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Tag: card (for cards)

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  1. Castle Level (Was: Birthright U

    Started by Mark A Vandermeulen, 04-22-1998 11:11 AM
    battle, benefit, campaign, card, castle, count, fortifications, holdings, level, move, players, provinces, run, terrain, units, war, war card
    • Replies: 0
    • Views: 1,723
    Last Post: 04-22-1998 11:11 AM
    by Mark A Vandermeulen  Go to last post
  2. Battle Magic Spells

    Started by Neil Barnes, 03-24-1998 04:17 PM
    2nd, attack, battle, benefits, card, cold, combat, continual, damage, dead, defence, effect, elf, fire, form, magic, melee, missile, regent, round, spell, time, type, typo, unit, war, war card
    • Replies: 2
    • Views: 2,180
    Last Post: 03-25-1998 02:11 PM
    by Neil Barnes  Go to last post
  3. OCP - Knights of the Iron Thron

    Started by John Ewan, 03-30-1998 04:01 AM
    3rd, ability, accepted, action, alignment, allowed, application, bonus, card, chamberlain, city, death, emperor, iron, king, leader, paladin, player, point, regency, regent, rule, sin, spell, strength, throne, unit, vote
    • Replies: 0
    • Views: 2,102
    Last Post: 03-30-1998 04:01 AM
    by John Ewan  Go to last post
  4. OCP - Knights of the Iron Throne, p

    Started by Fredrik Lundberg, 03-31-1998 10:57 PM
    ability, bloodline, campaign, card, chamberlain, champion, deal, emperor, empire, holding, imperial, investiture, iron, leader, legion, lore, magic, member, original, paladin, politics, powerful, regency, Roele, throne, time, unblooded, war
    • Replies: 0
    • Views: 1,584
    Last Post: 03-31-1998 10:57 PM
    by Fredrik Lundberg  Go to last post
  5. War cards

    Started by Fredrik Lundberg, 04-03-1998 01:38 AM
    background, card, cards, change, color, iron, iron throne, knights, throne, war, war card
    • Replies: 1
    • Views: 1,741
    Last Post: 04-03-1998 01:17 PM
    by Mark A Vandermeulen  Go to last post
  6. Dwarves

    Started by LLwyed, 04-13-1998 03:08 AM
    arrow, box, card, collection, complex, cover, fan, game, gencon, general, heir, king, legend, magic, money, move, news, players, product, quality, rules, scene, search, setting, system, world
    • Replies: 1
    • Views: 3,014
    Last Post: 04-13-1998 04:04 AM
    by Morgramen the Magician  Go to last post
  7. [Birthright] - Osoerde Sea Trade Gl

    Started by JD Lail, 01-10-1998 06:33 PM
    accept, bor, born, card, craft, deep, design, draft, enemy, entry, fast, foreign, heir, language, merchant, military, navy, sea, time, trade, troops, types
    • Replies: 0
    • Views: 5,412
    Last Post: 01-10-1998 06:33 PM
    by JD Lail  Go to last post
  8. Dark Forces

    Started by Sepsis, 12-25-1997 07:39 PM
    attempt, azrai, baker, building, card, care, cold, dead, death, force, goals, god, gods, haven, level, order, power, powers, province, state, sun, time, war, water, weak, world
    • Replies: 1
    • Views: 1,610
    Last Post: 12-25-1997 10:06 PM
    by David Sean Brown  Go to last post
  9. A message from our Host

    Started by Rob Miracle, 01-07-1998 10:19 PM
    areas, asked, availability, browser, card, completely, credit, free, game, kingdom, limited, multi, page, player, version
    • Replies: 0
    • Views: 1,619
    Last Post: 01-07-1998 10:19 PM
    by Rob Miracle  Go to last post
  10. Dwarves

    Started by DURKS 95, 01-08-1998 07:46 PM
    azhik, baruk, battles, benefit, card, computer, computer game, damage, dwarven, forge, game, group, magic, orogs, page, piece, rules, system, units, values, war card, warcards, warriors, weapons, wondering
    • Replies: 6
    • Views: 3,394
    Last Post: 04-13-1998 02:41 AM
    by Kev McW  Go to last post
  11. Rules Changes

    Started by David Sean Brown, 10-29-1997 01:33 AM
    armies, card, change, espionage, failure, guilder, level, maintenance, market, muster, pages, performance, permanent, request, rules, running, sea, seas, secret, spy, terrain, time, trade, turn, type, values, war, war card
    • Replies: 4
    • Views: 3,034
    Last Post: 10-29-1997 07:43 PM
    by Colleen Simpson  Go to last post
  12. Wish List

    Started by Brian Stoner, 10-30-1997 02:03 AM
    adventure, article, brand, card, coast, creatures, culture, dming, domains, formation, goblins, heir, magic, mythology, place, product, system, throw, time, unique, units, war, war card, warcard, weapon
    • Replies: 4
    • Views: 2,466
    Last Post: 11-06-1997 04:19 PM
    by Eric Tighe  Go to last post
  13. rules clarifaction

