Search:

Tag: size

Page 3 of 46 1 2 3 4 5 6

Search: Search took 0.05 seconds.

  1. Survay Results

    Started by ANOLESEN, 03-31-1998 11:41 PM
    advice, ambitious, army, castle, class, crown, curse, dragon, events, formation, future, gaming, group, level, magic, province, raising, results, ruins, setting, size, stone, sword, time, timeline, treasure
    • Replies: 1
    • Views: 4,995
    Last Post: 04-01-1998 12:04 AM
    by James Ruhland  Go to last post
  2. Regulatory burdens in Midievel

    Started by James Ruhland, 02-12-1998 09:55 PM
    admin, America, Britain, cities, city, complex, empire, food, government, guilds, head, heartland, heir, house, James, land, laws, level, modern, nation, native, point, power, production, rare, size, society, state, trade, urban, war
    • Replies: 7
    • Views: 4,737
    Last Post: 02-13-1998 08:07 PM
    by James Ruhland  Go to last post
  3. Starting out.

    Started by Bearcat, 11-30-1997 12:00 AM
    4 Pages
    1 2 3 ... 4
    alliances, avanil, blood, bloodline, borders, campaign, Cerilia, control, field, group, holder, holdings, law, limited, paladin, paladins, points, powerful, purpose, regency, roads, rulebook, rules, size, staff, strength, time, trade, turn, visit, wondering
    • Replies: 33
    • Views: 9,306
    Last Post: 02-27-1998 12:34 AM
    by James Ruhland  Go to last post
  4. Development Question

    Started by Shade, 03-02-1998 04:38 AM
    2 Pages
    1 2
    adventures, Aebrynis, Australia, avanil, box, Cerilia, continent, day, dungeons, elves, game, goblins, human, humans, march, migration, original, place, plane, races, retinue, shade, side, size, small, time, tribes, trip, unique, world
    • Replies: 13
    • Views: 8,707
    Last Post: 03-10-1998 08:28 PM
    by Daniel McSorley  Go to last post
  5. Latest Campaign Newspaper

    Started by darkstar, 03-11-1998 10:58 PM
    box, campaign, completed, est, newspaper, realm, size
    • Replies: 0
    • Views: 1,354
    Last Post: 03-11-1998 10:58 PM
    by darkstar  Go to last post
  6. Questions, Subscribers

    Started by LANGLE Nicolas, 01-25-1998 11:30 PM
    chronicles, experience, games, moon, provence, run, size, south, trilogy, wars
    • Replies: 0
    • Views: 1,603
    Last Post: 01-25-1998 11:30 PM
    by LANGLE Nicolas  Go to last post
  7. RE: Unit w/Dwarven Plate

    Started by c558382@showme.missouri., 01-26-1998 06:43 PM
    armor, army, cities, cost, costs, country, elite, fan, free, level, mercenaries, modern, muster, point, province, regent, rulebook, size, time, training, troop, type, unit, weapon, world
    • Replies: 0
    • Views: 1,609
    Last Post: 01-26-1998 06:43 PM
    by c558382@showme.missouri.  Go to last post
  8. RE: Online City

    Started by HSwiftfoot@aol.co, 01-29-1998 01:57 AM
    2nd, 3rd, areas, chamberlain, character, city, class, dagger, experience, healing, imperial, level, lurker, map, member, minor, plan, population, powerful, powers, public, shop, shot, size, spellcasters, sword, time, true, voting
    • Replies: 2
    • Views: 2,376
    Last Post: 01-29-1998 03:10 AM
    by CBebris  Go to last post
  9. RE: Online City

    Started by simong@mech.uwa.edu.au, 01-29-1998 03:35 AM
    action, areas, campaigns, city, company, deep, friends, games, gaming, general, heir, imperial, informing, laws, map, market, moment, publish, series, side, size, thieves, time, volunteer, votes, world
    • Replies: 0
    • Views: 1,980
    Last Post: 01-29-1998 03:35 AM
    by simong@mech.uwa.edu.au  Go to last post
  10. [BIRTHRIGHT] Illien Map

    Started by James Ruhland, 01-30-1998 08:51 AM
    castle, city, horrible, imperial, imperial city, map, moment, player, secrets, side, size, votes
    • Replies: 0
    • Views: 1,534
    Last Post: 01-30-1998 08:51 AM
    by James Ruhland  Go to last post
  11. Maps

    Started by Jaime T. Matthew, 01-30-1998 05:33 PM
    2 Pages
    1 2
    adventure, artist, attention, average, building, castle, city, folks, friend, game, hero, horrible, imperial, imperial city, James, map, maps, moment, npcs, player, purpose, running, scale, secrets, size, town, trend, village, votes
    • Replies: 10
    • Views: 5,024
    Last Post: 02-16-1998 08:39 PM
    by Tim Nutting  Go to last post
  12. Wow, that is alot of soldiers

    Started by Trizt, 02-01-1998 04:55 PM
    advanced, area, army, century, day, demihuman, family, fun, heir, human, mercenaries, mercenary, military, naval, original, place, population, professional, province, ruins, rulebook, size, state, structure, times, units
    • Replies: 4
    • Views: 2,412
    Last Post: 02-03-1998 11:56 PM
    by c558382@showme.missouri.  Go to last post
  13. Birthright Promotion

