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  1. Home grown rules

    Started by Jim Paterson, 08-06-1998 09:39 PM
    effect, equivalent, gold, grown, guild, holding, level, magic, map, modules, player, players, point, province, realm, route, routes, rule, rules, source, spells, the wizard, trade, winter, wizard
    • Replies: 1
    • Views: 885
    Last Post: 08-06-1998 09:56 PM
    by Jim Paterson  Go to last post
  2. Birthright Story - Chapter 7 (part

    Started by darkstar, 08-07-1998 03:37 PM
    action, bloodline, born, city, cover, crown, days, dead, death, deep, descision, diamond, forge, holding, magic, oster, place, point, powerful, province, request, retreat, shadow, shield, spell, strength, surprise, sword, tighmaevril
    • Replies: 0
    • Views: 644
    Last Post: 08-07-1998 03:37 PM
    by darkstar  Go to last post
  3. RE: [BIRTHRIGHT] Home grown rul

    Started by Harding Nick MMUk, 08-07-1998 08:47 AM
    area, campaign, cash, drug, effect, equivalent, experience, export, forest, grown, healing, holding, holdings, level, maximum, nwp, province, routes, rules, source, the wizard, trade route, true, wizard
    • Replies: 0
    • Views: 637
    Last Post: 08-07-1998 08:47 AM
    by Harding Nick MMUk  Go to last post
  4. RE: Experience Points

    Started by Peter Hodge, 08-09-1998 01:11 AM
    action, actions, advance, adventures, award, characters, contest, day, domain, dragon, experience, heir, holding, level, levels, major, original, point, points, result, run, system, thrones, type, war
    • Replies: 0
    • Views: 650
    Last Post: 08-09-1998 01:11 AM
    by Peter Hodge  Go to last post
  5. Online City Project Updates

    Started by Simon Graindorge, 08-14-1998 04:04 AM
    administrator, book of magecraft, city, college, council, day, description, feedback, foreign, formation, free, heir, history, holding, magecraft, master, project, projects, public, royal, ruling, secrets, show, source
    • Replies: 0
    • Views: 1,013
    Last Post: 08-14-1998 04:04 AM
    by Simon Graindorge  Go to last post
  6. Contesting sources.

    Started by Gary V. Foss, 08-15-1998 08:19 AM
    building, construction, guys, hammer, heir, holding, holdings, landed, law, level, mage, province, range, regent, source, stone, strange, temple
    • Replies: 0
    • Views: 835
    Last Post: 08-15-1998 08:19 AM
    by Gary V. Foss  Go to last post
  7. Contesting sources (kinda long)

    Started by James Ray, 08-15-1998 12:00 PM
    action, actions, answer, beauty, building, circle, construction, game, holders, holding, law, law holding, level, mage, military, occupy, original, potential, province, regent, round, rule, rulebook, source, stone, strange, strength, temple, time
    • Replies: 3
    • Views: 776
    Last Post: 08-16-1998 09:58 AM
    by James Ray  Go to last post
  8. Contesting

    Started by Oyvind Gronnesby, 08-15-1998 12:18 PM
    action, campaigns, churches, convert, effect, guilds, holding, level, loyal, loyalty, province, rulebook, ruler, rules, time
    • Replies: 0
    • Views: 878
    Last Post: 08-15-1998 12:18 PM
    by Oyvind Gronnesby  Go to last post
  9. Trade Routes (long winded - sorry)

    Started by Peter Hodge, 05-31-1998 10:16 AM
    action, actions, building, city, conquering, couple, decree, domain, events, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rulebook, ruling, running, setting, trade, war
    • Replies: 0
    • Views: 618
    Last Post: 05-31-1998 10:16 AM
    by Peter Hodge  Go to last post
  10. Trade Routes (long winded - sor

    Started by Alain Pouliot, 06-01-1998 03:50 AM
    action, actions, brotherhood, building, change, city, conquering, couple, decree, domain, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rulebook, ruling, running, setting, trade, war
    • Replies: 3
    • Views: 824
    Last Post: 06-01-1998 08:54 AM
    by Tim Nutting  Go to last post
  11. RE: Trade Routes (long winded - sor

    Started by Kariu, 06-01-1998 12:57 PM
    actions, building, current, custom, decree, diplomacy, domain, game, gaming, generally, gold, guild, holding, import, income, level, map, pbem, point, raising, random, realm, setting, tax, trade, war
    • Replies: 0
    • Views: 583
    Last Post: 06-01-1998 12:57 PM
    by Kariu  Go to last post
  12. RPs and Good Ruleing

    Started by The Olesen`s, 06-03-1998 01:06 AM
    collect, collection, haven, holding, holdings, king, provinces, realm, rps, rulebook, rulers, worship
    • Replies: 0
    • Views: 547
    Last Post: 06-03-1998 01:06 AM
    by The Olesen`s  Go to last post
  13. RPs and good Jobs

    Started by The Olesen`s, 06-03-1998 07:14 PM
    average, collect, collection, haven, holding, holdings, provinces, realm, rps, rulebook, rulers, worship
    • Replies: 0
    • Views: 510
    Last Post: 06-03-1998 07:14 PM
    by The Olesen`s  Go to last post
  14. Trade Routes

