Search:

Tag: true

Page 3 of 33 1 2 3 4 5 6

Search: Search took 0.04 seconds.

  1. GB imbalance

    Started by Kenneth Gauck, 11-08-1998 11:21 PM
    action, bonus, change, char, cost, day, decree, expansion, game, guild, holding, land, medieval, modern, money, original, player, regent, rulebook, running, temple, time, true, turn, world
    • Replies: 0
    • Views: 697
    Last Post: 11-08-1998 11:21 PM
    by Kenneth Gauck  Go to last post
  2. Question regarding Wild Mages

    Started by Pieter A de Jong, 11-10-1998 05:22 PM
    aebrynis, areas, awnshegh, bard, cast, casting, character, damage, effects, energy, fan, fantasy, god, guy, level, mage, mages, magic, point, power, priest, rule, settings, spells, true
    • Replies: 5
    • Views: 1,050
    Last Post: 11-13-1998 02:46 PM
    by Victor Vogt  Go to last post
  3. Destroying faith and economy et

    Started by Kenneth Gauck, 01-11-1999 10:34 PM
    action, Cerilia, churches, contest, day, death, decree, domain, economy, events, experience, faith, game, god, holding, original, population, regent, religion, ship, shoot, strength, strike, temple, test, time, true
    • Replies: 0
    • Views: 735
    Last Post: 01-11-1999 10:34 PM
    by Kenneth Gauck  Go to last post
  4. Occupying own province

    Started by Pieter Sleijpen, 01-11-1999 12:29 PM
    action, armies, castle, completely, contest, domain, domain action, enemy, fortified, level, occupation, province, provinces, rule, rulebook, rules, section, siege, standard, time, transfer, true, type, unit, useless, warfare
    • Replies: 2
    • Views: 736
    Last Post: 01-12-1999 06:55 AM
    by JulesMrshn@aol.co  Go to last post
  5. BR`s High Level Charaters

    Started by Alexander MacLeod, 01-08-1999 10:29 PM
    ability, andrew, cast, character, characters, continent, cut, evil, free, god, grand, guys, highlands, humans, level, longevity, lord, mages, magic, mistress, point, realms, running, true, wizards
    • Replies: 4
    • Views: 933
    Last Post: 01-11-1999 08:05 AM
    by Gary V. Foss  Go to last post
  6. The Arrival of the goddess Shar

    Started by TOMMY.ASHTON@asu.ed, 01-05-1999 04:23 PM
    alignment, arts, azrai, battles, Cerilia, conflict, couple, curse, death, dieties, enemy, evil, faiths, god, group, hero, kings, leader, plague, player, power, rising, search, shadow, time, true, wondering
    • Replies: 2
    • Views: 867
    Last Post: 01-06-1999 05:27 AM
    by Tim Nutting  Go to last post
  7. RE: Vassalage Arrangements

    Started by Shaun Hodgson, 01-05-1999 09:19 AM
    arts, bloodline, campaign, claims, colours, events, gold, growth, holdings, loyalty, nation, order, player, power, random, realm, regency, regent, rules, simple, strike, time, true, unit, vassalage
    • Replies: 0
    • Views: 643
    Last Post: 01-05-1999 09:19 AM
    by Shaun Hodgson  Go to last post
  8. BR economics (What IS Rule?)

    Started by Kenneth Gauck, 12-29-1998 06:16 AM
    action, army, combat, complete, core, elite, empire, equipment, fighting, guilder, magic, military, original, player, point, purpose, raising, rule, running, seek, setting, shield, size, sword, time, trade, true
    • Replies: 2
    • Views: 695
    Last Post: 12-30-1998 04:02 AM
    by Kenneth Gauck  Go to last post
  9. Everybody Rules

    Started by Binagran, 12-21-1998 09:45 AM
    actions, adventure, backgrounds, campaign, character, domain, domains, group, guess, heir, henchman, king, kingdom, player, players, regent, rule, rules, ruling, run, running, solution, time, true, turn, wizard
    • Replies: 4
    • Views: 839
    Last Post: 12-22-1998 04:07 AM
    by Kenneth Gauck  Go to last post
  10. RP`s by any other name

    Started by Jim Cooper, 11-28-1998 08:11 AM
    ability, animals, balance, bloodline, character, class, days, domain, experience, forge, fun, game, level, master, noble, place, regency, revised, rps, rule, rulebook, section, servant, spider, true
    • Replies: 0
    • Views: 751
    Last Post: 11-28-1998 08:11 AM
    by Jim Cooper  Go to last post
  11. RE: Question regarding Wild Mages

    Started by Peter Wiyda, 11-10-1998 05:27 PM
    ability, awnshegh, cast, effects, mage, mages, magic, original, tap, true
    • Replies: 0
    • Views: 546
    Last Post: 11-10-1998 05:27 PM
    by Peter Wiyda  Go to last post
  12. Courts

    Started by John, 11-30-1997 12:00 AM
    campaign, court, courts, david, family, favour, field, form, friends, guild, guilds, inn, investiture, place, priest, public, true, types
    • Replies: 0
    • Views: 534
    Last Post: 11-30-1997 12:00 AM
    by John  Go to last post
  13. Nature of good and evil

    Started by BenandAmy, 10-12-1998 05:38 PM
    accepted, balance, care, character, consequences, death, discussion, est, evil, family, goals, god, house, king, major, money, nature, order, philosophy, point, religion, religions, sword, time, true
    • Replies: 5
    • Views: 794
    Last Post: 10-15-1998 11:04 PM
    by Kenneth Gauck  Go to last post
  14. RE: Nature of good and evil

