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  1. News about Relaunch

    Started by DKEvermore, 04-12-1998 03:26 AM
    alternity, assistant, blood, book of regency, box, campaign, cards, change, city, day, dealing, edition, games, magecraft, news, product, published, regency, ruin, setting, shoot, small, title, war, wotc
    • Replies: 5
    • Views: 1,380
    Last Post: 04-15-1998 07:04 PM
    by Devinder Dillon  Go to last post
  2. Response to Birthright sales sugges

    Started by DKEvermore, 04-13-1998 12:56 PM
    awnshegh, box, campaign, change, coast, company, core, cover, day, domain, expansion, expansions, free, heir, invest, monster, rules, sample, series, small, wizards
    • Replies: 0
    • Views: 831
    Last Post: 04-13-1998 12:56 PM
    by DKEvermore  Go to last post
  3. Crossover (4)

    Started by Wrb41977, 03-16-1998 01:24 AM
    change, crossover, paladin, spells
    • Replies: 0
    • Views: 886
    Last Post: 03-16-1998 01:24 AM
    by Wrb41977  Go to last post
  4. Level of power & population.

    Started by James Ray, 02-07-1998 11:26 PM
    action, bloodline, campaign, change, domain, events, experience, james, law, level, player, point, population, power, random, realm, regency, regent, reign, round, rps, ruling, score, strength, temple, time
    • Replies: 0
    • Views: 767
    Last Post: 02-07-1998 11:26 PM
    by James Ray  Go to last post
  5. state religions and bonuses

    Started by bloebick@juno.com (Benja, 03-12-1998 02:17 AM
    access, action, asked, bonus, bonuses, change, completely, corrections, favor, free, king, lieutenant, modifier, pbem, players, point, priest, religion, religions, result, ruler, rules, spell, state, temple
    • Replies: 1
    • Views: 783
    Last Post: 03-12-1998 07:56 AM
    by Sythryc  Go to last post
  6. Swords of Realm Defence

    Started by James Ruhland, 03-09-1998 05:57 AM
    ability, alignment, area, campaign, change, city, duel, effect, empire, enemy, function, gamer, history, holy, house, level, magic, place, purpose, realm, regent, running, scion, unblooded, wastes, weapons
    • Replies: 2
    • Views: 1,064
    Last Post: 03-09-1998 04:41 PM
    by James Ruhland  Go to last post
  7. RE: Unblooded regents----TEST only.

    Started by Kariu, 03-07-1998 11:56 PM
    ability, blooded, campaign, change, claim, combat, commoners, completely, cooper, divine, essence, god, king, language, luck, mass, mortals, noble, original, powers, project, regency, source, unblooded, world, worlds
    • Replies: 0
    • Views: 986
    Last Post: 03-07-1998 11:56 PM
    by Kariu  Go to last post
  8. RE: Priest spells from War sphere

    Started by Kowanga, 03-02-1998 03:25 PM
    allowed, area, artillery, attack, attacks, attributes, bonuses, change, character, cliff, combat, effects, enemy, level, magic, melee, original, powerful, score, shadow, solmyr, terrain, type, unit, variation, version, war
    • Replies: 0
    • Views: 817
    Last Post: 03-02-1998 03:25 PM
    by Kowanga  Go to last post
  9. Priest spells from War sphere

    Started by Aleksei Andrievski, 03-02-1998 02:41 PM
    allowed, area, artillery, attack, attacks, attributes, battle, bonuses, change, cliff, combat, effects, enemy, fan, fortification, intelligence, level, magic, melee, solmyr, terrain, tome, tome of magic, type, unit, variation, version, war
    • Replies: 2
    • Views: 1,295
    Last Post: 03-03-1998 11:54 AM
    by rad smith  Go to last post
  10. campaign timeframe

    Started by nick yates, 03-02-1998 12:13 PM
    allowed, awnshegh, azrai, bloodlines, campaign, campaigns, change, characters, completely, dirty, effect, forge, fun, future, level, lost, major, players, powerful, rise, setting, souls, spider, tainted, time
    • Replies: 0
    • Views: 796
    Last Post: 03-02-1998 12:13 PM
    by nick yates  Go to last post
  11. OCP - IMPORTANT - SC Info

    Started by simong@mech.uwa.edu.au, 02-25-1998 04:11 AM
    change, days, discussion, forge, formation, group, haven, member, midnight, move, points, time
    • Replies: 0
    • Views: 955
    Last Post: 02-25-1998 04:11 AM
    by simong@mech.uwa.edu.au  Go to last post
  12. OCP - SC Elections Update

    Started by simong@mech.uwa.edu.au, 02-24-1998 04:16 AM
    attention, board, change, city, close, computer, couple, days, formation, free, house, humans, midnight, miscellaneous, place, project, rules, side, social, time, voting
    • Replies: 0
    • Views: 978
    Last Post: 02-24-1998 04:16 AM
    by simong@mech.uwa.edu.au  Go to last post
  13. Re:experience? - new DM

    Started by Tim Nutting, 02-20-1998 08:58 PM
    answer, campaign, challenge, change, dming, dungeon, evil, experience, fields, fun, game, games, gaming, god, hordes, players, raising, rules, section, society, step, time, treasure, trend, world
    • Replies: 0
    • Views: 1,053
    Last Post: 02-20-1998 08:58 PM
    by Tim Nutting  Go to last post
  14. [none]