    Started by Kent Troughton, 06-03-1998 10:53 PM
    2nd, application, asked, box, campaign, control, dungeons, effect, guild, holding, holdings, house, original, page, pbems, point, province, regent, route, routes, rule, rules, times, trade, trade route, transfer, type
    • Replies: 7
    • Views: 1,066
    Last Post: 06-04-1998 05:45 PM
    by Clayton F. Hinton  Go to last post
  15. QBasic BR and Suiriene

    Started by The Olesen`s, 06-04-1998 12:32 AM
    blood, bloodline, board, class, cover, domain, guild, holding, income, level, loyalty, major, menu, minor, paladin, plague, population, production, province, restored, ruling, score, source, temple, throne, trade, version
    • Replies: 1
    • Views: 718
    Last Post: 06-04-1998 01:02 AM
    by The Olesen`s  Go to last post
  16. RPs and good rule

    Started by The Olesen`s, 06-04-1998 11:15 AM
    average, collection, feedback, haven, holding, holdings, provinces, realm, rps, rule, rulers, worship
    • Replies: 0
    • Views: 529
    Last Post: 06-04-1998 11:15 AM
    by The Olesen`s  Go to last post
  17. Realm Spells 4 Warriors

    Started by The Olesen`s, 06-04-1998 11:23 AM
    3rd, asked, blooded, cast, casting, character, dep, force, heir, holding, mage, magic, nature, paladins, rangers, realm, rulebook, sea, spells, tree, true, unblooded, warrior, warriors, worship
    • Replies: 5
    • Views: 1,014
    Last Post: 06-04-1998 07:10 PM
    by The Olesen`s  Go to last post
  18. 0 holdings

    Started by Gary V. Foss, 06-09-1998 11:51 AM
    actions, city, contest, domain, espionage, est, forge, holding, holdings, influence, investing, level, point, power, province, realm, route, routes, rps, rulers, ruling, small, stone, trade, trade route
    • Replies: 7
    • Views: 1,255
    Last Post: 06-11-1998 12:48 PM
    by Mark A Vandermeulen  Go to last post
  19. Sielwode

    Started by pwrobel@colba.ne, 06-14-1998 03:40 AM
    2 Pages
    1 2
    alliance, archers, army, azhik, baruk, design, domain, empire, formation, gaming, group, holding, holdings, james, law, levels, market, nations, player, ruins, rulebook, setting, source, unique, units, wolf
    • Replies: 10
    • Views: 1,405
    Last Post: 06-16-1998 01:07 PM
    by DKEvermore@aol.co  Go to last post
  20. Paladin:Synopsis

    Started by Benji Craddock, 06-16-1998 12:05 AM
    2 Pages
    1 2
    change, character, claim, completely, control, crown, domain, empire, enemy, evil, faith, forge, god, holding, level, loyalty, major, nick, paladin, province, realm, rule, show, test, throne, turn, vision, war
    • Replies: 13
    • Views: 1,431
    Last Post: 06-20-1998 01:29 AM
    by veryfastperson@juno.com  Go to last post
  21. Regency and bloodline.

    Started by Gary V. Foss, 06-19-1998 07:03 PM
    3 Pages
    1 2 3
    3rd, access, actions, blooded, bloodline, campaign, cataclysm, collected, edition, fighter, gen, holding, intelligence, level, presenting, province, public, realm, regency, rps, rulebook, ruler, ruling, section, setting, spreadsheet, strength, test, turn, unblooded, village, worlds
    • Replies: 21
    • Views: 1,947
    Last Post: 06-23-1998 12:54 PM
    by DKEvermore@aol.co  Go to last post
  22. Ahem..*domain turns*?

    Started by TheMotive@aol.co, 06-20-1998 03:45 PM
    access, actions, bloodline, campaign, campaigns, care, complete, domain, game, guys, holding, locate, lost, paladin, performance, plan, players, point, priest, province, purpose, regency, regent, religion, request, ruling, run, times, turns
    • Replies: 4
    • Views: 808
    Last Post: 06-22-1998 01:46 PM
    by Mark A Vandermeulen  Go to last post
  23. Regency and bloodline. Clout?

    Started by Tim Nutting, 06-21-1998 09:32 AM
    actions, benefit, blooded, bloodline, cost, couple, decent, divine, domains, flaws, haven, heir, holding, land, level, loyal, loyalty, morning, performance, points, province, random, regency, regent, som, tribute, unique
    • Replies: 2
    • Views: 802
    Last Post: 06-23-1998 09:28 AM
    by Tim Nutting  Go to last post
  24. No new release from TSR?

    Started by prtr02@scorpion.nspco.co, 06-23-1998 07:05 PM
    ability, access, articles, campaign, company, completely, computer, cover, death, decision, dragon, dungeon, formation, free, future, grim, heir, holding, pages, plan, richard, setting, signs, staff, time, version, wizards, world
    • Replies: 4
    • Views: 1,049
    Last Post: 06-24-1998 02:25 AM
    by Jim Cooper  Go to last post
  25. Contesting Castles?

    Started by Eric Dunn, 04-28-1998 12:29 PM
    2 Pages
    1 2
    arts, building, castles, contest, costs, couple, cover, days, est, holding, holdings, king, level, lord, order, points, pondering, purpose, resources, route, rulebook, ruler, ruling, siege, trade, trade route, turns, type
    • Replies: 12
    • Views: 1,349
    Last Post: 04-29-1998 12:09 AM
    by lialos@crosslink.ne  Go to last post
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