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Tag: decree

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  1. Shackled City in Cerilia

    Started by otomodave, 01-21-2012 08:22 PM
    azrai, campaign, cauldron, city, claim, convert, cosmology, cut, decree, domain, dragon, fun, geography, heir, maps, northern, players, province, ruler, setting, shackled, shadow, shadow world, south, vassal, world
    • Replies: 2
    • Views: 1,018
    Last Post: 01-28-2012 09:42 AM
    by otomodave  Go to last post
  2. Intrigues and Matters Of Justic

    Started by Kenneth Gauck, 02-23-1999 11:01 PM
    anuirean, azrai, blood, character, circle, claims, complete, court, decree, enemy, fighter, fist, god, law, native, place, public, random, rare, realm, regent, score, silver, strange, tax, varsk, wealth
    • Replies: 3
    • Views: 573
    Last Post: 02-26-1999 05:34 PM
    by DKEvermore@aol.co  Go to last post
  3. Guilds too powerful -- a simple

    Started by DKEvermore@aol.co, 01-29-1999 03:39 PM
    action, baroness, claim, couple, decree, follow, formula, guild, land, level, military, power, powerful, purpose, regency, regent, route, royal, running, simple, standard, time, trade, trade route, war, winter
    • Replies: 2
    • Views: 549
    Last Post: 02-05-1999 12:15 AM
    by Kenneth Gauck  Go to last post
  4. Diplomacy, Decree, and Routine

    Started by Alexander MacLeod, 01-26-1999 03:51 PM
    action, actions, armies, country, court, deal, decree, diplomacy, diplomatic, domain, foreign, free, heir, lord, march, masse, muden, nation, negotiate, place, public, regent, rules, tax, trade, vassalage
    • Replies: 8
    • Views: 770
    Last Post: 01-28-1999 04:48 PM
    by the Falcon  Go to last post
  5. Diplomacy, Decree, and Routine Comm

    Started by the Falcon, 01-26-1999 11:25 AM
    actions, answer, country, decree, diplomacy, diplomatic, events, foreign, haven, members, minor, ponder, random, solved
    • Replies: 0
    • Views: 394
    Last Post: 01-26-1999 11:25 AM
    by the Falcon  Go to last post
  6. Martial Law

    Started by Olesens, 01-14-1999 12:24 AM
    action, agitate, andrew, count, decree, domain, effect, free, guild, law, martial, military, night, order, original, point, power, provinces, rules, spell, standard, throne, time, troops, war
    • Replies: 4
    • Views: 595
    Last Post: 01-16-1999 03:05 AM
    by Tim Nutting  Go to last post
  7. Artifact: The Chalice of Haelyn`s

    Started by Tim Nutting, 11-03-1998 08:36 AM
    actions, allowed, azrai, blessed, bloodline, campaign, character, children, churches, city, crown, death, decree, deep, empire, grown, paladin, reunification, search, seek, setting, shadow, shield, siege, status, strength, title, tribes, village, war
    • Replies: 0
    • Views: 550
    Last Post: 11-03-1998 08:36 AM
    by Tim Nutting  Go to last post
  8. Artifact: The Chalice of Haely

    Started by Pieter Sleijpen, 11-05-1998 04:45 PM
    actions, America, artifact, awnshegh, azrai, blood, blooded, bloodline, bloodtheft, change, characters, crown, death, decree, derivation, emperor, empire, evil, holy, iron, point, power, skill, temple, throne, war
    • Replies: 6
    • Views: 673
    Last Post: 11-10-1998 01:03 PM
    by Kai Beste  Go to last post
  9. GB imbalance

    Started by Kenneth Gauck, 11-08-1998 11:21 PM
    action, bonus, change, char, cost, day, decree, expansion, game, guild, holding, land, medieval, modern, money, original, player, regent, rulebook, running, temple, time, true, turn, world
    • Replies: 0
    • Views: 508
    Last Post: 11-08-1998 11:21 PM
    by Kenneth Gauck  Go to last post
  10. Warding Effects (was: Ward thos

    Started by Olesens, 11-27-1998 01:17 PM
    action, actions, area, collect, contest, decree, domain, effects, flaws, fortification, free, gold, holdings, income, kingdom, lord, muster, pbem, province, regent, routes, season, troops, turn, turns
    • Replies: 2
    • Views: 501
    Last Post: 11-27-1998 06:48 PM
    by BenandAmy  Go to last post
  11. Destroying faith and economy et

    Started by Kenneth Gauck, 01-11-1999 10:34 PM
    action, Cerilia, churches, contest, day, death, decree, domain, economy, events, experience, faith, game, god, holding, original, population, regent, religion, ship, shoot, strength, strike, temple, test, time, true
    • Replies: 0
    • Views: 493
    Last Post: 01-11-1999 10:34 PM
    by Kenneth Gauck  Go to last post
  12. RE: [BIRTHRIGHT] -Conscription

    Started by Ronnie Livingston, 08-04-1998 06:23 PM
    archers, battle, changed, cost, crown, day, decree, form, general, god, invasion, laws, loyal, loyalty, medieval, modern, muster, original, player, point, province, shoot, society, universal, war
    • Replies: 0
    • Views: 553
    Last Post: 08-04-1998 06:23 PM
    by Ronnie Livingston  Go to last post
  13. RE: [BIRTHRIGHT] -Conscription

