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  1. Rule Action

    Started by Olesens, 02-15-1999 03:11 PM
    action, borders, castle, court, culture, farming, gods, guild, guilds, human, law, level, military, obscure, provinces, realism, route, rule, rule action, source, standard, temple, trade, trade route, type, units, village, wizard
    • Replies: 2
    • Views: 6,292
    Last Post: 02-16-1999 06:05 AM
    by JulesMrshn@aol.co  Go to last post
  2. Guilds too powerful -- a simple

    Started by DKEvermore@aol.co, 01-29-1999 03:39 PM
    action, baroness, claim, couple, decree, follow, formula, guild, land, level, military, power, powerful, purpose, regency, regent, route, royal, running, simple, standard, time, trade, trade route, war, winter
    • Replies: 2
    • Views: 6,007
    Last Post: 02-05-1999 12:15 AM
    by Kenneth Gauck  Go to last post
  3. Anuirean &- Brecht nobility

    Started by Kai Beste, 01-29-1999 10:45 AM
    anuirean, average, class, earth, hotgb, level, medieval, natural, nobility, philosophy, points, religion, trade, turn, types
    • Replies: 0
    • Views: 8,705
    Last Post: 01-29-1999 10:45 AM
    by Kai Beste  Go to last post
  4. Fw: Smuggling

    Started by MANTA, 11-28-1998 04:23 PM
    alert, application, areas, armies, collect, cost, count, guess, guild, heir, level, market, maximum, military, modification, money, order, round, route, routes, rule, rules, run, trade, trade route
    • Replies: 2
    • Views: 6,028
    Last Post: 11-28-1998 09:10 PM
    by Crossfell@aol.co  Go to last post
  5. Smuggling

    Started by Gary V. Foss, 11-28-1998 12:55 AM
    2 Pages
    1 2
    action, adventure, armies, asks, building, count, domain, domain action, envision, espionage, guys, handling, heir, holder, land, market, maximum, military, mobile, navy, pirate, province, regent, regular, round, route, routes, rule, sea, ship, trade, trade route, witness
    • Replies: 12
    • Views: 11,766
    Last Post: 12-01-1998 10:53 PM
    by Mark A Vandermeulen  Go to last post
  6. Trade Routes again..

    Started by Morg, 11-06-1998 02:07 PM
    allegiance, area, average, blood, dragon, dungeon, guilder, guilds, haven, income, knight, level, pbem, players, power, province, route, routes, secret, source, trade, trade route
    • Replies: 0
    • Views: 5,520
    Last Post: 11-06-1998 02:07 PM
    by Morg  Go to last post
  7. Courts

    Started by Pieter Sleijpen, 11-03-1998 09:33 AM
    actions, court, courts, diplomacy, emperor, guild, heir, holding, inn, landed, level, limited, moment, money, players, rangers, regent, rise, routes, rulers, rules, source, temple, trade, wizard
    • Replies: 0
    • Views: 4,215
    Last Post: 11-03-1998 09:33 AM
    by Pieter Sleijpen  Go to last post
  8. Loss of Regency

    Started by Kenneth Gauck, 11-02-1998 05:12 AM
    alignment, bastard, building, character, collection, crown, day, discussion, divine, essence, festival, fun, future, king, land, major, minor, nobility, noble, original, purpose, rebellion, regency, reputation, rps, ruler, section, staff, trade, true, turn
    • Replies: 5
    • Views: 7,632
    Last Post: 11-04-1998 01:17 AM
    by Tim Nutting  Go to last post
  9. Sea Trade Routes

    Started by Whalejudge@aol.co, 10-31-1998 11:38 PM
    cities, culture, enforce, Europe, land, level, map, move, noble, pirate, provincial, river, rivers, route, routes, sea, shot, sun, taxation, terrain, time, tolls, trade, trade route, transport, travel, type
    • Replies: 4
    • Views: 8,536
    Last Post: 11-02-1998 01:55 PM
    by DKEvermore@aol.co  Go to last post
  10. Sea Trade Routes

    Started by Eric, 10-31-1998 04:17 AM
    costs, heir, land, level, money, nations, original, player, provinces, regent, river, rivers, route, routes, rule, rules, save, sea, ship, spider, time, trade, trade route, upkeep, water
    • Replies: 2
    • Views: 7,244
    Last Post: 10-31-1998 11:48 PM
    by Craig Dalrymple  Go to last post
  11. More Bards!!!

    Started by BenandAmy, 10-30-1998 06:57 PM
    areas, artist, bards, class, cooperate, difference, diplomacy, fighter, games, generally, guilds, modern, moment, original, players, point, realms, regent, scale, society, thief, thieves, thorn, trade, type, unique
    • Replies: 8
    • Views: 6,471
    Last Post: 10-31-1998 12:24 AM
    by Pieter Sleijpen  Go to last post
  12. What kind of State? (was Smugg

    Started by Kenneth Gauck, 11-30-1998 04:54 AM
    administration, administrator, areas, army, avanil, balance, cities, city, claims, class, court, crisis, crown, farming, guilder, income, kings, law, loyalty, medieval, mix, point, project, province, public, purpose, rebellion, regent, seperate, size, time, trade
    • Replies: 1
    • Views: 4,094
    Last Post: 12-01-1998 05:55 AM
    by JulesMrshn@aol.co  Go to last post
  13. Misc- LETA Website, Check it out.

