D20:Spontaneous Wizard Spells Divine Ability
[top]Spontaneous Wizard Spells
Prerequisites: Divine rank 6, Wizard level 1st, Int 29, Spell Mastery, Arcane Mastery salient divine ability.
Benefit: This ability works like a cleric?s ability to cast cure spells spontaneously, except that it applies to wizard spells. The deity must have a sufficient Intelligence score and wizard levels to cast the spell.
Notes: The deity still needs a spellbook for its wizard spells unless it also has the Divine Spellcasting ability.
Suggested Portfolio Elements: Knowledge, magic.
System Reference Document
Benefit: This ability works like a cleric?s ability to cast cure spells spontaneously, except that it applies to wizard spells. The deity must have a sufficient Intelligence score and wizard levels to cast the spell.
Notes: The deity still needs a spellbook for its wizard spells unless it also has the Divine Spellcasting ability.
Suggested Portfolio Elements: Knowledge, magic.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 3,520 Views |
, 05-20-2007 at 01:02 AM
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