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  1. Domain Action pdf or list.

    Started by Volomon, 02-24-2015 12:35 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,804
    Last Post: 03-01-2015 05:37 AM
    by Sorontar  Go to last post
  2. Pathfinder - Buildings and Birthright

    Started by JakobLiar, 01-24-2015 10:36 PM
    2 Pages
    1 2
    ability, birthright, building, campaign, castles, city, communities, cost, economy, fortification, game, haven, holding, kingdom, law, levels, loyal, loyalty, pathfinder, process, province, size, stack, system, time, understanding, version
    • Replies: 13
    • Views: 7,175
    Last Post: 07-09-2015 04:39 PM
    by Lord_Johnny  Go to last post
  3. Holding Regency - Any Reason for Class Restriction?

    Started by zcthu3, 12-31-2014 11:07 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,299
    Last Post: 01-13-2015 05:51 PM
    by Arentak  Go to last post
  4. Maintenance costs

    Started by TheChamberlain, 01-17-2014 10:16 AM
    asset, birthright, brcs, chapter, column, community, construction, conversion, cost, costs, domain, header, http, maintenance, page, ruling, season, title, values, version, wiki
    • Replies: 5
    • Views: 2,762
    Last Post: 01-18-2014 05:36 PM
    by AndrewTall  Go to last post
    • Replies: 8
    • Views: 3,324
    Last Post: 01-14-2014 12:01 PM
    by Thelandrin  Go to last post
  5. Domains and subdomains....

    Started by Arentak, 12-05-2013 07:55 PM
    abstract, birthright, building, city, core, cost, domains, dukes, game, games, gold, gold bar, guild, holding, kingmaker, level, money, paizo, parity, place, point, power, province, public, regency, rulers, rules, ruling, subdomain, trade
    • Replies: 5
    • Views: 4,203
    Last Post: 12-10-2013 02:53 PM
    by Arentak  Go to last post
  6. A question about gods

    Started by Naughtical, 10-26-2013 07:24 AM
    2 Pages
    1 2
    areas, blood, blooded, box, building, cast, champion, cleric, clerics, cost, dwarven, elves, goblins, god, gods, human, humans, land, magic, native, orog, orogs, priests, races, realm, spells, stone, times
    • Replies: 13
    • Views: 3,804
    Last Post: 12-28-2013 07:59 PM
    by Fizz  Go to last post
  7. Live and let die...

    Started by Arjan, 01-05-2013 03:43 PM
    4 Pages
    1 2 3 ... 4
    answer, asset, birthright, campaign, care, chamberlain, communities, community, copy, cost, dnd, domain, edition, faith, form, future, haven, lost, money, news, niche, paizo, place, resources, restore, serving, setting, shot, surprise, time, upcoming, world, wotc
    • Replies: 37
    • Views: 27,434
    Last Post: 07-21-2013 12:24 PM
    by Rudzielec  Go to last post
  8. War Cards

    Started by lmnoq, 08-18-2012 04:11 PM
    actions, battles, box, card, cards, cities, collection, conflicts, cost, current, damage, enemy, exotic, fire, flame, formation, game, gold, land, missile, naval, sea, sun, war, wondering
    • Replies: 4
    • Views: 1,613
    Last Post: 08-20-2012 08:49 PM
    by lmnoq  Go to last post
  9. A question of game mechanics.

    Started by Deathknyte, 08-15-2012 01:58 AM
    2 Pages
    1 2
    2nd, 2nd edition, 3rd, action, allowed, bloodline, brcs, changed, cost, current, domain, edition, game, game mechanics, giant, gold, gold bar, guild, holders, holding, house, house rule, king, kings, level, luck, master, points, province, rare, regency, regent, reward, rule, ruled, rules, ruling, scenario, state, strength, sun, time, wiki
    • Replies: 13
    • Views: 3,247
    Last Post: 08-18-2012 04:19 PM
    by Deathknyte  Go to last post
  10. Mineral resources - a new domain action

    Started by arpig2, 05-01-2012 07:14 PM
    • Replies: 8
    • Views: 2,909
    Last Post: 05-04-2012 11:45 PM
    by Vicente  Go to last post
  11. Guild Products (was: - Alignment fl

    Started by Morg, 02-24-1999 06:34 PM
    ability, alignment, campaign, chaos, cost, deal, friends, game, grab, guild, income, loyal, loyalty, merchandise, original, pbem, policy, public, random, river, scenario, section, sequence, society, stone, time
    • Replies: 0
    • Views: 840
    Last Post: 02-24-1999 06:34 PM
    by Morg  Go to last post
  12. Guild Products (was: - Alignmen

    Started by Mark A Vandermeulen, 02-24-1999 08:51 PM
    bonus, bor, born, campaign, city, color, cost, domain, domain action, game, guild, income, iron, medieval, merchandise, morg, pbem, province, regent, resource, seasonal, solmyr, stone, time, varsk, wondering
    • Replies: 0
    • Views: 740
    Last Post: 02-24-1999 08:51 PM
    by Mark A Vandermeulen  Go to last post
  13. metric system

