Search:

Tag: class

Page 3 of 96 1 2 3 4 5 6

Search: Search took 0.12 seconds.

  1. No Orcs?

    Started by Tim Nutting, 10-19-1998 07:54 PM
    azrai, blood, campaign, class, completely, computer, culture, day, elite, evil, game, goblinoid, guys, member, monster, orcs, original, orog, orogs, published, race, realms, rulebook, setting, slave, society
    • Replies: 5
    • Views: 1,226
    Last Post: 10-21-1998 06:56 AM
    by Kenneth Gauck  Go to last post
  2. Holdings and Class

    Started by Kenneth Gauck, 10-22-1998 06:38 PM
    active, advice, allowed, class, control, courts, crossover, dieties, game, god, law, maintenance, money, original, place, player, realm, regent, royal, rulebook, ruled, scion, section, temple, type, world
    • Replies: 0
    • Views: 679
    Last Post: 10-22-1998 06:38 PM
    by Kenneth Gauck  Go to last post
  3. Time and Magic -- Was "The Gorg

    Started by Gary V. Foss, 10-26-1998 06:05 PM
    archers, casting, class, conflict, day, domain, elves, fire, growth, humans, level, mages, magic, mile, miles, multi, plan, scenario, spell, spellcasters, spells, stats, time, units, wizard
    • Replies: 0
    • Views: 753
    Last Post: 10-26-1998 06:05 PM
    by Gary V. Foss  Go to last post
  4. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-26-1998 07:13 PM
    answer, archers, casting, class, conflict, day, domain, elf, elves, fire, growth, level, magic, mile, miles, multi, plan, regent, scenario, spell, spellcasters, task, time, units, wizard
    • Replies: 0
    • Views: 704
    Last Post: 10-26-1998 07:13 PM
    by Pieter Sleijpen  Go to last post
  5. Gold and Thieves - Was "Time an

    Started by Gary V. Foss, 10-28-1998 05:00 PM
    campaign, characters, class, coin, crown, currency, dealing, describe, difference, game, gems, gold, guilds, nations, pick, plane, players, point, run, silver, thief, thieves, time, types, unit
    • Replies: 0
    • Views: 671
    Last Post: 10-28-1998 05:00 PM
    by Gary V. Foss  Go to last post
  6. Gold and Thieves - Was "Time an

    Started by Scott Koester, 10-28-1998 08:19 PM
    adventures, anuirean, campaign, characters, class, dirty, game, gold, guilds, level, merchant, nature, pick, plane, players, politics, run, skills, standard, thief, thieves, time, true
    • Replies: 0
    • Views: 677
    Last Post: 10-28-1998 08:19 PM
    by Scott Koester  Go to last post
  7. BR Warchiefs (Warcards/again)

    Started by Manfred V=?ISO-8859-1?Q?, 10-29-1998 08:52 AM
    ability, army, blooded, bonus, class, couple, domain, effect, effects, emperor, experience, fighting, form, formation, game, level, lost, magic, major, place, power, rare, results, retreat, spellcasters, unblooded
    • Replies: 0
    • Views: 549
    Last Post: 10-29-1998 08:52 AM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  8. Irregular Investitures - was T&

    Started by Scott Koester, 10-29-1998 02:01 PM
    bloodline, ceremony, class, familiar, holdings, influence, invest, investiture, land, mage, magic, morning, nature, place, regent, rules, scion, spell, true
    • Replies: 0
    • Views: 590
    Last Post: 10-29-1998 02:01 PM
    by Scott Koester  Go to last post
  9. Irregular Investitures - was T&

    Started by Binagran, 10-29-1998 02:24 PM
    ability, book of priestcraft, ceremony, class, craft, divestiture, domain, familiar, influence, investiture, land, magical, morning, nature, page, place, power, priestcraft, realm, regent, rules, transfer, true
    • Replies: 0
    • Views: 766
    Last Post: 10-29-1998 02:24 PM
    by Binagran  Go to last post
  10. Irregular Investitures - was T&

    Started by DKEvermore@aol.co, 10-29-1998 02:20 PM
    bloodline, bloodline strength, ceremony, class, familiar, influence, investiture, land, morning, nature, page, place, regent, rules, standard, strength, time, true
    • Replies: 0
    • Views: 675
    Last Post: 10-29-1998 02:20 PM
    by DKEvermore@aol.co  Go to last post
  11. Irregular Investitures - was T&

    Started by einarh@fagerborg.vgs.n, 10-29-1998 03:24 PM
    actions, bloodline, ceremony, character, class, death, familiar, free, holdings, influence, invest, investiture, land, mage, magic, morning, nature, physical, place, proceed, regent, rules, save, scion, spell, true
    • Replies: 0
    • Views: 627
    Last Post: 10-29-1998 03:24 PM
    by einarh@fagerborg.vgs.n  Go to last post
  12. Guns

    Started by Tim Nutting, 08-24-1998 06:00 AM
    anuirean, bow, casting, claims, class, computer, enemy, game, god, gunpowder, king, member, money, nick, orcs, power, race, realm, secret, setting, shot, technology, time, unit, weapon, weapons, world
    • Replies: 3
    • Views: 1,109
    Last Post: 08-26-1998 08:13 AM
    by Gary V. Foss  Go to last post
  13. RE: Elfin Rangers

