An affected creature moves and attacks at a drastically slowed rate. A slowed creature can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a ?1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature?s jumping distance as normal for decreased speed.
Brd 3, Sor/Wiz 3
V, S, M
1 standard action
Close (25 ft. + 5 ft./2 levels)
One creature/level, no two of which can be more than 30 ft. apart
Multiple slow effects don?t stack. Slow counters and dispels haste.
Material Component: A drop of molasses.
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|This article is a D20 reference page|
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
, 05-20-2007 at 12:47 AM|
Last edited by , 10-23-2011 at 11:59 AM
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