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Tag: design

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  1. WIP User Interface

    Started by Arjan, 07-14-2018 09:45 PM
    • Replies: 5
    • Views: 1,839
    Last Post: 07-16-2018 02:40 PM
    by Arjan  Go to last post
  2. aww so cute, the first BRnet site i made :) (20 year anniversary)

    Started by Arjan, 04-25-2018 07:36 PM
    2 Pages
    1 2
    anniversary, announcement, anymore, aww, birthright, change, code, cute, days, design, domain, early, fun, guys, http, menu, picture, school, star, super, wiki, world
    • Replies: 10
    • Views: 3,454
    Last Post: 05-25-2018 03:01 PM
    by Blaede  Go to last post
  3. Birthright In Other Primes

    Started by BedLlama, 10-06-2013 11:23 PM
    birthright, bloodlines, box, building, campaign, close, consequences, content, couple, design, domain, experience, feats, games, kingdom, leader, level, map, player, primes, process, raid, run, running, setting, side, source, times
    • Replies: 7
    • Views: 2,353
    Last Post: 10-15-2013 09:13 PM
    by BedLlama  Go to last post
    • Replies: 6
    • Views: 2,340
    Last Post: 08-18-2013 12:28 PM
    by Elton Robb  Go to last post
  4. A question about sources in the 2nd Edition AD&D Birthright game.

    Started by goatunit, 07-05-2013 10:25 PM
    2 Pages
    1 2
    2nd, 2nd edition, advance, allowed, building, campaign, design, domain, edition, formation, game, group, guide, holdings, locations, multiple, player, points, province, public, record, regent, rules, sides, source, spreadsheet, tabletop, wizard
    • Replies: 12
    • Views: 4,251
    Last Post: 07-21-2013 02:05 PM
    by AndrewTall  Go to last post
  5. Crusader Kings 2 mod

    Started by Nameless One, 11-09-2012 02:52 PM
    ability, awnshegh, bloodline, calendar, character, churches, cover, day, dead, design, duel, dynasty, equipment, fighting, game, kings, land, mage, major, map, martial, place, proceed, realm, sea, temple, tribes
    • Replies: 7
    • Views: 11,467
    Last Post: 02-20-2014 11:07 PM
    by Alamar Kinslayer  Go to last post
  6. Azrai, the Shadow World, and Me

    Started by CBebris@aol.co, 04-15-1999 04:25 PM
    azrai, bebris, blood, canon, cataclysm, cold, convention, day, design, formation, game, guild, place, plane, product, project, rule, running, shadow, ship, status, strange, trilogy, wondering, world, wotc
    • Replies: 2
    • Views: 1,036
    Last Post: 04-17-1999 01:11 AM
    by Jim Cooper  Go to last post
  7. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-18-1999 03:33 AM
    abilities, actions, average, balanced, chain, character, combat, consequences, dagger, daring, death, design, experience, feat, fighter, group, level, mage, natural, plan, prof, skin, thief, true, victory
    • Replies: 0
    • Views: 901
    Last Post: 04-18-1999 03:33 AM
    by Mathieu Roy  Go to last post
  8. Imperial Starfire (waaaay off t

    Started by Tim Nutting, 01-14-1999 08:15 AM
    2nd, 2nd edition, alter, alternity, average, day, design, edition, expense, family, force, game, games, group, guys, holy, imperial, night, players, professional, role-play, rules, side, task, time, wotc
    • Replies: 0
    • Views: 1,181
    Last Post: 01-14-1999 08:15 AM
    by Tim Nutting  Go to last post
  9. New Ship Designs

    Started by Olesens, 01-23-1999 10:10 PM
    anuirean, areas, battle, century, changed, count, crew, deep, design, draft, fighting, lord, marines, mounted, pbem, plan, section, ship, speed, standard, trade, types, units, version, weapons
    • Replies: 0
    • Views: 1,002
    Last Post: 01-23-1999 10:10 PM
    by Olesens  Go to last post
  10. New Ship Designs

    Started by Olesens, 01-24-1999 02:05 PM
    anuirean, areas, battle, century, changed, count, crew, deep, design, draft, fighting, lord, marines, mounted, pbem, plan, section, ship, speed, standard, trade, types, units, version, weapons
    • Replies: 0
    • Views: 1,024
    Last Post: 01-24-1999 02:05 PM
    by Olesens  Go to last post
  11. New Ship Designs

    Started by Olesens, 01-28-1999 08:19 PM
    anuirean, areas, battle, century, changed, count, crew, deep, design, draft, fighting, lord, marines, mounted, pbem, plan, section, ship, speed, standard, trade, types, units, version, weapons
    • Replies: 1
    • Views: 918
    Last Post: 01-29-1999 10:40 PM
    by Temujin  Go to last post
  12. Guilds represented abstractly

    Started by Kenneth Gauck, 01-09-1999 02:11 AM
    3 Pages
    1 2 3
    areas, building, campaign, control, cooper, cover, day, design, economy, effect, expansion, game, guild, guilds, money, pages, palaces, player, production, professional, routes, rules, sequence, staff, strength, structure, super, time, trade, units, world
    • Replies: 21
    • Views: 2,265
    Last Post: 01-13-1999 02:29 AM
    by Lee  Go to last post
  13. A little episode from the histo

