 AM
    by Darkstar  Go to last post
  23. Sample Monuments

    Started by Sepsis, 08-20-1997 02:37 AM
    action, actions, agitate, attack, building, city, death, enemy, history, holding, holy, house, level, loyalty, major, place, province, realm, regent, religion, spell, strength, sun, trade, training, worship
    • Replies: 4
    • Views: 2,758
    Last Post: 08-22-1997 08:41 PM
    by Sepsis  Go to last post
  24. [BIRTHRIGHT] Raiding Provences

    Started by Brian Stoner, 08-23-1997 05:20 AM
    actions, attack, battle, conduct, cost, dimension, equivalent, est, game, heir, level, limited, lose, loss, loyal, loyalty, move, occupy, pillaging, provence, province, purpose, retreat, sea, seizure, units, war
    • Replies: 0
    • Views: 2,022
    Last Post: 08-23-1997 05:20 AM
    by Brian Stoner  Go to last post
  25. [BIRTHRIGHT] Raiding Proven

    Started by Joao Medeiros, 11-30-1996 12:00 AM
    action, attack, battle, contest, cost, equivalent, est, holding, level, loss, loyal, loyalty, money, move, occupy, pillaging, raid, regent, result, retreat, route, seizure, time, turn, type, units
    • Replies: 0
    • Views: 2,121
    Last Post: 11-30-1996 12:00 AM
    by Joao Medeiros  Go to last post
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