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  1. General Question and first post!

    Started by The Count of Muden, 01-26-2012 10:47 PM
    bloodline, class, count, domain, edition, features, folks, game, general, history, level, lost, mage, magic, magician, master, players, run, running, skills, time, trade, unblooded, wiki, wizard
    • Replies: 5
    • Views: 8,443
    Last Post: 01-27-2012 05:04 PM
    by The Count of Muden  Go to last post
  2. Haelyn and Goblins?

    Started by billyboy, 12-12-2011 02:37 PM
    accepted, alliance, azrai, change, community, cultural, dead, displaced, five peaks, general, goblins, gods, humans, king, law, lawful, paladin, peaks, point, population, power, temple
    • Replies: 4
    • Views: 10,829
    Last Post: 12-29-2011 05:00 PM
    by Nicholas Harrison  Go to last post
  3. Paging the admins of this community! :)

    Started by Ivid, 12-08-2011 10:33 AM
    access, admin, arneson, benefit, board, cartographer, community, dave, day, fan, follow, formation, general, goal, inn, interactive, ipad, major, map, maps, news, paging, project, register, search, setting, settings, social, sun, time
    • Replies: 8
    • Views: 21,290
    Last Post: 02-10-2013 12:27 PM
    by Arius Vistoon  Go to last post
  4. The mechanics of mass combat

    Started by brandes, 02-21-1999 03:32 AM
    advice, attacking, battles, campaign, card, cards, combat, d20, encounter, enemy, faith, future, general, mass, masse, multi, nature, place, running, solution, time, transfer, type, war, war card
    • Replies: 2
    • Views: 10,114
    Last Post: 02-21-1999 02:39 PM
    by Aaron E Nowack  Go to last post
  5. Gender in BR

    Started by Kenneth Gauck, 02-25-1999 05:15 PM
    alignment, born, campaign, children, classes, current, death, future, game, gender, general, god, heir, modern, original, parents, power, powerful, rpg, simple, slightly, spell, step, tales, woman, women
    • Replies: 3
    • Views: 10,242
    Last Post: 02-27-1999 02:13 AM
    by Kenneth Gauck  Go to last post
  6. Castles and siegecraft

    Started by Pieter Sleijpen, 04-05-1999 03:20 PM
    2 Pages
    1 2
    ability, actions, artillery, asset, attacking, benefit, castles, character, craft, food, fortification, free, general, level, limited, luck, nation, original, proficiency, resources, shot, side, siege, siegecraft, time, times, unit, wondering
    • Replies: 11
    • Views: 17,479
    Last Post: 04-10-1999 02:38 AM
    by Jim Cooper  Go to last post
  7. (Was T&T6SD)Experience

    Started by Bob Cauthron, 04-17-1999 09:56 PM
    challenge, characters, dangerous, effect, experience, general, player, powerful, route, sign, stats, survival, valid
    • Replies: 0
    • Views: 4,647
    Last Post: 04-17-1999 09:56 PM
    by Bob Cauthron  Go to last post
  8. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 07:40 AM
    ability, attributes, average, campaign, character, complete, description, dexterity, effects, experience, general, guild, intelligence, luck, mage, magic, manual, ogre, physical, player, quality, ruling, score, strength, weak, wisdom
    • Replies: 0
    • Views: 6,989
    Last Post: 04-18-1999 07:40 AM
    by Gary V. Foss  Go to last post
  9. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 08:45 AM
    ability, answer, backgrounds, bard, blooded, brute, campaign, character, commoners, court, creature, dragon, experience, general, human, level, locations, lord, minor, player, point, powerful, setting, treasure, vassalage
    • Replies: 0
    • Views: 8,256
    Last Post: 04-18-1999 08:45 AM
    by Gary V. Foss  Go to last post
  10. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:41 PM
    art, campaign, chain, change, character, combat, damage, defense, experience, fighter, fighting, general, guys, heir, magical, major, natural, points, powerful, rules, skills, strongest, transfer, type
    • Replies: 0
    • Views: 6,379
    Last Post: 04-18-1999 04:41 PM
    by Alaric  Go to last post
  11. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:45 AM
    bard, brute, character, dragon, dragons, experience, force, general, gold, horde, human, level, point, powerful, time, transfer, treasure, type
    • Replies: 0
    • Views: 6,732
    Last Post: 04-18-1999 07:45 AM
    by Alaric  Go to last post
  12. The Future of the Multiverse

    Started by Olesens, 01-26-1999 08:50 PM
    3rd, andrew, answer, century, Cerilia, change, country, days, death, earth, effect, flight, future, general, heir, magic, medieval, nation, plan, purpose, setting, side, slave, stag, standard, technology, time, weapons, world, worlds
    • Replies: 9
    • Views: 6,060
    Last Post: 01-28-1999 10:10 PM
    by Jim Cooper  Go to last post
  13. Nationalism, peasant uprisings and

    Started by Kai Beste, 01-22-1999 01:11 PM
    century, changed, circle, city, classes, discussion, empire, general, holy, king, kings, law, lifetime, medieval, modern, nobility, nobles, point, powerful, province, regency, state, time, town, vote
    • Replies: 0
    • Views: 8,124
    Last Post: 01-22-1999 01:11 PM
    by Kai Beste  Go to last post
  14. RE: Tighmaevril