    Started by Bearcat, 11-30-1997 12:00 AM
    3 Pages
    1 2 3
    application, area, arms, awnshegh, borders, box, brectur, coat, coats, color, describe, family, land, locations, major, map, nations, noble, players, prints, provinces, raven, rule, ruling, sea, showing, sin, size, visit, war
    • Replies: 29
    • Views: 8,933
    Last Post: 02-07-1998 10:38 PM
    by James Ray  Go to last post
  14. Birthright Gorgon PC game

    Started by Paul Jeffery Eves, 11-21-1997 04:23 AM
    areas, diplomatic, dragon, game, organizations, size
    • Replies: 0
    • Views: 1,214
    Last Post: 11-21-1997 04:23 AM
    by Paul Jeffery Eves  Go to last post
  15. Province levels and Ruling

    Started by RocksHope@aol.co, 11-26-1997 09:42 AM
    advanced, city, deep, domain, effects, elves, game, generation, guess, guilds, levels, orogs, point, politics, pondering, province, race, random, resources, rules, ruling, size, terrain, trading, weather
    • Replies: 0
    • Views: 2,125
    Last Post: 11-26-1997 09:42 AM
    by RocksHope@aol.co  Go to last post
  16. Cerilian Moons

    Started by Sepsis, 11-27-1997 04:01 PM
    Aebrynis, book of days, brand, coast, days, death, empire, est, fan, fantasy, heir, iron, moon, movement, nick, province, ruins, ruins of empire, settings, size, state, sun, throne, war, wizards, world
    • Replies: 3
    • Views: 10,238
    Last Post: 11-30-1997 11:14 PM
    by Ed Stark  Go to last post
  17. DM solutions for Birthright

    Started by shawn, 12-15-1997 04:48 PM
    attack, characters, dead, dming, enemy, size, spider, time
    • Replies: 0
    • Views: 1,423
    Last Post: 12-15-1997 04:48 PM
    by shawn  Go to last post
  18. Our Rome

    Started by James Ruhland, 01-13-1998 05:42 PM
    2nd, 3rd, ability, armor, army, bonus, campaign, cards, efficiency, empire, equipment, form, game, girl, house, magician, military, servant, shield, size, skill, staff, strength, sun, turn, war, weapons
    • Replies: 0
    • Views: 1,788
    Last Post: 01-13-1998 05:42 PM
    by James Ruhland  Go to last post
  19. repost of Alternate AC chart

    Started by c558382@showme.missouri., 01-14-1998 12:01 AM
    3rd, ability, arms, attack, bonuses, class, combat, critical, dagger, damage, deal, effect, familiar, fighting, hide, level, mage, manual, power, results, revised, shield, size, speed, sword
    • Replies: 0
    • Views: 2,181
    Last Post: 01-14-1998 12:01 AM
    by c558382@showme.missouri.  Go to last post
  20. Aol files

    Started by JD Lail, 01-01-2003 03:43 PM
    1997, average, copy, discussion, group, size
    • Replies: 0
    • Views: 15,249
    Last Post: 01-01-2003 03:43 PM
    by JD Lail  Go to last post
  21. Military questions

    Started by mikhoc@earthlink.net (Mi, 10-29-1997 02:00 AM
    average, campaign, char, conflict, cost, domain, force, form, income, military, province, rarity, run, running, side, sides, simple, size, standard, troops, war
    • Replies: 0
    • Views: 1,761
    Last Post: 10-29-1997 02:00 AM
    by mikhoc@earthlink.net (Mi  Go to last post
  22. Military questions

    Started by Bearcat, 11-30-1996 12:00 AM
    army, average, battles, campaign, char, conflict, cost, country, domain, field, form, formula, income, military, province, quality, rarity, realism, run, running, simple, size, standard, troops, visit, war
    • Replies: 2
    • Views: 2,289
    Last Post: 11-02-1997 08:19 AM
    by HSteiner1@aol.co  Go to last post
  23. Rule Change Ideas

    Started by hobbychest@pcsia.co, 10-29-1997 06:51 PM
    action, actions, army, battles, blood, boy, campaign, cards, change, costs, couple, domain, elite, magic, population, province, rule, ruler, ruling, size, spellcasting, strategy, temple, time, training, variation
    • Replies: 8
    • Views: 3,746
    Last Post: 10-31-1997 11:06 PM
    by hobbychest@pcsia.co  Go to last post
  24. King`s Trade

    Started by Mark A Vandermeulen, 10-29-1997 10:14 PM
    1997, battle, cities, country, decree, free, fund, guild, guilds, heir, holding, king, maximum, point, province, realm, regent, roads, rulers, size, toll, trade, trader, traderoutes, warrior
    • Replies: 2
    • Views: 2,429
    Last Post: 10-30-1997 12:49 AM
    by David Sean Brown  Go to last post
  25. Castles: Size and Strength

    Started by Rancour, 10-30-1997 04:29 PM
    battle, bonus, castles, cost, current, domain, fortification, fortifications, gold, guilds, level, multi, result, rule, run, siege, size, standard, strength, territory, time, town, troops, units, values, warfare
    • Replies: 1
    • Views: 2,326
    Last Post: 10-31-1997 05:03 PM
    by Rancour  Go to last post
Results 51 to 75 of 1133
Page 3 of 46 1 2 3 4 5 6
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.