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  1. 2nd Edition material search

    Started by Zarius Corten, 09-05-2014 02:42 PM
    2nd, 2nd edition, advanced, background, birthright, building, campaign, class, completely, custom, download, edition, formation, http, limited, luck, magic, players, product, search, setting, side, spells, system, wizards
    • Replies: 2
    • Views: 2,417
    Last Post: 09-08-2014 06:46 PM
    by Delazar  Go to last post
  2. ADnD 2ed

    Started by Sorontar, 07-10-2014 01:29 PM
    2nd, 2nd edition, adnd, advanced, dragons, dungeons, edition
    • Replies: 0
    • Views: 3
    Last Post: 07-10-2014 01:29 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  3. This is a test of forum software

    Started by Green Knight, 11-22-2008 11:20 AM
    advanced, class, company, complete, equipment, est, friends, game, http, market, mass, music, nfl, peak, peaks, province, quality, roe, ruins of empire, sample, technology, time, understanding, war, world
    • Replies: 1
    • Views: 3,047
    Last Post: 11-22-2008 11:33 AM
    by Green Knight  Go to last post
  4. General Question, Please Help (MAC)

    Started by sprin001, 03-30-2013 11:16 PM
    advance, advanced, alliance, answer, birthright, copy, custom, directory, download, dragons, dungeons, game, games, general, gorgons, guys, http, mac, modding, rpg, run, running, shortcuts, sierra, time
    • Replies: 4
    • Views: 2,028
    Last Post: 04-02-2013 02:48 AM
    by Kami  Go to last post
  5. AD and amp D II

    Started by Sorontar, 03-03-2013 07:01 AM
    2nd, 2nd edition, advanced, dragons, dungeons, edition
    • Replies: 0
    • Views: 5
    Last Post: 03-03-2013 07:01 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  6. AD and amp D 2ed

    Started by Sorontar, 03-03-2013 06:54 AM
    2nd, 2nd edition, advanced, dragons, dungeons, edition
    • Replies: 0
    • Views: 1
    Last Post: 03-03-2013 06:54 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  7. ADnD II

    Started by Sorontar, 03-03-2013 06:53 AM
    2nd, 2nd edition, adnd, advanced, dragons, dungeons, edition
    • Replies: 0
    • Views: 1
    Last Post: 03-03-2013 06:53 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  8. Southern Coast Campaign

    Started by bcraddock01, 08-18-2012 04:52 PM
    advanced, background, campaign, coast, free, game, historic, history, plan, player, players, point, reign, run, running, sandbox, simple, size, southern, step, time, turns, vision
    • Replies: 3
    • Views: 4,142
    Last Post: 11-05-2012 07:16 PM
    by bcraddock01  Go to last post
  9. Any Birthright Game Mods?

    Started by Sir Robin, 07-09-2012 06:05 PM
    advanced, crusader, game, games, kings, mod, mods, neverwinter, picture, pondering, thrones
    • Replies: 1
    • Views: 2,092
    Last Post: 07-10-2012 07:03 PM
    by Vicente  Go to last post
  10. Birthright: Pathfinder: Hidden game mechanics

    Started by Noquar, 05-02-2012 02:20 AM
    ability, advanced, attack, campaign, characters, control, dead, description, events, facebook, feats, focus, free, game, game mechanics, giant, mechanic, page, pathfinder, player, players, rules, run, running, values
    • Replies: 2
    • Views: 3,031
    Last Post: 05-02-2012 10:31 PM
    by Birthright-L  Go to last post
  11. D and amp D 2e

    Started by Sorontar, 11-10-2011 12:50 PM
    2nd, advanced, dragons, dungeons, edition, wiki
    • Replies: 0
    • Views: 1,056
    Last Post: 11-10-2011 12:50 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  12. Alternity (Almost Totally off-t

    Started by Tim Nutting, 01-16-1999 02:52 AM
    advanced, alter, alternity, campaign, characters, combat, cover, days, dragon, effect, elf, evil, fast, focus, game, generic, haven, nations, nature, power, recent, rules, scale, setting, slave, system
    • Replies: 1
    • Views: 988
    Last Post: 01-16-1999 03:44 AM
    by Blastin  Go to last post
  13. RE: MISC: GMs Wanted!

