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Tag: spell

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  1. Cults

    Started by Olesens, 12-28-1998 02:24 PM
    ability, avatar, casting, cult, cults, deities, evil, generic, god, grand, grown, holy, mage, minor, moment, plane, powerful, powers, purpose, religions, religious, source, spell, spells, suggestion, world
    • Replies: 1
    • Views: 6,150
    Last Post: 01-01-1999 07:30 PM
    by Trizt  Go to last post
  2. [Birthright] Cults

    Started by Kenneth Gauck, 12-30-1998 04:54 AM
    ability, building, casting, couple, day, dead, death, deities, design, grand, guild, king, locate, original, place, player, powerful, powers, purpose, shadow, source, spell, time, turn, undead, village, war, weapons, world
    • Replies: 0
    • Views: 4,981
    Last Post: 12-30-1998 04:54 AM
    by Kenneth Gauck  Go to last post
  3. Warding spell

    Started by Sindre Berg, 01-08-1999 09:02 PM
    description, iron, level, lost, mage, magical, piece, powerful, priest, regular, spell, staff, standard, time, unit, vision, wizard
    • Replies: 2
    • Views: 2,148
    Last Post: 01-08-1999 10:16 PM
    by JulesMrshn@aol.co  Go to last post
  4. Tuar Annwn and the Shadow World

    Started by John, 11-30-1997 12:00 AM
    annwn, armies, campaign, chamberlain, dead, deal, essence, imperial, magic, nwn, players, powerful, province, provinces, scale, seek, shadow, shadow world, source, spell, task, undead, wizard, world, worlds
    • Replies: 2
    • Views: 3,247
    Last Post: 01-11-1999 02:27 PM
    by DKEvermore@aol.co  Go to last post
  5. Permanent Ley lines

    Started by John, 11-30-1997 12:00 AM
    action, adventure, complications, cost, dead, field, level, lost, magic, permanent, priest, purpose, race, realm, realm magic, round, rounds, rps, setting, source, spell, the wizard, time, wizard, wizards, world
    • Replies: 1
    • Views: 2,765
    Last Post: 10-01-1998 07:17 AM
    by JD Lail  Go to last post
  6. Re:[Birthright] - Stupid Elf Qu

    Started by Taragin@sprintmail.co, 10-03-1998 07:10 PM
    2 Pages
    1 2
    alter, beast, born, character, concerns, creatures, death, dungeons, earth, elf, elves, history, immortal, level, magic, mortals, myth, necromancy, original, process, race, resurrection, rule, spell, suggestion, the wizard, wizard
    • Replies: 11
    • Views: 12,795
    Last Post: 10-07-1998 10:13 PM
    by Mark A Vandermeulen  Go to last post
  7. Ley Line and Source Spells

    Started by JD Lail, 10-04-1995 12:14 PM
    contest, elemental, ground, guardian, hide, holding, land, level, magical, mebhaighl, points, province, realm, rival, rule, shadow, shadow world, source, spell, spells, turns, type, unique, wizard, world
    • Replies: 1
    • Views: 2,922
    Last Post: 10-07-1998 05:43 PM
    by Mark A Vandermeulen  Go to last post
  8. Who Can Create/Expand Holdings

    Started by Whalejudge@aol.co, 10-07-1998 02:26 AM
    benefit, cast, description, domain, fighter, holding, holdings, level, mage, magic, original, powerful, source, spell, type, wizard
    • Replies: 1
    • Views: 3,281
    Last Post: 10-07-1998 02:48 AM
    by Brett Lang  Go to last post
  9. Who Can Create/Expand Holdings

    Started by Gary V. Foss, 10-07-1998 06:26 AM
    allowed, benefit, blood, blood enemies, box, cast, description, domain, fighter, guild, holding, holdings, influence, lieutenant, mage, magic, powerful, purpose, regent, scion, source, spell, temple, type, wizard
    • Replies: 6
    • Views: 4,637
    Last Post: 10-07-1998 08:28 PM
    by Jim Cooper  Go to last post
  10. Create Holding Q

    Started by Whalejudge@aol.co, 10-09-1998 07:21 AM
    attack, box, campaign, character, class, collecting, cooper, cost, domain, emperor, guild, holding, invest, investiture, level, non-regent, priest, prince, province, regent, rps, rule, scion, spell, step, turn
    • Replies: 6
    • Views: 3,512
    Last Post: 10-10-1998 07:49 AM
    by Jim Cooper  Go to last post
  11. The Return!

    Started by Galwylin, 10-10-1997 03:55 AM
    alter, articles, baker, battle, brand, chain, domain, dungeon, folks, free, game, greed, human, magic, maps, nonhuman, players, ravenloft, realm, rule, rules, spell, standard, suitable, supplement, warcards
    • Replies: 6
    • Views: 5,456
    Last Post: 10-14-1998 12:59 PM
    by DKEvermore@aol.co  Go to last post
  12. Ancient elven realm spell

    Started by Frederic Lavallee, 10-14-1998 02:10 PM
    ancient, casting, construction, cost, effect, form, group, human, influence, king, level, maintenance, permanent, point, rare, realm, route, rps, secret, simple, source, spell, stone, structure, time, trade, transportation
    • Replies: 0
    • Views: 2,246
    Last Post: 10-14-1998 02:10 PM
    by Frederic Lavallee  Go to last post
  13. The Return!