    Started by Ben, 02-26-1999 09:28 PM
    4 Pages
    1 2 3 ... 4
    action, America, army, art, Australia, box, building, cost, country, culture, field, league, mile, military, money, movie, original, players, policy, public, road, run, sea, sign, system, throw, world
    • Replies: 33
    • Views: 3,704
    Last Post: 03-11-1999 12:22 PM
    by the Falcon  Go to last post
  14. Our annual flame-fest

    Started by Jim Cooper, 02-27-1999 12:39 AM
    2 Pages
    1 2
    America, annual, Australia, australian, box, boy, bright, claim, close, cooper, cost, country, difference, dirty, evil, flame, free, friend, giant, girl, money, pick, show, sides, state, story, trade, true, visit, world
    • Replies: 14
    • Views: 1,772
    Last Post: 03-09-1999 08:27 PM
    by Jeff Dunnett  Go to last post
  15. BR copyrights etc.

    Started by Jim Cooper, 01-14-1999 10:06 PM
    baker, company, content, cost, crack, game, group, master, mighty, nightmare, players, publish, run, running, save, side, understanding, world, wotc
    • Replies: 1
    • Views: 796
    Last Post: 01-16-1999 03:15 AM
    by Tim Nutting  Go to last post
  16. Products.

    Started by Austin A Jenkins, 01-28-1999 05:57 PM
    2 Pages
    1 2
    action, blooded, box, changed, college, cooper, cost, couple, cut, elf, events, evil, forest, free, half-elf, lost, magic, noble, picking, plan, point, realms, shadow, shadow world, state, stone, world
    • Replies: 14
    • Views: 1,827
    Last Post: 02-12-1999 06:03 PM
    by Tim  Go to last post
  17. Research (WAS:Dispel Realm Magic an

    Started by Morg, 02-13-1999 06:50 AM
    battle, character, character level, cooper, cost, dependent, description, formula, level, magic, magical, members, mods, pbem, players, points, power, project, purpose, realm, realm magic, resources, rps, rules, score, spell, wand
    • Replies: 0
    • Views: 805
    Last Post: 02-13-1999 06:50 AM
    by Morg  Go to last post
  18. Spell Costs

    Started by Kenneth Gauck, 02-13-1999 07:45 AM
    char, cooper, cost, costs, deal, glory, heir, original, point, power, purpose, rival, spell, spells, treasure, wizards
    • Replies: 0
    • Views: 824
    Last Post: 02-13-1999 07:45 AM
    by Kenneth Gauck  Go to last post
  19. Regency and Wizards (longish) w

    Started by JulesMrshn@aol.co, 02-17-1999 10:35 PM
    abstract, anuirean, bloodlines, building, characters, cost, dream, holding, holdings, influence, land, magical, magician, mortals, points, power, province, purpose, regency, regent, reputation, rps, rules, source, spells, task, wizards
    • Replies: 6
    • Views: 1,045
    Last Post: 02-18-1999 07:17 AM
    by JulesMrshn@aol.co  Go to last post
  20. Castle Levels

    Started by Tommy Ashton II, 01-13-1999 12:16 PM
    3 Pages
    1 2 3
    area, average, benefits, bonus, box, building, castle, cooper, cost, court, discussion, empire, formation, holidays, invasion, kings, level, lord, muster, original, province, provinces, rare, recent, regent, siege, suitable, turn, war
    • Replies: 21
    • Views: 2,650
    Last Post: 01-20-1999 02:30 PM
    by DKEvermore@aol.co  Go to last post
  21. Elven Knights

    Started by Whalejudge@aol.co, 11-02-1998 01:48 AM
    answer, cost, describe, dragon, free, haven, knight, knights, muster, raise, raising, standard, sun, time, units, wotc
    • Replies: 3
    • Views: 871
    Last Post: 11-02-1998 02:45 PM
    by DKEvermore@aol.co  Go to last post
  22. Courts

    Started by Whalejudge@aol.co, 11-03-1998 04:17 PM
    actions, bonus, cost, court, courts, diplomatic, fading, guild, holding, king, leader, level, mage, moment, money, picture, place, province, regent, rules, source, status, stronghold, temple, true, wizard
    • Replies: 1
    • Views: 840
    Last Post: 11-03-1998 07:31 PM
    by Trizt  Go to last post
  23. Mages and magicians on the battlefi

    Started by Jonathan Ingram, 11-04-1998 11:19 AM
    area, battlefield, battles, blooded, casting, changed, completely, cost, discussion, effects, enemy, group, level, mage, magic, magician, rare, realm, regent, story, time, tribute, true, unit, wizard
    • Replies: 0
    • Views: 695
    Last Post: 11-04-1998 11:19 AM
    by Jonathan Ingram  Go to last post
  24. Battlespells

    Started by JD Lail, 11-04-1998 05:19 AM
    3rd, battle, battlespell, battlespells, blooded, campaign, cast, cost, elves, heir, level, levels, mages, magicians, npcs, player, power, powerful, range, spell, spells, units, wizards
    • Replies: 3
    • Views: 854
    Last Post: 11-08-1998 01:31 PM
    by Sindre Berg  Go to last post
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