GURPS:Paladin of Haelyn

Racial Restrictions: Human or raised by Humans
Important Skills: all weapon skills, Shield, all craft skills, all profession skills, Animal Handling, Detect Lies, Diagnose, Diplomacy, First Aid, Heraldry, Leadership, Physician, Politics, Religious Rituals, Riding, Strategy, Surgery, Symbol Drawing, Tactics, Theology, Will
Important Skills Number: 5
Prerequisite Disadvantages: Code of Honour (Haelyn), Charisma 1

Allowed Advantages:
Power Investiture up to level 1 and Holy abilities at any time
Detect Evil [10]
Smite Evil 1 1/day [5] (upgrade level at any time afterwards)
Divine Grace [10]
Lay on Hands [40]
Unfazeable [15]
Aura of Courage [15]
Immunity to Disease [10]
Upgrade Smite Evil to 2/day [1]
Ally (Special Mount)
Healing (Faith Healing, Disease Only) 1/week [5]
Upgrade Disease Healing to 2/week [3]
Upgrade Smite Evil to 3/day [1]
Upgrade Disease Healing to 3/week [2]
Upgrade Disease Healing to 4/week [1]
Upgrade Smite Evil to 4/day [1]
Upgrade Disease Healing to 5/week [1]
Upgrade Smite Evil to 5/day [1]

GURPS:Paladin Advantages

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