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  1. Re:- Guns (muster costs)

    Started by Tim Nutting, 08-28-1998 05:51 AM
    2 Pages
    1 2
    answer, artillery, building, cash, cost, costs, domain, equipment, form, game, guns, heir, James, knights, loyalty, money, muster, mustering, nobles, plunder, point, power, province, raise, siege, suggestion, time, unit, units, village
    • Replies: 10
    • Views: 6,454
    Last Post: 09-01-1998 09:07 PM
    by Pieter A de Jong  Go to last post
  2. Odp: TAXES

    Started by Duatha, 08-21-1998 07:48 PM
    effect, holdings, law, level, loyal, loyalty, luck, money, multi, province, regent, tax, time, transfer, type
    • Replies: 2
    • Views: 1,804
    Last Post: 08-22-1998 04:13 AM
    by David Sean Brown  Go to last post
  3. Contesting provinces

    Started by Solmyr, 07-01-1998 07:00 PM
    invest, loyal, loyalty, pbem, province, provinces, regent, ruler, rules, solmyr, test, tower
    • Replies: 0
    • Views: 1,690
    Last Post: 07-01-1998 07:00 PM
    by Solmyr  Go to last post
  4. Contesting provinces

    Started by Solmyr, 07-04-1998 08:33 AM
    access, action, answer, average, completely, couple, domain, free, invest, investiture, loyal, loyalty, pbem, province, provinces, raising, regency, regent, round, ruler, rules, scenario, sea, solmyr, test, tower
    • Replies: 6
    • Views: 3,144
    Last Post: 07-07-1998 07:17 AM
    by James Ray  Go to last post
  5. RE: [BIRTHRIGHT] -Conscription

    Started by Harding Nick MMUk, 08-04-1998 04:15 PM
    advantage, archers, battle, changed, cost, crown, day, decree, government, invasion, laws, levies, longbow, loyal, loyalty, medieval, newspaper, point, province, shoot, society, troops, universal, war, world
    • Replies: 0
    • Views: 2,353
    Last Post: 08-04-1998 04:15 PM
    by Harding Nick MMUk  Go to last post
  6. RE: [BIRTHRIGHT] -Conscription

    Started by Ronnie Livingston, 08-04-1998 06:23 PM
    archers, battle, changed, cost, crown, day, decree, form, general, god, invasion, laws, loyal, loyalty, medieval, modern, muster, original, player, point, province, shoot, society, universal, war
    • Replies: 0
    • Views: 2,314
    Last Post: 08-04-1998 06:23 PM
    by Ronnie Livingston  Go to last post
  7. Contesting

    Started by Oyvind Gronnesby, 08-15-1998 12:18 PM
    action, campaigns, churches, convert, effect, guilds, holding, level, loyal, loyalty, province, rulebook, ruler, rules, time
    • Replies: 0
    • Views: 5,182
    Last Post: 08-15-1998 12:18 PM
    by Oyvind Gronnesby  Go to last post
  8. Province Levels

    Started by TOMMY.ASHTON@ASU.Ed, 05-28-1998 10:21 PM
    answer, campaign, changed, count, device, discussion, enhancement, farming, gaming, king, land, level, loyalty, maximum, member, money, nobility, noble, population, powerful, province, random, recent, regent, rule, secret, time, visit
    • Replies: 0
    • Views: 1,660
    Last Post: 05-28-1998 10:21 PM
    by TOMMY.ASHTON@ASU.Ed  Go to last post
  9. QBasic BR and Suiriene

    Started by The Olesen`s, 06-04-1998 12:32 AM
    blood, bloodline, board, class, cover, domain, guild, holding, income, inline, level, loyalty, major, menu, minor, paladin, plague, population, production, province, rebellion, restored, ruling, score, source, temple, throne, trade, version
    • Replies: 1
    • Views: 2,469
    Last Post: 06-04-1998 01:02 AM
    by The Olesen`s  Go to last post
  10. Alamie Sheet

    Started by Frank Deal, 06-15-1998 05:05 AM
    action, andu, anuirean, character, derivation, description, fan, income, inline, lawful, leadership, loyal, loyalty, maintenance, nature, navy, proficiencies, shield, spell, strategy, strength, throws, trade, transfer, type, weapon
    • Replies: 2
    • Views: 7,769
    Last Post: 06-16-1998 01:12 PM
    by DKEvermore@aol.co  Go to last post
  11. Paladin3

    Started by Benji Craddock, 06-15-1998 06:10 PM
    action, asks, colony, count, deal, evil, king, lawful, loyal, loyalty, move, paladin, run, vassal, war
    • Replies: 1
    • Views: 2,502
    Last Post: 06-15-1998 06:39 PM
    by The Olesens  Go to last post
  12. Paladin:Synopsis

    Started by Benji Craddock, 06-16-1998 12:05 AM
    2 Pages
    1 2
    change, character, claim, completely, control, crown, domain, empire, enemy, evil, faith, forge, god, holding, level, loyalty, major, nick, paladin, province, realm, rule, show, test, throne, turn, vision, war
    • Replies: 13
    • Views: 5,117
    Last Post: 06-20-1998 01:29 AM
    by veryfastperson@juno.com  Go to last post
  13. Expanded Random Events Table

    Started by darkstar, 06-16-1998 05:07 AM
    actions, annual, blessed, blood, bloodline, board, building, campaign, collection, crown, diplomacy, domain, future, guild, income, level, loyalty, member, province, realm, regent, shadow, source, staff, supernatural, tax, trade, tribute, war, world
    • Replies: 4
    • Views: 3,631
    Last Post: 06-18-1998 06:14 PM
    by Tim Nutting  Go to last post
  14. Regency and bloodline. Clout?

