GURPS:Rogue
Important Attributes: DX
Important Skills: Knife, Spear, Staff, Crossbow, Dart, Spear Throwing, Sling, Rapier, Bow, Smallsword, all crafting skills, all perform skills, all profession skills, Accounting, Acrobatics, Acting, Administration, Area Knowledge, Blind Fighting, Body Language, Camouflage, Carousing, Climbing, Counterfeiting, Current Affairs, Cryptography, Detect Lies, Diplomacy, Disguise, Erotic Art, Escape, Fast Talk, Filch, Forgery, Free Fall, Holdout, Interrogation, Intelligence Analysis, Intimidation, Jumping, Knot-Tying, Leadership, Lip Reading, Lockpicking, Makeup, Market Analysis, Merchant, Observation, Search, Sex Appeal, Shadowing, Sleight of Hand, Smuggling, Stealth, Streetwise, Swimming, Traps, Urban Survival, Perception
Important Skills Number: 10
Allowed Advantages:
Sneak Attack 1 [2]
Upgrade to Sneak Attack 2 [2]
Danger Sense against traps + Trap Sense 1 [7]
Danger Sense only against being ambushed [5]
Upgrade to Sneak Attack 3 [2]
Upgrade to Trap Sense 2 [2]
Upgrade to Sneak Attack 4 [2]
Upgrade to full Danger Sense [5]
Upgrade to Sneak Attack 5 [2]
Upgrade to Trap Sense 3 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
Upgrade to Sneak Attack 6 [2]
Upgrade to Trap Sense 4 [2]
Upgrade to Sneak Attack 7 [2]
Upgrade to Sneak Attack 8 [2]
Upgrade to Trap Sense 5 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
Upgrade to Sneak Attack 9 [2]
Upgrade to Trap Sense 6 [2]
Upgrade to Sneak Attack 10 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
Important Skills: Knife, Spear, Staff, Crossbow, Dart, Spear Throwing, Sling, Rapier, Bow, Smallsword, all crafting skills, all perform skills, all profession skills, Accounting, Acrobatics, Acting, Administration, Area Knowledge, Blind Fighting, Body Language, Camouflage, Carousing, Climbing, Counterfeiting, Current Affairs, Cryptography, Detect Lies, Diplomacy, Disguise, Erotic Art, Escape, Fast Talk, Filch, Forgery, Free Fall, Holdout, Interrogation, Intelligence Analysis, Intimidation, Jumping, Knot-Tying, Leadership, Lip Reading, Lockpicking, Makeup, Market Analysis, Merchant, Observation, Search, Sex Appeal, Shadowing, Sleight of Hand, Smuggling, Stealth, Streetwise, Swimming, Traps, Urban Survival, Perception
Important Skills Number: 10
Allowed Advantages:
Sneak Attack 1 [2]
Upgrade to Sneak Attack 2 [2]
Danger Sense against traps + Trap Sense 1 [7]
Danger Sense only against being ambushed [5]
Upgrade to Sneak Attack 3 [2]
Upgrade to Trap Sense 2 [2]
Upgrade to Sneak Attack 4 [2]
Upgrade to full Danger Sense [5]
Upgrade to Sneak Attack 5 [2]
Upgrade to Trap Sense 3 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
Upgrade to Sneak Attack 6 [2]
Upgrade to Trap Sense 4 [2]
Upgrade to Sneak Attack 7 [2]
Upgrade to Sneak Attack 8 [2]
Upgrade to Trap Sense 5 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
Upgrade to Sneak Attack 9 [2]
Upgrade to Trap Sense 6 [2]
Upgrade to Sneak Attack 10 [2]
One of Crippling Strike, Defensive Roll, Improved Evasion, Opportunist, Slippery Mind, Skill Mastery [5]
[top]New Advantages
[top]Sneak Attack
[top]Crippling Strike
Effect of Striking ST 2 when aiming at a limb. [5]
[top]Defensive Roll
When hit by a blow that would kill or disable the character, he may make a Dodge or Acrobatic Dodge roll even if Dodge defence is not normally available in order to suffer half damage from the attack. [5]
[top]Improved Evasion
May Dodge area effects spell from any part of the affected area. [5]
[top]Opportunist
Effect of Striking ST 2 when attacking an opponent who has been already struck by any other character in the same round. [5]
[top]Slippery Mind
When affected by a mind-affecting effect, may reroll an attempt to resist in in the next round. [5]
[top]Skill Mastery
Applies to a group of 5 skills known by the character. +2 to Will rolls to maintain concentration when disrupted while using those skills. [3]
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Created by Last edited by , 11-10-2011 at 01:05 PM 0 Comments, 3,515 Views |
, 10-28-2011 at 01:13 PM
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