    Started by Peter Wiyda, 11-13-1998 07:11 PM
    advanced, area, college, convention, dark sun, discussion, dragonlance, dragons, dungeons, events, formation, heretic, holiday, inn, original, planescape, players, realms, rpg, run, running, sign, sun, time, world
    • Replies: 0
    • Views: 636
    Last Post: 11-13-1998 07:11 PM
    by Peter Wiyda  Go to last post
  14. Cultural Progression of Cerilia

    Started by Daniel McSorley, 12-24-1998 07:20 AM
    advanced, Aebrynis, andu, anuirean, century, crossbows, cultural, empire, Europe, fencing, fighting, flavour, group, haven, houses, interplay, iron, magic, medieval, millen, money, overlords, performance, pirate, public, renaissance, shadow, speed, technology, time, tribes, war, weapon
    • Replies: 6
    • Views: 1,361
    Last Post: 12-30-1998 06:11 PM
    by Morg  Go to last post
  15. Alignments and Holy Men

    Started by Galwylin, 09-25-1998 07:01 AM
    advanced, alignment, alignments, box, days, describe, dirty, discussion, evil, game, glory, holy, human, land, lost, moment, nation, nobility, noble, power, ruling, serving, society, time, war
    • Replies: 1
    • Views: 1,006
    Last Post: 09-25-1998 07:40 AM
    by Craig Dalrymple  Go to last post
  16. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 735
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  17. Guns

    Started by bstoner, 08-24-1998 12:21 AM
    advanced, campaign, combat, eastern, fan, fantasy, generally, gun, gunpowder, guns, heir, lab, magecraft, mages, magic, natural, place, point, quest, rare, rpg, rule, rulebook, spells, technology, time
    • Replies: 8
    • Views: 1,358
    Last Post: 08-30-1998 06:06 AM
    by HSteiner1@aol.co  Go to last post
  18. Feudalism, again

    Started by Daniel McSorley, 08-24-1998 01:07 PM
    advanced, archers, areas, care, challenges, collect, emperor, fan, feudalism, group, infantry, king, landed, leader, level, levels, maintenance, model, nick, plan, province, provinces, rules, troops, turn, unit, units
    • Replies: 2
    • Views: 871
    Last Post: 08-26-1998 09:47 PM
    by Trizt  Go to last post
  19. Steam...

    Started by lyndon@pobox.com (Lyndon, 09-15-1998 01:04 PM
    actions, advanced, barbarians, Cerilia, computer, dream, earth, emperor, form, fun, game, gold, hero, history, lab, magic, magic items, place, players, population, production, spellcasters, stone, technology, throne, transportation, wizard, worlds
    • Replies: 0
    • Views: 755
    Last Post: 09-15-1998 01:04 PM
    by lyndon@pobox.com (Lyndon  Go to last post
  20. SV: Long statistical analysis for #

    Started by Fredrik Lundberg, 07-02-1998 08:54 PM
    access, advanced, bloodlines, clerical, elves, god, humans, magic, magical, original, realm magic, theory, times, war
    • Replies: 0
    • Views: 668
    Last Post: 07-02-1998 08:54 PM
    by Fredrik Lundberg  Go to last post
  21. Hi! Rule snaffu

    Started by JanusAlec, 05-08-1998 09:17 PM
    ability, action, advanced, armies, average, box, cold, cooper, death, domain, domain action, guys, income, regent, rounds, rule
    • Replies: 1
    • Views: 745
    Last Post: 05-08-1998 09:53 PM
    by Jim Cooper  Go to last post
  22. level distribution in units (wa

    Started by Gary V. Foss, 05-07-1998 02:03 PM
    2 Pages
    1 2
    2nd, advanced, campaigns, characters, elite, enemy, equipment, fan, formation, infantry, knights, level, lieutenant, military, mix, point, population, priest, regular, rise, size, standard, time, type, unit, units
    • Replies: 10
    • Views: 1,483
    Last Post: 05-08-1998 05:45 PM
    by MANTA  Go to last post
  23. blooded (non-awshegh) monsters

    Started by rad smith, 03-18-1998 01:42 PM
    advanced, blooded, bloodlines, bloodtheft, dragon, form, giant, gnome, gods, invest, monster, monsters, natural, realms, scion, societies
    • Replies: 0
    • Views: 619
    Last Post: 03-18-1998 01:42 PM
    by rad smith  Go to last post
  24. Wow, that is alot of soldiers

    Started by Trizt, 02-01-1998 04:55 PM
    advanced, area, army, century, day, demihuman, family, fun, heir, human, mercenaries, mercenary, military, naval, original, place, population, professional, province, ruins, rulebook, size, state, structure, times, units
    • Replies: 4
    • Views: 873
    Last Post: 02-03-1998 11:56 PM
    by c558382@showme.missouri.  Go to last post
  25. Questions, Subscribers

    Started by Justin Martin, 01-14-1997 12:45 AM
    advanced, arc, campaign, census, circle, class, control, convert, design, dragon, dungeons, empire, fencing, girl, graphics, interactive, lord, mage, members, nature, original, page, pages, poll, school, throne, time, tools, world, worlds
    • Replies: 6
    • Views: 1,476
    Last Post: 01-16-1998 01:25 AM
    by Blastin  Go to last post
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