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  1. The XP system and Dual-classing

    Started by gandalf, 03-06-1998 02:04 PM
    3rd, arts, deal, dragon, fighter, forge, general, group, guild, level, luck, mage, moment, monster, multi, original, race, regency, regent, skills, solution, suitable, sword, time, turn, wizard
    • Replies: 1
    • Views: 1,512
    Last Post: 03-06-1998 04:35 PM
    by Simon Graindorge  Go to last post
  2. [BIRTHRIGHT] Caelcorwyn, any in

    Started by Bearcat, 11-30-1997 12:00 AM
    2 Pages
    1 2
    formation, guild, isle, level, luck, maximum, miles, page, pirate, power, province, range, realm, regent, rulebook, ruled, rules, ruling, source, spells, the wizard, thief, time, water, wizard
    • Replies: 13
    • Views: 3,376
    Last Post: 01-27-1998 06:04 PM
    by James Ray  Go to last post
  3. Here`s an item for ya...

    Started by Bondman, 02-06-1998 12:51 AM
    active, ancient, bloodline, bonuses, campaign, city, coin, content, day, deep, domain, gold, king, level, luck, powers, regent, ruins, shop, strange, sword, tighmaevril, time, true, weapon
    • Replies: 1
    • Views: 2,181
    Last Post: 02-06-1998 05:31 PM
    by gandalf  Go to last post
  4. The Birds & the Bees

    Started by James Ruhland, 02-03-1998 04:26 PM
    ability, char, coin, column, folks, handling, humans, luck, parent, score, stat, tribes
    • Replies: 0
    • Views: 1,847
    Last Post: 02-03-1998 04:26 PM
    by James Ruhland  Go to last post
  5. Hammer of Oervel

    Started by Wrb41977@aol.co, 02-01-1998 01:38 AM
    animal, construction, device, grip, guilds, hammer, luck, mages, minor, power, small, tainted, the hammer, thief, wisdom
    • Replies: 0
    • Views: 2,200
    Last Post: 02-01-1998 01:38 AM
    by Wrb41977@aol.co  Go to last post
  6. The FRPG Business

    Started by JD Lail, 12-25-1997 04:06 PM
    1997, ability, accessory, artwork, box, brand, cards, coast, color, company, costs, cover, cut, direction, games, generally, industry, James, king, lost, luck, members, page, regular, side, tribute, wizards
    • Replies: 4
    • Views: 3,124
    Last Post: 01-27-1998 04:45 PM
    by Ed Stark  Go to last post
  7. New Priest Spells

    Started by HCD or Spud, 12-01-1997 06:09 AM
    answer, box, formation, group, guess, luck, news, priest, simple, spell, spells, visit
    • Replies: 0
    • Views: 1,282
    Last Post: 12-01-1997 06:09 AM
    by HCD or Spud  Go to last post
  8. birthright-digest V1996 #415

    Started by Kassandra, 12-16-1997 12:52 PM
    actions, advice, cast, control, cost, current, dming, effect, follow, game, gods, ground, luck, magic, move, nature, philosophy, plan, players, point, priest, rules, sun, thieves, time
    • Replies: 0
    • Views: 1,504
    Last Post: 12-16-1997 12:52 PM
    by Kassandra  Go to last post
    • Replies: 0
    • Views: 1,577
    Last Post: 01-15-1998 11:46 PM
    by Sean K Veggie Boy Reynol  Go to last post
  9. Gods of Cerillia

    Started by Andrew Kerle, 11-18-1997 01:31 PM
    blooded, campaign, Cerilia, dragon, evil, fighter, formation, game, group, kingdom, level, luck, magician, monster, native, paladin, powerful, powers, province, realm, seperate, shadow, skills, super, sword, time, town, weapons
    • Replies: 0
    • Views: 1,828
    Last Post: 11-18-1997 01:31 PM
    by Andrew Kerle  Go to last post
  10. TSR Location???

