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  1. Another new spell

    Started by darkstar, 06-21-1998 02:21 PM
    box, cost, crystal, damage, day, effect, effects, function, magecraft, maximum, place, point, potential, power, province, rare, realm, recent, search, shoot, size, spell, time, version, wizard
    • Replies: 0
    • Views: 1,840
    Last Post: 06-21-1998 02:21 PM
    by darkstar  Go to last post
  2. A new magical Item

    Started by veryfastperson@juno.com, 06-23-1998 07:18 PM
    access, armor, attack, casting, cleric, combat, completely, damage, day, deal, effect, evil, free, gen, ground, iron, maximum, natural, permanent, point, power, powerful, powers, return, skin, staff, weapon
    • Replies: 0
    • Views: 2,263
    Last Post: 06-23-1998 07:18 PM
    by veryfastperson@juno.com  Go to last post
  3. Elven Wizards

    Started by Tremiere, 04-19-1998 01:40 AM
    box, Colin, deal, effect, elf, elves, expansion, guys, influence, levels, lost, magic, maximum, pirate, potential, province, provinces, realm, regent, ruling, source, source potential, tap, the wizard, wizard, wizards
    • Replies: 5
    • Views: 2,947
    Last Post: 04-20-1998 06:14 PM
    by Memnoch  Go to last post
  4. Expansion on Exploratory Trade Acti

    Started by darkstar, 05-07-1998 03:57 PM
    ability, action, actions, attack, board, cards, couple, dangerous, domain, empire, game, generally, gold, income, inline, leader, major, maximum, news, pbem, pirate, province, random, regent, return, seas, setting, tax, trade, war
    • Replies: 0
    • Views: 1,662
    Last Post: 05-07-1998 03:57 PM
    by darkstar  Go to last post
  5. Roman military terminology (was

    Started by mg26, 05-08-1998 01:42 PM
    2nd, 3rd, area, army, city, crown, erm, fighter, generally, legion, level, maximum, michael, military, mustering, population, power, professional, status, tax, temple, training, tribes, veteran, war, world
    • Replies: 5
    • Views: 3,573
    Last Post: 05-11-1998 07:20 PM
    by Ryan B. Caveney  Go to last post
  6. Rob`s Going out of the RPG Business

    Started by Rob Miracle, 05-20-1998 07:39 PM
    2nd, 3rd, America, annual, box, campaign, character, city, deities, demigods, design, federation, future, game, guild, iron, magic, maximum, monster, paladin, place, rare, rebellion, regency, religion, ruins, rule, Tolkien, version
    • Replies: 0
    • Views: 2,245
    Last Post: 05-20-1998 07:39 PM
    by Rob Miracle  Go to last post
  7. Everybody loves the Necromancer

    Started by Taragin@sprintmail.co, 05-24-1998 03:00 PM
    action, attacks, bloodline, completely, crystal, damage, dead, dexterity, effect, effects, energy, equipment, glass, land, manslayer, mass, maximum, original, physical, power, save, score, shield, time, wizard
    • Replies: 0
    • Views: 4,581
    Last Post: 05-24-1998 03:00 PM
    by Taragin@sprintmail.co  Go to last post
  8. [BIRTHRIGHT] -bloodlines

    Started by ANOLESEN, 03-23-1998 01:02 AM
    2 Pages
    1 2
    abilities, ability, blood, blood abilities, blooded, bloodline, bloodline strength, bloodlines, bloodtheft, born, campaign, care, energy, evil, folks, handling, hydra, intelligence, lothk, major, maximum, minor, mortal, offspring, olesen, player, points, scale, score, sheghlien, shot, sphinx, strength, super, translate
    • Replies: 18
    • Views: 12,126
    Last Post: 03-24-1998 10:50 PM
    by Blastin  Go to last post
  9. Elven lands

    Started by Aleksei Andrievski, 11-30-1997 12:00 AM
    accepted, blood, cataclysm, contest, current, domain, empire, forest, gorgons, heir, human, land, level, lost, magic, maximum, player, points, potential, province, purpose, ruins, rules, solmyr, source, tower, war
    • Replies: 1
    • Views: 2,959
    Last Post: 04-01-1998 01:53 PM
    by Memnoch  Go to last post
  10. Naming Awnsheghlien, Ships & Units

    Started by Neil Barnes, 04-06-1998 03:16 PM
    2nd, awnsheghlien, country, experience, heir, house, house rule, maximum, navy, random, recent, rule, run, sheghlien, shot, show, stat, stats, sun, unit, units, water, weak
    • Replies: 0
    • Views: 1,760
    Last Post: 04-06-1998 03:16 PM
    by Neil Barnes  Go to last post
  11. Naming Awnsheghlien, Ships & Un

    Started by John Ewan, 04-06-1998 04:03 PM
    2nd, awnsheghlien, bonus, campaign, espionage, experience, game, games, house, house rule, maximum, military, pbem, player, random, regular, rule, season, sheghlien, stat, stats, sun, training, units, weak
    • Replies: 0
    • Views: 1,621
    Last Post: 04-06-1998 04:03 PM
    by John Ewan  Go to last post
  12. Naming Awnsheghlien, Ships & Un

    Started by Mark A Vandermeulen, 04-06-1998 04:40 PM
    awnsheghlien, battles, bonus, dawn, experience, fan, golden, guard, heir, house, house rule, knights, maximum, order, pbem, point, raising, random, rule, run, sheghlien, shot, stat, stats, units, water
    • Replies: 0
    • Views: 1,779
    Last Post: 04-06-1998 04:40 PM
    by Mark A Vandermeulen  Go to last post
  13. Naming Awnsheghlien, Ships & Un

