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Tag: action (for actions)

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  1. Occupying own province

    Started by Pieter Sleijpen, 01-11-1999 12:29 PM
    action, armies, castle, completely, contest, domain, domain action, enemy, fortified, level, occupation, province, provinces, rule, rulebook, rules, section, siege, standard, time, transfer, true, type, unit, useless, warfare
    • Replies: 2
    • Views: 2,742
    Last Post: 01-12-1999 06:55 AM
    by JulesMrshn@aol.co  Go to last post
  2. Destroying faith and econom

    Started by zero@wiredweb.com, 01-11-1999 09:55 PM
    action, destroying, difference, enemy, faith, hammer, pbem, provinces, rules, small, state, title, transfer, type, war
    • Replies: 0
    • Views: 1,724
    Last Post: 01-11-1999 09:55 PM
    by zero@wiredweb.com  Go to last post
  3. Destroying faith and economy et

    Started by Kenneth Gauck, 01-11-1999 10:34 PM
    action, Cerilia, churches, contest, day, death, decree, domain, economy, events, experience, faith, game, god, holding, original, population, regent, religion, settlement, ship, shoot, strength, strike, temple, test, time, true
    • Replies: 0
    • Views: 5,656
    Last Post: 01-11-1999 10:34 PM
    by Kenneth Gauck  Go to last post
  4. New Realm Action Contract Loan

    Started by Kenneth Gauck, 01-12-1999 12:07 AM
    ability, action, avanil, class, cost, cover, diplomacy, domain, free, game, income, king, maximum, place, potential, prince, purpose, realm, regency, reputation, seasons, ship, time, trade, transfer, turn, type
    • Replies: 0
    • Views: 6,664
    Last Post: 01-12-1999 12:07 AM
    by Kenneth Gauck  Go to last post
  5. Occupying Provinces

    Started by Memnoch, 01-12-1999 05:20 AM
    action, box, conquest, current, difference, enemy, foreign, formation, guild, holdings, influence, landed, law, occupation, province, provinces, quest, regency, regent, result, rulebook, ruler, taxation, unit, war
    • Replies: 0
    • Views: 5,134
    Last Post: 01-12-1999 05:20 AM
    by Memnoch  Go to last post
  6. Permanent Ley lines

    Started by John, 11-30-1997 12:00 AM
    action, adventure, complications, cost, dead, field, level, lost, magic, permanent, priest, purpose, race, realm, realm magic, round, rounds, rps, setting, source, spell, the wizard, time, wizard, wizards, world
    • Replies: 1
    • Views: 2,766
    Last Post: 10-01-1998 07:17 AM
    by JD Lail  Go to last post
  7. Fellow BRers: I need your brains!

    Started by Jim Cooper, 10-03-1998 05:30 AM
    action, adult, balance, campaign, critical, crown, current, deal, economy, events, game, guild, guilder, hotgb, land, leader, level, maximum, population, province, random, regent, rps, rulebook, ruler, ruling, trade, turn
    • Replies: 0
    • Views: 5,620
    Last Post: 10-03-1998 05:30 AM
    by Jim Cooper  Go to last post
  8. Detecting bloodlines

    Started by Jim Cooper, 10-03-1998 06:23 AM
    ability, action, answer, asks, bard, blooded, bloodline, bloodlines, commoners, cooper, current, effect, enemy, favour, generation, heir, parents, points, power, powerful, ranger, regency, rps, rulers, rules, scion, strength
    • Replies: 1
    • Views: 2,890
    Last Post: 10-07-1998 11:20 AM
    by Mark A Vandermeulen  Go to last post
  9. Fellow BRers: I need your brain

    Started by John, 11-30-1997 12:00 AM
    action, adult, advantage, application, balance, borders, campaign, cooper, critical, domain, farming, fighter, friends, game, guardian, guild, holder, hotgb, king, land, law, leader, merchant, nick, pirate, power, province, public, regent, route, rulebook, ruler, rules, savvy, seas, seek, tab, trade, trade route, traders, tribute
    • Replies: 8
    • Views: 8,924
    Last Post: 10-05-1998 11:15 PM
    by Mark A Vandermeulen  Go to last post
  10. Who Can Create/Expand Holdings

    Started by Solmyr, 10-07-1998 09:02 PM
    ability, action, allowed, blooded, character, control, court, create or rule, god, guild, holding, holdings, influence, investiture, law, leader, loyal, money, regency, regent, ruled, scion, setting, ship, temple, trade
    • Replies: 5
    • Views: 3,316
    Last Post: 10-21-1998 06:08 AM
    by Ryan Freire  Go to last post
  11. Alignment (Again?!) - What is t

    Started by Tim Nutting, 10-11-1998 06:55 PM
    action, alignment, allowed, awnshegh, borders, dead, evil, fighting, formation, game, house, human, lost, manslayer, military, noble, power, race, realm, rising, seperate, skills, throne, version, war, world
    • Replies: 0
    • Views: 1,832
    Last Post: 10-11-1998 06:55 PM
    by Tim Nutting  Go to last post
  12. Evil Humanoids

    Started by Tim Nutting, 10-18-1998 09:55 PM
    action, asked, building, classic, collection, crisis, dead, dungeon, enjoyable, essence, events, evil, fan, fun, game, head, humanoid, leader, major, moment, paladin, parents, point, power, ranger, section, solved, title, town, trade, village
    • Replies: 0
    • Views: 5,824
    Last Post: 10-18-1998 09:55 PM
    by Tim Nutting  Go to last post
  13. Fwd: Evil Humanoids

