You become a virtual fighting machine? stronger, tougher, faster, and more skilled in combat. Your mind-set changes so that you relish combat and you can?t cast spells, even from magic items.
V, S, M
1 standard action
You gain a +4 enhancement bonus to Strength, Dexterity, and Constitution, a +4 natural armor bonus to AC, a +5 competence bonus on Fortitude saves, and proficiency with all simple and martial weapons. Your base attack bonus equals your character level (which may give you multiple attacks).
You lose your spellcasting ability, including your ability to use spell activation or spell completion magic items, just as if the spells were no longer on your class list.
Material Component: A potion of bull?s strength, which you drink (and whose effects are subsumed by the spell effects).
Back to System Reference Document → Spells.
|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-20-2007 at 09:10 AM|
Last edited by , 10-23-2011 at 12:00 PM
0 Comments, 763 Views
Loading Selected Tab - Please Wait