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  1. [BIRTHRIGHT] Vitality/Wound Points foBR.

    Started by Birthright-L, 06-03-2003 08:30 AM
    2 Pages
    1 2
    abilities, ability, bang, bonus, campaign, character, class, combat, damage, fan, fantasy, form, friend, game, guy, handling, king, level, mabinogin, military, mix, monster, NPC, players, point, professions, purpose, range, rant, reward, run, running, setting, shot, spell, strange, strike, survivability, time, valid, vampire, variation, villain, vitality or wound, warrior, weak, wizards
    • Replies: 18
    • Views: 5,484
    Last Post: 06-10-2003 02:26 AM
    by geeman  Go to last post
  2. Vitality/Wound Points foBR.

    Started by geeman, 06-03-2003 05:17 AM
    ability, access, bard, bloodline, change, character, characters, class, classes, couple, damage, effect, effects, guess, handling, haven, mechanic, modification, modifier, noble, original, player, players, point, purpose, rule, rules, score, skill, standard, stat, statistics, utility, vitality or wound, Wizards of the Coast, wotc
    • Replies: 0
    • Views: 1,838
    Last Post: 06-03-2003 05:17 AM
    by geeman  Go to last post
  3. Hit Points vs. Vitality/Wound.

    Started by geeman, 07-29-2002 02:26 PM
    abilities, ability, abstract, attack, attacks, blood, blood abilities, bonus, class, core, cost, couple, critical, d20, damage, dead, death, familiar, feat, feats, healing, heir, level, point, point system, points, result, save, score, shot, spell, spells, system, vitality or wound, wizards
    • Replies: 4
    • Views: 2,418
    Last Post: 07-30-2002 03:37 AM
    by Peter Lubke  Go to last post
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