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Tag: deep

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  1. The Islands of Cerilia

    Started by Jim Cooper, 02-16-1999 09:28 PM
    Aebrynis, aerenwe, ancient, ancients, asked, beauty, brotherhood, campaign, care, cooper, deep, dragon, events, exotic, human, khet, monster, native, pirate, place, plan, realm, regent, rule, secret, shadow, society, storyline, sun, supplement, technology, time, trip, world
    • Replies: 2
    • Views: 6,108
    Last Post: 02-17-1999 11:28 AM
    by Pieter Sleijpen  Go to last post
  2. RE: Mental Effects of Awnsheglienis

    Started by Peter Wiyda, 02-17-1999 11:02 PM
    abilities, ability, actions, azrai, badger, blood ability, bloodform, bloodlines, change, control, copy, darkness, deep, divine, effects, evil, kings, mage, original, ranger, ruled, scion, scions, trait, transformation, unknown
    • Replies: 0
    • Views: 5,168
    Last Post: 02-17-1999 11:02 PM
    by Peter Wiyda  Go to last post
  3. The weather in Talanie

    Started by John, 11-30-1998 12:00 AM
    America, change, climate, coast, cold, cold rider, dangerous, david, deep, effect, effects, field, gulf, horses, houses, influence, island, major, miles, night, priest, seas, source, south, transportation, weather
    • Replies: 5
    • Views: 9,768
    Last Post: 03-03-1999 08:26 PM
    by Jeff Dunnett  Go to last post
  4. RE: The weather in Talanie

    Started by Peter Wiyda, 02-19-1999 07:56 PM
    box, climate, cold, cold rider, continents, current, deep, djapar, east, effects, Europe, five peaks, formation, lost, original, peaks, place, rare, source, storm, thunder, time, weather, western, winter
    • Replies: 0
    • Views: 5,165
    Last Post: 02-19-1999 07:56 PM
    by Peter Wiyda  Go to last post
  5. Diggin Time

    Started by Kenneth Gauck, 12-06-1998 07:14 PM
    andrew, attacking, avanil, cartographer, crown, days, deep, feat, forge, gold, gulf, humans, iron, level, levels, map, miles, muden, power, purpose, regent, river, sea, slave, terrain, time, war
    • Replies: 3
    • Views: 9,752
    Last Post: 12-07-1998 04:59 AM
    by Gary V. Foss  Go to last post
  6. Artifact: The Chalice of Haelyn`s

    Started by Tim Nutting, 11-03-1998 08:36 AM
    actions, allowed, azrai, banner, blessed, bloodline, campaign, character, children, churches, city, crown, death, decree, deep, empire, grown, paladin, present, reunification, search, seas, seek, setting, shadow, shield, siege, status, strength, title, tribes, village, war
    • Replies: 0
    • Views: 8,439
    Last Post: 11-03-1998 08:36 AM
    by Tim Nutting  Go to last post
  7. RE: Of Ships and the Sea

    Started by Kariu, 10-08-1998 01:40 PM
    actions, arms, artillery, battles, building, cities, class, complete, cover, damage, deep, effects, equipment, events, group, mage, modification, naval, original, player, product, race, ramming, random, river, sea, sun
    • Replies: 0
    • Views: 6,624
    Last Post: 10-08-1998 01:40 PM
    by Kariu  Go to last post
  8. RE: Heart Pierce

    Started by enq@completesystems.com., 10-05-1998 11:48 PM
    application, balanced, blood, bloodform, bloodline, critical, damage, dead, death, deep, diplomacy, dragon, formation, game, group, magic, player, scene, scion, score, setting, speed, tales, time, true, type, war
    • Replies: 0
    • Views: 5,094
    Last Post: 10-05-1998 11:48 PM
    by enq@completesystems.com.  Go to last post
  9. The Shadow Stone Novel

    Started by darkstar, 10-03-1998 02:29 AM
    box, changed, college, deep, elves, evil, features, forest, guess, humans, magic, members, nature, novels, place, plane, shadow, shadow world, ship, sorcery, stone, temple, wizards, wondering, world
    • Replies: 1
    • Views: 2,603
    Last Post: 10-03-1998 07:01 AM
    by Galwylin  Go to last post
  10. The Harrowmarsh

    Started by Gary V. Foss, 10-15-1998 08:55 AM
    asked, attack, blood, blood enemies, bloodline, bonuses, campaign, collect, day, deep, dexterity, encounter, fighting, focus, folks, formation, guys, handling, harrowmarsh, head, hydra, king, mage, players, plot, point, rule, tainted, visit
    • Replies: 8
    • Views: 4,845
    Last Post: 10-16-1998 08:04 PM
    by Kenneth Gauck  Go to last post
  11. New Realm Spell - Tap Ley Line

    Started by darkstar, 09-16-1998 01:53 PM
    allowed, anuirean, avanil, bonus, box, casting, collection, college, control, deep, domain, history, holding, level, lost, power, powerful, province, purpose, realm, regent, sorcery, source, spell, staff, stone, true
    • Replies: 0
    • Views: 1,980
    Last Post: 09-16-1998 01:53 PM
    by darkstar  Go to last post
  12. Birthright Online City Project Upda

    Started by Simon Graindorge, 07-02-1998 07:21 AM
    artist, box, campaign, city, core, deep, design, festivals, game, handling, level, magic, major, minor, money, pbem, point, powerful, project, regent, request, ruins, setting, source, staff, status, supplement, weapons, world
    • Replies: 0
    • Views: 3,598
    Last Post: 07-02-1998 07:21 AM
    by Simon Graindorge  Go to last post
  13. Source depletion

