GURPS 4th edition conversion draft » GURPS:Races

[top]Anuirean

Secondary Characteristic Modifiers: Will +1 [5]
Cost: 5 points

[top]Brecht

Advantages: Good Reflexes [5]
Cost: 5 points

[top]Khinasi

Secondary Characteristic Modifiers: Will +1 [5]
Cost: 5 points

[top]Rjurik

Advantages: Fit [5]
Cost: 5 points

[top]Vos

Advantages: Fit [5]
Cost: 5 points

[top]Dwarf

Attribute Modifiers: HT +2 [20], DX -2 [-40]
Secondary Characteristic Modifiers: SM -1, HP +2 [4]
Advantages: Stout Build [10], Dark Vision [25], Dwarfnose [10], Resistant to Poison +3 [5], Magic Resistance 2 [4], Dwarven Combat Training [15], Artificer 1 [10], Damage Resistance 5 (Tough Skin) vs Piercing, Impaling and Cutting [8], Swimming Incompetence [-1], Acrobatics Incompetence [-1], Extended Lifespan 2 [4]
Cost: 73 points

[top]Elf

Attribute Modifiers: DX +2 [40], IQ +1 [20], ST -2 [-20], HT -2 [-20]
Advantages: Appearance (Attractive) [4], Immune to Sleep [5], Mind Shield 1 [4], Night Vision 5 [5], Acute Hearing 2 [4], Acute Vision 2 [4], Unaging [15], Immune to mundane diseases [10], Less Sleep 4 [8], Terrain Adaptation (Snow) [5], Terrain Adaptation (Forest) [5], Terrain Adaptation (Sand) [5], Terrain Adaptation (Mountain) [5]
Skills: Broadsword DX-1 [1], Bow DX-1 [1]
Cost: 101

[top]Half-Elf

Attribute Modifiers: DX +2 [40], HT -2 [-20]
Secondary Characteristic Modifiers: HP -2 [-4]
Advantages: Sleep Immunity [5], Mind Shield 1 [4], Night Vision 5 [5], Resistant to mundane diseases +3 [3], Resistant to ageing effects +3 [1], Acute Hearing 1 [2], Acute Vision 1 [2], Extended Lifespan 1 [2]
Cost: 40

[top]Halfling

Attribute Modifiers: DX +2 [40], ST -2 [-20]
Secondary Characteristic Modifiers: HP +2 [4], SM -2
Advantages: Acute Hearing 2 [4], Talent (Climbing, Jumping, Stealth, Shadowing) 1 [5], Fearlessness 1 [2], Talent (Sling, Dart, Thrown Knife, Thrown Stick) 1 [5], Detect Shadow [10], Extended Lifespan 1 [2]
Cost: 52

[top]Goblin

Attribute Modifiers: DX +2 [40], HT +2 [20]
Secondary Characteristic Modifiers: HP +2 [4]
Advantages: Dark Vision [25], Talent (Shadowing, Stealth) 2 [10]
Cost: 99

[top]Orog

Attribute Modifiers: ST +6 [60], DX -2 [-40], IQ -1 [-20]
Advantages: Charisma 2 [10], Dark Vision [25], Talent (Armoury (Body Armour), Smith) 1 [5], Damage Resistance (Tough Skin) 2 [6], Damage Resistance (Limited Defenses (Fire)) 5 [15], Damage Resistance (Limited Defenses (Cold)) [15]
Disadvantages: Light Blindness [-10]
Skills: Two-Handed Sword DX-1 [1], Thrown Weapon (Axe/Mace) DX+0
Cost: 68

[top]Gnoll

Attribute Modifiers: ST +4 [40], DX +1 [20], HT +3 [+30], IQ -2 [-40]
Secondary Characteristic Modifiers: HP +7 [14], Perception +2 [10]
Advantages: Dark Vision [25], Damage Resistance 1 [5], Fur [1]
Cost: 105

[top]New advantages

[top]Dwarfnose

Danger Sense for stone traps and secret passages with +2 to rolls. [10]

[top]Good Reflexes

+1 to Dodge or DX to avoid traps, spells and other non-attack dangers which can be dodged. [5]

[top]Stout Build

Ignore penalties from Light and Medium Encumberance. Perfect Balance only vs being knocked down. [10]

[top]Dwarven Combat Training

+1 to active defence rolls vs Orogs and Ogres [15]

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