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Tag: train (for training)

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  1. New Feats

    Started by Leland, 11-23-2001 10:12 PM
    3rd, 3rd edition, ability, absence, board, cast, character, commoner, commoners, deal, divination, elf, elves, favour, feat, friend, guess, illusion, level, lose, magic, magician, multiple, player, players, school, scion, scions, status, stone, train, training, true, type
    • Replies: 6
    • Views: 3,290
    Last Post: 01-22-2002 12:10 PM
    by Strahd  Go to last post
  2. Draft 0.0 Military units

    Started by ConjurerDragon, 02-12-2003 05:08 PM
    action, actions, adult, allowed, Anuire, anuirean, area, areas, armor, availability, bonus, control, dangerous, dependent, draft, equipment, holding, human, law, level, military, mix, money, muster, native, potential, province, quality, regent, restrict, restriction, round, rule, scale, size, source, time, train, training, type, unit, veteran
    • Replies: 3
    • Views: 3,939
    Last Post: 02-12-2003 08:06 PM
    by ryancaveney  Go to last post
  3. d20 Q`s

    Started by Eosin the Red, 03-24-2003 10:51 PM
    3 Pages
    1 2 3
    addon, andu, arts, bloodline, board, city, community, control, cost, d20, elite, feat, form, henchman, imperial, leadership, level, magic, major, map, march, military, mix, natural, navy, original, place, player, point, public, purpose, regent, river, route, seperate, setting, sides, small, stone, strange, time, title, trade, trade route, train, unblooded, unit, valid, war, wizards, wolf
    • Replies: 21
    • Views: 7,777
    Last Post: 04-07-2003 08:27 PM
    by irdeggman  Go to last post
  4. Problem with ranks vs. skill totals

    Started by esmdev, 04-01-2003 03:41 AM
    3 Pages
    1 2 3
    allowed, animal, bastard, blood, bonus, bonuses, character, characters, class, collection, core, dependent, diplomacy, draft, energy, focus, game, intelligence, irdeggman, level, modification, modifiers, natural, order, original, player, point, purpose, rank, raw, realm, regency, regent, rule, ruling, run, score, scores, skill, skills, source, system, tale, time, trade, train, type, wizards, wondering
    • Replies: 24
    • Views: 7,668
    Last Post: 07-27-2003 04:49 AM
    by DanMcSorley  Go to last post
    • Replies: 0
    • Views: 1,526
    Last Post: 04-03-2003 06:58 AM
    by Lord Rahvin  Go to last post
  5. New Skill

    Started by ecliptic, 04-17-2003 07:52 PM
    2 Pages
    1 2
    ability, asks, bonus, campaign, cost, dead, direction, elite, event, formation, galleon, generally, grounding, island, masterwork, modifiers, navigate, race, river, round, rule, rules, scout, seamanship, seas, setting, ship, skill, status, storm, sword, time, train, training, troop, turn, type, types, warrior, wizards
    • Replies: 11
    • Views: 5,211
    Last Post: 04-21-2003 03:21 PM
    by irdeggman  Go to last post
  6. Facing the Manslayer...and playtest comments

    Started by Alhazen, 06-11-2003 12:05 PM
    3rd edition, archers, attacking, blood, campaign, character, convert, current, dead, deal, dealing, diplomacy, edition, elf, elves, forge, friend, graf, grounds, head, holding, humanoid, karl, land, legions, level, lieutenant, manslayer, minor, news, NPC, place, plan, province, quality, realm, regent, strategic, tactical, train, undead, units, version, visit, war, warfare, wizard
    • Replies: 5
    • Views: 3,700
    Last Post: 06-19-2003 12:30 PM
    by Barliman  Go to last post
  7. Knightly orders

    Started by marcum uth mather, 06-18-2003 04:12 AM
    2nd, 2nd edition, Anuire, anuirean, arms, arrow, board, building, combat, dynasty, edition, empire, free, guy, handbook, holding, intelligence, kgauck, knight, knights, land, military, monster, noble, order, organisation, original, paladin, power, religion, request, resources, save, secret, sequence, serimist, size, societies, society, task, train, training, wizards
    • Replies: 8
    • Views: 3,697
    Last Post: 06-19-2003 09:33 PM
    by kgauck  Go to last post
  8. Elite troops

