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  1. Introduction Drocandragh

    Started by Marco Fossati, 06-13-2016 06:39 AM
    ancient, anuirean, areas, armies, character, cities, conflicts, domains, drocandragh, eastern, elves, heir, introduction, mages, magic, nomads, powerful, realms, resolve, ruled, settlement, swords, tap, terrain, true, wizard, world
    • Replies: 0
    • Views: 7,936
    Last Post: 06-13-2016 06:39 AM
    by Marco Fossati  Go to last post

    Wiki:
    Main

  2. Bards and Realm Spells...

    Started by the Falcon, 01-27-1999 03:26 PM
    access, allowed, answer, bards, cast, casting, faith, gods, heir, holdings, level, nature, paladins, rangers, realm, regency, rules, source, spells, standard, tap, temple, time, wizards, worship
    • Replies: 8
    • Views: 7,678
    Last Post: 01-29-1999 03:22 PM
    by Kai Beste  Go to last post
  3. RE: Question regarding Wild Mages

    Started by Peter Wiyda, 11-10-1998 05:27 PM
    ability, awnshegh, cast, effects, mage, mages, magic, original, tap, true
    • Replies: 0
    • Views: 1,444
    Last Post: 11-10-1998 05:27 PM
    by Peter Wiyda  Go to last post
  4. Who Can Create/Expand Holdings (was

    Started by Craig Greeson, 10-07-1998 01:27 AM
    area, campaigns, class, difference, guild, heir, holding, holdings, influence, investiture, landed, law, level, power, regent, rules, side, source, tap, temple, type, types, wizards
    • Replies: 0
    • Views: 2,109
    Last Post: 10-07-1998 01:27 AM
    by Craig Greeson  Go to last post
  5. RE: Rules Variations

    Started by Lawrence David Ruiz, 08-24-1998 07:44 PM
    attacking, bloodline, cities, david, est, flow, ground, heir, king, natural, orog, orogs, realm, rules, shadow, shadow world, source, spells, tainted, tap, tree, variation, world
    • Replies: 0
    • Views: 2,204
    Last Post: 08-24-1998 07:44 PM
    by Lawrence David Ruiz  Go to last post
  6. Source depletion

    Started by Bearcat, 11-30-1997 12:00 AM
    Aebrynis, arcane, areas, bastard, city, deep, form, generally, heir, imperial, land, level, mages, magic, mebhaighl, natural, point, primes, province, realm, run, source, spells, tap, theory, true, wilder, wizard
    • Replies: 4
    • Views: 7,193
    Last Post: 08-08-1998 07:48 AM
    by Tim Nutting  Go to last post
  7. Elven Wizards

    Started by Tremiere, 04-19-1998 01:40 AM
    box, Colin, deal, effect, elf, elves, expansion, guys, influence, levels, lost, magic, maximum, pirate, potential, province, provinces, realm, regent, ruling, source, source potential, tap, the wizard, wizard, wizards
    • Replies: 5
    • Views: 2,947
    Last Post: 04-20-1998 06:14 PM
    by Memnoch  Go to last post
  8. Elves and Healing

    Started by JD Sivyer, 11-22-1997 01:00 AM
    3 Pages
    1 2 3
    1997, answer, balance, balancing, casting, control, discussion, earth, elves, game, gods, healing, humans, james, land, level, magic, natural, order, original, realm, result, spells, tap, transfer, type
    • Replies: 20
    • Views: 4,933
    Last Post: 11-24-1997 11:34 AM
    by JLR881@aol.co  Go to last post
  9. Ruornil Priests and Astral Spel

    Started by Scott Koester, 11-05-1997 03:19 PM
    blood, knights, monsters, potential, shadow, shadow world, silver, spells, tap, world
    • Replies: 0
    • Views: 1,278
    Last Post: 11-05-1997 03:19 PM
    by Scott Koester  Go to last post
  10. birthright-digest V1996 #36

    Started by FRANKEN*RC, 11-04-1997 11:41 AM
    areas, company, completely, effect, energy, godess, government, heir, holdings, land, law, level, mages, magic, multi, realm, regent, seas, side, source, spells, tap, temple, true, wizards
    • Replies: 5
    • Views: 2,846
    Last Post: 11-06-1997 04:35 AM
    by Adam Theo  Go to last post
  11. birthright-digest V1996 #363

    Started by Bill Seurer, 11-03-1997 07:53 PM
    areas, completely, country, effect, government, law, mages, magic, members, page, province, realm, rules, scale, seas, small, source, spells, system, tap, temple, tools, true, world
    • Replies: 1
    • Views: 1,934
    Last Post: 11-03-1997 07:59 PM
    by Bill Seurer  Go to last post
  12. RE: birthright-digest V1996 #35

    Started by Adam Theo, 11-01-1997 04:53 PM
    accessory, art, campaign, coast, elves, equality, heir, holding, holdings, humans, land, leader, limits, mages, magic, nature, order, pbem, pirate, players, provinces, realm, seas, source, tap, type, upcoming
    • Replies: 4
    • Views: 3,361
    Last Post: 11-15-1997 05:16 PM
    by abeard@zebra.net (Adam B  Go to last post
  13. RE: birthright-digest V1996 #350

