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Tag: map

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  1. Realm Names

    Started by Olesens, 01-23-1999 03:28 AM
    areas, bor, born, care, close, days, death, deep, favourite, guys, heir, hotgb, island, islands, land, languages, map, mile, muden, physical, province, random, realm, realms, sides, structure, throw
    • Replies: 6
    • Views: 9,372
    Last Post: 01-26-1999 04:19 AM
    by JulesMrshn@aol.co  Go to last post
  2. Sea Trade Routes

    Started by Whalejudge@aol.co, 10-31-1998 11:38 PM
    cities, culture, enforce, Europe, land, level, map, move, noble, pirate, provincial, river, rivers, route, routes, sea, shot, sun, taxation, terrain, time, tolls, trade, trade route, transport, travel, type
    • Replies: 4
    • Views: 8,541
    Last Post: 11-02-1998 01:55 PM
    by DKEvermore@aol.co  Go to last post
  3. Population stats.

    Started by Gary V. Foss, 11-19-1998 08:57 AM
    azhik, baruk, community, courts, day, folks, formation, guild, income, law, level, levels, locations, map, market, place, population, potential, province, provinces, rulebook, ruling, stats, survey, time
    • Replies: 2
    • Views: 5,450
    Last Post: 11-19-1998 10:12 PM
    by Kenneth Gauck  Go to last post
  4. Diggin Time

    Started by Kenneth Gauck, 12-06-1998 07:14 PM
    andrew, attacking, avanil, cartographer, crown, days, deep, feat, forge, gold, gulf, humans, iron, level, levels, map, miles, muden, power, purpose, regent, river, sea, slave, terrain, time, war
    • Replies: 3
    • Views: 9,687
    Last Post: 12-07-1998 04:59 AM
    by Gary V. Foss  Go to last post
  5. Review: Tribes of the Heartles

    Started by Jim Cooper, 01-07-1999 09:30 AM
    2 Pages
    1 2
    access, art, birthright, boards, box, building, castle, children, cooper, culture, cut, domain, dungeons, entry, game, heir, hotgb, map, nwn, original, product, regency, regent, request, roads, rpga, shadow, shadow world, trade, tribes, warcards, world
    • Replies: 15
    • Views: 11,070
    Last Post: 01-08-1999 06:29 PM
    by Joe & Jodi Walder  Go to last post
  6. Wish List

    Started by Whalejudge@aol.co, 01-08-1999 08:51 AM
    adventures, alter, battlesystem, discussion, hotgb, level, map, multiple, province, regent, roe, rules, units, wandering, warcards, warfare
    • Replies: 0
    • Views: 4,392
    Last Post: 01-08-1999 08:51 AM
    by Whalejudge@aol.co  Go to last post
  7. Ed`s Alternate Combat System (w

    Started by Craig Greeson, 10-13-1998 11:50 PM
    allowed, alter, battles, cards, char, combat, completely, cover, decent, duke, game, lord, map, movement, playtesters, quality, regency, revised, shadow, simple, system, terrain, trilogy, unit, version, world
    • Replies: 2
    • Views: 3,201
    Last Post: 10-15-1998 02:46 PM
    by darkstar  Go to last post
  8. My Last Word on the GS.

    Started by Tim Nutting, 10-17-1998 08:46 PM
    accept, alignment, board, campaign, change, content, core, culture, debate, elves, evil, fan, fantasy, folks, game, heir, history, human, map, member, place, plane, policy, public, realms, setting, valid
    • Replies: 1
    • Views: 8,957
    Last Post: 10-18-1998 05:01 PM
    by Shadewulf@aol.co  Go to last post
  9. Fwd: A Question

    Started by Shadewulf@aol.co, 10-19-1998 08:00 PM
    accepted, active, alliance, alliances, allied, assistance, building, children, civil, dealing, dependant, favor, fun, game, king, map, military, minor, negating, pbem, powerful, regent, sun, time, type, version
    • Replies: 0
    • Views: 2,260
    Last Post: 10-19-1998 08:00 PM
    by Shadewulf@aol.co  Go to last post
  10. RE: Sea Trade Routes

    Started by Peter Hodge, 10-22-1998 10:51 PM
    avanil, building, category, city, coast, cooper, dragon, imperial, imperial city, map, original, point, province, provinces, rare, regency, roads, route, rps, sea, showing, southern, terrain, thieves, trade, trade route, trading
    • Replies: 0
    • Views: 3,402
    Last Post: 10-22-1998 10:51 PM
    by Peter Hodge  Go to last post
  11. The Chamberlain of the CoA (long)

    Started by Simon Graindorge, 10-23-1998 06:30 AM
    accepted, actions, attack, bloodline, box, card, chamberlain, city, current, domain, empire, future, game, gold, handling, income, iron, level, magician, major, map, plan, province, public, regent, reputation, running, throne, voting
    • Replies: 0
    • Views: 4,984
    Last Post: 10-23-1998 06:30 AM
    by Simon Graindorge  Go to last post
  12. Eastern Cultures

    Started by chris, 09-05-1998 04:05 PM
    ancient, campaign, cast, clerics, culture, cultures, day, djapar, dragon, dragon isles, dragons, east, eastern, heir, isles, king, mages, magic, magicians, map, population, race, source, time, wondering
    • Replies: 4
    • Views: 3,260
    Last Post: 09-11-1998 03:26 PM
    by mmacgregor@statestreet.c  Go to last post
  13. Birthright Newbie, Almost