    Started by Whalejudge@aol.co, 10-14-1998 03:12 PM
    annual, baker, battles, box, country, crown, domain, domains, dragon, formation, game, greed, king, magic, money, pirate, player, provinces, rant, raven, realm, running, show, spell, supplement, tony, warcards
    • Replies: 1
    • Views: 6,545
    Last Post: 10-14-1998 05:06 PM
    by TOMMY.ASHTON@asu.ed  Go to last post
  14. Immortality and Experience

    Started by Tim Nutting, 10-23-1998 08:38 AM
    abilities, bards, battle, bor, born, building, change, changed, completely, current, deal, experience, fighter, game, immortality, level, mage, multi, reward, rules, skills, society, species, spell, suitable, sword, time, training
    • Replies: 1
    • Views: 1,879
    Last Post: 10-24-1998 06:26 AM
    by Tim Nutting  Go to last post
  15. Time and Magic

    Started by Gary V. Foss, 10-24-1998 03:25 AM
    3 Pages
    1 2 3
    ability, ach, actions, armor, card, casting, character, couple, day, dead, dragon, effect, feat, intelligence, knight, law, level, magazine, magic, military, plan, pour, powerful, prints, proceed, shot, spell, sphinx, stone, time, true, unit, war, world
    • Replies: 26
    • Views: 24,464
    Last Post: 10-29-1998 12:04 AM
    by Kenneth Gauck  Go to last post
  16. Trade Routes

    Started by JD Lail, 10-20-1998 05:46 PM
    acquire, cash, cut, foreign, income, land, lost, order, original, point, route, routes, rule, setting, spell, spells, trade, trade route, trip
    • Replies: 1
    • Views: 2,094
    Last Post: 10-26-1998 05:57 PM
    by Usstan Nau Talinth  Go to last post
  17. Time and Magic, part II

    Started by Gary V. Foss, 10-25-1998 01:59 PM
    2 Pages
    1 2
    ability, armor, benefits, blood, blood ability, casting, continual, dangerous, day, eble, effects, form, heir, level, limited, mage, magic, point, purpose, run, running, scion, simulacrum, spell, spellcasting, spells, taxi, time, wizard
    • Replies: 14
    • Views: 5,152
    Last Post: 10-27-1998 01:56 AM
    by Kenneth Gauck  Go to last post
  18. Time and Magic -- Was "The Gorg

    Started by Pieter A de Jong, 10-26-1998 03:39 PM
    action, actions, blood, casting, character, couple, days, dead, deal, domain, game, level, mage, magic, original, pbem, plan, player, realm, setting, spell, strength, unit, version, war, world
    • Replies: 0
    • Views: 1,766
    Last Post: 10-26-1998 03:39 PM
    by Pieter A de Jong  Go to last post
  19. Time and Magic -- Was "The Gorg

    Started by Gary V. Foss, 10-26-1998 06:05 PM
    archers, casting, class, conflict, day, domain, elves, fire, growth, humans, level, mages, magic, mile, miles, multi, plan, scenario, spell, spellcasters, spells, stats, time, units, wizard
    • Replies: 0
    • Views: 2,416
    Last Post: 10-26-1998 06:05 PM
    by Gary V. Foss  Go to last post
  20. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-26-1998 07:13 PM
    answer, archers, casting, class, conflict, day, domain, elf, elves, fire, growth, level, magic, mile, miles, multi, plan, regent, scenario, spell, spellcasters, task, time, units, wizard
    • Replies: 0
    • Views: 2,460
    Last Post: 10-26-1998 07:13 PM
    by Pieter Sleijpen  Go to last post
  21. Time and Magic -- Was "The Gorg

    Started by Gary V. Foss, 10-26-1998 07:23 PM
    area, blood, captured, cast, couple, courts, day, enemy, evil, fighting, forest, group, guard, henchman, level, locate, mage, magic, massacre, province, random, regent, scenario, spell, time, town, wizard
    • Replies: 0
    • Views: 2,077
    Last Post: 10-26-1998 07:23 PM
    by Gary V. Foss  Go to last post
  22. Time and Magic -- Was "The Gorg

    Started by Sindre Berg, 10-27-1998 07:01 PM
    area, blood, captured, cast, couple, courts, day, enemy, forest, gem, group, guard, henchman, level, locate, mage, magic, massacre, move, random, regent, scenario, spell, the wizard, time, town, wizard
    • Replies: 0
    • Views: 2,075
    Last Post: 10-27-1998 07:01 PM
    by Sindre Berg  Go to last post
  23. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 02:18 PM
    anuirean, blood, cast, complete, courts, creatures, day, defence, elves, evil, game, group, holdings, lawful, magic, massacre, poisoned, province, realm, regent, spell, time, town, war, wizard
    • Replies: 0
    • Views: 1,537
    Last Post: 10-28-1998 02:18 PM
    by Mark A Vandermeulen  Go to last post
  24. Gold and Thieves - Was "Time an

    Started by Pieter Sleijpen, 10-28-1998 07:32 PM
    accept, answer, diviner, gold, level, limited, magicians, spell, spells, thieves, time, track
    • Replies: 0
    • Views: 1,976
    Last Post: 10-28-1998 07:32 PM
    by Pieter Sleijpen  Go to last post
  25. Time and Magic -- Was "The Gorg

    Started by Mark A Vandermeulen, 10-28-1998 10:49 PM
    acquire, cast, casting, court, current, decent, descriptions, gem, glass, gor, heir, magic, magical, money, move, players, rare, small, source, spell, spells, spider, swamp, time, wizards
    • Replies: 0
    • Views: 1,789
    Last Post: 10-28-1998 10:49 PM
    by Mark A Vandermeulen  Go to last post
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