    Started by MANTA, 04-07-1998 06:53 PM
    2nd, archers, awnsheghlien, bonus, country, experience, heir, house, house rule, maximum, navy, players, random, recent, rule, run, sheghlien, shot, show, stat, stats, sun, unit, units, water, weak
    • Replies: 0
    • Views: 1,798
    Last Post: 04-07-1998 06:53 PM
    by MANTA  Go to last post
  14. Naming Awnsheghlien, Ships & Un

    Started by Neil Barnes, 04-07-1998 08:55 AM
    2nd, battles, bonus, bonuses, campaign, cost, dawn, experience, fan, golden, ground, guard, house, maintenance, maximum, order, pbem, point, raising, random, rule, running, sheghlien, stat, tribes
    • Replies: 0
    • Views: 1,731
    Last Post: 04-07-1998 08:55 AM
    by Neil Barnes  Go to last post
  15. What stops em?

    Started by The Olesen`s, 04-13-1998 07:33 PM
    2 Pages
    1 2
    action, area, attempting, average, cheapest, city, contest, costs, diplomacy, emperor, events, holder, level, maximum, money, order, point, power, powerful, provinces, random, rule, rule action, ruling, turn, turns
    • Replies: 10
    • Views: 3,598
    Last Post: 04-13-1998 11:31 PM
    by kurita  Go to last post
  16. Alternative Ruling of Provinces

    Started by Darkstar, 02-09-1998 03:53 PM
    action, actions, alter, application, attempting, borders, box, building, campaign, city, darkness, device, farming, holding, level, mage, maximum, migration, natural, night, page, province, provinces, regent, rps, rule action, ruled, rules, ruling, source, urban
    • Replies: 6
    • Views: 3,018
    Last Post: 02-11-1998 06:37 AM
    by simong@mech.uwa.edu.au  Go to last post
  17. Promotional suggestions

    Started by Bryan Palmer, 02-09-1998 06:22 PM
    campaign, change, city, combat, current, domain, future, guilder, law, maximum, military, money, nature, nobility, original, place, proficiencies, province, regent, ruling, source, time, trade, true, type
    • Replies: 0
    • Views: 1,289
    Last Post: 02-09-1998 06:22 PM
    by Bryan Palmer  Go to last post
    • Replies: 1
    • Views: 4,706
    Last Post: 02-12-1998 08:36 AM
    by James Ruhland  Go to last post
  18. Randaxial Ravings `bout Routes

    Started by prtr02@scorpion.nspco.co, 02-12-1998 09:54 PM
    action, allowed, building, campaign, character, city, criminal, diplomacy, domain, edition, fun, generator, guild, holding, land, level, major, maximum, ottoman, production, province, race, realm, regent, rule, rulebook, ruling, setting, trade
    • Replies: 3
    • Views: 4,196
    Last Post: 02-14-1998 06:22 PM
    by James Ruhland  Go to last post
  19. PC Hit Points and Me.

    Started by Noah Zerbe, 11-30-1997 12:00 AM
    2 Pages
    1 2
    3rd, adventure, brand, campaigns, care, character, class, couple, dming, elves, est, experience, fighter, group, halflings, healing, intelligence, mage, maximum, points, ranger, regular, retreat, rules, slightly, thief, time
    • Replies: 17
    • Views: 5,352
    Last Post: 02-21-1998 07:49 AM
    by DavTyr@aol.co  Go to last post
  20. Domain Action Addition: Stat Incre

    Started by Tim Nutting, 03-01-1998 08:36 AM
    action, actions, bonus, bor, born, character, class, cost, current, d20, dexterity, domain, experts, formation, game, gaming, gold, handbook, influence, intelligence, maximum, player, realm, stat, strength, training, wizard
    • Replies: 0
    • Views: 2,129
    Last Post: 03-01-1998 08:36 AM
    by Tim Nutting  Go to last post
  21. Domain Action Addition: Stat I

    Started by gandalf, 03-01-1998 09:41 AM
    action, actions, bonus, born, campaign, class, current, d20, day, dexterity, domain, formation, game, gaming, gold, handbook, intelligence, maximum, original, player, powerful, realm, rule, stat, throne, training, type
    • Replies: 3
    • Views: 2,823
    Last Post: 03-02-1998 03:52 AM
    by Brian Stoner  Go to last post
  22. Dual-class exp restrictions.

    Started by James Ruhland, 03-06-1998 07:23 PM
    answer, balance, characters, class, craft, dragon, effect, elves, exp, game, heir, level, long life, massacre, master, maximum, multi, player, reward, rules, sorcery, train
    • Replies: 0
    • Views: 2,085
    Last Post: 03-06-1998 07:23 PM
    by James Ruhland  Go to last post
  23. Dual-class exp restrictions.

    Started by James Ray, 03-07-1998 12:19 PM
    allowed, answer, attempting, balance, class, combat, current, dragon, effect, exp, favor, game, level, long life, mage, massacre, master, maximum, multi, physical, player, purpose, reward, rules, skills, sorcery
    • Replies: 0
    • Views: 1,617
    Last Post: 03-07-1998 12:19 PM
    by James Ray  Go to last post
  24. Dual-class exp restrictions.

    Started by Rasmus Juul Wagner, 03-09-1998 11:40 AM
    answer, attempting, balance, bastard, campaigns, characters, class, craft, dragon, effect, elves, exp, game, havoc, heir, james, level, long life, mage, massacre, master, maximum, multi, player, reward, rules, sorcery
    • Replies: 0
    • Views: 1,629
    Last Post: 03-09-1998 11:40 AM
    by Rasmus Juul Wagner  Go to last post
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