    Started by GrimtoothX@aol.co, 09-07-1998 02:52 AM
    alter, archers, battle, campaign, card, castles, control, deal, fast, fortification, future, game, holdings, luck, map, modifiers, province, rule, rules, setting, strategy, system, time, troops, wondering
    • Replies: 4
    • Views: 7,909
    Last Post: 09-08-1998 08:05 PM
    by prtr02@scorpion.nspco.co  Go to last post
  14. World Map & Size of Aybernis

    Started by The Olesens, 09-12-1998 12:44 PM
    alter, answer, blood, campaign, Cerilia, continental, days, empires of blood, force, fun, heir, map, moon, plane, size, spelling, standard, teleport, world, worlds
    • Replies: 0
    • Views: 2,252
    Last Post: 09-12-1998 12:44 PM
    by The Olesens  Go to last post
  15. World Map & Size of Aybernis

    Started by LordSchmit@aol.co, 09-12-1998 03:04 AM
    aebrynis, days, earth, map, size, sun, time, world
    • Replies: 0
    • Views: 1,459
    Last Post: 09-12-1998 03:04 AM
    by LordSchmit@aol.co  Go to last post
  16. World Map & Size of Aybernis

    Started by lyndon@pobox.com (Lyndon, 09-12-1998 04:44 AM
    earth, iron, map, plane, size, world
    • Replies: 0
    • Views: 1,845
    Last Post: 09-12-1998 04:44 AM
    by lyndon@pobox.com (Lyndon  Go to last post
  17. Odp: World Map & Size of Aybernis

    Started by Duatha, 09-12-1998 06:43 PM
    aebrynis, continent, differences, europe, fan, fantasy, friends, map, maps, northern, plane, scale, size, world
    • Replies: 0
    • Views: 2,568
    Last Post: 09-12-1998 06:43 PM
    by Duatha  Go to last post
  18. World Map & Size of Aybernis

    Started by Ed Stark, 09-12-1998 08:17 PM
    aebrynis, answer, brand, Cerilia, coast, colin, continental, continents, days, force, map, physical, point, size, southern, spelling, standard, wizards, world
    • Replies: 0
    • Views: 2,241
    Last Post: 09-12-1998 08:17 PM
    by Ed Stark  Go to last post
  19. Odp: World Map & Size of Aybern

    Started by TheMotive@aol.co, 09-12-1998 08:31 PM
    campaign, coast, europe, island, map, plane, size, world
    • Replies: 0
    • Views: 2,391
    Last Post: 09-12-1998 08:31 PM
    by TheMotive@aol.co  Go to last post
  20. World Map & Size of Aybernis

    Started by Mark A Vandermeulen, 09-14-1998 10:04 PM
    aebrynis, arts, map, point, size, southern, times, typo, world
    • Replies: 0
    • Views: 1,565
    Last Post: 09-14-1998 10:04 PM
    by Mark A Vandermeulen  Go to last post
  21. The river is named WHAT?

    Started by Jonathan Ingram, 09-21-1998 08:48 AM
    adventure, aerenwe, baroness, book of priestcraft, city, craft, domain, folks, game, haven, map, maps, pbem, player, players, priestcraft, river, secrets, section, small
    • Replies: 6
    • Views: 5,545
    Last Post: 09-21-1998 10:49 PM
    by Wrb41977@aol.co  Go to last post
  22. RE: Mapping of Cerilia in CC2

    Started by Kariu, 09-18-1998 03:54 PM
    artist, borders, brand, bright, campaign, cartographer, cc2, change, coast, computer, contest, core, earth, fighting, game, gold, graphics, hero, map, mass, original, plan, project, quality, rules, time, version, worlds
    • Replies: 0
    • Views: 2,529
    Last Post: 09-18-1998 03:54 PM
    by Kariu  Go to last post
  23. Mapping of Cerilia in CC2

    Started by greegan, 09-17-1998 04:20 AM
    bloodlines, borders, box, brand, campaign, cartographer, cc2, coast, contest, core, feature, fighting, game, graphics, heir, map, mapping, maps, picture, plan, project, quality, rules, slow, time, version, wizards, worlds
    • Replies: 3
    • Views: 7,207
    Last Post: 09-18-1998 04:18 PM
    by darkstar  Go to last post
  24. Core Rules v2.0

    Started by Tim Nutting, 09-16-1998 06:32 PM
    abilities, blood, blood abilities, bloodlines, characters, classes, core, dragon, loyal, map, players, powers, priest, process, product, proficiencies, project, published, rules, sword, time, track, understanding, usable, weapon
    • Replies: 4
    • Views: 3,341
    Last Post: 09-17-1998 02:13 AM
    by MylonDrow@aol.co  Go to last post
  25. World Map & Size of Aybernis

    Started by Ed Stark, 09-16-1998 04:34 PM
    aebrynis, arts, brand, coast, map, point, size, southern, times, typo, wizards, world
    • Replies: 0
    • Views: 1,593
    Last Post: 09-16-1998 04:34 PM
    by Ed Stark  Go to last post
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