    Started by enq@completesystems.com., 10-13-1998 01:01 AM
    alter, application, australia, ccg, diplomacy, evil, fire, goals, heir, nature, order, potential, religion, transfer, true, type, war
    • Replies: 0
    • Views: 538
    Last Post: 10-13-1998 01:01 AM
    by enq@completesystems.com.  Go to last post
  15. Online City Project Updates

    Started by Simon Graindorge, 10-15-1998 04:31 AM
    areas, artist, city, completed, current, description, family, form, free, general, group, influence, intro, island, major, organisation, point, powers, project, setting, signature, speed, supplement, traditions, true, turn
    • Replies: 0
    • Views: 591
    Last Post: 10-15-1998 04:31 AM
    by Simon Graindorge  Go to last post
  16. Gheallie Sidhe and Alignment

    Started by Trizt, 10-15-1998 10:45 AM
    11 Pages
    1 2 3 ... 11
    adult, alignment, ambition, America, answer, background, bastard, beauty, board, born, boy, brazil, building, characters, cost, couple, criminal, dealing, describe, discussion, edition, elves, evil, farming, fighting, games, gheallie, gheallie sidhe, grim, head, humans, leader, native, nick, npcs, page, picture, plan, point, production, purpose, shot, solved, stag, super, supernatural, test, time, true, village, whos, world
    • Replies: 102
    • Views: 5,165
    Last Post: 10-24-1998 09:41 AM
    by Maurizio  Go to last post
  17. a thought

    Started by Shadewulf@aol.co, 10-18-1998 04:45 PM
    alignment, completely, evil, fan, fantasy, game, general, roleplay, setting, true, type, world
    • Replies: 0
    • Views: 468
    Last Post: 10-18-1998 04:45 PM
    by Shadewulf@aol.co  Go to last post
  18. RE: Moral Standards.

    Started by enq@completesystems.com., 10-09-1998 06:17 AM
    acquire, alignment, alignments, answer, application, campaign, church, conquer, cover, discussion, evil, fun, game, goblins, group, historical, history, human, king, modern, moment, players, races, transfer, true, type, world
    • Replies: 0
    • Views: 642
    Last Post: 10-09-1998 06:17 AM
    by enq@completesystems.com.  Go to last post
  19. Moral Standards.

    Started by Galwylin, 10-09-1997 12:45 PM
    acquire, alignment, answer, attacks, bastard, church, complete, conquer, cover, cute, debate, evil, goblins, history, holding, human, nature, original, player, point, potential, proceed, race, realm, reign, shop, shot, sin, story, territory, true
    • Replies: 4
    • Views: 860
    Last Post: 10-11-1998 06:18 PM
    by Tim Nutting  Go to last post
  20. TSR Buisiness

    Started by BenandAmy, 10-08-1998 03:21 AM
    ability, box, change, cities, company, describe, expansions, experience, folder, future, gaming, group, growth, guess, lost, merchandise, money, novels, original, players, product, public, sea, time, town, true
    • Replies: 0
    • Views: 630
    Last Post: 10-08-1998 03:21 AM
    by BenandAmy  Go to last post
  21. BR Cancellation

    Started by Galwylin, 10-07-1997 07:54 PM
    3 Pages
    1 2 3
    3rd, area, board, box, campaign, cards, copy, edition, expansions, experience, folder, game, gamer, lost, money, news, nick, original, place, players, product, production, province, purpose, scout, sea, setting, time, true
    • Replies: 23
    • Views: 7,732
    Last Post: 01-02-2000 03:15 AM
    by JD Lail  Go to last post
  22. Mage Regents was Fighter Re

    Started by Craig Greeson, 10-06-1998 12:21 PM
    area, building, campaign, changed, death, domain, effect, experience, favor, holding, mage, magic, mass, plague, power, rare, rps, rule, ruler, ruling, running, strength, time, trade, true, type
    • Replies: 3
    • Views: 821
    Last Post: 10-07-1998 08:47 AM
    by Tod Hurlbert  Go to last post
  23. RE: Heart Pierce

    Started by enq@completesystems.com., 10-05-1998 11:48 PM
    application, balanced, blood, bloodform, bloodline, critical, damage, dead, death, deep, diplomacy, dragon, formation, game, group, magic, player, scene, scion, score, setting, speed, tales, time, true, type, war
    • Replies: 0
    • Views: 641
    Last Post: 10-05-1998 11:48 PM
    by enq@completesystems.com.  Go to last post
  24. Troop Maximums

    Started by Whalejudge@aol.co, 10-05-1998 04:51 AM
    America, avanil, battles, duke, fan, force, infantry, invasion, legion, legions, level, maximum, nation, nick, organization, place, resources, rome, scouts, south, time, troop, troops, true, units, war, wilder
    • Replies: 1
    • Views: 772
    Last Post: 10-05-1998 06:05 PM
    by Trizt  Go to last post
  25. RE: Troop Maximums

    Started by Aaron Sanderson, 10-05-1998 03:25 AM
    America, areas, armies, battle, battlefield, battles, civil, earth, fields, free, ground, historical, hypothetical, maximum, medieval, move, multiple, place, terrain, time, transportation, troop, troops, true, wars
    • Replies: 0
    • Views: 685
    Last Post: 10-05-1998 03:25 AM
    by Aaron Sanderson  Go to last post
Results 51 to 75 of 825
Page 3 of 33 1 2 3 4 5 6
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.