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  1. BATTLE in BIRTHRIGHT

    Started by John, 11-30-1997 12:00 AM
    adaption, army, battle, battles, campaign, combat, david, field, group, gurps, king, land, magic, mass, mix, players, priest, province, rules, skirmish, spirit, time, types, warcards, warhammer, weapons
    • Replies: 3
    • Views: 4,798
    Last Post: 11-09-1998 09:28 PM
    by Pieter Sleijpen  Go to last post
  2. Anuire`s Big 3 (was Limiting Knight

    Started by Craig Greeson, 11-10-1998 01:21 AM
    ability, army, avanil, baron, claim, domain, family, iron, iron throne, knight, levels, military, nature, nobles, population, powerful, raising, realms, regency, religions, ruler, state, tael, throne, turn, visit
    • Replies: 0
    • Views: 2,405
    Last Post: 11-10-1998 01:21 AM
    by Craig Greeson  Go to last post
  3. RE: Ward those provinces!

    Started by enq@completesystems.com., 11-26-1998 09:42 PM
    alliance, archers, army, Australia, contest, dead, deal, generally, gold, heir, legion, magic, move, original, physical, province, provinces, shields, solmyr, source, spells, strategy, time, wizards
    • Replies: 0
    • Views: 2,205
    Last Post: 11-26-1998 09:42 PM
    by enq@completesystems.com.  Go to last post
  4. What kind of State? (was Smugg

    Started by Kenneth Gauck, 11-30-1998 04:54 AM
    administration, administrator, areas, army, avanil, balance, cities, city, claims, class, court, crisis, crown, farming, guilder, income, kings, law, loyalty, medieval, mix, point, project, province, public, purpose, rebellion, regent, seperate, size, time, trade
    • Replies: 1
    • Views: 4,121
    Last Post: 12-01-1998 05:55 AM
    by JulesMrshn@aol.co  Go to last post
  5. Brecht Regency & Poor Old G

    Started by Pieter Sleijpen, 12-16-1998 10:51 AM
    accept, armies, army, asked, bucket, building, Cerilia, cooper, count, deal, description, domains, dwarf, dwarven, Grevesmühl, lawful, laws, level, muden, navy, provinces, purpose, races, realms, regency, regent, ruler, rulership, rules, servant
    • Replies: 0
    • Views: 4,898
    Last Post: 12-16-1998 10:51 AM
    by Pieter Sleijpen  Go to last post
  6. Rules questions -Wraith

    Started by Hjelme, 12-28-1998 08:48 AM
    action, aglondier, allowed, army, diplomacy, guild, income, level, loyal, loyalty, money, place, province, realm, roads, route, routes, rulebook, ruler, rules, time, trade, trade route, trading, wondering
    • Replies: 4
    • Views: 5,221
    Last Post: 12-28-1998 04:18 PM
    by Memnoch  Go to last post
  7. BR economics (What IS Rule?)

    Started by Kenneth Gauck, 12-29-1998 06:16 AM
    action, army, combat, complete, core, elite, empire, equipment, fighting, guilder, magic, military, original, player, point, purpose, raising, rule, running, seek, setting, shield, size, sword, time, trade, true
    • Replies: 2
    • Views: 6,620
    Last Post: 12-30-1998 04:02 AM
    by Kenneth Gauck  Go to last post
  8. Rjurik units

    Started by Whalejudge@aol.co, 10-14-1998 03:08 PM
    alter, army, awnshegh, box, costs, download, druids, earth, elite, errata, fan, formation, infantry, members, muster, page, population, rangers, regent, section, tribal, unit, units, upkeep, warriors
    • Replies: 3
    • Views: 3,319
    Last Post: 10-14-1998 11:05 PM
    by Kenneth Gauck  Go to last post
  9. Humanoid troops

    Started by Whalejudge@aol.co, 10-08-1998 05:20 AM
    army, battlefield, borders, defensive, evil, gnolls, goblins, group, guess, horde, humanoid, realm, rulebook, rules, troop, troops
    • Replies: 2
    • Views: 2,519
    Last Post: 10-10-1998 03:30 PM
    by Trizt  Go to last post
  10. Faiths & Assassinations

    Started by James Ray, 09-30-1998 07:22 AM
    ability, army, assassination, athe, attacking, battle, bonuses, class, faiths, fighter, force, heir, history, lost, loyal, loyalty, point, shade, size, time, war, wizard
    • Replies: 0
    • Views: 1,943
    Last Post: 09-30-1998 07:22 AM
    by James Ray  Go to last post
  11. Faiths & Assassinations

    Started by Mark A Vandermeulen, 09-25-1998 11:25 AM
    ability, army, assassination, attacking, class, faiths, fighter, force, grim, heir, loyal, loyalty, size, time, wizard
    • Replies: 0
    • Views: 1,929
    Last Post: 09-25-1998 11:25 AM
    by Mark A Vandermeulen  Go to last post
  12. Country/Army Morale (was: Faith

    Started by Trizt, 09-26-1998 08:48 AM
    archers, area, army, attacking, attacks, battle, church, class, country, faith, fighter, guys, kingdom, land, loyal, loyalty, morale, point, priest, regent, rules, size, thief, unit, world
    • Replies: 0
    • Views: 2,544
    Last Post: 09-26-1998 08:48 AM
    by Trizt  Go to last post
  13. Country/Army Morale (was: Faiths &