    Started by simong@mech.uwa.edu.au, 02-16-1998 02:45 AM
    accepting, announcement, artist, background, casting, change, city, design, feedback, formation, human, imperial, introduction, level, magician, member, news, project, public, setting, source, spell, story, true, turn, type
    • Replies: 0
    • Views: 1,052
    Last Post: 02-16-1998 02:45 AM
    by simong@mech.uwa.edu.au  Go to last post
  15. OCP - Various Things

    Started by Simon Graindorge, 02-13-1998 08:29 AM
    America, area, change, city, completely, count, day, description, entry, faq, feedback, formation, group, introduction, king, law, magic, military, organisation, plan, project, story, suitable, time, vote, western
    • Replies: 0
    • Views: 1,108
    Last Post: 02-13-1998 08:29 AM
    by Simon Graindorge  Go to last post
  16. Divination Spells [was books]

    Started by c558382@showme.missouri., 02-11-1998 02:09 AM
    2nd, answer, balancing, change, character, concerns, current, dangerous, dead, deep, effect, faith, future, game, god, holy, level, locate, place, powerful, religion, stone, supernatural, sword, temple, traveler, tree, undead
    • Replies: 0
    • Views: 891
    Last Post: 02-11-1998 02:09 AM
    by c558382@showme.missouri.  Go to last post
  17. Alignment change for realms

    Started by Bearcat, 11-30-1997 12:00 AM
    alignment, art, attitude, beauty, change, cooper, day, deal, fan, fantasy, heir, James, king, land, laws, place, population, power, powerful, priest, province, realm, realms, setting, society, spell, throne, time, visit
    • Replies: 8
    • Views: 1,504
    Last Post: 02-12-1998 02:25 PM
    by c558382@showme.missouri.  Go to last post
  18. Another Inquiry

    Started by Jim Cooper, 02-10-1998 08:29 PM
    2 Pages
    1 2
    action, alignment, answer, change, churches, conquered, cooper, developed, domain, domain action, evil, general, haven, influence, land, lawful, multi, original, page, process, regent, ruled, ruling, state, step, turns
    • Replies: 11
    • Views: 1,773
    Last Post: 02-13-1998 07:47 PM
    by CBebris@aol.co  Go to last post
  19. Level of power & population.

    Started by Mark A Vandermeulen, 02-07-1998 06:44 PM
    actions, change, cold, cover, domain, enemy, experience, gold, holding, influence, James, level, player, point, population, potential, power, public, raising, random, realm, regency, regent, rising, rule, ruling, time
    • Replies: 0
    • Views: 576
    Last Post: 02-07-1998 06:44 PM
    by Mark A Vandermeulen  Go to last post
  20. Least favorite -FR

    Started by Lycaeon The Arrogant (ak, 03-12-1998 11:00 PM
    ability, abstract, area, change, days, dead, dming, free, fun, god, historical, multi, novels, place, ravenloft, regency, settings, source, storyline, tales, time, transfer, type, wars, world, worlds
    • Replies: 1
    • Views: 824
    Last Post: 03-13-1998 12:37 AM
    by Bret W. Davenport  Go to last post
  21. Promotional suggestions

    Started by Bryan Palmer, 02-09-1998 06:22 PM
    campaign, change, city, combat, current, domain, future, guilder, law, maximum, military, money, nature, nobility, original, place, proficiencies, province, regent, ruling, source, time, trade, true, type
    • Replies: 0
    • Views: 595
    Last Post: 02-09-1998 06:22 PM
    by Bryan Palmer  Go to last post
  22. On Line City Caucus.

    Started by James Ruhland, 01-29-1998 05:32 AM
    2nd, 3rd, board, change, city, combat, darkness, folks, gaming, grounds, heir, history, imperial, imperial city, James, level, maximum, player, players, points, run, slow, super, time, vote, votes, voting, world
    • Replies: 2
    • Views: 944
    Last Post: 02-01-1998 05:20 AM
    by Blastin  Go to last post
  23. Another `Rules` Question ...

    Started by Dan, 11-30-1997 12:00 AM
    3rd, brand, change, coast, control, cooper, domain, economy, fighter, guilder, heir, holdings, law, loyal, loyalty, medieval, province, purpose, realm, regent, results, rule, rules, ruling, state, taxation, trade, visit
    • Replies: 5
    • Views: 1,896
    Last Post: 01-27-1998 06:00 AM
    by Bryan Ruther  Go to last post
  24. Caelcorwyn, any info?

    Started by S.G.P. Berendse, 01-26-1998 10:25 AM
    aerenwe, campaigns, change, deep, domain, east, fast, games, gulf, hail, island, movie, players, provinces, regent, run, seperate, side
    • Replies: 1
    • Views: 1,229
    Last Post: 01-27-1998 03:13 AM
    by John Ewan  Go to last post
  25. Question for Birthright

    Started by Maurizio Garzelli, 01-26-1998 10:32 AM
    ancient, armor, art, attention, change, creatures, dwarven, elf, elves, forest, kingdom, knight, land, level, monk, permanency, province, rare, shields, source, stat, summoning, warcards, water, weapons
    • Replies: 4
    • Views: 952
    Last Post: 01-27-1998 04:53 PM
    by Neil Barnes  Go to last post
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