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Tag: type (for types)

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  1. RE: Forsaken Priests

    Started by Ronnie Livingston, 02-10-1999 09:27 PM
    alignment, allowed, attention, campaigns, care, church, class, clerics, deity, faith, fighter, friends, fun, heir, level, original, player, powers, priest, quest, turn, type, unknown, vote, warrior
    • Replies: 0
    • Views: 5,544
    Last Post: 02-10-1999 09:27 PM
    by Ronnie Livingston  Go to last post
  2. Dwarven Provinces

    Started by Olesens, 02-10-1999 10:53 PM
    action, andrew, attacking, attacks, bonus, costs, defensive, domains, dwarven, effect, familiar, fortification, fortified, heir, orogs, province, provinces, races, rule, siege, size, small, time, times, type, unit
    • Replies: 1
    • Views: 7,803
    Last Post: 02-17-1999 05:07 PM
    by Jeff Dunnett  Go to last post
  3. Rule Action

    Started by Olesens, 02-15-1999 03:11 PM
    action, borders, castle, court, culture, farming, gods, guild, guilds, human, law, level, military, obscure, provinces, realism, route, rule, rule action, source, standard, temple, trade, trade route, type, units, village, wizard
    • Replies: 2
    • Views: 6,298
    Last Post: 02-16-1999 06:05 AM
    by JulesMrshn@aol.co  Go to last post
  4. Debt, Regency & Maintenance

    Started by JulesMrshn@aol.co, 02-17-1999 10:58 PM
    army, gold, heir, kingdom, limited, maintenance, money, muden, raise, regency, rule, save, size, type
    • Replies: 0
    • Views: 4,611
    Last Post: 02-17-1999 10:58 PM
    by JulesMrshn@aol.co  Go to last post
  5. I feel it`s my duty

    Started by brandes, 02-14-1999 11:24 PM
    attacks, banshegh, blood enemies, campaign, chimera, completely, current, evil, guilder, level, magic, major, multi, prince, realms, sorcerous, source, substitute, sword, thief, throne, transfer, true, type, white witch, witch, world
    • Replies: 7
    • Views: 6,813
    Last Post: 02-24-1999 03:39 PM
    by Jeff Dunnett  Go to last post
  6. More Bards!!!

    Started by BenandAmy, 10-30-1998 06:57 PM
    areas, artist, bards, class, cooperate, difference, diplomacy, fighter, games, generally, guilds, modern, moment, original, players, point, realms, regent, scale, society, thief, thieves, thorn, trade, type, unique
    • Replies: 8
    • Views: 6,474
    Last Post: 10-31-1998 12:24 AM
    by Pieter Sleijpen  Go to last post
  7. Protection Rackets

    Started by Kenneth Gauck, 10-30-1998 11:17 PM
    control, government, guild, heir, invest, king, original, society, source, thief, type
    • Replies: 0
    • Views: 5,600
    Last Post: 10-30-1998 11:17 PM
    by Kenneth Gauck  Go to last post
  8. RE: In search of a PBeM...

    Started by Sjoerd-Hidde Kuperus, 10-31-1998 12:07 PM
    application, blood, domains, original, pages, pbem, players, search, secret, slow, transfer, type
    • Replies: 0
    • Views: 2,220
    Last Post: 10-31-1998 12:07 PM
    by Sjoerd-Hidde Kuperus  Go to last post
  9. Sea Trade Routes

    Started by Whalejudge@aol.co, 10-31-1998 11:38 PM
    cities, culture, enforce, Europe, land, level, map, move, noble, pirate, provincial, river, rivers, route, routes, sea, shot, sun, taxation, terrain, time, tolls, trade, trade route, transport, travel, type
    • Replies: 4
    • Views: 8,540
    Last Post: 11-02-1998 01:55 PM
    by DKEvermore@aol.co  Go to last post
  10. Vos Warrior Code

    Started by DKEvermore@aol.co, 11-03-1998 10:53 PM
    ach, allied, attack, challenge, code, conflict, death, emerald, emperor, empire, land, lord, power, prince, raven, rebirth, shadow, slave, standard, tea, terror, time, type, warrior, winter, witch, women, world
    • Replies: 2
    • Views: 8,022
    Last Post: 11-04-1998 10:57 PM
    by prtr02@scorpion.nspco.co  Go to last post
    • Replies: 0
    • Views: 6,565
    Last Post: 11-04-1998 09:48 PM
    by prtr02@scorpion.nspco.co  Go to last post
  11. "realistic" roleplay

    Started by prtr02@scorpion.nspco.co, 11-04-1998 10:20 PM
    board, century, contributors, cooper, disease, experience, fan, fantasy, forge, group, guys, heir, legend, moderator, news, ram, role-play, roleplay, round, rounds, sandbox, setting, side, time, type, world, worlds
    • Replies: 0
    • Views: 6,241
    Last Post: 11-04-1998 10:20 PM
    by prtr02@scorpion.nspco.co  Go to last post
  12. Randax on Regency, the return o