    Started by Harding Nick MMUk, 08-04-1998 04:15 PM
    advantage, archers, battle, changed, cost, crown, day, decree, government, invasion, laws, levies, longbow, loyal, loyalty, medieval, newspaper, point, province, shoot, society, troops, universal, war, world
    • Replies: 0
    • Views: 404
    Last Post: 08-04-1998 04:15 PM
    by Harding Nick MMUk  Go to last post
  14. RE: Trade Routes (long winded - sor

    Started by Kariu, 06-01-1998 12:57 PM
    actions, building, current, custom, decree, diplomacy, domain, game, gaming, generally, gold, guild, holding, import, income, level, map, pbem, point, raising, random, realm, setting, tax, trade, war
    • Replies: 0
    • Views: 353
    Last Post: 06-01-1998 12:57 PM
    by Kariu  Go to last post
  15. Trade Routes (long winded - sor

    Started by Alain Pouliot, 06-01-1998 03:50 AM
    action, actions, brotherhood, building, change, city, conquering, couple, decree, domain, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rulebook, ruling, running, setting, trade, war
    • Replies: 3
    • Views: 565
    Last Post: 06-01-1998 08:54 AM
    by Tim Nutting  Go to last post
  16. Trade Routes (long winded - sorry)

    Started by Peter Hodge, 05-31-1998 10:16 AM
    action, actions, building, city, conquering, couple, decree, domain, events, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rulebook, ruling, running, setting, trade, war
    • Replies: 0
    • Views: 415
    Last Post: 05-31-1998 10:16 AM
    by Peter Hodge  Go to last post
  17. Invitation

    Started by Kev McW, 05-19-1998 11:09 PM
    action, baron, brand, campaign, character, cleric, clothes, coast, compliment, cost, decree, diplomacy, enemy, formal, free, hair, honor, king, money, public, realm, regency, religious, ruler, unit, wizards
    • Replies: 3
    • Views: 687
    Last Post: 05-21-1998 09:34 AM
    by DavTyr  Go to last post
  18. Decree

    Started by Morgramen the Magician, 05-18-1998 03:34 PM
    action, decree, domain, effects, general, government, heir, hero, holidays, knights, law, lieutenant, move, muden, negotiate, noble, order, place, powers, province, regent, rule, rulebook, serve
    • Replies: 1
    • Views: 492
    Last Post: 05-19-1998 05:20 PM
    by DavTyr  Go to last post
  19. (no subject)

    Started by John, 11-30-1997 12:00 AM
    action, advice, art, born, coast, decree, diplomacy, heir, highlands, holding, law, law holding, level, loyal, loyalty, nations, pbem, player, province, random, regent, resource, routes, running, super, tax, trade
    • Replies: 5
    • Views: 784
    Last Post: 05-07-1998 04:21 AM
    by Ryan B. Caveney  Go to last post
  20. Contesting Castles?

    Started by Trizt, 05-02-1998 08:45 PM
    action, area, castles, claim, combat, decree, fortification, fortifications, fortified, holding, holdings, law, multiple, players, province, royal, rule, rules, side, siege, simple, slow, strength, thorn, true, type
    • Replies: 5
    • Views: 806
    Last Post: 05-04-1998 01:26 PM
    by Eric Dunn  Go to last post
  21. RE: Birthright: Regency points

    Started by Ed Stark, 03-10-1998 11:40 PM
    actions, agitate, answer, attacks, baron, brand, coast, decree, force, point, points, power, raise, regency, rulebook, solution, suggestion, time, wizards
    • Replies: 0
    • Views: 985
    Last Post: 03-10-1998 11:40 PM
    by Ed Stark  Go to last post
    • Replies: 1
    • Views: 658
    Last Post: 02-12-1998 08:36 AM
    by James Ruhland  Go to last post
  22. Campaign Newspaper - Issue 41

    Started by Darkstar, 02-14-1998 03:41 PM
    acquire, actions, allowed, board, campaign, cartographer, chamberlain, cliff, days, decree, enforce, future, gulfport, hammer, holding, income, iron, land, level, loyalty, magic, member, native, outfitters, plan, proceed, production, public, realm, regent, staff, stone, suitable, sword, tax, throne, tribes, visit, war
    • Replies: 1
    • Views: 461
    Last Post: 02-19-1998 09:43 PM
    by Bryan Ruther  Go to last post
  23. RE: Birthright: Regency points

    Started by jonathan.w.ingram@exgate, 03-10-1998 06:31 PM
    actions, answer, blooded, coast, contest, death, decree, divine, domain, enforce, game, influence, land, original, point, power, prince, regency, regent, rulebook, setting, status, suggestion, tribute, understanding
    • Replies: 0
    • Views: 592
    Last Post: 03-10-1998 06:31 PM
    by jonathan.w.ingram@exgate  Go to last post
  24. Campaign Newspaper - Issue 39

    Started by Darkstar, 01-14-1998 12:27 AM
    actions, allowed, campaign, churches, crown, days, decree, enforce, future, gulfport, holding, income, leader, level, liberation, loyalty, maximum, member, outfitters, pirate, plan, production, province, realm, request, retreat, rule, shadow, siege, source, surprise, sword, test, throne, title, trade, visit, world
    • Replies: 0
    • Views: 555
    Last Post: 01-14-1998 12:27 AM
    by Darkstar  Go to last post
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