Tag: gold

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  1. Diggin Time

    Started by Kenneth Gauck, 12-06-1998 07:14 PM
    andrew, attacking, avanil, cartographer, crown, days, deep, feat, forge, gold, gulf, humans, iron, level, levels, map, miles, muden, power, purpose, regent, river, sea, slave, terrain, time, war
    • Replies: 3
    • Views: 1,444
    Last Post: 12-07-1998 04:59 AM
    by Gary V. Foss  Go to last post
  2. I bought BR!

    Started by, 10-05-1998 09:32 PM
    attempt, claims, contest, domain, empire, fighter, game, generally, gold, gold bar, grim, heir, holdings, law, page, power, priest, provinces, regency, ruins, ruins of empire, rulebook, story, taxation, time, traditions, typo
    • Replies: 4
    • Views: 1,103
    Last Post: 10-06-1998 04:39 AM
    by Jim Cooper  Go to last post
  3. Comments from a illiterate mute

    Started by, 10-19-1998 03:47 AM
    alignments, campaign, change, changed, character, computer, debate, evil, friends, fun, game, gold, major, monster, nature, orcs, pbem, point, running, seperate, setting, true, turn, twists, worlds
    • Replies: 2
    • Views: 848
    Last Post: 10-19-1998 04:42 PM
    by  Go to last post
  4. The Chamberlain of the CoA (long)

    Started by Simon Graindorge, 10-23-1998 06:30 AM
    accepted, actions, attack, bloodline, box, card, chamberlain, city, current, domain, empire, future, game, gold, income, iron, level, magician, major, map, plan, province, public, regent, reputation, running, throne, voting
    • Replies: 0
    • Views: 754
    Last Post: 10-23-1998 06:30 AM
    by Simon Graindorge  Go to last post
  5. The Gorgon`s Next Target

    Started by, 10-24-1998 07:01 AM
    access, armies, awnshegh, blood, campaign, city, conquered, formation, gold, guild, gulf, human, influence, invasion, level, lost, magic, minor, original, prelude, prince, production, regent, ruins, siege, story, strike, vassal
    • Replies: 4
    • Views: 885
    Last Post: 10-26-1998 01:48 PM
    by  Go to last post
  6. Gold and Thieves - Was "Time an

    Started by Gary V. Foss, 10-28-1998 05:00 PM
    campaign, characters, class, coin, crown, currency, dealing, describe, difference, game, gems, gold, guilds, nations, pick, plane, players, point, run, silver, thief, thieves, time, types, unit
    • Replies: 0
    • Views: 694
    Last Post: 10-28-1998 05:00 PM
    by Gary V. Foss  Go to last post
  7. Gold and Thieves - Was "Time an

    Started by Pieter Sleijpen, 10-28-1998 07:32 PM
    accept, answer, diviner, gold, level, limited, magicians, spell, spells, thieves, time, track
    • Replies: 0
    • Views: 627
    Last Post: 10-28-1998 07:32 PM
    by Pieter Sleijpen  Go to last post
  8. Gold and Thieves - Was "Time an

    Started by Scott Koester, 10-28-1998 08:19 PM
    adventures, anuirean, campaign, characters, class, dirty, game, gold, guilds, level, merchant, nature, pick, plane, players, politics, run, skills, standard, thief, thieves, time, true
    • Replies: 0
    • Views: 704
    Last Post: 10-28-1998 08:19 PM
    by Scott Koester  Go to last post
  9. Time and Magic (Do GB`s exist?)

    Started by Kenneth Gauck, 10-29-1998 12:17 AM
    campaign, coin, currency, deal, developed, equivalent, free, gems, gold, king, magic, mass, medieval, money, multi, original, plan, regent, rpg, silver, size, societies, time, unit, units, wealth
    • Replies: 3
    • Views: 846
    Last Post: 10-31-1998 12:40 AM
    by Pieter Sleijpen  Go to last post
  10. Multi / Double Class Alternates

    Started by Kevin Knowlton, 09-05-1998 06:08 PM
    allowed, alter, benefit, bonus, campaign, character, characters, class, completely, current, elves, gold, humans, level, multi, page, paladin, realm, rules, score, skills, solution, status, sword, weapons
    • Replies: 2
    • Views: 791
    Last Post: 09-07-1998 08:34 AM
    by Tim Nutting  Go to last post
  11. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 698
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  12. Gold Bars

    Started by Oyvind Gronnesby, 08-26-1998 03:32 PM
    cash, century, count, currency, free, gold, gold bar, loss, mix, move, nick, piece, realm, setting, standard, symbol, trade, values, version, world
    • Replies: 3
    • Views: 949
    Last Post: 08-27-1998 11:30 AM
    by Jim Paterson  Go to last post
  13. Taxes

    Started by Oyvind Gronnesby, 08-23-1998 02:05 PM
    actions, animals, army, campaign, control, days, dragon, europe, feudalism, game, gold, income, king, law, medieval, military, money, nation, noble, permanent, raising, time, title, unit, upkeep
    • Replies: 5
    • Views: 1,011
    Last Post: 08-24-1998 06:02 AM
    by Tim Nutting  Go to last post
  14. ports

