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  1. Neserie, the Shadow World and t

    Started by JNeighb934@aol.co, 04-03-1999 05:46 AM
    3 Pages
    1 2 3
    answer, battle, bor, born, campaign, cataclysm, cold, cold rider, completely, darkness, epic, events, evil, future, god, historic, king, lurker, offspring, power, powerful, rebirth, rulebook, shadow, shadow world, sheghlien, spells, standard, storyline, time, world
    • Replies: 20
    • Views: 19,854
    Last Post: 04-12-1999 05:09 PM
    by CBebris@aol.co  Go to last post
  2. Game of Kings

    Started by Sidhain, 04-18-1999 05:53 AM
    2nd, ability, ancestor, answer, azrai, bloodline, current, days, deal, death, deep, doom, game, king, lab, land, level, major, minor, original, plague, running, seas, shadow, strength, test, title, village, weapon
    • Replies: 0
    • Views: 9,572
    Last Post: 04-18-1999 05:53 AM
    by Sidhain  Go to last post
  3. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 08:45 AM
    ability, answer, backgrounds, bard, blooded, brute, campaign, character, commoners, court, creature, dragon, experience, general, human, level, locations, lord, minor, player, point, powerful, setting, treasure, vassalage
    • Replies: 0
    • Views: 8,244
    Last Post: 04-18-1999 08:45 AM
    by Gary V. Foss  Go to last post
  4. Why no BR (who needs bloodlines

    Started by Tim Nutting, 03-13-1999 10:44 AM
    action, alter, answer, bloodline, bloodlines, borders, ceremony, cooper, divine, game, gods, gold, guess, level, magic, magical, mortals, plan, regent, republic, ruling, score, senate, simple, stone, type, vote, weapon
    • Replies: 5
    • Views: 11,273
    Last Post: 03-14-1999 08:16 PM
    by Olesens  Go to last post
  5. English Counts

    Started by Kenneth Gauck, 01-23-1999 06:39 PM
    answer, army, associate, character, count, dependent, difference, dukes, europe, family, gen, imports, levels, marquis, member, military, nobility, powers, rank, standard, system, time, translation, western
    • Replies: 0
    • Views: 6,006
    Last Post: 01-23-1999 06:39 PM
    by Kenneth Gauck  Go to last post
  6. Diplomacy, Decree, and Routine Comm

    Started by the Falcon, 01-26-1999 11:25 AM
    actions, answer, country, decree, diplomacy, diplomatic, events, foreign, haven, members, minor, ponder, random, solved
    • Replies: 0
    • Views: 5,266
    Last Post: 01-26-1999 11:25 AM
    by the Falcon  Go to last post
  7. The Future of the Multiverse

    Started by Olesens, 01-26-1999 08:50 PM
    3rd, andrew, answer, century, Cerilia, change, country, days, death, earth, effect, flight, future, general, heir, magic, medieval, nation, plan, purpose, setting, side, slave, stag, standard, technology, time, weapons, world, worlds
    • Replies: 9
    • Views: 6,055
    Last Post: 01-28-1999 10:10 PM
    by Jim Cooper  Go to last post
  8. Bards and Realm Spells...

    Started by the Falcon, 01-27-1999 03:26 PM
    access, allowed, answer, bards, cast, casting, faith, gods, heir, holdings, level, nature, paladins, rangers, realm, regency, rules, source, spells, standard, tap, temple, time, wizards, worship
    • Replies: 8
    • Views: 7,757
    Last Post: 01-29-1999 03:22 PM
    by Kai Beste  Go to last post
  9. Those letters to TSR

    Started by john-john@mindspring.co, 01-30-1999 05:13 AM
    allowed, America, andrew, answer, attention, boards, campaign, campaigns, content, couple, dead, folks, future, history, magic, plan, quality, setting, settings, sorcery, swords, time, transfer, type, unique, world
    • Replies: 2
    • Views: 3,254
    Last Post: 02-01-1999 11:01 AM
    by Kai Beste  Go to last post
  10. Forsaken Priests

    Started by Jim Cooper, 02-10-1999 01:23 AM
    2 Pages
    1 2
    advancing, answer, blood, bor, born, characters, cooper, curses, eloele, fire, fun, guys, hail, hide, lord, lost, master, order, plan, players, priest, province, purpose, reputation, running, spire, step, storm, suitable, warrior, weak
    • Replies: 17
    • Views: 14,506
    Last Post: 02-17-1999 01:20 PM
    by Jeff Dunnett  Go to last post
  11. Answer me these questions three...

    Started by Robert Trifts, 02-15-1999 07:12 AM
    adaptable, advance, answer, army, court, house, muden, permanent, player, published, regent, rpga, ruin, rules, run, running, small, structure, system, tax, unique
    • Replies: 0
    • Views: 7,475
    Last Post: 02-15-1999 07:12 AM
    by Robert Trifts  Go to last post
  12. Answer me these questions three

    Started by John, 11-30-1998 12:00 AM
    adaptable, answer, bebris, campaign, character, conversion, david, domain, field, general, house, muden, nick, permanent, player, players, priest, published, regent, rpga, rules, run, running, structure, system, trade, unique
    • Replies: 6
    • Views: 5,028
    Last Post: 02-17-1999 11:54 AM
    by Solmyr  Go to last post
  13. A silly question

    Started by Jim Cooper, 01-31-1999 10:27 PM
    America, annals, answer, campaign, cooper, expert, familiar, folks, generation, guess, hair, highlands, history, olesen, parents, place, players, raven, scenario, section, silver, slave, suitable, sun, theory, warrior, wonders
    • Replies: 7
    • Views: 6,610
    Last Post: 02-02-1999 07:50 PM
    by Trizt  Go to last post
  14. Elven Knights

