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  1. Gheallie Sidhe and Alignment

    Started by Kenneth Gauck, 10-13-1998 08:23 PM
    adult, alignment, animal, banner, borders, claims, core, custom, dangerous, deal, debate, domains, elves, evil, gheallie, gheallie sidhe, heir, humans, James, land, limited, members, millen, point, power, purpose, realm, ring, settlement, survival, system, war
    • Replies: 5
    • Views: 4,374
    Last Post: 10-14-1998 10:56 PM
    by Kenneth Gauck  Go to last post
  2. Ed`s Alternate Combat System (w

    Started by Craig Greeson, 10-13-1998 11:50 PM
    allowed, alter, battles, cards, char, combat, completely, cover, decent, duke, game, lord, map, movement, playtesters, quality, regency, revised, shadow, simple, system, terrain, trilogy, unit, version, world
    • Replies: 2
    • Views: 3,209
    Last Post: 10-15-1998 02:46 PM
    by darkstar  Go to last post
  3. Digging In

    Started by The Olesens, 10-14-1998 01:42 AM
    andrew, asks, attack, battle, cards, castle, close, combat, cover, enemy, fan, fire, ground, guide, place, realm, regent, shield, shoot, shot, slow, summon, supplement, system, time, unit, war
    • Replies: 1
    • Views: 4,323
    Last Post: 10-14-1998 08:11 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  4. RE: Gheallie Sidhe and Alignment

    Started by Kariu, 10-14-1998 01:08 PM
    alignment, area, domains, elves, force, game, gheallie, gheallie sidhe, gross, heir, humans, npcs, pbem, rise, survival, system, turns
    • Replies: 0
    • Views: 2,364
    Last Post: 10-14-1998 01:08 PM
    by Kariu  Go to last post
  5. Ships of Cerilia

    Started by Whalejudge@aol.co, 10-26-1998 02:35 AM
    advance, article, baker, bonus, cards, char, cost, design, dragon, efficiency, fast, formation, magic, movement, power, powerful, sea, ship, steam, system, turn, types, war, weapons, weapons of the waves
    • Replies: 2
    • Views: 6,382
    Last Post: 10-26-1998 11:13 AM
    by Pieter Sleijpen  Go to last post
  6. Ars Magica in Birthright

    Started by Oyvind Gronnesby, 08-20-1998 03:47 PM
    3rd, challenge, change, conversion, game, group, major, secrets, system, version
    • Replies: 1
    • Views: 2,172
    Last Post: 08-21-1998 06:20 PM
    by prtr02@scorpion.nspco.co  Go to last post
  7. RE: Ars Magica in Birthright

    Started by #WONG HON MING#, 08-21-1998 09:22 AM
    3rd, change, conversion, game, group, major, system, version
    • Replies: 0
    • Views: 1,588
    Last Post: 08-21-1998 09:22 AM
    by #WONG HON MING#  Go to last post
  8. Alternative systems - literally

    Started by Tim Nutting, 08-22-1998 06:48 AM
    adventure, alter, alternity, converting, game, gaming, members, rules, system
    • Replies: 0
    • Views: 1,546
    Last Post: 08-22-1998 06:48 AM
    by Tim Nutting  Go to last post
  9. Alt. Game System for AD&D

    Started by Trizt, 08-22-1998 06:48 PM
    fading, game, rpg, small, system, version
    • Replies: 0
    • Views: 1,320
    Last Post: 08-22-1998 06:48 PM
    by Trizt  Go to last post
  10. Low magic and INT requirements for

    Started by Joao C Medeiros, 08-28-1998 09:31 PM
    area, college, day, difference, est, level, low magic, magic, original, spell, survival, system, weak, wizard, wizards
    • Replies: 0
    • Views: 1,900
    Last Post: 08-28-1998 09:31 PM
    by Joao C Medeiros  Go to last post
  11. Birthright Newbie, Almost

    Started by GrimtoothX@aol.co, 09-07-1998 02:52 AM
    alter, archers, battle, campaign, card, castles, control, deal, fast, fortification, future, game, holdings, luck, map, modifiers, province, rule, rules, setting, strategy, system, time, troops, wondering
    • Replies: 4
    • Views: 7,964
    Last Post: 09-08-1998 08:05 PM
    by prtr02@scorpion.nspco.co  Go to last post
  12. New Elven Realm Spells (was: El

    Started by DKEvermore@aol.co, 09-08-1998 12:54 PM
    fantasy, members, realm, realm magic, sea, setting, spells, system, time
    • Replies: 0
    • Views: 1,559
    Last Post: 09-08-1998 12:54 PM
    by DKEvermore@aol.co  Go to last post
  13. [BIRTHRIGHT] -This is the way I see it.(was Sh

    Started by morgramen, 09-11-1998 05:21 AM
    area, baker, blood, born, campaign, core, crossover, design, game, gaming, guess, James, McComb, model, money, pbem, potential, power, product, rant, richard, setting, shadow, source, supplement, system, theory, world, worlds
    • Replies: 1
    • Views: 2,325
    Last Post: 09-11-1998 01:24 PM
    by DKEvermore@aol.co  Go to last post
  14. Anyone out there have a better