    Started by Tim Nutting, 08-23-1998 08:47 AM
    access, anuirean, castle, cities, city, construction, cover, deal, domain, gaming, gold, gold bar, level, provinces, realm, river, rivers, rule, rulebook, rules, sea, show, time, town, turn, village
    • Replies: 3
    • Views: 990
    Last Post: 08-23-1998 09:12 AM
    by Daniel McSorley  Go to last post
  15. TAXES - comment

    Started by Duatha, 08-22-1998 10:25 AM
    cash, collection, custom, fun, gold, guy, holdings, law, loyal, military, money, multi, peasant, regent, spirits, tax, teleport, transfer, troops, true, type, wars
    • Replies: 1
    • Views: 928
    Last Post: 08-22-1998 02:38 PM
    by David Sean Brown  Go to last post
  16. Money, money, money.

    Started by Gary V. Foss, 09-14-1998 11:20 PM
    3rd, balance, bloodline, board, building, castle, core, cost, edition, effect, equipment, forge, form, formation, game, gold, money, player, raising, regent, royal, ruler, running, size, sword, world
    • Replies: 5
    • Views: 1,050
    Last Post: 09-15-1998 11:46 AM
    by Mark A Vandermeulen  Go to last post
  17. Holding Level Losses

    Started by Craig Greeson, 09-15-1998 12:19 PM
    care, cost, d20, day, gold, health, heir, holding, holdings, law, level, maintenance, point, priest, regent, results, routes, rulebook, rules, ruling, score, solution, source, temple, time
    • Replies: 0
    • Views: 587
    Last Post: 09-15-1998 12:19 PM
    by Craig Greeson  Go to last post
  18. birthright-digest V1998 #351

    Started by greegan, 09-24-1998 03:03 PM
    accepting, america, asked, cataclysm, company, crack, currency, display, form, gold, james, piece, silver, soft, standard, steel, tales, time, tools, war, weapons, world
    • Replies: 0
    • Views: 649
    Last Post: 09-24-1998 03:03 PM
    by greegan  Go to last post
  19. RE: Paladins for Everyone (long)

    Started by, 09-23-1998 11:59 PM
    aoc, application, challenge, churches, clergy, control, cover, defensive, deity, diplomacy, enforce, faith, faiths, fighting, general, god, gold, kings, leader, level, master, original, potential, scale, solution, symbol, type, warrior
    • Replies: 0
    • Views: 748
    Last Post: 09-23-1998 11:59 PM
    by  Go to last post
  20. birthright-digest V1998 #35

    Started by James Ray, 09-23-1998 09:13 AM
    campaign, crack, gold, king, silver, steel, time, world
    • Replies: 0
    • Views: 641
    Last Post: 09-23-1998 09:13 AM
    by James Ray  Go to last post
  21. RE: Mapping of Cerilia in CC2

    Started by Kariu, 09-18-1998 03:54 PM
    artist, brand, bright, campaign, cartographer, cc2, change, coast, computer, contest, core, earth, fighting, game, gold, graphics, hero, map, mass, original, plan, project, quality, rules, time, version, worlds
    • Replies: 0
    • Views: 1,046
    Last Post: 09-18-1998 03:54 PM
    by Kariu  Go to last post
  22. New Realm Spell - Steal Ley Lin

    Started by David Sean Brown, 09-16-1998 07:18 PM
    action, ancient, area, copy, cost, domain, dragon, enemy, gold, human, land, level, lost, mage, magic, original, place, powerful, province, realm, regency, school, spell, time, wizard, wondering
    • Replies: 1
    • Views: 686
    Last Post: 09-17-1998 03:05 PM
    by darkstar  Go to last post
  23. Steam...

    Started by (Lyndon, 09-15-1998 01:04 PM
    actions, advanced, barbarians, Cerilia, computer, dream, earth, emperor, form, fun, game, gold, hero, history, lab, magic, magic items, place, players, population, production, spellcasters, stone, technology, throne, transportation, wizard, worlds
    • Replies: 0
    • Views: 735
    Last Post: 09-15-1998 01:04 PM
    by (Lyndon  Go to last post
  24. Law Claim Question

    Started by Vic, 07-16-1998 02:20 PM
    actions, chamberlain, city, claim, claims, domain, form, gold, guild, heartland, heir, holders, holding, holdings, imperial, imperial city, land, law, law holding, lose, order, outfitters, power, province, routes, rule, tax
    • Replies: 3
    • Views: 1,041
    Last Post: 07-19-1998 12:19 PM
    by James Ray  Go to last post
  25. Too much money

    Started by Eric Scarazzo, 08-05-1998 03:06 PM
    army, campaigns, character, control, couple, domain, fields, free, game, generally, gold, guilds, havoc, level, lost, money, natural, plague, province, range, running, showing, strange, thieves, world
    • Replies: 3
    • Views: 875
    Last Post: 08-06-1998 01:20 PM
    by Oyvind Gronnesby  Go to last post
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