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Tag: population

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  1. RE: Mehigible and the Seas

    Started by Peter Hodge, 06-10-1998 08:29 PM
    action, allowed, application, campaign, care, dragon, enemy, familiar, fighting, flavour, function, head, land, level, magic, major, medieval, original, population, race, realm, sea, seas, setting, source, sun, type, worlds
    • Replies: 0
    • Views: 1,740
    Last Post: 06-10-1998 08:29 PM
    by Peter Hodge  Go to last post
  2. RE: Paladin3

    Started by Ronnie Livingston, 06-15-1998 08:05 PM
    country, friend, friends, god, government, heir, paladin, population, territory
    • Replies: 0
    • Views: 4,967
    Last Post: 06-15-1998 08:05 PM
    by Ronnie Livingston  Go to last post
  3. SV: Palidin 1,2 & 3 - Really lo

    Started by Gary V. Foss, 06-16-1998 07:17 PM
    accepted, action, agitate, alignment, ambition, area, arts, campaign, care, character, coffee, contest, game, god, handbook, king, paladin, place, politics, population, power, religion, rpg, spell, war, world
    • Replies: 0
    • Views: 1,885
    Last Post: 06-16-1998 07:17 PM
    by Gary V. Foss  Go to last post
  4. the Elves are gonna Rise Again!

    Started by Pieter A de Jong, 06-29-1998 09:15 PM
    2 Pages
    1 2
    area, armies, atlas, avatars, borders, complete, continual, diplomacy, elf, elves, emperor, flame, generally, gods, human, king, kninasi, lost, nick, planar, players, point, population, provinces, purpose, realm, rise, sea, super, war
    • Replies: 11
    • Views: 14,043
    Last Post: 07-01-1998 03:47 AM
    by Clayton F. Hinton  Go to last post
    • Replies: 0
    • Views: 1,904
    Last Post: 06-26-1998 05:26 AM
    by enq@completesystems.com.  Go to last post
  5. Long statistical analysis for #

    Started by Gary V. Foss, 06-25-1998 05:53 PM
    2 Pages
    1 2
    ability, ach, acquire, arts, building, campaign, cast, cataclysm, college, community, discussion, elves, enhance, follow, heir, humans, intelligence, king, leader, mages, magic, magicians, migration, minor, native, noble, nobles, population, power, realm, rpga, run, running, sorcery, test, true
    • Replies: 17
    • Views: 4,833
    Last Post: 07-03-1998 03:57 AM
    by JD Lail  Go to last post
  6. # of true Mages (was about cost

    Started by veryfastperson@juno.com, 06-23-1998 05:47 PM
    2 Pages
    1 2
    ability, access, blooded, campaign, cast, college, completely, cost, discussion, elves, envision, folks, forge, free, human, humans, intelligence, kingdoms, mages, magic, magical, population, shot, sorcery, storyline, throw, training, true, wizards
    • Replies: 12
    • Views: 3,775
    Last Post: 09-03-1998 03:56 PM
    by prtr02@scorpion.nspco.co  Go to last post
  7. New Realm Spell

    Started by darkstar, 06-19-1998 07:41 AM
    ancient, animals, army, days, death, empire, evil, game, intelligence, level, millen, nature, physical, plague, plan, point, population, powerful, province, realm, ruins, search, source, spell, tree, version, worship
    • Replies: 4
    • Views: 2,557
    Last Post: 06-19-1998 11:52 PM
    by Mark A Vandermeulen  Go to last post
  8. Shadow World

    Started by Magus, 04-20-1998 09:11 PM
    adventure, alter, blood, blood enemies, care, cold, crack, drow, evil, halfling, house, land, magic, module, plane, player, population, shadow, shadow world, show, state, sword, turns, water, world
    • Replies: 8
    • Views: 5,570
    Last Post: 04-22-1998 03:35 PM
    by Tremiere  Go to last post
  9. [birthright]

    Started by Victor, 05-04-1998 09:42 PM
    action, adventure, awnsheghlien, blood, blood enemies, campaign, champion, claim, domain, entry, focus, harrowmarsh, hydra, levels, multi, pages, plan, player, population, provinces, provincial, rulebook, secrets, sheghlien, time, transfer, type, values, visit
    • Replies: 7
    • Views: 4,763
    Last Post: 05-20-1999 06:21 AM
    by Hadricon@aol.co  Go to last post
  10. Battle magic

    Started by mg26, 05-05-1998 10:16 PM
    battle, blooded, card, casting, fun, level, magic, manslayer, missile, pondering, population, powerful, province, realm, regent, relic, rule, small, source, spellcaster, sword, unit, war, waters, wondering, world
    • Replies: 5
    • Views: 4,067
    Last Post: 05-06-1998 03:50 AM
    by Memnoch  Go to last post
  11. Elves & Charm Related Battle &

    Started by Jim Cooper, 05-05-1998 10:10 PM
    battle, elves, heir, population, province, realm, spells, subversion, unit, wondering
    • Replies: 0
    • Views: 1,476
    Last Post: 05-05-1998 10:10 PM
    by Jim Cooper  Go to last post
  12. RE: Elves & Charm Related Battle &

    Started by Kariu, 05-06-1998 03:46 AM
    battle, cooper, elves, heir, original, population, province, realm, subversion, unit, wondering
    • Replies: 0
    • Views: 2,738
    Last Post: 05-06-1998 03:46 AM
    by Kariu  Go to last post
  13. RE: Adventure Ideas