    Started by Jesse LaBranche, 12-06-1998 08:10 PM
    articles, box, collection, community, contest, costs, directory, events, features, formation, fun, future, gamer, gaming, multiple, place, product, random, rpg, running, scouts, search, section, trade, world
    • Replies: 0
    • Views: 4,312
    Last Post: 12-06-1998 08:10 PM
    by Jesse LaBranche  Go to last post
  14. New Realm Action Contract Loan

    Started by Kenneth Gauck, 01-12-1999 12:07 AM
    ability, action, avanil, class, cost, cover, diplomacy, domain, free, game, income, king, maximum, place, potential, prince, purpose, realm, regency, reputation, seasons, ship, time, trade, transfer, turn, type
    • Replies: 0
    • Views: 6,664
    Last Post: 01-12-1999 12:07 AM
    by Kenneth Gauck  Go to last post
  15. Destroying faith and economy

    Started by Pieter Sleijpen, 01-10-1999 01:20 AM
    2 Pages
    1 2
    action, America, borders, born, consequences, cooper, economy, effects, enemy, evil, faith, fighting, gold, guess, hammer, income, leader, lost, loyalty, martin, money, public, ranger, realm, rebellion, regent, satan, scene, secret, shot, siege, staff, suggestion, temple, time, trade, unit, upkeep, village, visit
    • Replies: 14
    • Views: 6,216
    Last Post: 01-16-1999 04:01 AM
    by Blastin  Go to last post
  16. Guilds represented abstractly

    Started by Kenneth Gauck, 01-09-1999 02:11 AM
    3 Pages
    1 2 3
    areas, building, campaign, control, cooper, cover, day, design, economy, effect, expansion, game, guild, guilds, money, pages, palaces, player, production, professional, routes, rules, sequence, staff, strength, structure, super, time, trade, units, valid, world
    • Replies: 21
    • Views: 11,258
    Last Post: 01-13-1999 02:29 AM
    by Lee  Go to last post
  17. Wish List was Review: TotHW

    Started by JulesMrshn@aol.co, 01-08-1999 07:28 AM
    adventures, America, aoc, areas, armies, battlesystem, box, cities, current, description, dragon, form, heirs, king, maps, player, players, professions, public, roads, shadow, shadow world, time, trade, version, war, world, worlds
    • Replies: 7
    • Views: 3,413
    Last Post: 01-12-1999 06:25 AM
    by JulesMrshn@aol.co  Go to last post
  18. Review: Tribes of the Heartles

    Started by Jim Cooper, 01-07-1999 09:30 AM
    2 Pages
    1 2
    access, art, birthright, boards, box, building, castle, children, cooper, culture, cut, domain, dungeons, entry, game, heir, hotgb, map, nwn, original, product, regency, regent, request, roads, rpga, shadow, shadow world, trade, tribes, warcards, world
    • Replies: 15
    • Views: 11,066
    Last Post: 01-08-1999 06:29 PM
    by Joe & Jodi Walder  Go to last post
  19. BR economics (What IS Rule?)

    Started by Kenneth Gauck, 12-29-1998 06:16 AM
    action, army, combat, complete, core, elite, empire, equipment, fighting, guilder, magic, military, original, player, point, purpose, raising, rule, running, seek, setting, shield, size, sword, time, trade, true
    • Replies: 2
    • Views: 6,591
    Last Post: 12-30-1998 04:02 AM
    by Kenneth Gauck  Go to last post
  20. Rules questions -Wraith

    Started by Whalejudge@aol.co, 12-28-1998 05:30 PM
    action, allowed, average, control, diplomacy, gold, guild, holding, holdings, income, king, land, limited, loyalty, production, province, realm, regency, regent, route, rule, rules, sea, trade, trade route, war
    • Replies: 1
    • Views: 5,528
    Last Post: 12-29-1998 07:02 AM
    by Tim Nutting  Go to last post
  21. Rules questions -Wraith

    Started by Hjelme, 12-28-1998 08:48 AM
    action, aglondier, allowed, army, diplomacy, guild, income, level, loyal, loyalty, money, place, province, realm, roads, route, routes, rulebook, ruler, rules, time, trade, trade route, trading, wondering
    • Replies: 4
    • Views: 5,205
    Last Post: 12-28-1998 04:18 PM
    by Memnoch  Go to last post
  22. Who Can Create/Expand Holdings

    Started by Solmyr, 10-07-1998 09:02 PM
    ability, action, allowed, blooded, character, control, court, create or rule, god, guild, holding, holdings, influence, investiture, law, leader, loyal, money, regency, regent, ruled, scion, setting, ship, temple, trade
    • Replies: 5
    • Views: 3,316
    Last Post: 10-21-1998 06:08 AM
    by Ryan Freire  Go to last post
  23. Mage Regents was Fighter Re

    Started by Craig Greeson, 10-06-1998 12:21 PM
    area, building, campaign, changed, death, domain, effect, experience, favor, holding, mage, magic, mass, plague, power, rare, rps, rule, ruler, ruling, running, strength, time, trade, true, type
    • Replies: 3
    • Views: 2,718
    Last Post: 10-07-1998 08:47 AM
    by Tod Hurlbert  Go to last post
  24. Mage Regents was Fighter Regent

    Started by JD Lail, 01-01-2000 01:08 PM
    actions, attack, casting, domain, effect, guild, human, income, level, mage, magic, mass, money, power, powerful, rare, realm, regency, regent, rps, ruler, strength, temple, time, trade
    • Replies: 0
    • Views: 13,042
    Last Post: 01-01-2000 01:08 PM
    by JD Lail  Go to last post
  25. RE: Fellow BRers: I need your brain

    Started by Kariu, 10-04-1998 04:17 PM
    guilder, heir, heirs, holding, house, landed, money, organization, province, provinces, regent, route, rules, tax, temple, time, trade, trade route
    • Replies: 0
    • Views: 2,132
    Last Post: 10-04-1998 04:17 PM
    by Kariu  Go to last post
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