    Started by Kenneth Gauck, 11-07-1998 06:05 AM
    ability, alliance, ancestor, blood, brotherhood, campaign, combat, death, design, emperor, empire, federation, fighting, friends, guard, land, masse, place, power, reputation, ruins, stone, story, strength, stronghold, sun, territories, throne
    • Replies: 0
    • Views: 797
    Last Post: 11-07-1998 06:05 AM
    by Kenneth Gauck  Go to last post
  14. [Birthright] Cults

    Started by Kenneth Gauck, 12-30-1998 04:54 AM
    ability, building, casting, couple, day, dead, death, deities, design, grand, guild, king, locate, original, place, player, powerful, powers, purpose, shadow, source, spell, time, turn, undead, village, war, weapons, world
    • Replies: 0
    • Views: 725
    Last Post: 12-30-1998 04:54 AM
    by Kenneth Gauck  Go to last post
  15. Wish List

    Started by Whalejudge@aol.co, 01-10-1999 12:11 PM
    active, adventurer, battle, campaign, cards, cold, cold rider, converting, dead, description, design, game, hammer, heir, land, magic, product, revised, ruins, rules, spells, storm, undead, unit, world
    • Replies: 3
    • Views: 976
    Last Post: 01-10-1999 08:01 PM
    by Brian Stoner  Go to last post
  16. CP`s and BR

    Started by hdc and Spud, 11-18-1998 09:23 PM
    abilities, action, article, average, campaign, character level, characters, class, conversion, design, dragons, level, original, picking, plan, player, points, proficiencies, proficiency, skills, system, track, type, version, wars
    • Replies: 6
    • Views: 1,252
    Last Post: 11-19-1998 12:23 AM
    by Olesens  Go to last post
  17. Ships of Cerilia

    Started by Whalejudge@aol.co, 10-26-1998 02:35 AM
    advance, article, baker, bonus, cards, char, cost, design, dragon, efficiency, fast, formation, magic, movement, power, powerful, sea, ship, steam, system, turn, types, war, weapons, weapons of the waves
    • Replies: 2
    • Views: 1,034
    Last Post: 10-26-1998 11:13 AM
    by Pieter Sleijpen  Go to last post
  18. New Mass Combat System

    Started by DKEvermore@aol.co, 10-19-1998 01:08 PM
    archer, awnshegh, campaign, card, combat, completed, costs, design, dragons, fan, fantasy, games, infantry, limited, mass, members, mustering, page, rules, size, small, types, units, war, war card
    • Replies: 0
    • Views: 1,073
    Last Post: 10-19-1998 01:08 PM
    by DKEvermore@aol.co  Go to last post
  19. Elven Death and Immortality

    Started by Tim Nutting, 10-11-1998 07:13 PM
    accepted, creatures, day, death, design, disease, elf, elves, family, game, heir, immortal, immortality, member, parent, racial, society, soul, version
    • Replies: 0
    • Views: 861
    Last Post: 10-11-1998 07:13 PM
    by Tim Nutting  Go to last post
  20. Re:- Guns

    Started by Jim Paterson, 08-27-1998 11:30 AM
    action, America, artillery, campaign, civil, damage, day, design, enemy, form, formation, level, mass, member, missile, noble, point, shoot, shot, siege, skill, sword, time, true, war, weapon, weapons, weather, world
    • Replies: 1
    • Views: 1,034
    Last Post: 08-27-1998 03:52 PM
    by Pieter A de Jong  Go to last post
  21. [BIRTHRIGHT] -This is the way I see it.(was Sh

    Started by morgramen, 09-11-1998 05:21 AM
    area, baker, blood, born, campaign, core, crossover, design, game, gaming, guess, James, McComb, model, money, pbem, potential, power, product, rant, richard, setting, shadow, source, supplement, system, theory, world, worlds
    • Replies: 1
    • Views: 781
    Last Post: 09-11-1998 01:24 PM
    by DKEvermore@aol.co  Go to last post
  22. Old elven stuff

    Started by prtr02@scorpion.nspco.co, 09-03-1998 03:53 PM
    blooded, bloodline, Cerilia, couple, demographics, design, human, kingdom, lieutenant, lore, monster, naval, overpowered, race, rare, regency, rulebook, score, sea, source, supplement, time, trait, trend, unblooded, world
    • Replies: 0
    • Views: 863
    Last Post: 09-03-1998 03:53 PM
    by prtr02@scorpion.nspco.co  Go to last post
  23. RE: Guns

    Started by Harding Nick MMUk, 08-26-1998 10:00 AM
    alter, area, art, cannon, casting, design, field, formula, ground, gun, gunpowder, guns, multiple, naval, nick, powerful, production, shot, steel, troops, warfare
    • Replies: 0
    • Views: 915
    Last Post: 08-26-1998 10:00 AM
    by Harding Nick MMUk  Go to last post
  24. Aduria

    Started by Ed Stark, 08-12-1998 08:24 PM
    alter, alternity, book of regency, brand, coast, collect, deep, design, discussion, game, gencon, original, plan, project, regency, shadow, shadow world, wizards, wondering, world
    • Replies: 3
    • Views: 1,164
    Last Post: 08-12-1998 11:30 PM
    by Bolivar Shagnasty  Go to last post
Results 1 to 25 of 241
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