Stat Blocks:Quasit D20

CR 2
HP 13, hd3d8
AC 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-fooded 15
Fort +3, Ref +6, Will +4
Speed 20 ft. (4 squares), fly 50 ft. (perfect)
Initiative +7
Spot , Listen
Standard attacks
BAB +3, Grapple ?6
Attacks
Full attack: 2 claws +8 melee (1d3?1 plus poison) and bite +3 melee (1d4?1)
Special Attacks/Qualities
Poison, spell-like abilities
Alternate form, damage reduction 5/cold iron or good, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 10
Skills Bluff +6, Diplomacy +2, Disguise +0 (+2 acting), Hide +17, Intimidate +2, Knowledge (any one) +6, Listen +7, Move Silently +9, Search +6, Spellcraft +6, Spot +6
Feats Improved Initiative, Weapon Finesse
Str 8
Con 10
Dex 17
Int 10
Wis 12
Cha 10
Alignment Always chaotic evil,
Environment A chaotic evil-aligned plane,
Organisation Solitary

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