    Started by Jim Cooper, 11-05-1998 08:28 AM
    arthur, attempt, census, collection, conversion, cooper, decision, discussion, free, game, guild, king, land, mechanic, oaths, process, regency, regent, rps, rules, suggestion, throne, transfer, true, type, version
    • Replies: 1
    • Views: 6,338
    Last Post: 11-05-1998 02:34 PM
    by DKEvermore@aol.co  Go to last post
  13. Muster Armies Action

    Started by Kenneth Gauck, 11-07-1998 09:06 PM
    abstract, action, archers, availability, change, conflicts, construction, domain, elite, enemy, experience, fan, general, mercenaries, military, muster, original, pages, plan, province, raising, score, solution, staff, terrain, time, troop, type
    • Replies: 1
    • Views: 4,510
    Last Post: 11-07-1998 10:18 PM
    by Morg  Go to last post
  14. Limiting Knight Units (offshoot

    Started by Craig Greeson, 11-07-1998 11:25 PM
    2nd, abstract, availability, borders, cost, costs, deal, domain, empire, equipment, form, house, knight, maximum, military, point, population, province, realm, return, ruins, rule, solution, terrain, training, troop, type
    • Replies: 8
    • Views: 4,521
    Last Post: 11-09-1998 05:04 PM
    by Pieter A de Jong  Go to last post
  15. RE: Mariage, childeren and blood st

    Started by Silveras, 11-14-1998 07:41 PM
    application, attempting, blood, blooded, campaign, document, dungeon, effect, family, formula, game, generation, growth, investiture, lieutenant, maximum, multi, original, realism, realm, setting, social, transfer, type, understanding, vision
    • Replies: 0
    • Views: 5,641
    Last Post: 11-14-1998 07:41 PM
    by Silveras  Go to last post
  16. CP`s and BR

    Started by hdc and Spud, 11-18-1998 09:23 PM
    abilities, action, article, average, campaign, character level, characters, class, conversion, design, dragons, level, lurker, original, picking, plan, player, points, proficiencies, proficiency, skills, system, track, type, version, wars
    • Replies: 6
    • Views: 3,843
    Last Post: 11-19-1998 12:23 AM
    by Olesens  Go to last post
  17. RE: CP`s and BR

    Started by Sjoerd-Hidde Kuperus, 11-19-1998 04:27 PM
    abilities, application, article, conversion, dragons, transfer, type, version
    • Replies: 0
    • Views: 2,212
    Last Post: 11-19-1998 04:27 PM
    by Sjoerd-Hidde Kuperus  Go to last post
  18. [BIRTHRIGHT] 1999 jan-march rel

    Started by JD Lail, 11-12-1997 01:46 AM
    art, formation, gencon, guy, haven, heir, march, news, original, power, rumor, secret, shadow, silver, source, tony, transfer, type
    • Replies: 2
    • Views: 6,701
    Last Post: 11-22-1998 09:23 PM
    by Brian Stoner  Go to last post
  19. Monothiests in BR?

    Started by Brian Stoner, 11-23-1998 08:03 PM
    churches, claims, community, conquer, crusade, elves, fun, game, gamer, heir, holy, paladin, physical, polytheism, powers, religions, rome, small, spells, standard, time, type, unit, war, warrior
    • Replies: 3
    • Views: 2,969
    Last Post: 11-24-1998 07:33 AM
    by Ryan Freire  Go to last post
  20. RE: Monotheists in BR?

    Started by elrics, 11-23-1998 09:19 PM
    community, day, elves, heir, original, physical, polytheism, powers, religions, rome, small, spells, standard, time, type, warrior
    • Replies: 0
    • Views: 1,734
    Last Post: 11-23-1998 09:19 PM
    by elrics  Go to last post
  21. Quick, Simplified Version of How to

    Started by Donovan Nichols, 08-27-1998 05:19 AM
    campaign, faq, heir, land, multi, province, run, transfer, type, version
    • Replies: 0
    • Views: 1,622
    Last Post: 08-27-1998 05:19 AM
    by Donovan Nichols  Go to last post
  22. Halflings (doh)

    Started by john-john@mindspring.co, 12-08-1998 06:40 AM
    deities, demihuman, gods, guess, halflings, morning, multi, transfer, type
    • Replies: 0
    • Views: 1,327
    Last Post: 12-08-1998 06:40 AM
    by john-john@mindspring.co  Go to last post
  23. Naval combat

    Started by Pieter Sleijpen, 12-17-1998 06:20 PM
    accessory, baker, battles, box, campaign, cards, Cerilia, cities, clans, combat, deal, dragon, formation, guess, introduction, king, money, naval, rules, seas, setting, ship, sun, supplement, type, war, warcards, weapons
    • Replies: 5
    • Views: 7,934
    Last Post: 12-17-1998 09:06 PM
    by TOMMY.ASHTON@asu.ed  Go to last post
  24. Hogunmark

    Started by Bryan Bastilla, 12-19-1998 03:35 PM
    alas, boards, copy, gencon, heirs, joined, members, multi, player, rpga, rumor, secret, surprise, time, transfer, type
    • Replies: 1
    • Views: 2,179
    Last Post: 12-19-1998 04:56 PM
    by Tim  Go to last post
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