    Started by Espen A. Johnsen, 10-30-1997 10:19 AM
    campaign, card, cards, company, game, Grevesmühl, guard, guess, magic, military, moment, nations, place, rules, silver, simple, swords, system, throw, unique, units, vote, war, war card, weapon, weapons
    • Replies: 2
    • Views: 2,147
    Last Post: 10-31-1997 01:32 AM
    by HCD or SIR SPUD I  Go to last post
  14. Hint For The Obtuse

    Started by Ed Stark, 10-29-1997 06:21 PM
    adventures, aerenwe, avanil, battles, brand, campaign, card, coast, domain, domains, dungeon, formation, king, magazine, maps, money, pages, players, series, southern, time, war, war card, wars, wizards
    • Replies: 3
    • Views: 1,849
    Last Post: 10-31-1997 04:21 AM
    by Sepsis  Go to last post
  15. RE: War System

    Started by John Campbell, 10-30-1997 04:03 PM
    1997, card, couple, fast, fun, moment, pages, place, system, throw, time, unit, war, war card
    • Replies: 0
    • Views: 1,951
    Last Post: 10-30-1997 04:03 PM
    by John Campbell  Go to last post
  16. War Card Stacking

    Started by Hibbs, Philip, 11-05-1997 05:52 PM
    card, conclusion, fun, game, war, war card
    • Replies: 0
    • Views: 1,557
    Last Post: 11-05-1997 05:52 PM
    by Hibbs, Philip  Go to last post
  17. New Realm Spells Pt. 2

    Started by Craig Greeson, 11-09-1997 07:47 PM
    animals, area, attack, card, combat, damage, gold, holding, level, magic, powerful, province, realm, regency, results, shield, source, spell, statistics, sword, time, travel, turn, unit, war
    • Replies: 0
    • Views: 2,964
    Last Post: 11-09-1997 07:47 PM
    by Craig Greeson  Go to last post
  18. Castle Fortifications

    Started by abeard@zebra.net (Adam B, 11-10-1997 05:30 AM
    1997, archers, artillery, attacking, attacks, card, castle, castles, difference, dwarven, fan, fantasy, fire, fortification, fortifications, province, range, result, rules, sun, tools, troops, units, variant, war, war card
    • Replies: 2
    • Views: 1,672
    Last Post: 11-11-1997 03:49 AM
    by abeard@zebra.net (Adam B  Go to last post
  19. War System

    Started by Hibbs, Philip, 10-30-1997 01:01 PM
    advanced, banner, battles, card, cards, combat, complex, couple, current, fast, magic, moment, pages, pesky, place, player, players, resolution, sides, system, throw, time, unit, war, war card, wars, weapons
    • Replies: 6
    • Views: 3,381
    Last Post: 11-11-1997 06:51 AM
    by voelkman  Go to last post
  20. RE: War Card Randomness

    Started by John Campbell, 10-07-1997 01:40 PM
    ability, attacking, battles, card, cards, combat, current, debate, domain, fun, game, games, player, random, rpg, rules, setting, simple, strategies, tactical, time, war, war card, wargame, world
    • Replies: 0
    • Views: 1,764
    Last Post: 10-07-1997 01:40 PM
    by John Campbell  Go to last post
  21. RE: War Card Randomness

    Started by John Rickards, 11-30-1996 12:00 AM
    battle, card, lost, random, rules, run, simple, war, war card
    • Replies: 0
    • Views: 1,518
    Last Post: 11-30-1996 12:00 AM
    by John Rickards  Go to last post
  22. RE: War Card Randomness

    Started by Robert P. Hammond, 10-07-1997 04:22 PM
    ability, battles, campaign, card, combat, current, debate, domain, game, miniatures, random, resolve, rpg, rules, run, running, setting, simple, time, tribute, war, war card, wargame, william, world
    • Replies: 0
    • Views: 2,922
    Last Post: 10-07-1997 04:22 PM
    by Robert P. Hammond  Go to last post
  23. RE: War Card Randomness

    Started by Robert P. Hammond, 10-07-1997 06:34 PM
    1997, battle, card, multi, random, rules, simple, times, war, war card, william
    • Replies: 0
    • Views: 1,760
    Last Post: 10-07-1997 06:34 PM
    by Robert P. Hammond  Go to last post
  24. Wishlist

    Started by Bryan Palmer, 10-06-1997 05:54 PM
    actions, battles, campaign, card, challenge, character, combat, costs, deal, enjoyable, function, gaming, history, holding, level, magic, player, politics, realm, regent, shadow, siege, sword, training, vote, war, world
    • Replies: 3
    • Views: 2,993
    Last Post: 10-07-1997 09:48 AM
    by Neil Barnes  Go to last post
  25. War Card Randomness

    Started by James Abbiati, 10-06-1997 01:21 PM
    ability, advantage, advantages, army, battle, blood, bonuses, card, cards, experience, folks, game, James, lost, luck, night, player, random, result, side, solution, time, types, unit, war, war card
    • Replies: 5
    • Views: 2,238
    Last Post: 10-09-1997 04:30 PM
    by Colleen Simpson  Go to last post
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