    Started by CMonkey, 06-26-2003 11:17 AM
    advanced, area, areas, elite, experience, heir, level, levels, military, modification, modifier, page, regular, section, standard, train, training, troop, troops, type, unit, units, veteran
    • Replies: 2
    • Views: 2,332
    Last Post: 07-25-2003 07:47 PM
    by Osprey  Go to last post
  9. Battlesystem

    Started by Osprey, 07-25-2003 08:05 PM
    ability, archer, army, artillery, battle, battlesystem, board, brcs, chapter, combat, d20, description, direction, doom, est, fire, fortification, free, graphic, map, mass, medieval, movement, nation, page, plan, publication, published, revise, revised, rule, rules, small, steal, sword, tool, total war, train, type, unit, version, war, warfare, white wolf, wolf, wotc
    • Replies: 3
    • Views: 4,483
    Last Post: 01-28-2004 10:27 AM
    by irdeggman  Go to last post
  10. Draft 0.0 Military units

    Started by ConjurerDragon, 02-11-2003 03:39 PM
    action, Anuire, anuirean, armour, cost, draft, encounter, experience, guild, heir, holding, holdings, knight, knights, law, level, michael, military, mix, muster, noble, order, page, raise, section, standard, status, temple, time, train, training, troops, unit, units, veteran, wizards
    • Replies: 2
    • Views: 2,497
    Last Post: 02-11-2003 08:17 PM
    by doom  Go to last post
  11. Draft 0.0 Army units

    Started by ConjurerDragon, 02-10-2003 11:55 AM
    Anuire, anuirean, armor, army, attack, bonus, character, copy, current, damage, deal, draft, enemy, experience, experiencing, fighting, fire, generic, human, king, knight, leader, level, melee, military, missile, mix, naval, navy, noble, province, retreat, section, ship, statistics, surprise, terrain, train, training, unit
    • Replies: 7
    • Views: 3,949
    Last Post: 02-12-2003 07:04 PM
    by kgauck  Go to last post
  12. BRCS v0.0 - Chapter 6

    Started by Ben Harrison, 02-09-2003 06:06 PM
    advanced, area, areas, brcs, change, changed, column, doom, draft, elite, experience, form, level, levels, page, publication, published, section, standard, sun, train, training, unit, units, veteran, wizards
    • Replies: 1
    • Views: 4,352
    Last Post: 02-10-2003 11:07 AM
    by doom  Go to last post
  13. Training Domain Action

    Started by Arlen Blaede, 02-09-2002 02:12 PM
    4 Pages
    1 2 3 ... 4
    acquire, action, actions, attribute, attributes, building, campaign, character, cost, costs, d20, domain, domain action, equipment, feat, feats, guilder, heir, hide, money, order, pesky, point, points, raise, rank, realm, rule, rules, skill, skills, time, train, training, valid, version
    • Replies: 31
    • Views: 11,454
    Last Post: 03-08-2002 12:36 AM
    by blitzmacher  Go to last post
  14. Wizards and Apprentices

    Started by kgauck, 05-05-2002 05:33 PM
    2nd, 2nd edition, 3rd, 3rd edition, asks, blooded, bloodline, children, completely, culture, est, grounds, heir, kgauck, knight, knights, lieutenant, lieutenants, loyal, loyalty, magecraft, magician, major, military, minor, offspring, place, race, regent, rulers, source, train, training, wizard, wizards, world
    • Replies: 4
    • Views: 2,403
    Last Post: 05-06-2002 01:05 AM
    by Trithemius  Go to last post
  15. A request for help with my campaign.

    Started by Death_Jester, 06-07-2002 03:23 AM
    ambitious, area, bastard, blood, born, boy, campaign, Cerilia, champion, character, children, collection, conversion, convert, crossover, death, empire, game, girl, Gorgon, holder, land, leader, magic, major, paladin, pirate, plan, power, race, request, run, running, scene, setting, slave, strength, suitable, throne, train, training, version, village, war, woman, women, world
    • Replies: 9
    • Views: 3,624
    Last Post: 06-13-2002 07:18 PM
    by Death_Jester  Go to last post
  16. FW: [RuinsofEmpire] How much is a GB anyway?