    Started by TheMotive@aol.co, 09-12-1998 12:03 PM
    2nd, archers, battles, battlesystem, box, card, combat, fire, gaming, guess, human, knights, mass, miniatures, mounted, original, range, readers, rules, scale, setting, story, strategy, system, tabletop, warhammer
    • Replies: 5
    • Views: 3,777
    Last Post: 09-12-1998 11:59 PM
    by TheMotive@aol.co  Go to last post
  15. birthright-digest V1998 #338

    Started by greegan, 09-14-1998 03:04 AM
    combat, mass, rules, setting, spelling, system, warhammer
    • Replies: 0
    • Views: 1,584
    Last Post: 09-14-1998 03:04 AM
    by greegan  Go to last post
  16. RE: Money, money, money.

    Started by Dom, 09-16-1998 07:05 AM
    2nd, 2nd edition, building, castle, castles, characters, complete, construction, costs, fortification, fortifications, fortified, house, lord, money, overlord, overlords, realm, rules, small, system, time, unit
    • Replies: 0
    • Views: 5,464
    Last Post: 09-16-1998 07:05 AM
    by Dom  Go to last post
  17. Dragons in battle

    Started by Solmyr, 09-16-1998 10:40 AM
    article, battle, card, cast, deal, dragon, dragons, general, guess, magic, monsters, pbem, results, round, solmyr, spells, stats, system, tower, units, visit, war, war card, warcard, warcards, weapons
    • Replies: 4
    • Views: 3,261
    Last Post: 09-17-1998 08:27 PM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  18. RE: Dragons in battle

    Started by Kariu, 09-16-1998 02:21 PM
    ability, battle, battlefield, dangerous, dragon, dragons, field, guess, magic, original, result, rounds, rules, september, solmyr, system, tower, units, warcard, weapons
    • Replies: 0
    • Views: 2,165
    Last Post: 09-16-1998 02:21 PM
    by Kariu  Go to last post
  19. Paladins, Priests, and Alignments

    Started by Brian Stoner, 09-24-1998 11:02 AM
    alignment, alignments, conclusion, culture, deal, earth, evil, faith, god, gods, heir, honor, lawful, legends, morning, original, origins, paladins, player, spells, system, warrior, warriors
    • Replies: 0
    • Views: 3,811
    Last Post: 09-24-1998 11:02 AM
    by Brian Stoner  Go to last post
  20. I killed 10 in 1 blow! (Was:Faiths

    Started by Morg, 09-24-1998 06:29 PM
    allegiance, area, assassination, attacking, attempt, blood, clean, dirty, dragon, dungeon, faith, faiths, haven, heir, knight, levels, magic, pbem, players, proficiency, regent, role-play, secret, source, system
    • Replies: 0
    • Views: 1,826
    Last Post: 09-24-1998 06:29 PM
    by Morg  Go to last post
    • Replies: 0
    • Views: 6,017
    Last Post: 09-25-1998 01:24 AM
    by enq@completesystems.com.  Go to last post
  21. [BIRTHRIGHT] -Nordic elves? Where did they com

    Started by einarh@fagerborg.vgs.n, 07-12-1998 03:25 PM
    4 Pages
    1 2 3 ... 4
    America, arts, close, conflicts, day, elves, erm, expert, features, generally, gods, house, James, morning, mythic, mythology, races, road, run, running, side, small, source, stone, system, time, Tolkien, translate, translation, village
    • Replies: 39
    • Views: 12,239
    Last Post: 03-02-1999 12:40 PM
    by the Falcon  Go to last post
  22. Blood Abilities Screw Up

    Started by The Olesens, 07-19-1998 07:48 PM
    abilites, abilities, ability, blood, blood abilities, blood ability, campaign, changed, characters, conclusion, current, derivation, heir, james, major, mechanic, minor, page, players, powers, rise, rulebook, save, score, scores, system
    • Replies: 5
    • Views: 3,400
    Last Post: 07-21-1998 01:09 PM
    by James Ray  Go to last post
  23. Petition

    Started by DKEvermore@aol.co, 07-19-1998 11:41 PM
    aberration, active, attempt, average, bang, box, campaign, campaigns, feedback, folks, game, gamer, guess, land, level, lost, original, players, ravenloft, realms, setting, settings, system, time, title, world
    • Replies: 2
    • Views: 2,595
    Last Post: 07-20-1998 06:04 AM
    by Gary V. Foss  Go to last post
  24. Alternity rules

    Started by Daniel McSorley, 07-21-1998 07:20 AM
    actions, alter, alternity, article, attacking, campaign, critical, domain, dragon, failure, haven, levels, proficiencies, recent, results, round, rule, rules, score, setting, skills, spell, system, version
    • Replies: 2
    • Views: 2,703
    Last Post: 07-21-1998 05:00 PM
    by prtr02@scorpion.nspco.co  Go to last post
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