    Started by enq@completesystems.com., 08-31-1998 11:12 PM
    allowed, ancient, application, bloodlines, characters, class, clerical, day, deity, dragon, elf, gods, investiture, land, nature, power, race, ranger, rangers, realm, regency, step, transfer, type, warlock, worship
    • Replies: 0
    • Views: 734
    Last Post: 08-31-1998 11:12 PM
    by enq@completesystems.com.  Go to last post
  14. Multi / Double Class Alternates

    Started by Kevin Knowlton, 09-05-1998 06:08 PM
    allowed, alter, benefit, bonus, campaign, character, characters, class, completely, current, elves, gold, humans, level, multi, page, paladin, realm, rules, score, skills, solution, status, sword, weapons
    • Replies: 2
    • Views: 772
    Last Post: 09-07-1998 08:34 AM
    by Tim Nutting  Go to last post
  15. Blooded Magicians

    Started by Gary V. Foss, 09-10-1998 11:48 AM
    adventure, ariya, blood, blooded, campaign, character, characters, class, group, guys, henchman, James, level, mages, magician, magicians, oaths, pilgrimage, players, proficiencies, regular, running, spell, temple, true, weapon, wizards
    • Replies: 6
    • Views: 1,089
    Last Post: 09-15-1998 09:35 AM
    by Gary V. Foss  Go to last post
  16. Steam...

    Started by Saberdrake@aol.co, 09-15-1998 06:12 PM
    ability, blooded, card, casting, Cerilia, change, class, craftsmen, folks, gaming, heir, humans, intelligence, level, low magic, mages, magic, plane, population, realm, score, spell, steam, technology, time, wizards, world
    • Replies: 2
    • Views: 832
    Last Post: 09-17-1998 12:16 PM
    by Gary V. Foss  Go to last post
  17. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 960
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
  18. Steam... (a dissertation)

    Started by Mark A Vandermeulen, 09-15-1998 11:01 PM
    ability, action, allowed, children, class, current, days, death, empire, fun, generally, generation, guilder, level, magic, member, nature, powerful, rare, realm, regent, religion, status, technology, world
    • Replies: 4
    • Views: 1,015
    Last Post: 09-16-1998 09:43 PM
    by Mark A Vandermeulen  Go to last post
  19. Paladins for Everyone

    Started by The Olesens, 09-20-1998 12:53 AM
    2 Pages
    1 2
    access, acquire, aeric, born, class, crusader, day, domain, elite, faiths, form, free, gods, guess, guy, holy, original, paladins, players, priest, purpose, regent, september, spells, sword, thieves, type, warrior
    • Replies: 11
    • Views: 1,975
    Last Post: 09-24-1998 07:10 PM
    by Tony Lemmers  Go to last post
  20. Paladins for Everyone (long)

    Started by James Ray, 09-21-1998 08:08 AM
    2 Pages
    1 2
    ability, alignments, allowed, ambitious, bonus, campaign, change, class, core, days, game, gaming, generally, generic, holders, holy, house, James, law, magic, oriental, philosophy, politics, school, skills, tree, version, world
    • Replies: 15
    • Views: 1,810
    Last Post: 09-25-1998 12:09 AM
    by Daniel McSorley  Go to last post
  21. Begining and Ending

    Started by The Olesens, 09-21-1998 12:19 PM
    answer, art, asked, attitude, character, class, crusader, druids, eastern, faith, handbook, heir, holy, magic, original, paladin, paladins, point, september, simple, spell, templars, time, warlock, warrior
    • Replies: 2
    • Views: 810
    Last Post: 09-24-1998 01:06 AM
    by Brett Lang  Go to last post
  22. Ultimate Blood Ability

    Started by The Olesens, 07-01-1998 01:32 AM
    abilities, ability, allowed, blood, blood abilities, blood ability, bloodline, cast, class, completely, divine, god, human, level, lore, multi, original, priest, scion, serpent, spells, status, strength, time, true
    • Replies: 2
    • Views: 1,036
    Last Post: 07-01-1998 10:34 PM
    by bloebick@juno.com (Benja  Go to last post
  23. RE: Ultimate Blood Ability

    Started by Kariu, 07-01-1998 03:10 AM
    abilities, ability, blood, blood abilities, blood ability, bloodline, cast, class, human, level, multi, original, priest, scion, serpent, spells, true
    • Replies: 0
    • Views: 920
    Last Post: 07-01-1998 03:10 AM
    by Kariu  Go to last post
  24. RE: Ultimate Blood Ability

    Started by Kariu, 07-01-1998 01:37 PM
    abilities, ability, athas, blood, blood abilities, blood ability, bloodline, cast, class, divine, dragon, human, kings, level, multi, original, priest, rare, scion, serpent, spells, status, strength, time, true
    • Replies: 0
    • Views: 906
    Last Post: 07-01-1998 01:37 PM
    by Kariu  Go to last post
  25. NPCs violating rules/Petion

    Started by The Olesens, 07-17-1998 12:50 PM
    anuirean, class, cost, diviner, dwarf, fighter, forge, illusion, imperial, level, limits, mage, npcs, page, roe, rulebook, rules, school, true, wizards
    • Replies: 0
    • Views: 647
    Last Post: 07-17-1998 12:50 PM
    by The Olesens  Go to last post
Results 51 to 75 of 2385
Page 3 of 96 1 2 3 4 5 6
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.