    Started by Peter Wiyda, 01-18-1999 07:28 PM
    andrew, asked, blood, blooded, bloodline, bloodline strength, campaign, character, domain, free, general, heir, king, land, nature, regent, result, scion, tighmaevril, time, unblooded, weapon
    • Replies: 0
    • Views: 2,801
    Last Post: 01-18-1999 07:28 PM
    by Peter Wiyda  Go to last post
  15. Tighmaevril

    Started by Arjan Duijs, 01-17-1999 12:49 AM
    2 Pages
    1 2
    acquire, andrew, arc, beauty, blood, blooded, bloodline, bloodline strength, bloodsilver, campaign, character, domain, elf, free, general, heir, intelligence, iron, king, land, mix, nature, rare, result, rulebook, scion, strength, tighmaevril, unblooded, weapon
    • Replies: 10
    • Views: 18,980
    Last Post: 01-18-1999 09:24 AM
    by Tommy Ashton II  Go to last post
  16. Blood ability levels (was: Roes

    Started by Solmyr, 01-28-1999 10:15 PM
    ability, animal, awnsheghlien, blood, blood ability, bloodline, bloodline strength, char, character, describe, general, level, levels, major, minor, point, points, roe, rule, sheghlien, solmyr, standard, strength, tainted, time
    • Replies: 1
    • Views: 7,346
    Last Post: 01-29-1999 03:56 PM
    by DKEvermore@aol.co  Go to last post
  17. Re[1]: Blood ability levels (was: R

    Started by Temujin, 01-29-1999 08:02 PM
    ability, aux, blood, blood ability, bloodline, bloodline strength, custom, differences, domain, general, level, loyal, loyalty, major, member, minor, point, rule, score, sheghlien, solmyr, strength, tainted, transfer, true, type
    • Replies: 0
    • Views: 9,209
    Last Post: 01-29-1999 08:02 PM
    by Temujin  Go to last post
  18. This brings up another question ...

    Started by Jim Cooper, 02-10-1999 01:29 AM
    cast, census, clan, cultures, general, heir, influence, law, laws, leader, point, priest, regent, seeking, show, society, spells, warriors
    • Replies: 0
    • Views: 6,678
    Last Post: 02-10-1999 01:29 AM
    by Jim Cooper  Go to last post
  19. This brings up another question

    Started by David Sean Brown, 02-10-1999 02:54 AM
    2 Pages
    1 2
    actions, azrai, bastard, care, cast, church, clan, class, commoner, cooper, david, day, favor, favourite, friends, game, general, girl, heir, leader, level, point, priest, public, road, sea, society, spear, spells, Victoria, village, warrior, warriors
    • Replies: 18
    • Views: 15,912
    Last Post: 02-17-1999 05:12 PM
    by Jeff Dunnett  Go to last post
  20. Answer me these questions three

    Started by John, 11-30-1998 12:00 AM
    adaptable, answer, bebris, campaign, character, conversion, david, domain, field, general, house, muden, nick, permanent, player, players, priest, published, regent, rpga, rules, run, running, structure, system, trade, unique
    • Replies: 6
    • Views: 5,030
    Last Post: 02-17-1999 11:54 AM
    by Solmyr  Go to last post
  21. Debt, Regency & Maintenance

    Started by Mark A Vandermeulen, 02-18-1999 10:34 PM
    ability, anuirean, bloodlines, bloodtheft, conquest, current, effect, emperor, empire, general, god, heir, maintenance, pick, points, quest, raising, regency, suitable, wars
    • Replies: 0
    • Views: 5,989
    Last Post: 02-18-1999 10:34 PM
    by Mark A Vandermeulen  Go to last post
  22. Debt, Regency & Maintenance

    Started by Jeff Dunnett, 02-19-1999 01:14 PM
    ability, anuirean empire, bloodlines, campaign, conquered, conquest, current, effect, empire, enemy, free, general, god, king, mage, maintenance, major, minor, point, points, raising, regency, source, suitable, true
    • Replies: 0
    • Views: 6,005
    Last Post: 02-19-1999 01:14 PM
    by Jeff Dunnett  Go to last post
  23. Wounded PC`s

    Started by Kai Beste, 01-23-1999 12:22 PM
    attack, character, characters, combat, critical, enemy, fighting, free, friend, general, group, lost, movement, players, points, retreat, rule, run, speed, time, turns
    • Replies: 2
    • Views: 5,616
    Last Post: 01-23-1999 01:23 PM
    by Vladislav Slavov  Go to last post
  24. "Chivalry": (Haelyn) neccesity

    Started by Kenneth Gauck, 11-03-1998 03:12 PM
    battlefield, classes, code, conduct, cultural, culture, europe, fields, formal, general, god, law, noble, original, philosophy, ransom, regent, savage, setting, skills, society, spirit, time, warrior, western
    • Replies: 0
    • Views: 5,413
    Last Post: 11-03-1998 03:12 PM
    by Kenneth Gauck  Go to last post
  25. Question Regarding Mercenaries

    Started by Craig Greeson, 11-06-1998 01:56 PM
    archers, arms, availability, blood, campaign, character, fan, fast, general, gold, guard, heir, infantry, iron, king, limited, mercenaries, mercenary, military, pikemen, rare, rulebook, rules, throw, units
    • Replies: 1
    • Views: 6,044
    Last Post: 11-06-1998 01:59 PM
    by darkstar  Go to last post
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