    Started by Hibbs, Philip, 10-29-1997 08:30 PM
    elves, heir, holdings, humans, mages, magic, seas, source, tap
    • Replies: 0
    • Views: 1,742
    Last Post: 10-29-1997 08:30 PM
    by Hibbs, Philip  Go to last post
  14. Crossovers

    Started by Bearcat, 11-30-1996 12:00 AM
    2 Pages
    1 2
    abilities, abundant, blooded, bloodline, campaign, campaigns, cataclysm, Cerilia, changed, crossover, gods, heir, human, mage, magical, mebhaighl, native, order, plane, power, realm, realm magic, regent, spells, tap, true, visit, wizards, world, worlds
    • Replies: 11
    • Views: 5,229
    Last Post: 10-10-1997 03:39 PM
    by Glenn Robb  Go to last post
  15. Rohrmarch economics and trade

    Started by Sorontar, 06-22-2007 03:58 PM
    acquire, allegiance, attacks, battle, category, civil, copper, death, domain, economy, guild, guilds, iron, lost, province, regent, route, tap, trade, trade route, war, weapons, wiki
    • Replies: 0
    • Views: 3,615
    Last Post: 06-22-2007 03:58 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  16. Soul Scry (Epic Spell)

    Started by Arjan, 05-20-2007 12:53 AM
    casting, category, character, conceal, control, creature, d20, damage, days, divination, effects, epic, experiencing, familiar, range, save, school, scry, sea, soul, spell, srd, state, tap, time, wiki
    • Replies: 0
    • Views: 2,685
    Last Post: 05-20-2007 12:53 AM
    by Arjan  Go to last post
  17. Doubts on Scion classes and Bloodlines

    Started by LucaCherstich, 09-01-2011 04:12 PM
    3rd, blood, blooded, bloodline, bloodline score, bloodlines, bonus, characters, class, classes, doubts, force, level, levels, limited, major, maximum, monster, player, points, powers, regent, scion, scions, score, season, strength, tap, turn, version
    • Replies: 4
    • Views: 8,516
    Last Post: 09-02-2011 09:33 PM
    by darknaj  Go to last post
  18. How to incorporate birthright in non-birthright setting ?

    Started by Panics, 04-02-2007 12:24 AM
    2 Pages
    1 2
    3rd, ancient, answer, asks, building, campaign, character, city, college, construction, country, d20, dming, dnd, domain, duchy, elminster, faerun, familiar, formation, gold, group, guild, holding, income, king, law, level, leylines, magic, multiple, nightmare, nonbirthright, place, power, province, purpose, race, rare, realm, realm magic, rule, setting, shorthand, source, spell, standard, statistics, super, tap, trade, unit, village, wondering, worlds
    • Replies: 17
    • Views: 11,691
    Last Post: 04-07-2007 07:29 AM
    by Trithemius  Go to last post
    • Replies: 14
    • Views: 8,468
    Last Post: 03-12-2002 08:21 PM
    by Green Knight  Go to last post
  19. Tollán

    Started by Arjan, 01-01-2005 11:34 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 22,330
    Last Post: 02-25-2005 08:48 AM
    by Green Knight  Go to last post

    Forum:
    A Bards Tale

  20. Seasonal Adjustments

    Started by Rowan, 12-01-2008 06:48 PM
    2 Pages
    1 2
    armies, army, art, borders, campaign, coast, cost, costs, economy, farm, medieval, minor, modern, morale, moved, movement, native, occupation, occupy, professional, province, rebellion, regular, restrict, restriction, season, settlement, south, storage, tap, tapping, tribute, troop, troops, unit, war, warfare, winter
    • Replies: 10
    • Views: 5,986
    Last Post: 12-02-2008 03:48 PM
    by Rowan  Go to last post
  21. Background of Cerilian dragons

    Started by Sorontar, 11-13-2009 04:22 AM
    3 Pages
    1 2 3
    access, ancient, background, bloodline, bloodlines, building, capture, captured, cast, creature, creatures, dragon, dragons, edition, Gorgon, holding, hotgb, intelligence, king, level, magic, magical, map, natural, nature, point, potential, province, realm, regent, rumor, rumour, source, source potential, super, tap, tapping, wizard
    • Replies: 20
    • Views: 9,150
    Last Post: 05-15-2013 06:01 AM
    by Magian  Go to last post
  22. Druids tapping into Source

    Started by bbeau22, 04-25-2008 06:06 PM
    4 Pages
    1 2 3 ... 4
    access, adventurer, animal, animals, beauty, blessed, building, Cerilia, city, community, company, dangerous, druid, druids, function, guild, holding, income, kgauck, locate, magic, magical, mix, money, nature, priest, public, rare, realm, regency, regent, resource, resources, source, tap, temple, time, village, wealth
    • Replies: 33
    • Views: 10,493
    Last Post: 05-02-2008 09:59 PM
    by AndrewTall  Go to last post
Results 1 to 23 of 25
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