    Started by Whalejudge@aol.co, 11-02-1998 01:48 AM
    answer, cost, describe, dragon, free, haven, knight, knights, muster, raise, raising, standard, sun, time, units, wotc
    • Replies: 3
    • Views: 3,144
    Last Post: 11-02-1998 02:45 PM
    by DKEvermore@aol.co  Go to last post
  15. Fwd: A Question

    Started by Shadewulf@aol.co, 10-19-1998 08:16 PM
    answer, armies, army, chamberlain, heir, mac, magical, multi, path, sun, terror, transfer, troops, type, units, version, war
    • Replies: 0
    • Views: 2,092
    Last Post: 10-19-1998 08:16 PM
    by Shadewulf@aol.co  Go to last post
  16. RE: Alignment (Again?!)

    Started by enq@completesystems.com., 10-07-1998 01:11 AM
    alignment, alliance, answer, application, average, claim, current, diplomacy, elf, elves, evil, friend, gheallie, gheallie sidhe, growth, heir, noble, paladins, pbem, population, race, time, transfer, trend, type, wars
    • Replies: 0
    • Views: 3,193
    Last Post: 10-07-1998 01:11 AM
    by enq@completesystems.com.  Go to last post
  17. Alignment (Again?!)

    Started by Galwylin, 10-07-1997 07:27 AM
    7 Pages
    1 2 3 ... 7
    adult, Aebrynis, agenda, alignment, America, andrew, answer, application, assistance, bastard, borders, born, building, Cerilia, character, crisis, cut, elves, envision, evil, farming, friend, gheallie, gheallie sidhe, goblinoid, grounds, humans, king, native, nick, paladin, pbem, plan, point, power, purpose, reputation, request, scene, seek, shaded, sin, slave, technology, time, valid, village, visit, wars, weak, weapons
    • Replies: 68
    • Views: 27,909
    Last Post: 10-14-1998 12:22 PM
    by Gary V. Foss  Go to last post
  18. The Land Before (Without) Guilds

    Started by The Olesens, 10-03-1998 09:49 PM
    andrew, answer, city, domain, effect, elves, game, guild, guilds, holdings, land, levels, pbem, prince, province, simple
    • Replies: 0
    • Views: 1,903
    Last Post: 10-03-1998 09:49 PM
    by The Olesens  Go to last post
  19. Detecting bloodlines

    Started by Jim Cooper, 10-03-1998 06:23 AM
    ability, action, answer, asks, bard, blooded, bloodline, bloodlines, commoners, cooper, current, effect, enemy, favour, generation, heir, parents, points, power, powerful, ranger, regency, rps, rulers, rules, scion, strength
    • Replies: 1
    • Views: 2,952
    Last Post: 10-07-1998 11:20 AM
    by Mark A Vandermeulen  Go to last post
  20. Moral Standards.

    Started by Galwylin, 10-09-1997 12:45 PM
    acquire, alignment, answer, attacks, bastard, church, complete, conquer, cover, cute, debate, evil, goblins, history, holding, human, nature, original, player, point, potential, proceed, race, realm, reign, shop, shot, sin, story, territory, true
    • Replies: 4
    • Views: 6,513
    Last Post: 10-11-1998 06:18 PM
    by Tim Nutting  Go to last post
  21. RE: Moral Standards.

    Started by enq@completesystems.com., 10-09-1998 06:17 AM
    acquire, alignment, alignments, answer, application, campaign, church, conquer, cover, discussion, evil, fun, game, goblins, group, historical, history, human, king, modern, moment, players, races, transfer, true, type, world
    • Replies: 0
    • Views: 2,485
    Last Post: 10-09-1998 06:17 AM
    by enq@completesystems.com.  Go to last post
  22. Birthright, ReRealease (For Ed)

    Started by Eric Beaudoin, 10-13-1998 04:59 PM
    answer, brand, coast, dead, dragon, dungeon, future, games, general, guys, order, publication, rules, rumor, time, wizards, world
    • Replies: 2
    • Views: 6,620
    Last Post: 10-15-1998 07:23 AM
    by Galwylin  Go to last post
  23. Gheallie Sidhe and Alignment

    Started by Trizt, 10-15-1998 10:45 AM
    11 Pages
    1 2 3 ... 11
    adult, alignment, ambition, America, answer, asks, background, bastard, beauty, board, borders, born, boy, brazil, building, characters, cost, couple, criminal, dealing, describe, discussion, edition, elves, evil, farming, fighting, games, gheallie, gheallie sidhe, grim, grounds, head, humans, leader, native, nick, npcs, page, picture, plan, point, production, purpose, settlement, shot, solved, stag, super, supernatural, test, time, true, typing, valid, village, whos, world
    • Replies: 102
    • Views: 21,644
    Last Post: 10-24-1998 09:41 AM
    by Maurizio  Go to last post
  24. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-26-1998 07:13 PM
    answer, archers, casting, class, conflict, day, domain, elf, elves, fire, growth, level, magic, mile, miles, multi, plan, regent, scenario, spell, spellcasters, task, time, units, wizard
    • Replies: 0
    • Views: 2,474
    Last Post: 10-26-1998 07:13 PM
    by Pieter Sleijpen  Go to last post
  25. Gold and Thieves - Was "Time an

    Started by Pieter Sleijpen, 10-28-1998 07:32 PM
    accept, answer, diviner, gold, level, limited, magicians, spell, spells, thieves, time, track
    • Replies: 0
    • Views: 2,012
    Last Post: 10-28-1998 07:32 PM
    by Pieter Sleijpen  Go to last post
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