    Started by Nathaniel Rushton, 05-06-1998 02:45 PM
    area, assassination, azrai, bard, campaign, complete, dead, evil, game, guilder, imperial, law, locate, member, olesen, original, plague, plan, population, random, regent, return, running, scarred, search, spell, temple, time
    • Replies: 0
    • Views: 2,737
    Last Post: 05-06-1998 02:45 PM
    by Nathaniel Rushton  Go to last post
  14. level distribution in units (wa

    Started by Gary V. Foss, 05-07-1998 02:03 PM
    2 Pages
    1 2
    2nd, advanced, campaigns, characters, elite, enemy, equipment, fan, formation, infantry, knights, level, lieutenant, military, mix, point, population, priest, regular, rise, size, standard, time, type, unit, units
    • Replies: 10
    • Views: 5,167
    Last Post: 05-08-1998 05:45 PM
    by MANTA  Go to last post
  15. Roman military terminology (was: le

    Started by Ryan B. Caveney, 05-08-1998 12:14 AM
    action, adult, army, children, city, civil, conquered, control, council, day, elite, fighter, fun, history, legion, level, military, population, professional, round, setting, source, unit, war, winter, women, wonders
    • Replies: 0
    • Views: 1,999
    Last Post: 05-08-1998 12:14 AM
    by Ryan B. Caveney  Go to last post
  16. Roman military terminology (was

    Started by mg26, 05-08-1998 01:42 PM
    2nd, 3rd, area, army, city, crown, erm, fighter, generally, legion, level, maximum, michael, military, mustering, population, power, professional, status, tax, temple, training, tribes, veteran, war, world
    • Replies: 5
    • Views: 3,574
    Last Post: 05-11-1998 07:20 PM
    by Ryan B. Caveney  Go to last post
  17. SV: elves on a pedestal? (was B

    Started by Fredrik Lundberg, 05-14-1998 12:17 AM
    ability, allowed, area, attack, balance, divine, game, generally, imperial, intelligence, mage, magic, manual, missile, monster, point, population, province, regent, spellcasters, strike, tribute, unit, version, weapon, world
    • Replies: 0
    • Views: 1,759
    Last Post: 05-14-1998 12:17 AM
    by Fredrik Lundberg  Go to last post
  18. SV: SV: elves on a pedestal? (was R

    Started by Fredrik Lundberg, 05-14-1998 10:16 AM
    box, cards, casting, completely, economy, formation, human, level, mage, magic, major, manual, mass, millen, missile, offspring, original, population, powerful, race, realm, Roele, rpg, spell, strike, version, wacky, war, world
    • Replies: 0
    • Views: 2,049
    Last Post: 05-14-1998 10:16 AM
    by Fredrik Lundberg  Go to last post
  19. SV: SV: elves on a pedestal? (w

    Started by Trankel Al Ker, 05-14-1998 06:51 AM
    brotherhood, demographics, dragons, elf, elves, fire, follow, growth, humans, immortality, level, levels, major, millen, offspring, population, powerful, published, race, rise, Roele, sample, society, spelling, strike, structure, thief, time, warrior
    • Replies: 2
    • Views: 2,536
    Last Post: 05-14-1998 04:11 PM
    by Pieter A de Jong  Go to last post
  20. Humans, elves and spellcasters

    Started by Rasmus Juul Wagner, 05-15-1998 08:18 AM
    2 Pages
    1 2
    ability, adventurer, beauty, blooded, building, commoners, continual, cute, elves, human, humans, intelligence, mages, magic, magician, manual, member, nobles, population, power, rare, scene, side, songs, spellcaster, spellcasters, spellcasting, time, times, true, wizard, wizards
    • Replies: 14
    • Views: 5,757
    Last Post: 05-20-1998 06:03 AM
    by Gary V. Foss  Go to last post
  21. Province Population ?

    Started by lyndon@pobox.com (Lyndon, 05-17-1998 04:01 AM
    design, domain, historic, medieval, miles, pages, population, province, provinces, rulebook, settings, societies, technology, warlock, water
    • Replies: 1
    • Views: 2,359
    Last Post: 05-18-1998 03:25 AM
    by Brett Lang  Go to last post
  22. Lieutenants - follow up (long)

    Started by Bryan Palmer, 03-19-1998 07:29 PM
    ability, alliance, blooded, campaign, concerns, count, deal, domain, game, guild, land, loyalty, player, population, powerful, prince, regency, religion, score, source, state, title, type, unblooded, wondering
    • Replies: 3
    • Views: 2,113
    Last Post: 03-20-1998 12:47 AM
    by James Ruhland  Go to last post
  23. RE: Concept of Diesmer and the Bloo

    Started by Mark A Vandermeulen, 04-06-1998 09:38 PM
    ancient, divine, emperor, experience, guess, imperial, influence, intelligence, iron, kings, level, migration, military, minor, offspring, pondering, population, power, purpose, rule, ruling, running, shadow, society, stone, strength, technology, time, true
    • Replies: 0
    • Views: 1,359
    Last Post: 04-06-1998 09:38 PM
    by Mark A Vandermeulen  Go to last post
  24. What stops em? Continuation

    Started by The Olesen`s, 04-13-1998 09:04 PM
    armies, army, blood, couple, crown, domain, gnolls, goblins, gold, level, mustering, olesen, orogs, points, population, power, proceed, province, provinces, rebellion, rps, rule, ruling, source, time, units
    • Replies: 3
    • Views: 1,660
    Last Post: 04-14-1998 12:49 AM
    by Anthony K.G.Shewan  Go to last post
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