    Started by Bearcat, 11-30-1997 12:00 AM
    Aebrynis, arcane, areas, bastard, city, deep, form, generally, heir, imperial, land, level, mages, magic, mebhaighl, natural, point, primes, province, realm, run, source, spells, tap, theory, true, wilder, wizard
    • Replies: 4
    • Views: 7,264
    Last Post: 08-08-1998 07:48 AM
    by Tim Nutting  Go to last post
  14. Aduria

    Started by Ed Stark, 08-12-1998 08:24 PM
    alter, alternity, book of regency, brand, coast, collect, deep, design, discussion, game, gencon, original, plan, project, regency, shadow, shadow world, wizards, wondering, world
    • Replies: 3
    • Views: 6,456
    Last Post: 08-12-1998 11:30 PM
    by Bolivar Shagnasty  Go to last post
  15. Birthright Story - Chapter 7 (part

    Started by darkstar, 08-07-1998 03:37 PM
    action, banner, bloodline, born, city, cover, crown, days, dead, death, deep, descision, diamond, forge, holding, magic, oster, place, point, powerful, province, request, retreat, shadow, shield, spell, strength, surprise, sword, tighmaevril
    • Replies: 0
    • Views: 3,044
    Last Post: 08-07-1998 03:37 PM
    by darkstar  Go to last post
  16. M:tG and Realm Spells

    Started by The Olesen`s, 06-12-1998 11:25 PM
    campaign, card, cards, casting, city, collection, conversion, deep, domain, game, hail, hex, land, levels, magic, path, player, power, powerful, realm, source, spell, spells, stone, version, wizards
    • Replies: 4
    • Views: 3,084
    Last Post: 06-14-1998 01:48 AM
    by MANTA  Go to last post
  17. The Spider and "Children"

    Started by Kyle Foster, 04-17-1998 10:25 AM
    ability, alter, blood, blood ability, blooded, bredding, captured, children, deep, goblins, heir, humans, hydra, monsters, ship, sphinx, spider, unblooded
    • Replies: 0
    • Views: 1,627
    Last Post: 04-17-1998 10:25 AM
    by Kyle Foster  Go to last post
  18. RE: Cerilian domain in Ravenloft

    Started by Kariu, 04-16-1998 08:07 PM
    ability, area, bloodline, borders, care, city, cold, crisis, curse, death, deep, domain, faith, gold, gregor, historic, holder, land, magic, major, money, nature, realm, rule, running, shadow, tax, trade, traveler, village, world
    • Replies: 0
    • Views: 2,400
    Last Post: 04-16-1998 08:07 PM
    by Kariu  Go to last post
  19. Isle of Ghosts

    Started by John, 11-30-1997 12:00 AM
    adventure, answer, ariya, box, change, cities, cliff, coast, deep, ghost, island, isle, movie, pirate, players, regent, ruins, ruler, serpent, setting, settlement, shadow, side, small, sun, temple, time, trip, war
    • Replies: 7
    • Views: 3,642
    Last Post: 05-08-1998 06:04 AM
    by Tim Nutting  Go to last post
  20. various stuff

    Started by Terence _, 05-07-1998 01:57 PM
    aerenwe, attack, deep, domain, dragonlance, free, guild, halflings, heir, mages, mass, monsters, page, province, route, rulebook, rulers, run, running, source, stone, territory, trade, trade route
    • Replies: 1
    • Views: 4,876
    Last Post: 05-07-1998 02:22 PM
    by Mark A Vandermeulen  Go to last post
  21. New Action

    Started by acrmartins@sol.com.b, 05-09-1998 12:57 AM
    action, city, complete, cost, deep, defense, domain, dwarven, failure, hide, king, lost, maintenance, martin, melee, move, place, result, rounds, suitable, turn, unit
    • Replies: 0
    • Views: 2,185
    Last Post: 05-09-1998 12:57 AM
    by acrmartins@sol.com.b  Go to last post
  22. Tree Crops (elf holdings)

    Started by lyndon@pobox.com (Lyndon, 05-13-1998 12:08 AM
    accessory, care, deep, elf, fiction, forest, forge, holdings, tree
    • Replies: 0
    • Views: 1,939
    Last Post: 05-13-1998 12:08 AM
    by lyndon@pobox.com (Lyndon  Go to last post
  23. ley lines (was mages GB`s)

    Started by Ryan B. Caveney, 05-22-1998 04:16 AM
    ancient, blood, character, dangerous, deep, earth, energy, flow, human, land, mages, magic, magical, mebhaighl, powerful, powers, realm, regent, regular, river, source, spell, transfer, travel, wizard
    • Replies: 1
    • Views: 2,445
    Last Post: 05-22-1998 06:15 AM
    by Gary V. Foss  Go to last post
  24. Concept of Diesmer and the Bloo

    Started by James Ruhland, 04-06-1998 10:54 PM
    2 Pages
    1 2
    Aebrynis, avatars, azrai, battle, bloodlines, born, children, completely, crisis, death, deep, deities, direction, divine, gods, heir, iron, king, magic, mix, offspring, point, pour, power, purpose, relic, retreat, sea, seek, shadow, slave, slow, suitable, tribes, war, women, world
    • Replies: 18
    • Views: 14,490
    Last Post: 04-09-1998 12:38 PM
    by Mark A Vandermeulen  Go to last post
  25. A kind of Deep tthought

    Started by Kyle Foster, 04-03-1998 10:52 AM
    answer, azrai, blooded, bloodlines, couple, deep, discussion, divine, earth, events, evil, follow, future, guilder, heir, nature, points, power, random, recent, rising, scions, spirit, theory, worship
    • Replies: 1
    • Views: 2,133
    Last Post: 04-03-1998 01:57 PM
    by Mark A Vandermeulen  Go to last post
Results 51 to 75 of 526
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