    Started by Shadewulf@aol.co, 10-19-1998 07:47 PM
    action, asked, building, classic, collection, conflicts, crisis, dead, dungeon, enjoyable, essence, events, evil, head, leader, paladin, parents, point, power, ranger, section, solved, story, sun, title, town, trade, type, version, village, war
    • Replies: 0
    • Views: 5,059
    Last Post: 10-19-1998 07:47 PM
    by Shadewulf@aol.co  Go to last post
  14. New options for fighter regents

    Started by Jonathan Ingram, 10-21-1998 05:28 AM
    action, army, battle, control, costs, fan, fashion, fighter, infantry, knight, limited, melee, missile, moved, movement, paladins, point, power, provinces, rangers, regent, round, times, units, war
    • Replies: 2
    • Views: 5,400
    Last Post: 10-22-1998 06:53 PM
    by Kenneth Gauck  Go to last post
  15. A good starting place

    Started by Simon Graindorge, 10-26-1998 06:48 AM
    action, adventures, area, areas, art, born, campaign, campaigns, care, chamberlain, continent, domains, enjoyable, free, goals, haven, king, leader, nation, new campaign, place, player, players, plundering, politics, provinces, side, western
    • Replies: 8
    • Views: 6,729
    Last Post: 10-28-1998 10:46 AM
    by Tim Nutting  Go to last post
  16. Time and Magic -- Was "The Gorg

    Started by Pieter A de Jong, 10-26-1998 03:39 PM
    action, actions, blood, casting, character, couple, days, dead, deal, domain, game, level, mage, magic, original, pbem, plan, player, realm, setting, spell, strength, unit, version, war, world
    • Replies: 0
    • Views: 1,767
    Last Post: 10-26-1998 03:39 PM
    by Pieter A de Jong  Go to last post
  17. Time and Magic -- Was "The Gorg

    Started by Gary V. Foss, 10-26-1998 04:57 PM
    2nd, ability, action, actions, attack, campaign, commoners, copy, costs, dead, diplomacy, domain, evil, guilder, level, magic, nightmare, original, realm, regent, sword, tribute, undead, unit, war, world
    • Replies: 0
    • Views: 4,546
    Last Post: 10-26-1998 04:57 PM
    by Gary V. Foss  Go to last post
  18. Time and Magic -- Was "The Gorg

    Started by Pieter A de Jong, 10-26-1998 05:14 PM
    action, actions, blood, campaign, combat, costs, day, dead, domain, earth, espionage, group, level, magic, maintenance, original, province, realm, regent, results, time, town, undead, war, world
    • Replies: 0
    • Views: 1,798
    Last Post: 10-26-1998 05:14 PM
    by Pieter A de Jong  Go to last post
  19. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 02:05 PM
    action, actions, armies, combat, costs, dead, domain, domains, earth, effects, elves, espionage, humans, level, magic, maintenance, original, realm, regular, results, rules, time, undead, war, world
    • Replies: 0
    • Views: 2,160
    Last Post: 10-28-1998 02:05 PM
    by Mark A Vandermeulen  Go to last post
  20. Darts!? @%#(&$...... (sort of

    Started by Sythryc@aol.co, 08-21-1998 08:58 AM
    action, boy, close, culture, forge, melee, range, round, speed, time, weapon
    • Replies: 0
    • Views: 3,554
    Last Post: 08-21-1998 08:58 AM
    by Sythryc@aol.co  Go to last post
  21. Black Princess (very long)

    Started by Kyle Foster, 08-22-1998 03:28 AM
    action, arts, azrai, battles, bloodline, campaign, care, cold, core, current, days, dead, essence, evil, game, glory, goals, grim, grounds, human, news, player, powerful, seek, shadow, sword, title, village, women
    • Replies: 1
    • Views: 2,394
    Last Post: 08-22-1998 07:48 AM
    by Tim Nutting  Go to last post
  22. Rules Variations

    Started by Daniel McSorley, 08-23-1998 09:20 AM
    ability, action, anuirean, areas, bonus, couple, current, duchies, games, guys, holdings, investiture, king, nations, paladins, point, power, realms, route, rules, running, spells, state, temple, variation
    • Replies: 2
    • Views: 2,223
    Last Post: 08-24-1998 06:41 AM
    by Gary V. Foss  Go to last post
  23. Classic Thieves guilds????

    Started by Jim Paterson, 08-24-1998 01:59 AM
    action, actions, city, classic, cover, espionage, guild, guilds, heir, holding, holdings, imperial, imperial city, law, rules, structure, thieves, time
    • Replies: 2
    • Views: 2,252
    Last Post: 08-25-1998 11:44 AM
    by Scott Koester  Go to last post
  24. Re:- Guns

    Started by Jim Paterson, 08-27-1998 11:30 AM
    action, America, artillery, campaign, civil, damage, day, design, enemy, form, formation, level, mass, member, missile, noble, point, shoot, shot, siege, skill, sword, time, true, war, weapon, weapons, weather, world
    • Replies: 1
    • Views: 8,921
    Last Post: 08-27-1998 03:52 PM
    by Pieter A de Jong  Go to last post
  25. Ruling

    Started by JD Lail, 09-06-1998 10:39 AM
    action, contest, control, day, est, flame, mages, order, page, province, provinces, regent, rule action, rulebook, ruled, ruling, source
    • Replies: 0
    • Views: 1,877
    Last Post: 09-06-1998 10:39 AM
    by JD Lail  Go to last post
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