    Started by Trizt, 11-04-1997 03:04 PM
    change, fun, guess, haven, location, luck, magic, page, pages, player, points, wizards
    • Replies: 1
    • Views: 4,045
    Last Post: 11-04-1997 04:59 PM
    by Tripp Elliott  Go to last post
  11. War Card Randomness

    Started by James Abbiati, 10-06-1997 01:21 PM
    ability, advantage, advantages, army, battle, blood, bonuses, card, cards, experience, folks, game, James, lost, luck, night, player, random, result, side, solution, time, types, unit, war, war card
    • Replies: 5
    • Views: 2,238
    Last Post: 10-09-1997 04:30 PM
    by Colleen Simpson  Go to last post
  12. Rigged dice; was Re:

    Started by Bearcat, 11-30-1996 12:00 AM
    ability, area, attributes, control, crossbow, favor, folks, fun, gargoyle, general, group, guess, half-elf, heir, human, luck, modifiers, racial, ring, rule, save, throw, time, tower, troop, visit, war
    • Replies: 1
    • Views: 2,063
    Last Post: 10-18-1997 03:40 AM
    by James Ruhland  Go to last post
  13. Suitable World

    Started by penley@omen.net.a, 10-18-1997 04:14 PM
    1997, art, background, blood, campaign, characters, couple, empire, game, heir, history, luck, magic, move, players, rare, realm, regent, regular, rules, run, setting, standard, suitable, weak, world
    • Replies: 3
    • Views: 1,897
    Last Post: 10-18-1997 06:07 PM
    by Craig Greeson  Go to last post
  14. Aduria

    Started by Jeremy C. Mott, 10-19-1997 10:35 PM
    1997, adurian, cards, coast, colony, conception, continent, empire, game, heir, humans, kingdoms, luck, manual, map, move, northern, original, realm, south, tip, translation, tribes
    • Replies: 3
    • Views: 3,197
    Last Post: 10-20-1997 07:09 PM
    by Squirrel06@aol.co  Go to last post
  15. Dhoesone campaign (long!)

    Started by Paul Lefebvre, 09-12-1997 03:19 AM
    advice, arthurian, campaign, class, couple, design, experience, future, game, generally, group, law, level, luck, mage, master, medieval, plan, player, politics, setting, source, story, Tolkien, trilogy, turn
    • Replies: 0
    • Views: 1,409
    Last Post: 09-12-1997 03:19 AM
    by Paul Lefebvre  Go to last post
  16. BR Fiction

    Started by Sepsis, 08-24-1997 08:59 PM
    advance, art, death, fiction, luck, province, road, ruin, section, songs, state, sun, survival, tribute, war
    • Replies: 0
    • Views: 1,505
    Last Post: 08-24-1997 08:59 PM
    by Sepsis  Go to last post
  17. Advice for first time DM`s

    Started by Jarod Basaraba, 08-07-1997 10:43 PM
    advice, areas, campaign, couple, death, differences, game, games, luck, players, points, province, road, ruin, run, running, setting, state, sun, survival, time, times, war, weak
    • Replies: 1
    • Views: 1,754
    Last Post: 08-08-1997 03:40 PM
    by Sepsis  Go to last post
  18. Stone of Good Luck

    Started by Arjan, 11-05-2011 01:01 AM
    d20, luck, redirect, stone, wondrous
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  19. Power Of Luck

    Started by Arjan, 11-05-2011 01:01 AM
    ability, d20, divine, luck, power, redirect
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  20. Lucky

    Started by Arjan, 11-05-2011 01:01 AM
    d20, enhancement, luck, redirect, weapon
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  21. Luck Blade

    Started by Arjan, 11-05-2011 01:01 AM
    d20, luck, magic, redirect, weapon
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  22. Luck Domain

    Started by Arjan, 11-05-2011 01:01 AM
    cleric, d20, domain, luck, redirect
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  23. Banded Mail of Luck

    Started by Arjan, 11-05-2011 01:01 AM
    armor, d20, luck, magic, redirect
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  24. Armour of the beloved fool

    Started by AndrewTall, 05-08-2011 08:36 AM
    ability, armor, bard, campaign, cost, critical, description, effect, effects, game, healing, hide, history, identify, level, luck, origin, province, reward, size, skill, source, statistics, strength, wiki
    • Replies: 0
    • Views: 2,599
    Last Post: 05-08-2011 08:36 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

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BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.