Werewolf, Human Form
Medium (Humanoid (Human, Shapechanger))
CR 3
HP 20, hd1d8+1 plus 2d8+6
AC 17 (+2 natural, +4 chain shirt, +1 light shield), touch 10, flat-fooded 17
Fort +6, Ref +3, Will +2
Speed 30 ft. (6 squares)
Initiative +4
Spot , Listen
Standard attacks
BAB +2, Grapple +3
Full attack: Longsword +3 melee (1d8+1/19?20) or light crossbow +2 ranged (1d8/19?20)
Special Attacks/Qualities
Alternate form, wolf empathy, low-light vision, scent
Skills Handle Animal +1, Hide +1, Listen +1, Move Silently +2, Spot +1, Survival +2
Feats Improved Initiative, Iron WillB, Stealthy, TrackB, Weapon Focus (bite)
Str 13
Con 12
Dex 11
Int 10
Wis 11
Cha 8
Alignment Always chaotic evil,
Environment Temperate forests,
Organisation Solitary, pair, pack (6?10), or troupe (2?5 plus 5?8 wolves)

Werewolves in humanoid form have no distinguishing traits.


In wolf form, a werewolf can trip just as a normal wolf does. A werewolf in hybrid form usually dispenses with weapon attacks, though it can wield a weapon and use its bite as a secondary natural attack.
Alternate Form (Su): A werewolf can assume a bipedal hybrid form or the form of a wolf.
Curse of Lycanthropy (Su): Any humanoid or giant hit by a werewolf?s bite attack in animal or hybrid form must succeed on a DC 15 Fortutude save or contract lycanthropy.
Trip (Ex): A werewolf in animal form that hits with a bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity.
If the attempt fails, the opponent cannot react to trip the werewolf.
Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.
Skills: *A werewolf in hybrid or wolf form gains a +4 racial bonus on Survival checks when tracking by scent.
The werewolf presented here is based on a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str13, Dex11, Con12, Int10, Wis9, Cha8.
Werewolf Lord

System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.

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