D20:Titan, Elder Epic Creature


=TITAN, ELDER =
Colossal (Outsider (Extraplanar))
CR 30
HP 1,015, hd70d8+700
AC 58 (?8 size, +32 natural, +24 insight), touch , flat-fooded
Fort +47, Ref +37, Will +50
Speed 150 ft.
Initiative +0
Spot , Listen
Standard attacks
BAB +70, Grapple +104
Attacks
Full attack: Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/19?20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19?20) ranged
Special Attacks/Qualities
Spell-like abilities, spells
DR 20/epic, SR 40
Skills Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86
Feats Blind Fight, Cleave, Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin), Epic: Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Criticall (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot
Str 45
Con 31
Dex 10
Int 33
Wis 37
Cha 26
Alignment Always neutral,
Environment Any,
Organisation Solitary
An elder titan?s natural weapons are treated as epic for the purpose of overcoming damage reduction.
===COMBAT===
Spell-Like At will?alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster vii, greater teleport, wind wall; 3/day?antilife shell, astral projection, contact other plane, greater dispell magic, greater scrying, invisibility purge, plane shift. Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.
Spells: An elder titan can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Knowledge and Magic domains. He will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.
class="errata" |
Change Shape (Su): An elder titan can assume the form of any Small to Huge giant or humanoid. The titan retains its oversized weapon special attack regardless of form.
SEE WIKIPEDIA ENTRY: Titan

System Reference Document -> Epic Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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