Stat Blocks:Lizardfolk D20

Lizardfolk
Medium (Humanoid (Reptilian))
CR 1
HP 11, hd2d8+2
AC 15 (+5 natural) or 17 (+5 natural, +2 heavy shield), touch 10, flat-fooded 15 or 17
Fort +1, Ref +3, Will +0
Speed 30 ft. (6 squares)
Initiative +0
Spot , Listen
Standard attacks
BAB +1, Grapple +2
Attacks
Full attack: 2 claws +2 melee (1d4+1) and bite +0 melee (1d4); or club +2 melee (1d6+1) and bite +0 melee (1d4); or javelin +1 ranged (1d6+1)
Special Attacks/Qualities
?
Hold breath
Skills Balance +4, Jump +5, Swim +2
Feats Multiattack
Str 13
Con 13
Dex 10
Int 9
Wis 10
Cha 10
Alignment Usually neutral,
Environment Temperate marshes,
Organisation Gang (2?3), band (6?10 plus 50% noncombatants plus 1 leader of 3rd?6th level), or tribe (30?60 plus 2 lieutenants of 3rd?6th level and 1 leader of 4th?10th level)


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