    Started by The Olesens, 09-25-1998 01:34 AM
    archers, area, army, attacking, attacks, change, church, country, death, faiths, game, human, kingdom, lost, loyal, loyalty, morale, mounted, pikemen, point, regent, ruled, size, templars, unit
    • Replies: 0
    • Views: 2,539
    Last Post: 09-25-1998 01:34 AM
    by The Olesens  Go to last post
  14. A Question

    Started by John, 11-30-1997 12:00 AM
    ability, accepted, accepting, alignment, area, armies, army, attack, battles, borders, building, campaign, chamberlain, empire, experience, heir, invasion, minor, mix, money, plan, rpg, ruler, sun, terror, time, trade, units
    • Replies: 7
    • Views: 5,301
    Last Post: 10-20-1998 09:15 PM
    by Bernardo79@aol.co  Go to last post
  15. Fwd: A Question

    Started by Shadewulf@aol.co, 10-19-1998 08:16 PM
    answer, armies, army, chamberlain, heir, mac, magical, multi, path, sun, terror, transfer, troops, type, units, version, war
    • Replies: 0
    • Views: 2,083
    Last Post: 10-19-1998 08:16 PM
    by Shadewulf@aol.co  Go to last post
  16. BR Warchiefs (Warcards/again)

    Started by Manfred V=?ISO-8859-1?Q?, 10-29-1998 08:52 AM
    ability, army, blooded, bonus, class, couple, domain, effect, effects, emperor, experience, fighting, form, formation, game, level, lost, magic, major, place, power, rare, results, retreat, spellcasters, unblooded
    • Replies: 0
    • Views: 1,604
    Last Post: 10-29-1998 08:52 AM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  17. Pacing PC`s (preventing and co

    Started by Kenneth Gauck, 10-28-1998 11:43 PM
    actions, army, assistance, attack, barony, character, consequences, dangerous, forest, forge, friends, investiture, major, original, plan, players, power, reserves, resources, sea, story, strength, time, training, world
    • Replies: 1
    • Views: 2,456
    Last Post: 10-29-1998 10:10 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  18. Time and Magic -- Was "The Gorg

    Started by Pieter A de Jong, 10-26-1998 04:21 PM
    army, battlefield, cast, creatures, dangerous, generation, horses, luck, mages, magic, mass, quest, raising, range, results, simple, spells, strange, tactical, time, training, unit, units, war, weak
    • Replies: 0
    • Views: 3,775
    Last Post: 10-26-1998 04:21 PM
    by Pieter A de Jong  Go to last post
  19. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-25-1998 10:31 AM
    army, cast, creatures, dangerous, gor, heir, horses, luck, magic, mass, range, results, simple, spells, strange, time, unit, units, war, weak
    • Replies: 0
    • Views: 2,237
    Last Post: 10-25-1998 10:31 AM
    by Pieter Sleijpen  Go to last post
  20. Most Brilliant of all the Dwarv

    Started by Kenneth Gauck, 10-25-1998 03:54 AM
    3rd, administration, advancing, arcane, army, arts, critical, diplomacy, formation, friends, future, grand, guild, intelligence, iron, law, level, loyalty, minor, philosophy, point, race, record, school, servant, state, strength
    • Replies: 0
    • Views: 4,757
    Last Post: 10-25-1998 03:54 AM
    by Kenneth Gauck  Go to last post
  21. New options for fighter regents

    Started by Jonathan Ingram, 10-21-1998 05:28 AM
    action, army, battle, control, costs, fan, fashion, fighter, infantry, knight, limited, melee, missile, moved, movement, paladins, point, power, provinces, rangers, regent, round, times, units, war
    • Replies: 2
    • Views: 5,423
    Last Post: 10-22-1998 06:53 PM
    by Kenneth Gauck  Go to last post
  22. Faiths & Assassinations

    Started by breye@earthlink.net, 09-24-1998 05:47 AM
    action, allied, army, assassination, attacking, attacks, blooded, building, church, country, deal, espionage, faiths, games, kingdom, knights, luck, miles, regent, rival, setting, story, thunder, transfer, type, unit
    • Replies: 0
    • Views: 3,885
    Last Post: 09-24-1998 05:47 AM
    by breye@earthlink.net  Go to last post
  23. Rules For Reserve Units

    Started by Craig Greeson, 09-11-1998 02:53 AM
    action, actions, army, attack, campaign, combat, costs, crown, generally, history, human, invasion, iron, level, military, point, prince, province, regent, status, sword, trade, turn, type, unit
    • Replies: 0
    • Views: 1,908
    Last Post: 09-11-1998 02:53 AM
    by Craig Greeson  Go to last post
  24. RE: Evanesence

    Started by Kariu, 09-08-1998 01:15 PM
    army, city, conquering, d20, day, dead, domain, effect, evil, formation, imperial, lost, magic, monster, news, original, place, plane, power, product, running, shadow, throne, undead, world
    • Replies: 0
    • Views: 2,243
    Last Post: 09-08-1998 01:15 PM
    by Kariu  Go to last post
  25. RE: Unit Experience

    Started by enq@completesystems.com., 09-02-1998 12:20 AM
    ability, application, army, attack, combat, conflicts, defence, elite, experience, fourth, king, level, melee, missile, morale, september, stat, strength, time, transfer, type, unit, veteran, war, weak, wondering
    • Replies: 0
    • Views: 2,532
    Last Post: 09-02-1998 12:20 AM
    by enq@completesystems.com.  Go to last post
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