    Started by Tim Nutting, 06-21-1998 09:32 AM
    actions, benefit, blooded, bloodline, cost, couple, decent, divine, domains, flaws, haven, heir, holding, land, level, loyal, loyalty, morning, performance, points, province, random, regency, regent, som, tribute, unique
    • Replies: 2
    • Views: 2,411
    Last Post: 06-23-1998 09:28 AM
    by Tim Nutting  Go to last post
  15. Composite regents

    Started by =?ISO-8859-2?Q?Grzegorz_, 05-05-1998 10:25 AM
    azhik, baruk, brotherhood, city, composite, contest, description, domains, empire, heir, holdings, khet, kings, law, loyalty, mages, players, provinces, public, realm, regent, ruins, ruins of empire, rule, section, sword, type, world
    • Replies: 3
    • Views: 2,979
    Last Post: 05-06-1998 07:20 AM
    by Raygun  Go to last post
  16. (no subject)

    Started by John, 11-30-1997 12:00 AM
    action, advice, art, born, coast, decree, diplomacy, heir, highlands, holding, law, law holding, level, loyal, loyalty, nations, pbem, player, province, random, rebellion, regent, resource, routes, running, super, tax, trade
    • Replies: 5
    • Views: 3,577
    Last Post: 05-07-1998 04:21 AM
    by Ryan B. Caveney  Go to last post
  17. Dark Elves/Elves in the Shadow

    Started by Craig Greeson, 03-18-1998 01:49 PM
    accepted, armor, azrai, beings, cities, days, elf, fighting, goals, loyal, loyalty, magic, magic items, manslayer, masse, product, retreat, shadow, shadow world, skin, society, understanding, upcoming, vision, weapons, world
    • Replies: 2
    • Views: 4,888
    Last Post: 03-20-1998 09:52 AM
    by Terari  Go to last post
  18. Lieutenants - follow up (long)

    Started by Bryan Palmer, 03-19-1998 07:29 PM
    ability, alliance, blooded, campaign, concerns, count, deal, domain, game, guild, land, loyalty, player, population, powerful, prince, regency, religion, score, source, state, title, type, unblooded, wondering
    • Replies: 3
    • Views: 2,113
    Last Post: 03-20-1998 12:47 AM
    by James Ruhland  Go to last post
  19. Lieutenants (continued?)

    Started by Bryan Palmer, 03-20-1998 01:06 AM
    actions, ambition, area, campaign, character, church, control, deal, domain, experience, fun, history, imperial, James, lieutenants, lord, loyal, loyalty, medieval, piece, player, point, regent, rules, state, temple, western
    • Replies: 0
    • Views: 1,998
    Last Post: 03-20-1998 01:06 AM
    by Bryan Palmer  Go to last post
  20. Adurian Empires - Tarbul

    Started by darkstar, 03-20-1998 01:42 PM
    actions, ancients, attack, beauty, borders, building, city, days, dead, evil, faith, farming, future, informing, inline, iron, level, loyalty, magic, major, money, power, race, realm, rebellion, return, ruling, running, settlement, source, stone, sword, throne, title, worship
    • Replies: 0
    • Views: 2,543
    Last Post: 03-20-1998 01:42 PM
    by darkstar  Go to last post
  21. Loyalties

    Started by Eric Dunn, 03-23-1998 03:09 PM
    2 Pages
    1 2
    action, America, average, changed, civil, Colin, collected, control, costs, crisis, domain, grip, iron, lab, law, leader, loyal, loyalty, pbem, point, provinces, rebellion, regency, regent, round, rulebook, ruler, taxation, time, turn, war
    • Replies: 13
    • Views: 5,084
    Last Post: 03-25-1998 02:14 PM
    by rad smith  Go to last post
  22. Loyalty

    Started by Aleksei Andrievski, 03-26-1998 09:15 AM
    actions, average, government, heir, law, loyal, loyalty, power, serving, solmyr, tower
    • Replies: 1
    • Views: 3,170
    Last Post: 03-26-1998 09:52 AM
    by Petras Astrauskas  Go to last post
  23. Everybodys Favorte: Elves

    Started by Brandon Quina, 03-09-1998 01:20 PM
    3 Pages
    1 2 3
    appendix, average, bloodline, borders, cast, dealing, elf, elves, favor, generally, heir, holdings, humans, invest, level, lore, loyalty, province, provinces, race, realm, regency, retreat, rule, source, spells, substitute, time, wizard
    • Replies: 25
    • Views: 7,267
    Last Post: 03-13-1998 07:41 AM
    by Gary V. Foss  Go to last post
  24. Geography & Neil`s Normans

    Started by Neil Barnes, 02-27-1998 12:53 PM
    anuirean, areas, arthurian, character, class, core, game, geography, influence, legendary, loyal, loyalty, michael, modern, nobility, noble, plan, province, richard, round, southern, time, type, wondering, world
    • Replies: 0
    • Views: 1,995
    Last Post: 02-27-1998 12:53 PM
    by Neil Barnes  Go to last post
  25. Campaign Newspaper - Issue 41

    Started by Darkstar, 02-14-1998 03:41 PM
    acquire, actions, allowed, board, campaign, cartographer, chamberlain, cliff, days, decree, enforce, future, gulfport, hammer, holding, income, inline, instruction, iron, land, level, loyalty, magic, member, native, outfitters, plan, proceed, production, public, realm, regent, staff, stone, suitable, sword, tax, throne, tribes, vaesil, visit, war
    • Replies: 1
    • Views: 3,409
    Last Post: 02-19-1998 09:43 PM
    by Bryan Ruther  Go to last post
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