    Started by Green Knight, 06-08-2002 09:23 PM
    action, allowed, bonus, bonuses, campaign, care, city, cold, commoner, commoners, copper, cost, costs, craft, day, days, economy, equipment, fun, game, gold, land, money, original, place, point, population, power, powerful, professional, professions, ruins of empire, source, train, training, unit
    • Replies: 0
    • Views: 1,787
    Last Post: 06-08-2002 09:23 PM
    by Green Knight  Go to last post
  17. "Masterwork" animals.

    Started by geeman, 06-28-2002 01:07 PM
    animal, animals, asks, bonus, bonuses, character, characters, creature, creatures, day, days, discussion, energy, feat, feats, formation, general, guy, guys, handling, king, masterwork, original, product, savvy, seek, skill, skills, standard, time, train, training, type, types, wizards
    • Replies: 3
    • Views: 3,300
    Last Post: 06-29-2002 04:26 AM
    by kgauck  Go to last post
  18. Question: Lieutenants.....

    Started by ARchDUkE, 10-11-2002 08:35 AM
    action, actions, art, blooded, character, commoner, domain, domain action, game, house, lieutenant, non-regent, regent, round, rule, rules, season, sleeping, stone, train, training, turn, unblooded, wizards
    • Replies: 2
    • Views: 2,639
    Last Post: 10-11-2002 12:34 PM
    by ConjurerDragon  Go to last post
  19. Fighting Style

    Started by kgauck, 12-16-2002 10:26 AM
    3 Pages
    1 2 3
    ability, alert, ambidexterity, Anuire, anuirean, anytime, attack, attacks, bab, balanced, bow, class, close, combat, damage, difference, exotic, feats, fighter, fighting, follow, god, intelligence, iron, martial, master, melee, mongoose, noble, NPC, point, power, religion, sequence, shot, size, specialty, speed, strategy, strength, sword, times, train, universal, warrior, weapon, wizards
    • Replies: 20
    • Views: 6,683
    Last Post: 05-15-2003 12:23 PM
    by kgauck  Go to last post
  20. Draft 0.0 Military units

    Started by ConjurerDragon, 02-08-2003 08:21 PM
    action, advanced, battle, battles, damage, defence, defense, description, draft, dwarf, dwarven, formation, legion, military, move, movement, round, shield, strength, train, training, type, unit, units, war, wizards
    • Replies: 3
    • Views: 2,800
    Last Post: 02-09-2003 05:09 PM
    by spehar  Go to last post
    • Replies: 3
    • Views: 2,337
    Last Post: 08-14-2003 01:44 PM
    by Ariadne  Go to last post
  21. Mass Combat

    Started by marcum uth mather, 08-28-2003 03:21 PM
    3 Pages
    1 2 3
    advancing, armor, artillery, attack, average, bab, bonus, bonuses, card, cards, chain, combat, damage, dead, defence, document, draft, experience, fighter, folks, group, havoc, head, hex, king, leader, level, mass, mix, mobile, native, noting, pikeman, plan, point, purpose, resolution, resolve, section, simple, size, train, training, turn, types, war, war card, warcard, weapon, weapons
    • Replies: 23
    • Views: 9,413
    Last Post: 02-03-2004 12:57 PM
    by A_dark  Go to last post
  22. Court magician

    Started by graham anderson, 06-29-2004 04:02 PM
    administrator, arcane, blooded, cast, casting, character, class, classes, court, craft, elf, elves, focus, magician, multiclass, power, powerful, prestige class, regular, restrict, restriction, rule, skill, spell, spellcaster, spellcasters, stack, train, training, type, wizard, Wizards of the Coast, world, worlds, wotc
    • Replies: 9
    • Views: 4,031
    Last Post: 06-30-2004 04:56 PM
    by graham anderson  Go to last post
  23. training...

    Started by epicsoul, 07-18-2004 07:18 PM
    ability, access, advice, assassination, century, character, characters, culture, d20, dwarf, effect, elf, house, human, level, NPC, point, rule, rules, ship, simple, standard, stat, statistics, time, train, training, variant, variation
    • Replies: 3
    • Views: 2,256
    Last Post: 07-19-2004 09:08 AM
    by Azrai  Go to last post
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